Beispiel #1
0
 def prev(self):
   self_width = self.width()
   self._anim_grp = QParallelAnimationGroup()
   if self._current_index == 0:
     distance = self_width * (len(self._widgets) - 1)
     for window in self._widgets:
       self.animateWidget(window, distance, direction=self.LEFT)
     self._current_index = len(self._widgets) - 1
   else:
     for window in self._widgets:
       self.animateWidget(window, self_width, direction=self.RIGHT)
     self._current_index -= 1
   self._anim_grp.start()
   self.window_changed.emit(self._current_index)
Beispiel #2
0
 def prevImage(self):
     self_width = self.width()
     self._anim_grp = QParallelAnimationGroup()
     if self._cur_widget_index == 0:
         distance = self_width * (len(self._image_widgets) - 1)
         for image_widget in self._image_widgets:
             self.animateWidget(image_widget, distance, direction=self.LEFT)
         self._cur_widget_index = len(self._image_widgets) - 1
     else:
         for image_widget in self._image_widgets:
             self.animateWidget(image_widget,
                                self_width,
                                direction=self.RIGHT)
         self._cur_widget_index -= 1
     self._anim_grp.start()
Beispiel #3
0
    def testBasic(self):
        self.machine = QStateMachine()
        s1 = QState()
        s2 = QState()
        s3 = QFinalState()

        QObject.connect(self.machine, SIGNAL("started()"), self.cb)

        self.anim = QParallelAnimationGroup()

        self.machine.addState(s1)
        self.machine.addState(s2)
        self.machine.addState(s3)
        self.machine.setInitialState(s1)
        self.machine.addDefaultAnimation(self.anim)
        self.machine.start()

        QTimer.singleShot(100, self.app.quit)
        self.app.exec_()