Beispiel #1
0
    def testWidgetIterator(self):
        treeWidget = QTreeWidget()
        treeWidget.setColumnCount(1)
        items = []
        for i in range(10):
            items.append(QTreeWidgetItem(None, ['item: %d' % i]))
        treeWidget.insertTopLevelItems(0, items)

        index = 0
        for it in QTreeWidgetItemIterator(treeWidget):
            self.assertEqual(it.value().text(0), 'item: %d' % index)
            index += 1
Beispiel #2
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    def testWidgetIterator(self):
        treeWidget = QTreeWidget()
        treeWidget.setColumnCount(1)
        items = []
        for i in range(10):
            items.append(QTreeWidgetItem(None, ["item: %d" % i]))
        treeWidget.insertTopLevelItems(0, items)

        index = 0
        for it in QTreeWidgetItemIterator(treeWidget):
            self.assertEqual(it.value().text(0), "item: %d" % index)
            index += 1
Beispiel #3
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    def testCase(self):
        treeWidget = QTreeWidget()
        treeWidget.setColumnCount(1)
        items = []
        for i in range(10):
            items.append(QTreeWidgetItem(None, ["item: %i" % i]))

        treeWidget.insertTopLevelItems(0, items);
        _iter = QTreeWidgetItemIterator(treeWidget)
        index = 0
        while(_iter.value()):
            item = _iter.value()
            self.assert_(item is items[index])
            index += 1
            _iter += 1
Beispiel #4
0
class WorldViewerDebug(QDialog):
    def __init__(self, worldviewer, parent=None):
        global client
        super(WorldViewerDebug, self).__init__(parent)

        self.setWindowTitle("World Viewer Debug")
        pos = QApplication.instance().desktop().availableGeometry()
        self.move(pos.width()/2, 0)

        self.worldviewer = worldviewer

        self.objects_tree = QTreeWidget()
        self.objects_tree.setColumnCount(2)
        self.objects_tree.setHeaderLabels(["ID", "Name", "Location", "Resource", "Last Modified", "Dist to Player"])
        self.objects_tree.setSortingEnabled(True)

        layout = QVBoxLayout()
        for w in (self.objects_tree,):
            layout.addWidget(w)
        self.setLayout(layout)

        self.obj_update_timer = QTimer(self)
        self.connect(self.obj_update_timer, SIGNAL("timeout()"), self.update)
        self.obj_update_timer.start(CLIENT_UPDATE_FREQ)

    def sizeHint(self):
        desktop = QApplication.instance().desktop()
        geom = desktop.availableGeometry()
        return QSize(geom.width()/2, geom.height())

    def show(self):
        '''This is overridden to not allow this to be shown when running in
        non-debug mode'''
        super(WorldViewerDebug, self).show()
        if not DEBUG:
            self.hide()

    def update(self):
        items = []
        playerx, playery = 0, 0
        for objid, obj in self.worldviewer.world_objects.items():
            if "Object.ScriptedObject.Character" in obj['_types']:
                playerx = obj['loc']['x']
                playery = obj['loc']['y']
                break

        for objid, obj in self.worldviewer.world_objects.items():
            name = obj['name']
            try:
                locx = obj['loc']['x']
            except KeyError:
                continue
            locy = obj['loc']['y']
            locz = obj['loc']['z']
            resource = obj['resource']
            last_modified = datetime.datetime.fromtimestamp(int(str(obj['last_modified']['$date'])[:-3]))

            row = self.objects_tree.findItems(objid, Qt.MatchExactly, column=0)
            if row:
                # Update it if it exists already
                item = row[0]
            if not row:
                # If Item does not exist in the tree widget already, make a new one.
                item = QTreeWidgetItem(self.objects_tree)
                items.append(item)

            for i, param in enumerate((objid, name, (locx, locy, locz), resource, last_modified, "%04d" % euclidian(locx, locy, playerx, playery))):
                item.setText(i, str(param))

        if items:
            self.objects_tree.insertTopLevelItems(0, items)
Beispiel #5
0
class WorldViewerDebug(QDialog):
    def __init__(self, worldviewer, parent=None):
        global client
        super(WorldViewerDebug, self).__init__(parent)

        self.setWindowTitle("World Viewer Debug")
        pos = QApplication.instance().desktop().availableGeometry()
        self.move(pos.width() / 2, 0)

        self.worldviewer = worldviewer

        self.objects_tree = QTreeWidget()
        self.objects_tree.setColumnCount(2)
        self.objects_tree.setHeaderLabels([
            "ID", "Name", "Location", "Resource", "Last Modified",
            "Dist to Player"
        ])
        self.objects_tree.setSortingEnabled(True)

        layout = QVBoxLayout()
        for w in (self.objects_tree, ):
            layout.addWidget(w)
        self.setLayout(layout)

        self.obj_update_timer = QTimer(self)
        self.connect(self.obj_update_timer, SIGNAL("timeout()"), self.update)
        self.obj_update_timer.start(CLIENT_UPDATE_FREQ)

    def sizeHint(self):
        desktop = QApplication.instance().desktop()
        geom = desktop.availableGeometry()
        return QSize(geom.width() / 2, geom.height())

    def show(self):
        '''This is overridden to not allow this to be shown when running in
        non-debug mode'''
        super(WorldViewerDebug, self).show()
        if not DEBUG:
            self.hide()

    def update(self):
        items = []
        playerx, playery = 0, 0
        for objid, obj in self.worldviewer.world_objects.items():
            if "Object.ScriptedObject.Character" in obj['_types']:
                playerx = obj['loc']['x']
                playery = obj['loc']['y']
                break

        for objid, obj in self.worldviewer.world_objects.items():
            name = obj['name']
            try:
                locx = obj['loc']['x']
            except KeyError:
                continue
            locy = obj['loc']['y']
            locz = obj['loc']['z']
            resource = obj['resource']
            last_modified = datetime.datetime.fromtimestamp(
                int(str(obj['last_modified']['$date'])[:-3]))

            row = self.objects_tree.findItems(objid, Qt.MatchExactly, column=0)
            if row:
                # Update it if it exists already
                item = row[0]
            if not row:
                # If Item does not exist in the tree widget already, make a new one.
                item = QTreeWidgetItem(self.objects_tree)
                items.append(item)

            for i, param in enumerate(
                (objid, name, (locx, locy, locz), resource, last_modified,
                 "%04d" % euclidian(locx, locy, playerx, playery))):
                item.setText(i, str(param))

        if items:
            self.objects_tree.insertTopLevelItems(0, items)