def mousePressEvent( self, event ):
     if event.button() == QtCore.Qt.MouseButton.LeftButton:
         pos = event.scenePos()
         x, y = pos.x(), pos.y()
         if self.action_ind == 0:
             self.center = x, y
             print('center set to x=%3.1f y=%3.1f' % (x,y))
             self.action_ind = self.action_ind + 1
         elif self.action_ind == 1:
             self.topLeft  = x, y
             print('topLeft set to x=%3.1f y=%3.1f' % (x,y))
             self.action_ind = self.action_ind + 1
         elif self.action_ind == 2: # then place
             self.bottomRight = x, y
             self.action_ind = 0
             XML = centerLinesSVG( self.center, self.topLeft, self.bottomRight,
                                **self.dim_svg_KWs )
             if XML <> None:
                 print(XML)
                 newSvg = QtSvg.QGraphicsSvgItem(  )
                 svgRenderer = QtSvg.QSvgRenderer()
                 svgRenderer.load( QtCore.QByteArray( XML ))
                 newSvg.setSharedRenderer( svgRenderer )
                 dimensions.append([ newSvg, svgRenderer]) #as to prevent the garbage collector from freeing these resources (which causes a crash)
                 self.scene().addItem( newSvg )
 def mousePressEvent(self, event):
     if event.button() == QtCore.Qt.MouseButton.LeftButton:
         pos = event.scenePos()
         x, y = pos.x(), pos.y()
         if self.action_ind == 2:  #then 'placeDimensionBaseLine':
             self.point3 = x, y
             print('point3 set to x=%3.1f y=%3.1f' % (x, y))
             self.action_ind = self.action_ind + 1
         elif self.action_ind == 3:  # then placeDimensionText
             self.point4 = x, y
             self.action_ind = 0
             XML = angularDimensionSVG(self.line1, self.line2,
                                       self.point3[0], self.point3[1], x, y,
                                       **self.dim_svg_KWs)
             if XML != None:
                 print(XML)
                 newSvg = QtSvg.QGraphicsSvgItem()
                 svgRenderer = QtSvg.QSvgRenderer()
                 svgRenderer.load(QtCore.QByteArray(self.svg_wrap(XML)))
                 newSvg.setSharedRenderer(svgRenderer)
                 dimensions.append(
                     [newSvg, svgRenderer]
                 )  #as to prevent the garbage collector from freeing these resources (which causes a crash)
                 self.scene().addItem(newSvg)
                 self.referer1.unlockSelection()
                 self.referer2.unlockSelection()
        def initUI(self):

            vbox = QtGui.QVBoxLayout()

            btn = QtGui.QPushButton('Dialog', self)
            btn.setSizePolicy(QtGui.QSizePolicy.Fixed, QtGui.QSizePolicy.Fixed)
            btn.move(20, 20)
            vbox.addWidget(btn)

            btn.clicked.connect(self.showDialog)

            self.lbl = QtGui.QLabel('Knowledge only matters', self)
            self.lbl.move(130, 20)
            vbox.addWidget(self.lbl)

            width = 250
            height = 180

            self.graphicsScene = QtGui.QGraphicsScene(0, 0, width * 0.8,
                                                      height / 2)
            self.dimPreview = QtSvg.QGraphicsSvgItem()
            self.dimSVGRenderer = QtSvg.QSvgRenderer()
            self.dimSVGRenderer.load(
                QtCore.QByteArray('''<svg width="%i" height="%i"></svg>''' %
                                  (width, height)))
            self.dimPreview.setSharedRenderer(self.dimSVGRenderer)
            self.graphicsScene.addItem(self.dimPreview)
            self.graphicsView = QtGui.QGraphicsView(self.graphicsScene)
            vbox.addWidget(self.graphicsView)

            self.setLayout(vbox)
            self.setGeometry(300, 300, width, height)
            self.setWindowTitle('Font dialog')
            self.show()
 def update(self):
     try:
         if hasattr( self, 'SVG'):
             self.remove()
         drawingVars  = self.drawingVars 
         parms = FreeCAD.ParamGet("User parameter:BaseApp/Preferences/Mod/Drawing_Dimensioning")
         div_period = parms.GetInt( 'grid_display_period',default_grid_display_period   )
         lineWidth = parms.GetFloat( 'grid_line_width', default_grid_line_width ) 
         if parms.GetBool('grid_on', False) and  div_period > 0 and lineWidth > 0: 
             self.SVG =  QtSvg.QGraphicsSvgItem() 
             self.SVGRenderer = QtSvg.QSvgRenderer()
             dArg =''
             div = parms.GetFloat( 'grid_spacing', default_grid_spacing )
             clr = unsignedToRGBText(parms.GetUnsigned( 'grid_color', default_grid_clr ))
             W = drawingVars.width / drawingVars.VRT_scale
             H = drawingVars.height / drawingVars.VRT_scale
             for i in range(1, int(W / (div*div_period) )+1):
                 dArg = dArg + ' M %f 0 L %f %f' % (i*div*div_period, i*div*div_period, H)
             for i in range(1, int(H / (div*div_period) )+1):
                 dArg = dArg + ' M 0 %f L %f %f' % (i*div*div_period, W, i*div*div_period)
             self.SVGRenderer.load( QtCore.QByteArray( '''<svg width="%i" height="%i"> <path stroke="%srgb(0, 255, 0)" stroke-width="%f" d="%s"/> </svg>''' % (drawingVars.width, drawingVars.height, clr, lineWidth, dArg) ) )
             self.SVG.setSharedRenderer( self.SVGRenderer )
             self.SVG.setTransform( drawingVars.transform )
             self.SVG.setZValue( 0.08 ) #ensure behind dimension preview SVG ...
             drawingVars.graphicsScene.addItem( self.SVG )
             #FreeCAD.Console.PrintMessage('Grid Svg Added to Scene\n')
     except:
         FreeCAD.Console.PrintError(traceback.format_exc())
 def __init__(self, *args):
     super(DimensioningRect, self).__init__(*args)
     svgRenderer = QtSvg.QSvgRenderer()
     self.action_ind = 0
     self.actions = [
         'selectLine1', 'selectLine2', 'placeDimensionBaseLine',
         'placeDimensionText'
     ]
     self.dimPreview = QtSvg.QGraphicsSvgItem()
     self.dimSVGRenderer = QtSvg.QSvgRenderer()
     self.dimSVGRenderer.load(
         QtCore.QByteArray('''<svg width="%i" height="%i"></svg>''' %
                           (args[2], args[3])))
     self.dimPreview.setSharedRenderer(self.dimSVGRenderer)
     self.dimPreview.setZValue(100)
     graphicsScene.addItem(self.dimPreview)
     self.dim_svg_KWs = dict(
         #svgTag='svg', #svgParms='width="%i" height="%i"' % (args[2],args[3]),
         strokeWidth=1.0,
         arrowL1=10,
         arrowL2=4,
         arrowW=6,
         textRenderer=textRenderer,
         gap_datum_points=8,
         dimension_line_overshoot=4,
     )
     self.svg_wrap = XML_SVG_Wrapper(args)
Beispiel #6
0
def addOrthoView(XML):
    o1 = QtSvg.QGraphicsSvgItem()
    o1Renderer = QtSvg.QSvgRenderer()
    o1Renderer.load(QtCore.QByteArray(XML))
    o1.setSharedRenderer(o1Renderer)
    graphicsScene.addItem(o1)
    orthoViews.append([o1, o1Renderer, XML
                       ])  #protect o1 and o1Renderer against garbage collector
Beispiel #7
0
    def __init__(self, path, parent):
        QtOpenGL.QGLWidget.__init__(
            self, QtOpenGL.QGLFormat(QtOpenGL.QGL.SampleBuffers))

        self.doc = QtSvg.QSvgRenderer(path, self)
        self.connect(self.doc, QtCore.SIGNAL("repaintNeeded()"), self,
                     QtCore.SLOT("update()"))
 def getPixmapFromSvg(self, svgfile, w=48, h=48):
     svg_renderer = QtSvg.QSvgRenderer(svgfile)
     image = QtGui.QImage(w, h, QtGui.QImage.Format_ARGB32)
     image.fill(0x00000000)
     svg_renderer.render(QtGui.QPainter(image))
     pixmap = QtGui.QPixmap.fromImage(image)
     return pixmap
Beispiel #9
0
 def saveImage(self):
   """ Saves the current display of this view to a static image by loading a
       file dialog box.
   """
   dialog = qtg.QFileDialog(self)
   dialog.setFileMode(qtg.QFileDialog.AnyFile)
   dialog.setAcceptMode(qtg.QFileDialog.AcceptSave)
   dialog.exec_()
   if dialog.result() == qtg.QFileDialog.Accepted:
     myFile = dialog.selectedFiles()[0]
     self.scene.clearSelection()
     self.scene.setSceneRect(self.scene.itemsBoundingRect())
     if myFile.endswith('.svg'):
       svgGen = qts.QSvgGenerator()
       svgGen.setFileName(myFile)
       svgGen.setSize(self.scene.sceneRect().size().toSize())
       svgGen.setViewBox(self.scene.sceneRect())
       svgGen.setTitle("Screen capture of " + self.__class__.__name__)
       svgGen.setDescription("Generated from RAVEN.")
       painter = qtg.QPainter (svgGen)
     else:
       image = qtg.QImage(self.scene.sceneRect().size().toSize(), qtg.QImage.Format_ARGB32)
       image.fill(qtc.Qt.transparent)
       painter = qtg.QPainter(image)
     self.scene.render(painter)
     if not myFile.endswith('.svg'):
       image.save(myFile,quality=100)
     del painter
Beispiel #10
0
 def saveImage(self):
     """
   Method for saving the contents of this view to an image file.
   @ In, None
   @ Out, None
 """
     dialog = qtg.QFileDialog(self)
     dialog.setFileMode(qtg.QFileDialog.AnyFile)
     dialog.setAcceptMode(qtg.QFileDialog.AcceptSave)
     dialog.exec_()
     if dialog.result() == qtg.QFileDialog.Accepted:
         myFile = dialog.selectedFiles()[0]
         self.scene().clearSelection()
         if myFile.endswith('.svg'):
             svgGen = qts.QSvgGenerator()
             svgGen.setFileName(myFile)
             svgGen.setSize(self.sceneRect().size().toSize())
             svgGen.setViewBox(self.sceneRect())
             svgGen.setTitle("Screen capture of " + self.__class__.__name__)
             svgGen.setDescription("Generated from RAVEN.")
             painter = qtg.QPainter(svgGen)
         else:
             image = qtg.QImage(self.sceneRect().size().toSize(),
                                qtg.QImage.Format_ARGB32)
             image.fill(qtc.Qt.transparent)
             painter = qtg.QPainter(image)
         self.scene().render(painter)
         if not myFile.endswith('.svg'):
             image.save(myFile, quality=100)
         del painter
def create_svg(name, width, height):
    VBOX_WIDTH = 600
    VBOX_HEIGHT = 800
    # vytvoření instance třídy QSvgGenerator
    generator = QtSvg.QSvgGenerator()

    # určení typu výstupu a nastavení
    # jména výsledného souboru
    generator.setFileName(name)

    # specifikace rozměrů SVG obrázku
    generator.setSize(QtCore.QSize(width, height))

    # viditelný výřez
    generator.setViewBox(QtCore.QRect(0, 0, VBOX_WIDTH, VBOX_HEIGHT))

    # nastavení titulku SVG obrázku
    generator.setTitle("SVG: test 9")

    # popis SVG obrázku
    generator.setDescription("seventh SVG example")

    # inicializace instance třídy QPainter
    painter = QtGui.QPainter()

    # začátek kreslení
    painter.begin(generator)

    drawScene(painter, VBOX_WIDTH, VBOX_HEIGHT)

    # konec kreslení
    painter.end()
Beispiel #12
0
def SvgViewer(argv):
    svgFilename = arguments['<svgfile>']

    # Create a Qt application
    app = QtGui.QApplication('')

    # Create a Window
    mywindow = QtGui.QWidget()
    mywindow.resize(425, 400)
    mywindow.setWindowTitle('SVG Viewer')

    # Create a label and display it all together
    fileLabel = QtGui.QLabel(mywindow)
    fileLabel.setGeometry(QtCore.QRect(10, 10, 80, 15))
    fileLabel.setText(svgFilename)

    #Create an SVG widget from the file contents
    svgWidget = QtSvg.QSvgWidget(svgFilename, mywindow)

    #Resize window based on drawing size
    svgSize = svgWidget.renderer().defaultSize()
    #mywindow.resize(svgSize)

    mywindow.show()

    # Enter Qt application main loop
    sys.exit(app.exec_())
Beispiel #13
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 def __init__(self, map, parent = None):
     QtGui.QWidget.__init__(self, parent)
     self.map = map
     self.map.changed.connect(self.repaint)
     self.world_graphic = QtSvg.QGraphicsSvgItem(
         os.path.join(
             os.path.dirname(os.path.abspath(__file__)), "map.svg"))
 def __init__(self,*args):
     super(DimensioningRect, self).__init__(*args)
     svgRenderer = QtSvg.QSvgRenderer()
     self.action_ind = 0
     self.dimPreview = QtSvg.QGraphicsSvgItem()
     self.dimSVGRenderer = QtSvg.QSvgRenderer()
     self.dimSVGRenderer.load( QtCore.QByteArray( '''<svg width="%i" height="%i"></svg>''' % (args[2],args[3])))
     self.dimPreview.setSharedRenderer( self.dimSVGRenderer )
     self.dimPreview.setZValue(100)
     graphicsScene.addItem( self.dimPreview )
     self.dim_svg_KWs = dict(
         svgTag='svg', svgParms='width="%i" height="%i"' % (args[2],args[3]),
         centerLine_width=2.0, centerLine_len_dot=5, centerLine_len_dash=15, centerLine_len_gap=5
         )
     assert not hasattr(self, 'topLeft')
     assert not hasattr(self, 'bottomRight')
     assert not hasattr(self, 'center')
Beispiel #15
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 def __init__(self, img):
     QtGui.QDialog.__init__(self)
     self.image = QtSvg.QSvgWidget(img)
     self.setWindowTitle(
         QtGui.QApplication.translate("RebarTool", "Detailed description",
                                      None))
     self.verticalLayout = QtGui.QVBoxLayout(self)
     self.verticalLayout.addWidget(self.image)
Beispiel #16
0
    def __init__(self, path, parent):
        QtGui.QWidget.__init__(self, parent)

        self.buffer = QtGui.QImage()
        self.m_dirty = False

        self.doc = QtSvg.QSvgRenderer(path, self)
        self.connect(self.doc, QtCore.SIGNAL("repaintNeeded()"), self.poluteImage)
Beispiel #17
0
    def intrinsicSize(self, doc, posInDocument, format):
        renderer = QtSvg.QSvgRenderer(
            format.property(Window.SvgData).toByteArray())
        size = renderer.defaultSize()

        if size.height() > 25:
            size *= 25.0 / size.height()

        return QtCore.QSizeF(size)
Beispiel #18
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 def load_svg(self, str_):
     xml = QtCore.QXmlStreamReader(str_)
     svg = QtSvg.QSvgRenderer(xml)
     w, h = svg.viewBoxF().size().toTuple()
     s = max((w, h, MIN_LOGICAL_SIZE))
     self.contents = QtGui.QPixmap(s, s)
     painter = QtGui.QPainter(self.contents)
     painter.fillRect(0, 0, s, s, QtCore.Qt.white)
     svg.render(painter, QtCore.QRectF((s - w) / 2, (s - h) / 2, w, h))
     painter.end()
Beispiel #19
0
def save_figure(scene, fname):
    suffix = os.path.splitext(fname)[-1]
    if suffix == '.svg':
        img = QtSvg.QSvgGenerator()
        img.setFileName(fname)
        invoke_painter(scene, img)
    else:
        img = QtGui.QImage(3000, 3000, QtGui.QImage.Format_ARGB32)
        invoke_painter(scene, img)
        img.save(fname)
Beispiel #20
0
    def setFilePath(self, image_path=None):
        if not image_path:
            return

        logging.debug('Loading {} '.format(os.path.split(image_path)[-1]))
        self._svg = QtSvg.QSvgWidget(image_path)
        self._scene = QtGui.QGraphicsScene(self)
        self._scene.addWidget(self._svg)
        self.setScene(self._scene)
        self.setScale()
        self._loaded = True
Beispiel #21
0
    def load(self, svgPath):
        if self.icon is None:
            self.icon = QtSvg.QSvgWidget(svgPath, self.centralWidget)
            self.icon.setFixedSize(self.size())
        else:
            self.icon.load(svgPath)

        self.layoutBase = QtGui.QHBoxLayout(self)
        self.layoutBase.setSpacing(0)
        self.layoutBase.setContentsMargins(0, 0, 0, 0)
        self.layoutBase.addWidget(self.icon)
 def __init__(self, *args):
     super(DimensioningRect, self).__init__(*args)
     svgRenderer = QtSvg.QSvgRenderer()
     self.action_ind = 0
     self.dimPreview = QtSvg.QGraphicsSvgItem()
     self.dimSVGRenderer = QtSvg.QSvgRenderer()
     self.dimSVGRenderer.load(
         QtCore.QByteArray('''<svg width="%i" height="%i"></svg>''' %
                           (args[2], args[3])))
     self.dimPreview.setSharedRenderer(self.dimSVGRenderer)
     graphicsScene.addItem(self.dimPreview)
     self.dim_svg_KWs = dict(
         #svgTag='svg', svgParms='width="%i" height="%i"' % (args[2],args[3]),
         strokeWidth=1.0,
         arrowL1=10,
         arrowL2=4,
         arrowW=6,
         textRenderer=textRenderer,
         centerPointDia=4)
     self.svg_wrap = XML_SVG_Wrapper(args)
 def prepareSVGWidget(self):
     svgWidget = QtSvg.QSvgWidget()
     content = QtCore.QByteArray("""
         <svg xmlns='http://www.w3.org/2000/svg' version='1.1' width='480' height='480'>
         <circle cx='320.0' cy='240.0' r='128' fill='rgb(0, 255, 255)' style='fill-opacity:.25'/>
         <circle cx='320.0' cy='240.0' r='128' fill='none' stroke='black'/>
         <circle cx='254.891453105' cy='335.850115412' r='111' fill='rgb(221, 34, 255)' style='fill-opacity:.25'/>
         <circle cx='254.891453105' cy='335.850115412' r='111' fill='none' stroke='black'/>
         <circle cx='140.39542436' cy='291.214534183' r='96' fill='rgb(255, 191, 64)' style='fill-opacity:.25'/>
         <circle cx='140.39542436' cy='291.214534183' r='96' fill='none' stroke='black'/>
         </svg>
     """)
     svgWidget.load(content)
     return svgWidget
Beispiel #24
0
 def print_svg(self, svg_source):
     #logger.info(svg_source)
     svg_renderer = QtSvg.QSvgRenderer()
     svg_renderer.load(QtCore.QByteArray(svg_source))
     logger.info('svg renderer')
     printer = QtGui.QPrinter()
     printer.setPageMargins(50, 250, 50, 250, QtGui.QPrinter.DevicePixel)
     print_dialog = QtGui.QPrintDialog(printer, self.app.view)
     print_dialog.setOption(QtGui.QAbstractPrintDialog.PrintToFile, True)
     print_dialog.setOption(QtGui.QAbstractPrintDialog.PrintPageRange, True)
     if print_dialog.exec_() == QtGui.QDialog.Accepted:
         painter = QtGui.QPainter()
         painter.begin(printer)
         svg_renderer.render(painter)
         painter.end()
 def mousePressEvent(self, event):
     if self.action_ind == 0:
         return
     if event.button() == QtCore.Qt.MouseButton.LeftButton:
         #print( 'current action: %s' % self.actions[self.action_ind] )
         pos = event.scenePos()
         x, y = pos.x(), pos.y()
         if self.action_ind == 1:
             self.point2 = x, y
             print('point2 set to x=%3.1f y=%3.1f' % (x, y))
             self.action_ind = self.action_ind + 1
         elif self.action_ind == 2:
             self.point3 = x, y
             print('point3 set to x=%3.1f y=%3.1f' % (x, y))
             self.action_ind = self.action_ind + 1
         else:  #'placeDimensionText'
             self.point4 = x, y
             XML = circularDimensionSVG(self.point1[0], self.point1[1],
                                        self.radius, self.point2[0],
                                        self.point2[1], self.point3[0],
                                        self.point3[1], x, y,
                                        **self.dim_svg_KWs)
             self.action_ind = 0
             self.radius = self.radius * 2
             if XML != None:
                 print(XML)
                 newSvg = QtSvg.QGraphicsSvgItem()
                 svgRenderer = QtSvg.QSvgRenderer()
                 svgRenderer.load(QtCore.QByteArray(self.svg_wrap(XML)))
                 newSvg.setSharedRenderer(svgRenderer)
                 dimensions.append(
                     [newSvg, svgRenderer]
                 )  #as to prevent the garbage collector from freeing these resources (which causes a crash)
                 self.scene().addItem(newSvg)
     elif event.button() == QtCore.Qt.MouseButton.RightButton:
         self.action_ind = self.action_ind - 1
Beispiel #26
0
 def __init__(self, template):
     super(PageScene, self).__init__()
     brush = QtGui.QBrush(QtGui.QColor(100, 100, 100))
     self.setBackgroundBrush(brush)
     self.clear()
     # Create drawing paper
     self.m_svgItem = QtSvg.QGraphicsSvgItem(template)
     self.m_svgItem.setFlags(QtGui.QGraphicsItem.ItemClipsToShape)
     self.m_svgItem.setCacheMode(QtGui.QGraphicsItem.NoCache)
     self.m_svgItem.setZValue(0)
     # Create paper background
     rect = self.m_svgItem.boundingRect()
     self.m_backgroundItem = QtGui.QGraphicsRectItem(rect)
     self.m_backgroundItem.setBrush(QtGui.QColor(255, 255, 255))
     self.m_backgroundItem.setPen(QtCore.Qt.NoPen)
     self.m_backgroundItem.setZValue(-1)
     # Add items
     self.addItem(self.m_backgroundItem)
     self.addItem(self.m_svgItem)
Beispiel #27
0
 def getSvgRenderer(self, printer=None):
     if not SVG:
         raise RuntimeError("QtSvg module missing. Please compile Qt with SVG support")
         return
     if sys.version < '3.0':
         import cStringIO as StringIO
         imgData = StringIO.StringIO()
     else:
         from io import BytesIO
         imgData = BytesIO()
     self.saveGraph(imgData, fileFormat='svg')
     imgData.flush()
     imgData.seek(0)
     svgRawData = imgData.read()
     svgRendererData = QtCore.QXmlStreamReader(svgRawData)
     svgRenderer = QtSvg.QSvgRenderer(svgRendererData)
     svgRenderer._svgRawData = svgRawData
     svgRenderer._svgRendererData = svgRendererData
     return svgRenderer
Beispiel #28
0
    def export_svg(self, path):
        buf = QtCore.QBuffer()
        generator = QtSvg.QSvgGenerator()
        generator.setOutputDevice(buf)
        generator.setFileName(path)
        generator.setTitle('Pywr')

        # TODO: this doesn't work as expected
        rect = self.scene.itemsBoundingRect()
        generator.setSize(self.size())
        generator.setResolution(300)
        #generator.setSize(QtCore.QSize(600, 400))
        #generator.setViewBox(QtCore.QRect(0, 0, rect.width(), rect.height()))

        # paint the scene
        painter = QtGui.QPainter()
        painter.begin(generator)
        painter.setRenderHint(QtGui.QPainter.Antialiasing)
        self.scene.render(painter)
        painter.end()
Beispiel #29
0
    def buildImages(self):
        paths = glob.glob(os.path.join(os.path.dirname(self.metaImageset.filePath), self.path))

        images = []
        for path in paths:
            pathSplit = path.rsplit(".", 1)
            name = os.path.basename(pathSplit[0])

            svgRenderer = QtSvg.QSvgRenderer(path)
            qimage = QtGui.QImage(svgRenderer.defaultSize().width(), svgRenderer.defaultSize().height(), QtGui.QImage.Format_ARGB32)
            qimage.fill(0)
            painter = QtGui.QPainter()
            painter.begin(qimage)
            svgRenderer.render(painter)
            painter.end()

            image = inputs.Image(name, qimage, self.xOffset, self.yOffset)
            images.append(image)

        return images
Beispiel #30
0
    def prepareImage(self):
        # vytvoření instance třídy QImage
        self.image = QtGui.QImage(MainWindow.IMAGE_WIDTH,
                                  MainWindow.IMAGE_HEIGHT,
                                  QtGui.QImage.Format_RGB32)

        # vytvoření objektu typu QPainter s předáním
        # reference na "pokreslovaný" objekt
        qp = QtGui.QPainter(self.image)
        # nastavení barvy kreslení
        qp.setPen(QtGui.QColor(64, 255, 64))
        # vykreslení úsečky
        qp.drawLine(10, 10, MainWindow.IMAGE_WIDTH - 10,
                    MainWindow.IMAGE_HEIGHT - 10)

        renderer = QtSvg.QSvgRenderer("logo.svg")
        renderer.render(qp)

        # vytvoření instance třídy QPixmap z objektu QImage
        self.pixmap = QtGui.QPixmap.fromImage(self.image)