Beispiel #1
0
    def redraw(self):
        self.graphicsScene.clear()

        # draw screenshot
        self.graphicsScene.addPixmap(self.screenPixel)

        # prepare for drawing selected area
        rect = QRectF(self.selectedArea)
        rect = rect.normalized()

        topLeftPoint = rect.topLeft()
        topRightPoint = rect.topRight()
        bottomLeftPoint = rect.bottomLeft()
        bottomRightPoint = rect.bottomRight()
        topMiddlePoint = (topLeftPoint + topRightPoint) / 2
        leftMiddlePoint = (topLeftPoint + bottomLeftPoint) / 2
        bottomMiddlePoint = (bottomLeftPoint + bottomRightPoint) / 2
        rightMiddlePoint = (topRightPoint + bottomRightPoint) / 2

        # draw the picture mask
        mask = QColor(0, 0, 0, 155)

        if self.selectedArea == QRect():
            self.graphicsScene.addRect(0, 0, self.screenPixel.width(),
                                       self.screenPixel.height(),
                                       QPen(Qt.NoPen), mask)
        else:
            self.graphicsScene.addRect(0, 0, self.screenPixel.width(),
                                       topRightPoint.y(), QPen(Qt.NoPen), mask)
            self.graphicsScene.addRect(0, topLeftPoint.y(), topLeftPoint.x(),
                                       rect.height(), QPen(Qt.NoPen), mask)
            self.graphicsScene.addRect(
                topRightPoint.x(), topRightPoint.y(),
                self.screenPixel.width() - topRightPoint.x(), rect.height(),
                QPen(Qt.NoPen), mask)
            self.graphicsScene.addRect(
                0, bottomLeftPoint.y(), self.screenPixel.width(),
                self.screenPixel.height() - bottomLeftPoint.y(),
                QPen(Qt.NoPen), mask)

        # draw the toolBar
        if self.action != ACTION_SELECT:
            spacing = 5
            # show the toolbar first, then move it to the correct position
            # because the width of it may be wrong if this is the first time it shows
            self.tooBar.show()

            dest = QPointF(rect.bottomRight() -
                           QPointF(self.tooBar.width(), 0) -
                           QPointF(spacing, -spacing))
            if dest.x() < spacing:
                dest.setX(spacing)
            pen_set_bar_height = self.penSetBar.height(
            ) if self.penSetBar is not None else 0
            if dest.y() + self.tooBar.height(
            ) + pen_set_bar_height >= self.height():
                if rect.top() - self.tooBar.height(
                ) - pen_set_bar_height < spacing:
                    dest.setY(rect.top() + spacing)
                else:
                    dest.setY(rect.top() - self.tooBar.height() -
                              pen_set_bar_height - spacing)

            self.tooBar.move(self.mapToGlobal(dest.toPoint()))

            if self.penSetBar is not None:
                self.penSetBar.show()
                _pen_point = QPoint(dest.toPoint() +
                                    QPoint(0,
                                           self.tooBar.height() + spacing))
                self.penSetBar.move(self.mapToGlobal(_pen_point))

                if self.action == ACTION_TEXT:
                    self.penSetBar.showFontWidget()
                else:
                    self.penSetBar.showPenWidget()
        else:
            self.tooBar.hide()

            if self.penSetBar is not None:
                self.penSetBar.hide()

        # draw the list
        for step in self.drawListResult:
            self.drawOneStep(step)

        if self.drawListProcess is not None:
            self.drawOneStep(self.drawListProcess)
            if self.action != ACTION_TEXT:
                self.drawListProcess = None

        # if self.selectedArea != QRect():
        #     self.itemsToRemove = []

        #     # draw the selected rectangle
        #     pen = QPen(QColor(0, 255, 255), 2)
        #     self.itemsToRemove.append(self.graphicsScene.addRect(rect, pen))

        #     # draw the drag point
        #     radius = QPoint(3, 3)
        #     brush = QBrush(QColor(0, 255, 255))
        #     self.itemsToRemove.append(
        #         self.graphicsScene.addEllipse(QRectF(topLeftPoint - radius, topLeftPoint + radius), pen, brush))
        #     self.itemsToRemove.append(
        #         self.graphicsScene.addEllipse(QRectF(topMiddlePoint - radius, topMiddlePoint + radius), pen, brush))
        #     self.itemsToRemove.append(
        #         self.graphicsScene.addEllipse(QRectF(topRightPoint - radius, topRightPoint + radius), pen, brush))
        #     self.itemsToRemove.append(
        #         self.graphicsScene.addEllipse(QRectF(leftMiddlePoint - radius, leftMiddlePoint + radius), pen, brush))
        #     self.itemsToRemove.append(
        #         self.graphicsScene.addEllipse(QRectF(rightMiddlePoint - radius, rightMiddlePoint + radius), pen, brush))
        #     self.itemsToRemove.append(
        #         self.graphicsScene.addEllipse(QRectF(bottomLeftPoint - radius, bottomLeftPoint + radius), pen, brush))
        #     self.itemsToRemove.append(
        #         self.graphicsScene.addEllipse(QRectF(bottomMiddlePoint - radius, bottomMiddlePoint + radius), pen, brush))
        #     self.itemsToRemove.append(
        #         self.graphicsScene.addEllipse(QRectF(bottomRightPoint - radius, bottomRightPoint + radius), pen, brush))

        # draw the textedit
        if self.textPosition is not None:
            textSpacing = 50
            position = QPoint()
            if self.textPosition.x() + self.textInput.width(
            ) >= self.screenPixel.width():
                position.setX(self.textPosition.x() - self.textInput.width())
            else:
                position.setX(self.textPosition.x())

            if self.textRect is not None:
                if self.textPosition.y() + self.textInput.height(
                ) + self.textRect.height() >= self.screenPixel.height():
                    position.setY(self.textPosition.y() -
                                  self.textInput.height() -
                                  self.textRect.height())
                else:
                    position.setY(self.textPosition.y() +
                                  self.textRect.height())
            else:
                if self.textPosition.y() + self.textInput.height(
                ) >= self.screenPixel.height():
                    position.setY(self.textPosition.y() -
                                  self.textInput.height())
                else:
                    position.setY(self.textPosition.y())

            self.textInput.move(self.mapToGlobal(position))
            self.textInput.show()
            # self.textInput.getFocus()

        # draw the magnifier
        if self.action == ACTION_SELECT:
            self.drawMagnifier()
            if self.mousePressed:
                self.drawSizeInfo()

        if self.action == ACTION_MOVE_SELECTED:
            self.drawSizeInfo()
Beispiel #2
0
    def drawOneStep(self, step):
        """
        :type step: tuple
        """
        if step[0] == ACTION_RECT:
            self.graphicsScene.addRect(
                QRectF(QPointF(step[1], step[2]), QPointF(step[3], step[4])),
                step[5])
        elif step[0] == ACTION_ELLIPSE:
            self.graphicsScene.addEllipse(
                QRectF(QPointF(step[1], step[2]), QPointF(step[3], step[4])),
                step[5])
        elif step[0] == ACTION_ARROW:
            arrow = QPolygonF()

            linex = float(step[1] - step[3])
            liney = float(step[2] - step[4])
            line = sqrt(pow(linex, 2) + pow(liney, 2))

            # in case to divided by 0
            if line == 0:
                return

            sinAngel = liney / line
            cosAngel = linex / line

            # sideLength is the length of bottom side of the body of an arrow
            # arrowSize is the size of the head of an arrow, left and right
            # sides' size is arrowSize, and the bottom side's size is arrowSize / 2
            sideLength = step[5].width()
            arrowSize = 8
            bottomSize = arrowSize / 2

            tmpPoint = QPointF(step[3] + arrowSize * sideLength * cosAngel,
                               step[4] + arrowSize * sideLength * sinAngel)

            point1 = QPointF(step[1] + sideLength * sinAngel,
                             step[2] - sideLength * cosAngel)
            point2 = QPointF(step[1] - sideLength * sinAngel,
                             step[2] + sideLength * cosAngel)
            point3 = QPointF(tmpPoint.x() - sideLength * sinAngel,
                             tmpPoint.y() + sideLength * cosAngel)
            point4 = QPointF(tmpPoint.x() - bottomSize * sideLength * sinAngel,
                             tmpPoint.y() + bottomSize * sideLength * cosAngel)
            point5 = QPointF(step[3], step[4])
            point6 = QPointF(tmpPoint.x() + bottomSize * sideLength * sinAngel,
                             tmpPoint.y() - bottomSize * sideLength * cosAngel)
            point7 = QPointF(tmpPoint.x() + sideLength * sinAngel,
                             tmpPoint.y() - sideLength * cosAngel)

            arrow.append(point1)
            arrow.append(point2)
            arrow.append(point3)
            arrow.append(point4)
            arrow.append(point5)
            arrow.append(point6)
            arrow.append(point7)
            arrow.append(point1)

            self.graphicsScene.addPolygon(arrow, step[5], step[6])
        elif step[0] == ACTION_LINE:
            self.graphicsScene.addLine(
                QLineF(QPointF(step[1], step[2]), QPointF(step[3], step[4])),
                step[5])
        elif step[0] == ACTION_FREEPEN:
            self.graphicsScene.addPath(step[1], step[2])
        elif step[0] == ACTION_TEXT:
            textAdd = self.graphicsScene.addSimpleText(step[1], step[2])
            textAdd.setPos(step[3])
            textAdd.setBrush(QBrush(step[4]))
            self.textRect = textAdd.boundingRect()
Beispiel #3
0
class Slider(QSlider, object):
    """
    Custom slider that allows:
    - Left/Mid: Click to move handle
    - Ctrl and drag to move handle half velocity
    - Shift and drag to move handle quarter velocity
    - Ctrl + Shift and drag to move handle eighty velocity
    """

    editingFinihsed = Signal()
    valueIncremented = Signal(object)
    floatValueChanged = Signal(object)

    def __init__(self, parent=None, dragger_steps=None, slider_range=None, *args, **kwargs):
        if dragger_steps is None:
            dragger_steps = INT_SLIDER_DRAG_STEPS
        if slider_range is None:
            slider_range = [-100, 100]
        super(Slider, self).__init__(parent=parent, **kwargs)

        self._slider_range = slider_range
        self._dragger_steps = dragger_steps
        self._is_float = False
        self._default_value = 0
        self._prev_value = 0
        self._delta_value = 0
        self._start_drag_pos = QPointF()
        self._real_start_drag_pos = QPointF()
        self._draggers = None

        if dcc.is_maya():
            self._left_button = Qt.MidButton
            self._mid_button = Qt.LeftButton
        else:
            self._left_button = Qt.LeftButton
            self._mid_button = Qt.MidButton

        self.setFocusPolicy(Qt.StrongFocus)
        self.setOrientation(Qt.Horizontal)
        self.setRange(self._slider_range[0], self._slider_range[1])

    def mousePressEvent(self, event):
        self._prev_value = self.value()
        self._start_drag_pos = event.pos()
        if event.button() == Qt.MidButton:
            if not self._draggers:
                self._draggers = SliderDraggers(parent=self, is_float=self._is_float, dragger_steps=self._dragger_steps)
                self._draggers.increment.connect(self.valueIncremented.emit)
            self._draggers.show()
            if self._is_float:
                self._draggers.move(
                    self.mapToGlobal(QPoint(event.pos().x() - 1, event.pos().y() - self._draggers.height() / 2)))
            else:
                draggers_height = self._draggers.height()
                self._draggers.move(
                    self.mapToGlobal(
                        QPoint(event.pos().x() - 1, event.pos().y() - (self._draggers.height() - draggers_height / 6))))
        elif event.button() == self._left_button and event.modifiers() not in \
                [Qt.ControlModifier, Qt.ShiftModifier, Qt.ControlModifier | Qt.ShiftModifier]:
            buttons = Qt.MouseButtons(self._mid_button)
            mouse_event = QMouseEvent(event.type(), event.pos(), self._mid_button, buttons, event.modifiers())
            super(Slider, self).mousePressEvent(mouse_event)
        elif event.modifiers() in [Qt.ControlModifier, Qt.ShiftModifier, Qt.ControlModifier | Qt.ShiftModifier]:
            style_slider = QStyleOptionSlider()
            style_slider.initFrom(self)
            style_slider.orientation = self.orientation()
            available = self.style().pixelMetric(QStyle.PM_SliderSpaceAvailable, style_slider, self)
            x_loc = QStyle.sliderPositionFromValue(
                self.minimum(), self.maximum(), super(Slider, self).value(), available)
            buttons = Qt.MouseButtons(self._mid_button)
            new_pos = QPointF()
            new_pos.setX(x_loc)
            mouse_event = QMouseEvent(event.type(), new_pos, self._mid_button, buttons, event.modifiers())
            self._start_drag_pos = new_pos
            self._real_start_drag_pos = event.pos()
            super(Slider, self).mousePressEvent(mouse_event)
            self._delta_value = self.value() - self._prev_value
            self.setValue(self._prev_value)
        else:
            super(Slider, self).mousePressEvent(event)

    def mouseMoveEvent(self, event):
        delta_x = event.pos().x() - self._real_start_drag_pos.x()
        delta_y = event.pos().y() - self._real_start_drag_pos.y()
        new_pos = QPointF()
        if event.modifiers() in [Qt.ControlModifier, Qt.ShiftModifier, Qt.ControlModifier | Qt.ShiftModifier]:
            if event.modifiers() == Qt.ControlModifier:
                new_pos.setX(self.startDragpos.x() + delta_x / 2)
                new_pos.setY(self.startDragpos.y() + delta_y / 2)
            elif event.modifiers() == Qt.ShiftModifier:
                new_pos.setX(self.startDragpos.x() + delta_x / 4)
                new_pos.setY(self.startDragpos.y() + delta_y / 4)
            elif event.modifiers() == Qt.ControlModifier | Qt.ShiftModifier:
                new_pos.setX(self.startDragpos.x() + delta_x / 8)
                new_pos.setY(self.startDragpos.y() + delta_y / 8)
            mouse_event = QMouseEvent(event.type(), new_pos, event.button(), event.buttons(), event.modifiers())
            super(Slider, self).mouseMoveEvent(mouse_event)
            self.setValue(self.value() - self._delta_value)
        else:
            super(Slider, self).mouseMoveEvent(event)

    def keyPressEvent(self, event):
        p = self.mapFromGlobal(QCursor.pos())
        self._start_drag_pos = p
        self._real_start_drag_pos = p
        self._default_value = 0
        super(Slider, self).keyPressEvent(event)

    def wheelEvent(self, event):
        if not self.hasFocus():
            event.ignore()
        else:
            super(Slider, self).wheelEvent(event)

    @property
    def slider_range(self):
        return self._slider_range