Beispiel #1
0
def idfs(start):
    cost_limit = 6
    nodes = 0
    frontier = list()
    branching_factors = list()

    while True:
        frontier.append(start)

        while len(frontier) != 0:
            curr = frontier.pop()

            if goal_reached(curr.cube):
                print('Goal Height:', curr.cost)
                print("Nodes Generated:", nodes)
                return

            if curr.cost + 1 <= cost_limit:
                child_cost = curr.cost + 1
                b = 0
                for i in range(12):
                    nodes = nodes + 1
                    new = State()
                    new.cube = np.array(curr.cube)
                    new.cost = child_cost
                    new.parent = curr
                    new.move = make_move(new.cube, i + 1, 0)
                    # if curr.parent is not None and np.array_equal(curr.parent.cube, new.cube):
                    if curr.parent is not None and (contains1(new.cube, curr) or contains2(new.cube, frontier)):
                        continue
                    frontier.append(new)
                    b = b + 1
                branching_factors.append(b)

        branching_factors.clear()
Beispiel #2
0
def ida(start):
    start.h = corner_edge_sum_max(start.cube)
    cost_limit = start.h
    nodes = 0
    frontier = list()
    branching_factors = list()

    while True:
        minimum = None
        frontier.append(start)

        while len(frontier) != 0:
            curr = frontier.pop(\
                    [i.g + i.h for i in frontier].index(\
                    min([i.g+i.h for i in frontier])\
                    ))

            if goal_reached(curr):
                print('Goal Height:', curr.g)
                #print('Branching Factor:', sum(branching_factors)/len(branching_factors))
                # while curr is not None:
                #    if curr.move is not None:
                #        print(curr.move)
                #    curr = curr.parent

                #print("mem ",nodes.__sizeof__)
                print("Nodes Generated:", nodes)

                return curr.g, nodes

            b = 0
            nodes = nodes + 12
            for i in range(12):
                new = State()
                new.cube = np.array(curr.cube)
                new.g = curr.g + 1
                new.parent = curr
                new.move = make_move(new.cube, i + 1, 0)
                new.h = corner_edge_sum_max(new.cube)

                if new.g + new.h > cost_limit:
                    if minimum is None or new.g + new.h < minimum:
                        minimum = new.g + new.h
                    continue
                if curr.parent is not None and (contains1(new.cube, curr) or
                                                contains2(new.cube, frontier)):
                    continue
                frontier.append(new)
                b = b + 1
            if b != 0:
                branching_factors.append(b)

        cost_limit = minimum
def ida(start):
    start.h = corner_edge_sum_max(start.cube)
    cost_limit = start.h
    nodes = 0
    frontier = list()
    branching_factors = list()

    while True:
        minimum = None
        frontier.append(start)

        while len(frontier) != 0:
            curr = frontier.pop(\
                    [i.h for i in frontier].index(\
                    min([i.h for i in frontier])\
                    ))

            if goal_reached(curr):
                print('Goal Height:', curr.depth)
                print("Nodes Generated:", nodes)
                return

            b = 0
            nodes = nodes + 12
            for i in range(12):
                new = State()
                new.cube = np.array(curr.cube)
                new.depth = curr.depth + 1
                new.parent = curr
                new.move = make_move(new.cube, i + 1, 0)
                new.h = corner_edge_sum_max(new.cube)

                print("Depth: " + str(new.depth))
                print("current cost_limit: " + str(cost_limit))
                print("minimum: " + str(minimum))
                print("houristic: " + str(new.h))
                if new.h > cost_limit:
                    if minimum is None or new.h < minimum:
                        minimum = new.h
                    continue
                if curr.parent is not None and (contains1(new.cube, curr) or
                                                contains2(new.cube, frontier)):
                    continue
                frontier.append(new)
                b = b + 1
            if b != 0:
                branching_factors.append(b)

        cost_limit = minimum
Beispiel #4
0
db = dict()
front = list()
goal = St()
goal.cube = np.array(xInitial)
front.append(goal)
db[get_corner_string(goal.cube)] = 0
# cost = 0
while len(front) != 0:
    curr = front.pop(0)
    if curr.cost < 5:
        child_cost = curr.cost + 1
        for i in range(12):
            new = St()
            new.cube = np.array(curr.cube)
            new.cost = child_cost
            make_move(new.cube, i + 1, 0)
            # if cost < child_cost:
            #    cost = child_cost
            #    print(cost)
            string = get_corner_string(new.cube)
            if string not in db.keys():
                db[string] = new.cost
                front.append(new)

try:
    cube = goal.cube

    conn = sqlite3.connect('corners.db')
    cursor = conn.cursor()
    cursor.execute('CREATE TABLE CornerValue(Corners VARCHAR, Value INT)')
    print(sqlite3.version)