Beispiel #1
0
    def __init__(self):

        self.Text = "ComboBox"
        self.Size = Size(240, 240)

        cb = ComboBox()
        cb.Parent = self
        cb.Location = Point(50, 30)

        cb.Items.AddRange(
            ("Ubuntu", "Mandriva", "Red Hat", "Fedora", "Gentoo"))

        cb.SelectionChangeCommitted += self.OnChanged

        self.label = Label()
        self.label.Location = Point(50, 140)
        self.label.Parent = self
        self.label.Text = "..."

        self.CenterToScreen()
    def __init__(self):

        self.Text = "ComboBox"
        self.Size = Size(240, 240)

        cb = ComboBox()
        cb.Parent = self
        cb.Location = Point(50, 30)

        cb.Items.AddRange(("Ubuntu",
            "Mandriva",
            "Red Hat",
            "Fedora",
            "Gentoo"))

        cb.SelectionChangeCommitted += self.OnChanged

        self.label = Label()
        self.label.Location = Point(50, 140)
        self.label.Parent = self
        self.label.Text = "..."


        self.CenterToScreen()
if isinstance(IN[1], list):
    inputtypes = IN[1]
else:
    inputtypes = [IN[1]]

for i, j in zip(inputnames, inputtypes):
    label = Label()
    label.Location = Point(xlabel, y + 4 * resfactY)
    label.Height = 20 * resfactY
    label.Width = 80 * resfactX
    label.Text = str(i)
    form.Controls.Add(label)
    if isinstance(j, list):
        cb = ComboBox()
        cb.Location = Point(xinput, y)
        cb.Width = 150 * resfactX
        globals()['dict%d' % (cbindex)] = {}
        try:
            for k in j:
                globals()['dict%d' % (cbindex)][k.Name] = k
                cb.Items.Add(k.Name)
        except:
            for k in j:
                try:
                    globals()['dict%d' % (cbindex)][str(k)] = k
                except:
                    globals()['dict%d' %
                              (cbindex)][k.encode('utf-8').decode('utf-8')] = k
                cb.Items.Add(k)
        form.Controls.Add(cb)
    def __init__(self):  #the __init__ method inside a class is its constructor

        self.Text = "AU London"  #text that appears in the GUI titlebar
        self.Icon = Icon.FromHandle(
            icon.GetHicon()
        )  #takes a bitmap image and converts to a file that can be used as a Icon for the titlebar
        self.BackColor = Color.FromArgb(255, 255, 255)

        self.WindowState = FormWindowState.Normal  # set maximised minimised or normal size GUI
        self.CenterToScreen()  # centres GUI to the middle of your screen
        self.BringToFront()  #brings the GUI to the front of all opens windows.
        self.Topmost = True  # true to display the GUI infront of any other active forms

        screenSize = Screen.GetWorkingArea(
            self
        )  #get the size of the computers main screen, as the form will scale differently to different sized screens
        self.Width = screenSize.Width / 4  #set the size of the form based on the size of the users screen. this helps to ensure consistant look across different res screens.
        self.Height = screenSize.Height / 4
        uiWidth = self.DisplayRectangle.Width  #get the size of the form to use to scale form elements
        uiHeight = self.DisplayRectangle.Height

        #self.FormBorderStyle = FormBorderStyle.FixedDialog      # fixed dialog stops the user from adjusting the form size. Recomended disabling this when testing to see if elements are in the wrong place.

        self.userOutput = userOutputDefaultStr  #create a container to store the output from the form
        self.runNextOutput = False  #set these default values

        #############-------------\-------------#############
        spacing = 10  #spacing size for GUI elements to form a consistent border

        # creates the text box for a info message
        userMessage = Label()  #label displays texts
        font = Font("Helvetica ", 10)
        userMessage.Text = message
        userMessage.Font = font
        userMessage.Location = Point(
            spacing, spacing
        )  #all location require a point object from system.Drawing to set the location.
        userMessage.Size = Size(
            uiWidth - (spacing * 2), (uiHeight / 4)
        )  #size the control with the width of the GUI to ensure it scales with different screen
        self.Controls.Add(userMessage)  #this adds control element to the GUI

        #############-------------\-------------#############
        #logo file
        logo = PictureBox()
        logo.Image = logoFile
        ratio = float(logo.Height) / float(
            logo.Width
        )  #needs to be a float as int will round to the nearest whole number
        logo.Size = Size(
            uiWidth / 4, (uiHeight / 4) * ratio
        )  #scale the image by the ratio between the images height & width
        logo.Location = Point(spacing, (uiHeight - logo.Height) - spacing)
        logo.SizeMode = PictureBoxSizeMode.Zoom  # zooms the image to fit the extent
        logo.Anchor = (
            AnchorStyles.Bottom | AnchorStyles.Left
        )  #anchor styles lock elements to a given corner of the GUI if you allow users change size
        self.Controls.Add(logo)
        #logo.BorderStyle = BorderStyle.Fixed3D    #gives a border to the panel to test its location

        #############-------------\-------------#############

        #combox drop down
        cBox = ComboBox()  #dropdown control form
        cBox.Location = Point(spacing, uiHeight / 3)
        cBox.Width = uiWidth - (spacing * 2)
        cBox.Items.AddRange(
            listInput
        )  # Adds an array of items to the list of items for a ComboBox.
        cBox.DropDownStyle = ComboBoxStyle.DropDownList  #setting to dropdown list prevents users from being able to add aditional text values
        cBox.SelectedIndexChanged += self.dropDownOutput  #.Click+= registers the press of the button to register the event handler and determine what action takes place when button clicked
        self.Controls.Add(cBox)

        #############-------------\-------------#############

        #Create ok button
        btnOk = Button()  #create a button control
        btnOk.Text = "Next"
        btnOk.Location = Point(uiWidth - ((btnOk.Width * 2) + spacing),
                               uiHeight - (btnOk.Height + spacing))
        btnOk.Anchor = (AnchorStyles.Bottom | AnchorStyles.Right)
        btnOk.Click += self.okButtonPressed  #Register the event on the button bress to trigger the def okButtonPressed
        self.Controls.Add(btnOk)

        #Create Cancel Button
        btnCancel = Button()
        #btnCancel.Parent = self
        btnCancel.Text = "Cancel"
        btnCancel.Location = Point(uiWidth - (btnOk.Width + spacing),
                                   uiHeight - (btnOk.Height + spacing))
        btnCancel.Anchor = (AnchorStyles.Bottom | AnchorStyles.Right)
        btnCancel.Click += self.CnlButtonPressed
        self.Controls.Add(btnCancel)