def loadWorld(self):
		super().loadWorld()
		
		# Init
		self.sampleMonster = Monster()
		self.sampleMonster.setStance(self.sampleMonster.STANCE_AGGRESSIVE)
		self.monsterManager.addMonster(self.sampleMonster)
class DefaultWorld(World):
	
	sampleMonster = None
	
	def __init__(self, avatar):
		mapFactory = BoxMapFactory()
		map = mapFactory.createLevel()
		super().__init__(map, avatar)
		
		
	def loadWorld(self):
		super().loadWorld()
		
		# Init
		self.sampleMonster = Monster()
		self.sampleMonster.setStance(self.sampleMonster.STANCE_AGGRESSIVE)
		self.monsterManager.addMonster(self.sampleMonster)