def loadWorld(self): super().loadWorld() # Init self.sampleMonster = Monster() self.sampleMonster.setStance(self.sampleMonster.STANCE_AGGRESSIVE) self.monsterManager.addMonster(self.sampleMonster)
class DefaultWorld(World): sampleMonster = None def __init__(self, avatar): mapFactory = BoxMapFactory() map = mapFactory.createLevel() super().__init__(map, avatar) def loadWorld(self): super().loadWorld() # Init self.sampleMonster = Monster() self.sampleMonster.setStance(self.sampleMonster.STANCE_AGGRESSIVE) self.monsterManager.addMonster(self.sampleMonster)