Beispiel #1
0
    def acs_vehicle(new_graph: VrptwGraph, vehicle_num: int, ants_num: int,
                    q0: float, beta: int, global_path_queue: Queue,
                    path_found_queue: Queue, stop_event: Event):
        """
        :param new_graph:
        :param vehicle_num:
        :param ants_num:
        :param q0:
        :param beta:
        :param global_path_queue:
        :param path_found_queue:
        :param stop_event:
        :return:
        """
        print('[acs_vehicle]: start, vehicle_num %d' % vehicle_num)
        global_best_path = None
        global_best_distance = None

        current_path, current_path_distance, _ = new_graph.nearest_neighbor_heuristic(
            max_vehicle_num=vehicle_num)

        current_index_to_visit = list(range(new_graph.node_num))
        for ind in set(current_path):
            current_index_to_visit.remove(ind)

        ants_pool = ThreadPoolExecutor(ants_num)
        ants_thread = []
        ants = []
        IN = np.zeros(new_graph.node_num)
        while True:
            print('[acs_vehicle]: new iteration')

            if stop_event.is_set():
                print('[acs_vehicle]: receive stop event')
                return

            for k in range(ants_num):
                ant = Ant(new_graph, 0)
                thread = ants_pool.submit(
                    MultipleAntColonySystem.new_active_ant, ant, vehicle_num,
                    False, IN, q0, beta, stop_event)

                ants_thread.append(thread)
                ants.append(ant)

            for thread in ants_thread:
                thread.result()

            for ant in ants:

                if stop_event.is_set():
                    print('[acs_vehicle]: receive stop event')
                    return

                IN[ant.index_to_visit] = IN[ant.index_to_visit] + 1

                if len(ant.index_to_visit) < len(current_index_to_visit):
                    current_path = copy.deepcopy(ant.travel_path)
                    current_index_to_visit = copy.deepcopy(ant.index_to_visit)
                    current_path_distance = ant.total_travel_distance
                    IN = np.zeros(new_graph.node_num)

                    if ant.index_to_visit_empty():
                        print(
                            '[acs_vehicle]: found a feasible path, send path info to macs'
                        )
                        path_found_queue.put(
                            PathMessage(ant.travel_path,
                                        ant.total_travel_distance))

            new_graph.global_update_pheromone(current_path,
                                              current_path_distance)

            if not global_path_queue.empty():
                info = global_path_queue.get()
                while not global_path_queue.empty():
                    info = global_path_queue.get()
                print('[acs_vehicle]: receive global path info')
                global_best_path, global_best_distance, global_used_vehicle_num = info.get_path_info(
                )

            new_graph.global_update_pheromone(global_best_path,
                                              global_best_distance)

            ants_thread.clear()
            for ant in ants:
                ant.clear()
                del ant
            ants.clear()
Beispiel #2
0
    def acs_vehicle(new_graph: VrptwGraph, vehicle_num: int, ants_num: int, q0: float, beta: int,
                    global_path_queue: Queue, path_found_queue: Queue, stop_event: Event):
        """
        对于acs_vehicle来说,所使用的vehicle num会比当前所找到的best path所使用的车辆数少一辆,要使用更少的车辆,尽量去访问结点,如果访问完了所有的结点(路径是可行的),就将通知macs
        :param new_graph:
        :param vehicle_num:
        :param ants_num:
        :param q0:
        :param beta:
        :param global_path_queue:
        :param path_found_queue:
        :param stop_event:
        :return:
        """
        # vehicle_num设置为比当前的best_path少一个
        print('[acs_vehicle]: start, vehicle_num %d' % vehicle_num)
        global_best_path = None
        global_best_distance = None

        # 使用nearest_neighbor_heuristic算法初始化path 和distance
        current_path, current_path_distance, _ = new_graph.nearest_neighbor_heuristic(max_vehicle_num=vehicle_num)

        # 找出当前path中未访问的结点
        current_index_to_visit = list(range(new_graph.node_num))
        for ind in set(current_path):
            current_index_to_visit.remove(ind)

        ants_pool = ThreadPoolExecutor(ants_num)
        ants_thread = []
        ants = []
        IN = np.zeros(new_graph.node_num)
        while True:
            print('[acs_vehicle]: new iteration')

            if stop_event.is_set():
                print('[acs_vehicle]: receive stop event')
                return

            for k in range(ants_num):
                ant = Ant(new_graph, 0)
                thread = ants_pool.submit(MultipleAntColonySystem.new_active_ant, ant, vehicle_num, False, IN, q0,
                                          beta, stop_event)

                ants_thread.append(thread)
                ants.append(ant)

            # 这里可以使用result方法,等待线程跑完
            for thread in ants_thread:
                thread.result()

            for ant in ants:

                if stop_event.is_set():
                    print('[acs_vehicle]: receive stop event')
                    return

                IN[ant.index_to_visit] = IN[ant.index_to_visit]+1

                # 蚂蚁找出来的路径与current_path进行比较,是否能使用vehicle_num辆车访问到更多的结点
                if len(ant.index_to_visit) < len(current_index_to_visit):
                    current_path = copy.deepcopy(ant.travel_path)
                    current_index_to_visit = copy.deepcopy(ant.index_to_visit)
                    current_path_distance = ant.total_travel_distance
                    # 并且将IN设置为0
                    IN = np.zeros(new_graph.node_num)

                    # 如果这一条路径是feasible的话,就要发到macs_vrptw中
                    if ant.index_to_visit_empty():
                        print('[acs_vehicle]: found a feasible path, send path info to macs')
                        path_found_queue.put(PathMessage(ant.travel_path, ant.total_travel_distance))

            # 更新new_graph中的信息素,global
            new_graph.global_update_pheromone(current_path, current_path_distance)

            if not global_path_queue.empty():
                info = global_path_queue.get()
                while not global_path_queue.empty():
                    info = global_path_queue.get()
                print('[acs_vehicle]: receive global path info')
                global_best_path, global_best_distance, global_used_vehicle_num = info.get_path_info()

            new_graph.global_update_pheromone(global_best_path, global_best_distance)

            ants_thread.clear()
            for ant in ants:
                ant.clear()
                del ant
            ants.clear()
Beispiel #3
0
    def acs_time(new_graph: VrptwGraph, vehicle_num: int, ants_num: int,
                 q0: float, beta: int, global_path_queue: Queue,
                 path_found_queue: Queue, stop_event: Event):
        """
        :param new_graph:
        :param vehicle_num:
        :param ants_num:
        :param q0:
        :param beta:
        :param global_path_queue:
        :param path_found_queue:
        :param stop_event:
        :return:
        """

        print('[acs_time]: start, vehicle_num %d' % vehicle_num)
        global_best_path = None
        global_best_distance = None
        ants_pool = ThreadPoolExecutor(ants_num)
        ants_thread = []
        ants = []
        while True:
            print('[acs_time]: new iteration')

            if stop_event.is_set():
                print('[acs_time]: receive stop event')
                return

            for k in range(ants_num):
                ant = Ant(new_graph, 0)
                thread = ants_pool.submit(
                    MultipleAntColonySystem.new_active_ant, ant, vehicle_num,
                    True, np.zeros(new_graph.node_num), q0, beta, stop_event)
                ants_thread.append(thread)
                ants.append(ant)

            for thread in ants_thread:
                thread.result()

            ant_best_travel_distance = None
            ant_best_path = None
            for ant in ants:

                if stop_event.is_set():
                    print('[acs_time]: receive stop event')
                    return

                if not global_path_queue.empty():
                    info = global_path_queue.get()
                    while not global_path_queue.empty():
                        info = global_path_queue.get()
                    print('[acs_time]: receive global path info')
                    global_best_path, global_best_distance, global_used_vehicle_num = info.get_path_info(
                    )

                if ant.index_to_visit_empty() and (
                        ant_best_travel_distance is None or
                        ant.total_travel_distance < ant_best_travel_distance):
                    ant_best_travel_distance = ant.total_travel_distance
                    ant_best_path = ant.travel_path

            new_graph.global_update_pheromone(global_best_path,
                                              global_best_distance)

            if ant_best_travel_distance is not None and ant_best_travel_distance < global_best_distance:
                print(
                    '[acs_time]: ants\' local search found a improved feasible path, send path info to macs'
                )
                path_found_queue.put(
                    PathMessage(ant_best_path, ant_best_travel_distance))

            ants_thread.clear()
            for ant in ants:
                ant.clear()
                del ant
            ants.clear()
Beispiel #4
0
    def acs_time(new_graph: VrptwGraph, vehicle_num: int, ants_num: int, q0: float, beta: int,
                 global_path_queue: Queue, path_found_queue: Queue, stop_event: Event):
        """
        对于acs_time来说,需要访问完所有的结点(路径是可行的),尽量找到travel distance更短的路径
        :param new_graph:
        :param vehicle_num:
        :param ants_num:
        :param q0:
        :param beta:
        :param global_path_queue:
        :param path_found_queue:
        :param stop_event:
        :return:
        """

        # 最多可以使用vehicle_num辆车,即在path中最多包含vehicle_num+1个depot中,找到路程最短的路径,
        # vehicle_num设置为与当前的best_path一致
        print('[acs_time]: start, vehicle_num %d' % vehicle_num)
        # 初始化信息素矩阵
        global_best_path = None
        global_best_distance = None
        ants_pool = ThreadPoolExecutor(ants_num)
        ants_thread = []
        ants = []
        while True:
            print('[acs_time]: new iteration')

            if stop_event.is_set():
                print('[acs_time]: receive stop event')
                return

            for k in range(ants_num):
                ant = Ant(new_graph, 0)
                thread = ants_pool.submit(MultipleAntColonySystem.new_active_ant, ant, vehicle_num, True,
                                          np.zeros(new_graph.node_num), q0, beta, stop_event)
                ants_thread.append(thread)
                ants.append(ant)

            # 这里可以使用result方法,等待线程跑完
            for thread in ants_thread:
                thread.result()

            ant_best_travel_distance = None
            ant_best_path = None
            # 判断蚂蚁找出来的路径是否是feasible的,并且比全局的路径要好
            for ant in ants:

                if stop_event.is_set():
                    print('[acs_time]: receive stop event')
                    return

                # 获取当前的best path
                if not global_path_queue.empty():
                    info = global_path_queue.get()
                    while not global_path_queue.empty():
                        info = global_path_queue.get()
                    print('[acs_time]: receive global path info')
                    global_best_path, global_best_distance, global_used_vehicle_num = info.get_path_info()

                # 路径蚂蚁计算得到的最短路径
                if ant.index_to_visit_empty() and (ant_best_travel_distance is None or ant.total_travel_distance < ant_best_travel_distance):
                    ant_best_travel_distance = ant.total_travel_distance
                    ant_best_path = ant.travel_path

            # 在这里执行信息素的全局更新
            new_graph.global_update_pheromone(global_best_path, global_best_distance)

            # 向macs发送计算得到的当前的最佳路径
            if ant_best_travel_distance is not None and ant_best_travel_distance < global_best_distance:
                print('[acs_time]: ants\' local search found a improved feasible path, send path info to macs')
                path_found_queue.put(PathMessage(ant_best_path, ant_best_travel_distance))

            ants_thread.clear()
            for ant in ants:
                ant.clear()
                del ant
            ants.clear()