Beispiel #1
0
def part_a(data):
    seen = set()
    grid = ZGrid(data)
    while True:
        k = tuple(grid.items())
        if k in seen:
            return sum(2**i for i, glyph in enumerate(grid.values())
                       if glyph == "#")
        seen.add(k)
        evolve_a(grid)
Beispiel #2
0
grid = ZGrid()
x0 = 0
for y in range(50):
    on = False
    for x in range(x0, 50):
        z = x + y*1j
        val = grid[z] = beam(z)
        if not on and val:
            on = True
            x0 = x
            if x0:
                m = y / x0
        if on and not val:
            break
grid.draw()
print("part a", sum(grid.values()))


def left_edge_of_beam(y, gradient):
    x = int(y / gradient)
    z = x + y*1j
    if beam(z):
        while beam(z - 1):
            z -= 1
    else:
        while not beam(z + 1):
            z += 1
        z += 1
    assert beam(z) and not beam(z - 1)
    return z