Beispiel #1
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def main() -> None:
    screen_width = 64
    screen_height = 35

    tileset = tcod.tileset.load_tilesheet(
        get_app_path() + "/ceefax_teletext_6x10.png", 16, 16,
        tcod.tileset.CHARMAP_CP437)

    with tcod.context.new_terminal(screen_width * 2,
                                   screen_height * 2,
                                   tileset=tileset,
                                   title="Teletext",
                                   vsync=True,
                                   sdl_window_flags=tcod.context.
                                   SDL_WINDOW_BORDERLESS) as root_context:

        root_console = tcod.Console(screen_width, screen_height, order="F")
        engine = Engine()

        cycle = 0
        while True:
            root_console.clear()

            engine.event_handler.on_render(root_console=root_console)

            root_context.present(root_console)

            engine.handle_events(root_context)

            cycle += 1
            if cycle % 2 == 0:
                engine.update()
Beispiel #2
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 def update(self):
     if self.state == PageManagerState.SEARCHING_FOR_PAGE:
         if self.searching_for_page_progress >= int(self.active_page_key):
             self.state = PageManagerState.DISPLAYING_PAGE
             self.active_page = self.pages[self.active_page_key]
             self.tiles = self.active_page.tiles
             playsound(get_app_path() + "/sounds/arrive_at_page.wav", False)
         self.searching_for_page_progress += max(
             self.page_change_speed * self.engine.get_delta_time(), 1)
Beispiel #3
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    def clear(self):
        for i in range(0, num_digits):
            self.tiles[self.first_digit_pos[0] + i,
                       self.first_digit_pos[1]]['graphic'][0] = ord(' ')

        self.num_digits = 0
        self.selected_number = [0, 0, 0]

        playsound(get_app_path() + "/sounds/remote_button_press.wav", False)
Beispiel #4
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    def delete_number(self):
        if self.num_digits == 1:
            self.clear()
        elif self.num_digits == 2:
            self.num_digits = 1
            self.selected_number[1] = 0
        elif self.num_digits == 3:
            self.num_digits = 2
            self.selected_number[2] = 0

        playsound(get_app_path() + "/sounds/remote_button_press.wav", False)
Beispiel #5
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    def __init__(self, file: str):
        xp_file = gzip.open(get_app_path() + file)
        raw_data = xp_file.read()
        xp_file.close()

        self.tiles = np.full((40, 24), fill_value=tile_types.blank, order="F")

        xp_data = xp_loader.load_xp_string(raw_data)
        for h in range(0, 40):
            for w in range(0, 24):
                self.tiles[
                    h, w]['graphic'] = xp_data['layer_data'][0]['cells'][h][w]
Beispiel #6
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    def add_number(self, number: int):
        if self.num_digits == 0:
            if number != 0:
                self.num_digits = 1
                self.selected_number[0] = number
        elif self.num_digits == 1:
            self.num_digits = 2
            self.selected_number[1] = number
        elif self.num_digits == 2:
            self.num_digits = 3
            self.selected_number[2] = number

        playsound(get_app_path() + "/sounds/remote_button_press.wav", False)
Beispiel #7
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 def change_page(self, page: str):
     if page in self.pages:
         self.active_page_key = page
         self.state = PageManagerState.SEARCHING_FOR_PAGE
         self.searching_for_page_progress = 100
         playsound(get_app_path() + "/sounds/search.wav", False)
Beispiel #8
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from sections.section import Section

import numpy as np
import xp_loader
import gzip
import tile_types
from ui.completeUI import CompleteUI
import os.path
from application_path import get_app_path

completion_panel_xp_file = get_app_path() + '/images/completePanel'


class CompleteSection(Section):
    def __init__(self, engine, x, y, width, height):
        super().__init__(engine, x, y, width, height)

        self.animated_tiles = list()
        for i in range(0, 3):
            if os.path.isfile(completion_panel_xp_file + str(i + 1) + '.xp'):
                xp_file = gzip.open(completion_panel_xp_file + str(i + 1) +
                                    '.xp')
                raw_data = xp_file.read()
                xp_file.close()

                xp_data = xp_loader.load_xp_string(raw_data)

                self.animated_tiles.append(
                    np.full((self.width, self.height),
                            fill_value=tile_types.blank,
                            order="F"))
Beispiel #9
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    def page_not_found(self):
        self.remote_error = RemoteErrors.PAGE_NOT_FOUND

        playsound(get_app_path() + "/sounds/page_not_found.wav", False)
Beispiel #10
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from sections.section import Section

import numpy as np
import tile_types
import tcod
import xp_loader
import gzip
from ui.remoteUI import RemoteUI
from enum import auto, Enum
from threading import Timer
from playsound import playsound
from application_path import get_app_path

remote_xp_file = get_app_path() + '/images/remote.xp'
num_digits = 3


class RemoteErrors(Enum):
    NONE = auto()
    PAGE_NOT_FOUND = auto()


class Remote(Section):
    def __init__(self, engine, x, y, width, height):
        super().__init__(engine, x, y, width, height)

        xp_file = gzip.open(remote_xp_file)
        raw_data = xp_file.read()
        xp_file.close()

        xp_data = xp_loader.load_xp_string(raw_data)
Beispiel #11
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from sections.section import Section

import numpy as np
import xp_loader
import gzip
import tile_types
from ui.answerUI import AnswersUI

from effects.horizontal_wipe_effect import HorizontalWipeEffect, HorizontalWipeDirection
from application_path import get_app_path

answer_panel_xp_file =  get_app_path() + '/images/answerPanel.xp'

class Answers(Section):
    def __init__(self, engine, x,y,width, height):
        super().__init__(engine, x, y, width, height)

        xp_file = gzip.open(answer_panel_xp_file)
        raw_data = xp_file.read()
        xp_file.close()

        xp_data = xp_loader.load_xp_string(raw_data)

        self.tiles = np.full((self.width, self.height), fill_value=tile_types.blank, order="F")

        for h in range(0,self.height):
            for w in range(0,self.width):
                self.tiles[w,h]['graphic']=  xp_data['layer_data'][0]['cells'][w][h]

        self.correct_colour = (0,255,0)
Beispiel #12
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from sections.section import Section

import numpy as np
import xp_loader
import gzip
import tile_types
from ui.menuUI import MenuUI
import os.path
from application_path import get_app_path

menu_panel_xp_file = get_app_path() + '/images/menuPanel'


class Menu(Section):
    def __init__(self, engine, x, y, width, height):
        super().__init__(engine, x, y, width, height)

        self.animated_tiles = list()
        for i in range(0, 3):
            if os.path.isfile(menu_panel_xp_file + str(i + 1) + '.xp'):
                xp_file = gzip.open(menu_panel_xp_file + str(i + 1) + '.xp')
                raw_data = xp_file.read()
                xp_file.close()

                xp_data = xp_loader.load_xp_string(raw_data)

                self.animated_tiles.append(
                    np.full((self.width, self.height),
                            fill_value=tile_types.blank,
                            order="F"))