Beispiel #1
0
    def index_data(self, asset):
        key = asset[0]
        path = asset[1]
        asset_type = "item"
        category = asset_category(key)
        asset_data = self.assets.read(key, path)

        if asset_data is None:
            return
        if type(asset_data) is list:
            logging.debug("Skipping mod patch file %s in %s" % (key, path))
            return

        name = False
        item_name_keys = ["itemName", "name", "objectName"]
        for item_name in item_name_keys:
            try:
                name = asset_data[item_name]
            except KeyError:
                pass

        desc = ""
        if "shortdescription" in asset_data:
            desc = asset_data["shortdescription"]

        if not name:
            logging.warning("Skipping invalid item asset (no name set) %s in %s" % (key, path))
            return
        else:
            if key.endswith(".techitem"):
                name = name + "-chip"
            return (key, path, asset_type, category, name, desc)
Beispiel #2
0
    def index_data(self, asset):
        key = asset[0]
        path = asset[1]
        asset_type = "item"
        category = asset_category(key)
        asset_data = self.assets.read(key, path)

        if asset_data is None:
            return
        if type(asset_data) is list:
            logging.debug("Skipping mod patch file %s in %s" % (key, path))
            return

        name = False
        item_name_keys = ["itemName", "name", "objectName"]
        for item_name in item_name_keys:
            try:
                name = asset_data[item_name]
            except KeyError:
                pass

        desc = ""
        if "shortdescription" in asset_data:
            desc = asset_data["shortdescription"]

        if not name:
            logging.warning(
                "Skipping invalid item asset (no name set) %s in %s" %
                (key, path))
            return
        else:
            if key.endswith(".techitem"):
                name = name + "-chip"
            return (key, path, asset_type, category, name, desc)
Beispiel #3
0
    def create_index(self, asset_files=False):
        logging.info("Creating new assets index...")
        if not asset_files:
            asset_files = self.find_assets()
        blueprints = Blueprints(self)
        items = Items(self)
        species = Species(self)
        monsters = Monsters(self)
        techs = Techs(self)
        frames = Frames(self)

        new_index_query = "insert into assets values (?, ?, ?, ?, ?, ?, ?, ?)"
        c = self.db.cursor()
        for asset in asset_files:
            yield (asset[0], asset[1], asset[2], asset[3])
            tmp_data = None
            if asset_category(asset[0]) != '':
                if asset[0].endswith(".png"):
                    tmp_data = (asset[0], asset[1], asset[2], asset[3],
                                "image", "", "", "")
                elif blueprints.is_blueprint(asset[0]):
                    tmp_data = blueprints.index_data(asset)
                elif species.is_species(asset[0]):
                    tmp_data = species.index_data(asset)
                elif items.is_item(asset[0]):
                    tmp_data = items.index_data(asset)
                elif monsters.is_monster(asset[0]):
                    tmp_data = monsters.index_data(asset)
                elif techs.is_tech(asset[0]):
                    tmp_data = techs.index_data(asset)
                elif frames.is_frames(asset[0]):
                    tmp_data = frames.index_data(asset)
                elif asset[0] == "/humanoid.config":
                    tmp_data = (asset[0], asset[1], asset[2], asset[3],
                                "other", "", "", "")
            else:
                logging.warning(
                    "Skipping invalid asset (no file extension) %s in %s" %
                    (asset[0], asset[1]))

            if tmp_data is not None:
                c.execute(new_index_query, tmp_data)

        self.db.commit()
        logging.info("Finished creating index")
Beispiel #4
0
    def create_index(self, asset_files=False):
        logging.info("Creating new assets index...")
        if not asset_files:
            asset_files = self.find_assets()

        blueprints = Blueprints(self)
        items = Items(self)
        species = Species(self)
        monsters = Monsters(self)
        techs = Techs(self)
        frames = Frames(self)

        new_index_query = "insert into assets values (?, ?, ?, ?, ?, ?)"
        c = self.db.cursor()

        for asset in asset_files:
            yield (asset[0], asset[1])

            tmp_data = None

            if asset_category(asset[0]) != '':
                if asset[0].endswith(".png"):
                    tmp_data = (asset[0], asset[1], "image", "", "", "")
                elif blueprints.is_blueprint(asset[0]):
                    tmp_data = blueprints.index_data(asset)
                elif species.is_species(asset[0]):
                    tmp_data = species.index_data(asset)
                elif items.is_item(asset[0]):
                    tmp_data = items.index_data(asset)
                elif monsters.is_monster(asset[0]):
                    tmp_data = monsters.index_data(asset)
                elif techs.is_tech(asset[0]):
                    tmp_data = techs.index_data(asset)
                elif frames.is_frames(asset[0]):
                    tmp_data = frames.index_data(asset)
            else:
                logging.warning("Skipping invalid asset (no file extension) %s in %s" % (asset[0], asset[1]))

            if tmp_data is not None:
                c.execute(new_index_query, tmp_data)

        self.db.commit()
        logging.info("Finished creating index")