def __init__(self, players, turns, repetitions, outcome, with_morality=True): """ Args: players (list): a list of player objects. turns (int): the number of turns per interaction. repetitions (int): the number of time the round robin was repeated. outcome (dict): returned from the RoundRobin class and containing various sets of results for processing by this class. with_morality (bool): a flag to determine whether morality metrics should be calculated. """ self.players = players self.nplayers = len(players) self.turns = turns self.repetitions = repetitions self.outcome = outcome self.results = self._results(outcome) self.scores = None self.normalised_scores = None self.ranking = None self.ranked_names = None self.payoff_matrix = None self.wins = None self.cooperation = None self.normalised_cooperation = None self.vengeful_cooperation = None self.cooperating_rating = None self.good_partner_matrix = None self.good_partner_rating = None self.eigenjesus_rating = None self.eigenmoses_rating = None if 'payoff' in self.results: payoff = self.results['payoff'] self.scores = ap.scores(payoff) self.normalised_scores = ap.normalised_scores(self.scores, turns) self.ranking = ap.ranking(self.scores) self.ranked_names = ap.ranked_names(players, self.ranking) self.payoff_matrix, self.payoff_stddevs = (ap.normalised_payoff( payoff, turns)) self.wins = ap.wins(payoff) self.payoff_diffs_means = ap.payoff_diffs_means(payoff, turns) self.score_diffs = ap.score_diffs(payoff, turns) if 'cooperation' in self.results and with_morality: self.cooperation = ac.cooperation(self.results['cooperation']) self.normalised_cooperation = ac.normalised_cooperation( self.cooperation, turns, repetitions) self.vengeful_cooperation = ac.vengeful_cooperation( self.normalised_cooperation) self.cooperating_rating = ac.cooperating_rating( self.cooperation, len(players), turns, repetitions) self.good_partner_matrix = ac.good_partner_matrix( self.results['cooperation'], len(players), repetitions) self.good_partner_rating = ac.good_partner_rating( self.good_partner_matrix, len(players), repetitions) self.eigenjesus_rating = ac.eigenvector(self.normalised_cooperation) self.eigenmoses_rating = ac.eigenvector(self.vengeful_cooperation)
def test_wins(self): wins = ap.wins(self.expected_payoff) self.assertEqual(wins, self.expected_wins)
def __init__(self, players, turns, repetitions, outcome, with_morality=True): """ Args: players (list): a list of player objects. turns (int): the number of turns per interaction. repetitions (int): the number of time the round robin was repeated. outcome (dict): returned from the RoundRobin class and containing various sets of results for processing by this class. with_morality (bool): a flag to determine whether morality metrics should be calculated. """ self.players = players self.nplayers = len(players) self.turns = turns self.repetitions = repetitions self.outcome = outcome self.results = self._results(outcome) self.scores = None self.normalised_scores = None self.ranking = None self.ranked_names = None self.payoff_matrix = None self.wins = None self.cooperation = None self.normalised_cooperation = None self.vengeful_cooperation = None self.cooperating_rating = None self.good_partner_matrix = None self.good_partner_rating = None self.eigenjesus_rating = None self.eigenmoses_rating = None if 'payoff' in self.results: payoff = self.results['payoff'] self.scores = ap.scores(payoff) self.normalised_scores = ap.normalised_scores(self.scores, turns) self.ranking = ap.ranking(self.scores) self.ranked_names = ap.ranked_names(players, self.ranking) self.payoff_matrix, self.payoff_stddevs = (ap.normalised_payoff( payoff, turns)) self.wins = ap.wins(payoff) self.payoff_diffs_means = ap.payoff_diffs_means(payoff, turns) self.score_diffs = ap.score_diffs(payoff, turns) if 'cooperation' in self.results and with_morality: self.cooperation = ac.cooperation(self.results['cooperation']) self.normalised_cooperation = ac.normalised_cooperation( self.cooperation, turns, repetitions) self.vengeful_cooperation = ac.vengeful_cooperation( self.normalised_cooperation) self.cooperating_rating = ac.cooperating_rating( self.cooperation, len(players), turns, repetitions) self.good_partner_matrix = ac.good_partner_matrix( self.results['cooperation'], len(players), repetitions) self.good_partner_rating = ac.good_partner_rating( self.good_partner_matrix, len(players), repetitions) self.eigenjesus_rating = ac.eigenvector( self.normalised_cooperation) self.eigenmoses_rating = ac.eigenvector(self.vengeful_cooperation)