Beispiel #1
0
def executeGameTask(width, height, users, backend):
	"""Downloads compiled bots, runs a game, and posts the results of the game"""
	print("Running game with width %d, height %d, and users %s" % (width, height, str(users)))

	downloadUsers(users)
	replayPath, users = parseGameOutput(runGame(width, height, users), users)

	backend.gameResult(width, height, users, replayPath)
	os.remove(replayPath)
Beispiel #2
0
def executeGameTask(width, height, users, backend):
    """Downloads compiled bots, runs a game, and posts the results of the game"""
    print("Running game with width %d, height %d, and users %s" % (width, height, str(users)))

    downloadUsers(users)
    users, replayPath, errorPaths = parseGameOutput(runGame(width, height, users), users)

    backend.gameResult(width, height, users, replayPath, errorPaths)
    filelist = glob.glob("*.log")
    for f in filelist:
        os.remove(f)

    os.remove(replayPath)
Beispiel #3
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def executeGameTask(width, height, users, backend):
    """Downloads compiled bots, runs a game, and posts the results of the game"""
    logging.debug("Running game with width %d, height %d\n" % (width, height))
    logging.debug("Users objects %s\n" % (str(users)))

    raw_output = '\n'.join(runGame(width, height, users))
    users, parsed_output = parseGameOutput(raw_output, users)

    backend.gameResult(users, parsed_output)

    # Clean up game logs and replays
    filelist = glob.glob("*.log")
    for f in filelist:
        os.remove(f)
    os.remove(parsed_output["replay"])

    # Make sure game processes exit
    subprocess.run(["pkill", "--signal", "9", "-f", "cgexec"])
Beispiel #4
0
def executeGameTask(width, height, users, backend):
    """Downloads compiled bots, runs a game, and posts the results of the game"""
    print("Running game with width %d, height %d, and users %s" % (width, height, str(users)))

    downloadUsers(users)
    users, replayPath, errorPaths = parseGameOutput(runGame(width, height, users), users)

    replayArchivePath = "ar"+replayPath
    fIn = open(replayPath, 'rb')
    fOut = gzip.open(replayArchivePath, 'wb')
    shutil.copyfileobj(fIn, fOut)
    fIn.close()
    fOut.close()

    backend.gameResult(width, height, users, replayArchivePath, errorPaths)
    filelist = glob.glob("*.log")
    for f in filelist:
        os.remove(f)

    os.remove(replayPath)
    os.remove(replayArchivePath)