def execute(self, context): props = context.scene.BCFProperties blender_topic = props.active_topic bcfxml = bcfstore.BcfStore.get_bcfxml() topic = bcfxml.topics[blender_topic.name] topic.title = blender_topic.title bcfxml.edit_topic(topic) return {"FINISHED"}
def execute(self, context): bcfxml = bcfstore.BcfStore.get_bcfxml() props = context.scene.BCFProperties blender_topic = props.active_topic topic = bcfxml.topics[blender_topic.name] del topic.labels[self.index] bcfxml.edit_topic(topic) blender_topic.labels.remove(self.index) return {"FINISHED"}
def execute(self, context): bcfxml = bcfstore.BcfStore.get_bcfxml() props = context.scene.BCFProperties blender_topic = props.active_topic topic = bcfxml.topics[blender_topic.name] del topic.related_topics[self.index] bcfxml.edit_topic(topic) bpy.ops.bim.load_bcf_topic(topic_guid=topic.guid, topic_index=props.active_topic_index) return {"FINISHED"}
def execute(self, context): bcfxml = bcfstore.BcfStore.get_bcfxml() props = context.scene.BCFProperties blender_topic = props.active_topic topic = bcfxml.topics[blender_topic.name] new = blender_topic.labels.add() new.name = props.label topic.labels.append(props.label) bcfxml.edit_topic(topic) props.label = "" return {"FINISHED"}
def execute(self, context): bcfxml = bcfstore.BcfStore.get_bcfxml() props = context.scene.BCFProperties blender_topic = props.active_topic topic = bcfxml.topics[blender_topic.name] topic.reference_links.append(props.reference_link) bcfxml.edit_topic(topic) bpy.ops.bim.load_bcf_topic(topic_guid=topic.guid, topic_index=props.active_topic_index) props.reference_link = "" return {"FINISHED"}
def execute(self, context): bcfxml = bcfstore.BcfStore.get_bcfxml() props = context.scene.BCFProperties blender_topic = props.active_topic topic = bcfxml.topics[blender_topic.name] for index, reference_link in enumerate(topic.reference_links): if reference_link == blender_topic.reference_links[index].name: continue topic.reference_links[index] = blender_topic.reference_links[ index].name bcfxml.edit_topic(topic) return {"FINISHED"}
def execute(self, context): bcfxml = bcfstore.BcfStore.get_bcfxml() props = context.scene.BCFProperties blender_topic = props.active_topic topic = bcfxml.topics[blender_topic.name] for index, label in enumerate(blender_topic.labels): if index >= len(topic.labels): break if label.name == topic.labels[index]: continue topic.labels[index] = blender_topic.labels[index].name bcfxml.edit_topic(topic) return {"FINISHED"}
def execute(self, context): bcfxml = bcfstore.BcfStore.get_bcfxml() props = context.scene.BCFProperties blender_topic = props.active_topic related_topic = bcf.v2.data.RelatedTopic() related_topic.guid = next((t for t in bcfxml.topics.values() if t.title == props.related_topic)).guid topic = bcfxml.topics[blender_topic.name] topic.related_topics.append(related_topic) bcfxml.edit_topic(topic) bpy.ops.bim.load_bcf_topic(topic_guid=topic.guid, topic_index=props.active_topic_index) props.related_topic = "" return {"FINISHED"}
def execute(self, context): props = context.scene.BCFProperties blender_topic = props.active_topic bcfxml = bcfstore.BcfStore.get_bcfxml() topic = bcfxml.topics[blender_topic.name] topic.title = blender_topic.title or None topic.priority = blender_topic.priority or None topic.due_date = blender_topic.due_date or None topic.assigned_to = blender_topic.assigned_to or None topic.stage = blender_topic.stage or None topic.description = blender_topic.description or None topic.topic_status = blender_topic.status or None topic.topic_type = blender_topic.type or None bcfxml.edit_topic(topic) props.refresh_topic(context) return {"FINISHED"}