Beispiel #1
0
    def update(self):
        if render.getStereoEye() == LEFT_EYE:
            self._image_offset = 0.0
        else:
            self._image_offset = 0.5

        self._shader()
Beispiel #2
0
    def update(self):
        if render.getStereoEye() == LEFT_EYE:
            self._image_offset = 0.0
        else:
            self._image_offset = 0.5

        self._shader()
Beispiel #3
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    def _preDrawSetup(self):
        stereo_eye = render.getStereoEye()

        if stereo_eye == LEFT_EYE:
            self.loop()
Beispiel #4
0
    def _preDrawSetup(self):
        stereo_eye = render.getStereoEye()

        if stereo_eye == LEFT_EYE:
            self.loop()