Beispiel #1
0
 def test_load(self):
     players = Player.load("6644d767-ab15-4528-a4ce-ae1f8aadb65f", "d97835fd-2e92-4698-8900-1f5abea0a3b6")
     assert isinstance(players, dict)
     assert len(players) == 2
     for key, player in players.items():
         assert isinstance(key, str)
         assert isinstance(player, Player)
         assert key == player.id
Beispiel #2
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def get_similar_player(player,
                       stat='batting',
                       num_players=10,
                       include_shadows=False,
                       filter_by_postion=True,
                       filter_dead=True):
    """
    Get a list of players that have statlines similar to the selected player.
    TODO: Weight the attributes based on importance?

    :param player: player to compare
    :param stat: stats to compare: 'batting', 'pitching', 'baserunning', 'defense', 'offense'
    :param num_players: number of players to return
    :param include_shadows: whether to include shadows players in the comparison
    :param filter_by_postion: if True, do not include players that are not currently active in this position
    :param filter_dead: if True, do not include dead players
    :return: dictionary with players as values and relative similarity as the key
    """
    bat = [
        "thwackability", "divinity", "musclitude", "moxie", "patheticism",
        "martyrdom", "tragicness", "buoyancy"
    ]
    pitch = [
        "unthwackability", "ruthlessness", "overpowerment", "shakespearianism",
        "coldness", "suppression"
    ]
    run = [
        "laserlikeness", "continuation", "baseThirst", "indulgence",
        "groundFriction"
    ]
    def_ = [
        "omniscience", "tenaciousness", "watchfulness", "anticapitalism",
        "chasiness"
    ]

    if stat == 'batting':
        attrs = bat
        position = 'BATTER'
    elif stat == 'pitching':
        attrs = pitch
        position = 'PITCHER'
    elif stat == 'baserunning':
        attrs = run
        position = 'BATTER'
    elif stat == 'defense':
        attrs = def_
        position = 'BATTER'
    elif stat == 'offense':
        attrs = bat + run
        position = 'BATTER'
    else:
        raise ValueError(f"Invalid stat {stat}")

    # Generate table of all players
    url = "https://api.sibr.dev/datablase/v1/allPlayers"
    if include_shadows:
        url += f"?includeShadows={include_shadows}"
    all_players = [
        reference._apply_type_map(p) for p in requests.get(url).json()
    ]
    if filter_dead:
        all_players = [x for x in all_players if x["deceased"] is False]
    all_players_table = pandas.DataFrame(
        all_players, index=[x["player_id"] for x in all_players])
    if filter_by_postion:
        all_players_table = all_players_table[
            all_players_table["position_type"] == position]
    all_table = all_players_table.filter(items=attrs)
    min_stat = all_table.min(axis=0)
    max_stat = all_table.max(axis=0)
    all_scaled = (2.0 * ((all_table - min_stat) / (max_stat - min_stat))) - 1.0

    # Generate table row of selected player
    player_array = pandas.Series(player.json())
    player_array = player_array.filter(items=attrs)
    player_scaled = (2.0 * ((player_array - min_stat) /
                            (max_stat - min_stat))) - 1.0

    # PERFORM THE RITUAL
    all_norm = all_scaled.apply(np.linalg.norm, axis=1)
    player_norm = np.linalg.norm(player_scaled)
    results = all_scaled.dot(player_scaled) / (all_norm * player_norm)

    # Sort and organize output
    results = results.drop(index=player.id, errors='ignore')
    sorted_ = results.sort_values(ascending=False)
    players = Player.load(*sorted_.index[0:num_players])
    players = [players.get(id_) for id_ in sorted_.index[0:num_players]]
    return {results[x.id]: x for x in players}
Beispiel #3
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 def test_load_bad_id(self):
     bad_player = Player.load("6644d767-ab15-4528-a4ce-ae1f8aadb65f", "00000000-0000-0000-0000-000000000000")
     assert isinstance(bad_player, dict)
     assert len(bad_player) == 1