Beispiel #1
0
def createstartstate():
    table = Block(Block.TABLE, "Table")
    
    # make height 2 tower topped by triangle
    t1 = Block(Block.SQUARE, 1)
    t2 = Block(Block.SQUARE, 2)
    t3 = Block(Block.TRIANGLE, 3)

    # place single square on table
    t4 = Block(Block.SQUARE, 4)

    t1.place(table)
    t2.place(t1)
    t3.place(t2)
    t4.place(table)

    return [table, t1, t2, t3, t4]
Beispiel #2
0
def test_001():
    table = Block(Block.TABLE, 1)
    
    # make height 3 tower topped by triangle
    t1 = Block(Block.SQUARE, 2)
    t2 = Block(Block.SQUARE, 3)
    t3 = Block(Block.SQUARE, 4)
    t4 = Block(Block.TRIANGLE, 5)

    t1.place(table)
    t2.place(t1)
    t3.place(t2)
    t4.place(t3)

    # make problem file
    gg = GoalGen20130330()
    gg.makeshop2pfile([table, t1, t2, t3, t4], "problemfile_001")
Beispiel #3
0
def test_002():
    table = Block(Block.TABLE, 1)
    
    # make height 3 tower, not topped by triangle
    t1 = Block(Block.SQUARE, 2)
    t2 = Block(Block.SQUARE, 3)
    t3 = Block(Block.SQUARE, 4)

    t4 = Block(5, Block.TRIANGLE)

    t1.place(table)
    t2.place(t1)
    t3.place(t2)

    t4.place(table)

    t1.isonfire = True
    t3.isonfire = True

    # make problem file
    gg = GoalGen20130330()
    gg.makeshop2pfile([table, t1, t2, t3, t4], "problemfile_002")