Beispiel #1
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 def test_GivenAGame_WhenMoveFromWasteToPile_ThenCardIsMoved(self):
     pileNumber = 1
     cardToMove = CardBuilder().suit(Suit.PIKES).number(Number.ACE).faceUp().build()
     cardInPile = CardBuilder().suit(Suit.HEARTS).number(Number.TWO).faceUp().build()
     game = GameBuilder().cardInWaste(cardToMove).cardInPile(pileNumber, cardInPile).build()
     self.assertIsNone(game.moveFromWasteToPile(pileNumber))
     self.assertTrue(game.getWaste().isEmpty())
     self.assertEqual(game.getPiles()[pileNumber-1].getTop(), cardToMove)
Beispiel #2
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 def test_GivenAGameWithEmptyWaste_WhenMoveFromWasteToPile_ThenError(self):
     pileNumber = 1
     game = GameBuilder().build()
     self.assertEquals(game.moveFromWasteToPile(pileNumber), Error.EMPTY_WASTE)
Beispiel #3
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 def test_GivenAGame_WhenMoveFromWasteToPileThatDontFit_ThenError(self):        
     pileNumber = 1
     cardToMove = CardBuilder().suit(Suit.PIKES).number(Number.ACE).build()
     cardInPile = CardBuilder().suit(Suit.CLOVERS).number(Number.TWO).faceUp().build()
     game = GameBuilder().cardInWaste(cardToMove).cardInPile(pileNumber,cardInPile).build()
     self.assertEquals(game.moveFromWasteToPile(pileNumber), Error.NO_FIT_PILE)