Beispiel #1
0
    def draw_text(self, g: Graphics, component: Label, font: FontFace,
                  color: RGBA) -> None:
        text = component.text
        size = component.text_size

        extents = component.context.toolkit.fonts.text_extent(text, font, size)
        padding = component.resolve_insets(StyleKeys.Padding).value_or(
            Insets(0, 0, 0, 0))

        (x, y, w, h) = component.bounds.tuple

        rh = self._ratio_for_align[component.text_align]
        rv = self._ratio_for_align[component.text_vertical_align]

        tx = (w - extents.width - padding.left -
              padding.right) * rh + x + padding.left
        ty = (h - extents.height - padding.top -
              padding.bottom) * rv + extents.height + y + padding.top

        g.set_font_face(font)
        g.set_font_size(size)

        # FIXME: Temporary workaround until we get a better way of handling text shadows.
        if component.shadow:
            g.move_to(tx + 1, ty + 1)

            g.set_source_rgba(0, 0, 0, 0.8)
            g.show_text(text)

        g.move_to(tx, ty)

        g.set_source_rgba(color.r, color.g, color.b, color.a)
        g.show_text(text)
Beispiel #2
0
    def draw(self, ctx: Context):

        text_baseline = self.get_text_baseline(ctx)

        default_font_max_height = ctx.get_scaled_font().extents()[0]

        text_max_length = float('inf')
        line_string_bottom_length = text_baseline.length

        trimmed = False
        while text_max_length > line_string_bottom_length:
            text_max_length = ctx.text_extents(self.text)[4] / default_font_max_height * self.text_height + \
                              (len(self.text)-1) * self.text_spacing
            if text_max_length > line_string_bottom_length:
                self.text = self.text[:-1].strip()
                trimmed = True

        text_start_interp_pos_min = 0
        text_start_interp_pos_max = line_string_bottom_length - text_max_length
        if self.text_alignment == 'left':
            text_start_interp_pos = self.text_alignment_offset
        elif self.text_alignment == 'center':
            text_start_interp_pos = line_string_bottom_length / 2 - text_max_length / 2 - self.text_alignment_offset
        else:
            text_start_interp_pos = line_string_bottom_length - text_max_length - self.text_alignment_offset
        text_start_interp_pos = min(
            text_start_interp_pos_max,
            max(text_start_interp_pos_min, text_start_interp_pos))

        text_interp_pos = text_start_interp_pos
        for char in self.text:
            char_pos_origin = text_baseline.interpolate(text_interp_pos)
            char_advance_x = ctx.text_extents(
                char)[4] / default_font_max_height * self.text_height
            char_pos_end = text_baseline.interpolate(text_interp_pos +
                                                     char_advance_x)

            ctx.save()
            ctx.translate(char_pos_origin.x, char_pos_origin.y)
            text_angle = math.atan2(char_pos_end.y - char_pos_origin.y,
                                    char_pos_end.x - char_pos_origin.x)
            ctx.rotate(text_angle)
            ctx.scale(1 / default_font_max_height * self.text_height)
            if not trimmed:
                ctx.set_source_rgba(0, 0, 0, 1)
            else:
                ctx.set_source_rgba(0, 0, 0.2, 1)
            ctx.show_text(char)
            ctx.fill()
            ctx.restore()

            text_interp_pos += char_advance_x + self.text_spacing
Beispiel #3
0
def label_train_spaces(ctx: cairo.Context,
                       train: trains.Train,
                       radius_factors=1,
                       broken_spaces: Sequence = None):
    """Draw material name and thickness of the spaces.

    Args:
        radius_factors (scalar or sequence): Factor by which the average interface radii is multiplied to place the text. If
            a scalar is given it is broadcast.
    """
    spaces, brokens = break_spaces(train.spaces, broken_spaces)
    radius_factors = np.broadcast_to(radius_factors, (len(spaces), ))
    radius_last = train.interfaces[0].radius
    y_last = 0
    h_last = 0
    n = train.interfaces[0].n1
    for space, next_interface, radius_factor in zip(
            spaces, train.interfaces + (None, ), radius_factors):
        if next_interface is None:
            radius_next = radius_last
            h_next = 0
        else:
            radius_next = next_interface.radius
            h_next = functions.calc_sphere_sag(next_interface.roc, radius_next)
        y_next = y_last + space
        if space != 0:
            string = '%.3f mm %s' % (space * 1e3, n.name)
            radius = (radius_last + radius_next) / 2
            x = radius_factor * radius
            y = (y_next + h_next + y_last + h_last) / 2

            ctx.save()
            ctx.translate(x, y)
            ctx.show_text(string)
            ctx.new_path()
            ctx.restore()

            if radius_factor > 1:
                draw_polyline(ctx, ((radius, y), (x, y)))
                ctx.stroke()

        y_last = y_next
        h_last = h_next
        if next_interface is not None:
            n = next_interface.n2
            radius_last = next_interface.radius
Beispiel #4
0
def label_interface(ctx: cairo.Context,
                    face: trains.Interface,
                    radius_factor=1):
    """Draw text saying ROC, and a line from the edge of the interface to the text.

    Args:
        radius_factor (scalar): Factor by which interface radius is multiplied to get text x position.
    """
    x = radius_factor * face.radius
    y = functions.calc_sphere_sag(face.roc, face.radius)
    string = 'ROC %.3f mm' % (face.roc * 1e3)
    ctx.set_source_rgb(0, 0, 0)
    ctx.save()
    ctx.translate(x, y)
    ctx.show_text(string)
    ctx.new_path()
    ctx.restore()
    if radius_factor > 1:
        draw_polyline(ctx, ((face.radius, y), (x, y)))
        ctx.stroke()
 def _generate_layer(self, transcription, page, layer):
     surface = PDFSurface(layer, *page.page_size)
     context = Context(surface)
     # context.select_font_face('Georgia')
     context.set_source_rgba(1, 1, 1, 1 / 256)  # almost invisible
     context.set_font_size(2)
     for line_ink, line_transcription in zip(page.lines, transcription):
         ink, transformation = writing.normalized(line_ink)
         context.save()
         context.transform(
             Matrix(*(Transformation.translation(
                 0, page.page_size[1]).parameter)))
         context.transform(Matrix(*(Transformation.mirror(0).parameter)))
         context.transform(Matrix(*((~transformation).parameter)))
         context.transform(Matrix(*(Transformation.mirror(0).parameter)))
         HANDWRITING_WIDTH = ink.boundary_box[1]
         TYPEWRITING_WIDTH = context.text_extents(line_transcription)[2]
         context.scale(HANDWRITING_WIDTH / TYPEWRITING_WIDTH, 1)
         context.move_to(0, 0)
         context.show_text(line_transcription)
         context.restore()
     context.stroke()
     context.show_page()
     surface.flush()
 def draw_text(ctx: Context, text: str, x: float, y: float, scale: float):
     original = ctx.get_matrix()
     ctx.translate(x, y)
     ctx.scale(scale / 10)  # Default font size is 10 mm (1cm)
     ctx.show_text(text)
     ctx.set_matrix(original)
Beispiel #7
0
                y = mean_pin_y - label_height // 2
                print(f"{text=}\t{y=}")

                if pass_ == 0:
                    ctx.set_source_rgba(*color, 1)
                    draw_rounded_rectangle(ctx, x, y, label_width,
                                           label_height, label_radius)
                    ctx.fill()

                    for pin_name in pin_names:
                        pin_x, pin_y, align = pin_defs[pin_name]
                        pin_x = pin_x * w
                        pin_y = pin_y * h_bg - h_bg * y_offset

                        ctx.move_to(line_origin_x, y + label_height // 2)
                        ctx.line_to(w * pad_sides + pin_x, pin_y)
                        ctx.set_line_width(4)
                        ctx.stroke()
                else:
                    ctx.move_to(x + label_pad[0] - x_bearing,
                                y - y_bearing + label_pad[1])
                    ctx.set_source_rgb(1, 1, 1)
                    ctx.show_text(text)

        # save to file
        canvas.write_to_png(f"{board_name}_{variant_name}.png")

        # stride = ImageSurface.format_stride_for_width(format, width)
        # data = bytearray(stride * height)
        # surface = ImageSurface(format, width, height, data, stride)