Beispiel #1
0
    def start(self):
        """
        Starts sending the stream to the Viewer.
        Creates a camera, takes a image frame converts the frame to string and sends the string across the network
        :return: None
        """
        print("Streaming Started...")
        camera = Camera()
        camera.start_capture()
        self.keep_running = True

        while self.footage_socket and self.keep_running:
            try:
                time.sleep(
                    0.05
                )  # Sleep to decrease processing time per frame, VERY EFFECTIVE
                frame = camera.current_frame.read()  # grab the current frame
                scale_percent = 100  # percent of original size,     SET BY YOUR DESIRE
                width = int(frame.shape[1] * scale_percent / 100)
                height = int(frame.shape[0] * scale_percent / 100)
                dim = (width, height)
                frameSmall = cv2.resize(frame,
                                        dim,
                                        interpolation=cv2.INTER_AREA)
                frameSmall = cv2.cvtColor(
                    frameSmall, cv2.COLOR_BGR2GRAY
                )  #Convert the image to grey scale, decreasing processing time and network trafic, YOU CAN DELETE THIS LINE TO GET A COLOR IMAGE
                image_as_string = image_to_string(frameSmall)
                self.footage_socket.send(image_as_string)

            except KeyboardInterrupt:
                cv2.destroyAllWindows()
                break
        print("Streaming Stopped!")
        cv2.destroyAllWindows()
Beispiel #2
0
    def start(self, framerate):
        """
        Starts sending the stream to the Viewer.
        Creates a camera, takes a image frame converts the frame to string and sends the string across the network
        :return: None
        """

        self.framerates = [framerate / 3., framerate]

        print("Streaming Started...")
        camera = Camera()
        camera.start_capture()

        self.keep_running = True

        id = 0
        separator = "______".encode()

        time.sleep(2)

        start = time.time()

        while self.footage_socket and self.footage_socket_tiny and self.keep_running:
            try:
                try:
                    normal_framerate = int(
                        self.footage_socket_tiny.recv(flags=zmq.NOBLOCK))
                    framerate = self.framerates[normal_framerate]
                except zmq.error.Again:
                    pass

                time.sleep(0.6 / framerate)
                frame = camera.current_frame.read()  # grab the current frame

                small_frame = resize_img(frame)[0]  # resize

                image_as_string = image_to_string(frame)  # encode the frame
                small_image_as_string = image_to_string(
                    small_frame)  # encode the small frame

                self.footage_socket_viewer.send(image_as_string + separator +
                                                str(id).encode())

                self.footage_socket.send(
                    small_image_as_string + separator + str(id).encode() +
                    separator + str(round(time.time(), 2)).encode())  # send it

                id += 1

                print('Frame: %d, framerate: %2.2f fps' %
                      (id, round(id / (time.time() - start), 2)))

            except KeyboardInterrupt:
                cv2.destroyAllWindows()
                break

        print("Streaming Stopped!")
        cv2.destroyAllWindows()
Beispiel #3
0
def frame_capture():
    global buffer
    camera = Camera()
    camera.start_capture()
    while True:
        frame = camera.current_frame.read()  # grab the current frame
        frame = rescale_frame(frame)
        buffer.append(image_to_string(frame))
        print(len(buffer))
Beispiel #4
0
    def start(self):
        """
        Starts sending the stream to the Viewer.
        Creates a camera, takes a image frame converts the frame to string and sends the string across the network
        :return: None
        """
        print("Streaming Started...")
        camera = Camera()
        camera.start_capture()
        self.keep_running = True

        while self.footage_socket and self.keep_running:
            try:
                frame = camera.current_frame.read()  # grab the current frame
                image_as_string = image_to_string(frame)
                self.footage_socket.send(image_as_string)

            except KeyboardInterrupt:
                cv2.destroyAllWindows()
                break
        print("Streaming Stopped!")
        cv2.destroyAllWindows()