def __init__(self): self.orthogonal = False self.x, self.y = 0, 0 self.w, self.h = 640, 480 self.camera = camera.orbit() self.camera.dist = 6.0 #x field of view in degrees self.fov = 30 #near and far clipping planes self.clippingplanes = (0.2, 20)
def __init__(self): self.orthogonal = False self.x,self.y = 0,0 self.w,self.h = 640,480 self.screenDeviceScale = 1 self.camera = camera.orbit() self.camera.dist = 6.0 #x field of view in degrees self.fov = 30 #near and far clipping planes self.clippingplanes = (0.2,20)
def __init__(self,name): GLProgram.__init__(self,name) self.camera = camera.orbit() self.camera.dist = 6.0 #x field of view in degrees self.fov = 30 #near and far clipping planes self.clippingplanes = (0.2,20) #mouse state information self.dragging = False self.clearColor = [0.8,0.8,0.9,0]
def __init__(self,name): GLProgram.__init__(self,name) self.camera = camera.orbit() self.camera.dist = 6.0 #x field of view in degrees self.fov = 60 #near and far clipping planes self.clippingplanes = (0.2,20) #mouse state information self.dragging = False self.clearColor = [0.8,0.8,0.9,0]
def __init__(self,name): GLProgram.__init__(self,name) self.camera = camera.orbit() self.camera.dist = 10.0 #field of view in degrees self.fov = 30 #near and far clipping planes self.clippingplanes = (0.2,20) self.lastx = 0 self.lasty = 0 self.modifiers = 0 self.clearColor = [0.8,0.8,0.9,0]