Beispiel #1
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 def __init__(self, parent_win, xid=0):
     PreferencesProvider.__init__(self)
     PlayerEngine.__init__(self, parent_win, xid)
     self.proc = None
     self.m_items = {}
     self.out_watcher = None
     self.state_timeout = None
     self._setup_gui()
     self._setup_connections()
 def __init__(self, parent_win):
     PreferencesProvider.__init__(self)
     PlayerSource.__init__(self, parent_win)
     self.host = None
     self.control = None
     self.data = None
     self.fifo = None
     self.fifo_name = None
     self.io_watcher_id = None
Beispiel #3
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 def __init__(self, parent_win):
     PreferencesProvider.__init__(self)
     PlayerSource.__init__(self, parent_win)
Beispiel #4
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 def __init__(self, parent_win):
     PreferencesProvider.__init__(self)
     PlayerSource.__init__(self, parent_win)