Beispiel #1
0
    def __init__(self, parent=None, software=None, menu_type='menus', menu_name='', menu=None, menu_path=''):
        QtWidgets.QWidget.__init__(self, parent)
        # initialize variables
        self.menu_type = menu_type
        if self.menu_type == 'shelves':
            self.singular = 'shelf'
        elif self.menu_type == 'menus':
            self.singular = 'menu'
        elif self.menu_type == 'preflights':
            self.singular = 'preflight'
        elif self.menu_type == 'context-menus':
            self.singular = 'context-menu'
        else:
            self.singluar = 'not defined'
        self.software = software
        self.menu = menu
        self.menu_name = menu_name
        self.menu_path = menu_path
        self.new_button_widget = None

        # create layouts
        layout = QtWidgets.QVBoxLayout(self)
        title_layout = QtWidgets.QHBoxLayout()
        if menu_type != 'shelves':
            self.buttons_tab_widget = LJTabWidget()
            self.buttons_tab_widget.setProperty('class', 'vertical')
            self.buttons_tab_widget.tabBar().setProperty('class', 'vertical')
        else:
            self.buttons_tab_widget = QtWidgets.QTabWidget()

        self.title = ''
        if self.menu_type == 'menus':
            self.title = QtWidgets.QLabel('%s %s Buttons: (Drag to Reorder)' % (self.menu_name, self.menu_type.title()))
        elif self.menu_type == 'preflights':
            self.title = QtWidgets.QLabel('%s %s Steps: (Drag to Reorder)' % (self.menu_name, self.menu_type.title()))
        elif self.menu_type == 'shelves':
            self.title = QtWidgets.QLabel('%s Shelf Buttons: (Drag to Reorder)' % self.menu_name)
        elif self.menu_type == 'context-menus':
            self.title = QtWidgets.QLabel('Context Menu Buttons: (Drag to Reorder)')
        self.title.setProperty('class', 'title')
        if self.menu_type == 'shelves':
            self.add_button = QtWidgets.QPushButton('add shelf button')
            self.import_menu_button = QtWidgets.QPushButton('import shelf button')
        elif self.menu_type == 'preflights':
            self.add_button = QtWidgets.QPushButton('add preflight step')
            self.import_menu_button = QtWidgets.QPushButton('import preflight step')
        else:
            self.add_button = QtWidgets.QPushButton('add %s button' % self.singular)
            self.import_menu_button = QtWidgets.QPushButton('import %s button' % self.singular)
        self.add_submenu_button = QtWidgets.QPushButton('add submenu')
        self.add_submenu_button.hide()
        self.import_menu_button.hide()
        self.add_button.setProperty('class', 'add_button')
        self.add_submenu_button.setProperty('class', 'add_button')
        self.import_menu_button.setProperty('class', 'add_button')

        # set parameters
        self.buttons_tab_widget.setMovable(True)

        # layout the widget
        title_layout.addWidget(self.title)
        title_layout.addWidget(self.add_submenu_button)
        title_layout.addWidget(self.import_menu_button)
        title_layout.addWidget(self.add_button)
        title_layout.addStretch(1)
        layout.addLayout(title_layout)
        layout.addWidget(self.buttons_tab_widget)

        # connect SIGNALS and SLOTS
        self.add_button.clicked.connect(self.on_add_menu_button)
        self.add_submenu_button.clicked.connect(self.on_submenu_button_clicked)
        self.import_menu_button.clicked.connect(self.on_import_menu_button_clicked)
        self.load_buttons()
Beispiel #2
0
    def __init__(self, parent=None, type_=None, menu_path=None, pm_tasks=None):
        LJDialog.__init__(self, parent)
        self.type = type_
        self.cgl_tools = get_cgl_tools()
        self.singular = ''

        self.menu_path = menu_path
        self.software = ''
        self.setWindowTitle('Pipeline Designer')
        self.schema = pm_tasks
        self.task_list = []
        try:
            for each in self.schema['long_to_short']['assets']:
                if each not in self.task_list:
                    self.task_list.append(each)
            for each in self.schema['long_to_short']['shots']:
                if each not in self.task_list:
                    self.task_list.append(each)
        except TypeError:
            print 'Problems found in your globals "schema"'
            return
        self.task_list.sort()
        self.task_list.insert(0, '')

        # create layouts
        layout = QtWidgets.QVBoxLayout(self)
        tool_bar = QtWidgets.QHBoxLayout()
        self.title_widget = QtWidgets.QWidget()
        title_widget_layout = QtWidgets.QHBoxLayout()
        self.title_widget.setLayout(title_widget_layout)
        grid_layout = QtWidgets.QGridLayout()
        menu_type_row = QtWidgets.QHBoxLayout()
        # create widgets
        self.software_label = QtWidgets.QLabel('Software:')
        self.software_label.setProperty('class', 'title')
        self.software_combo = QtWidgets.QComboBox()
        self.menu_type_label = QtWidgets.QLabel('Menu Type:')
        self.menu_type_label.setProperty('class', 'title')
        self.menu_type_combo = QtWidgets.QComboBox()
        self.menu_type_combo.addItems(['', 'menus', 'context-menus', 'shelves', 'preflights'])

        self.new_software_button = QtWidgets.QPushButton('Add Software')
        self.new_software_button.setProperty('class', 'add_button')
        self.menus = QtWidgets.QTabWidget()
        self.menus.setMovable(True)
        self.title_label = QtWidgets.QLabel()
        self.title_label.setProperty('class', 'ultra_title')
        self.add_menu_button = QtWidgets.QPushButton('add')
        self.delete_menu_button = QtWidgets.QPushButton('delete')
        self.add_menu_button.setProperty('class', 'add_button')
        self.delete_menu_button.setProperty('class', 'add_button')

        # self.save_menu_button = QtWidgets.QPushButton('save menu')
        # self.save_menu_button.setProperty('class', 'add_button')
        self.title_widget.hide()
        # layout the GUI
        title_widget_layout.addWidget(self.title_label)
        title_widget_layout.addWidget(self.add_menu_button)
        title_widget_layout.addWidget(self.delete_menu_button)
        title_widget_layout.addStretch(1)
        # title_widget_layout.addWidget(self.save_menu_button)
        grid_layout.addWidget(self.software_label, 0, 0)
        grid_layout.addWidget(self.software_combo, 0, 1)
        grid_layout.addWidget(self.new_software_button, 0, 2)
        grid_layout.addWidget(self.menu_type_label, 1, 0)
        grid_layout.addWidget(self.menu_type_combo, 1, 1)
        tool_bar.addLayout(grid_layout)
        tool_bar.addStretch(1)
        layout.addLayout(tool_bar)
        layout.addWidget(self.title_widget)
        layout.addLayout(menu_type_row)
        layout.addWidget(self.menus)

        # SIGNALS AND SLOTS
        self.add_menu_button.clicked.connect(self.on_add_menu_clicked)
        self.delete_menu_button.clicked.connect(self.on_delete_menu_clicked)
        self.new_software_button.clicked.connect(self.on_new_software_clicked)

        # Load the Menu Designer
        self.load_software()
        self.software_combo.currentIndexChanged.connect(self.update_menu_path)
        self.menu_type_combo.currentIndexChanged.connect(self.update_menu_path)