Beispiel #1
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 def test_turns(self):
     b = Board()
     self.assertTrue(b.color)
     b.legal_moves()
     self.assertTrue(b.color)
     b.legal_moves()[0]
     self.assertTrue(b.color)
     b.push(b.legal_moves()[0])
     self.assertTrue(not b.color)
Beispiel #2
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 def test_turns2(self):
     b = Board()
     b.set_board(",...o.o,,...o,..x")
     self.assertTrue(b.color)
     b.legal_moves()
     self.assertTrue(b.color)
     b.legal_moves()[0]
     self.assertTrue(b.color)
     b.push(b.legal_moves()[0])
     self.assertTrue(not b.color)
Beispiel #3
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def _alpha_beta(board: Board, transpositions: Dict[int, int], color: bool,
                depth: int, alpha: int, beta: int, opt: bool):
    """
    Implementation of minimax with alpha-beta pruning follows the pseudo-code on Wikipedia:
    https://en.wikipedia.org/wiki/Alpha%E2%80%93beta_pruning#Pseudocode

    :param board:
    :param depth: Maximum tree depth to search. Decreases with recursive calls.
    :param alpha:
    :param beta:
    :param opt:
    :return:
    """

    if hash(board) in transpositions:
        return transpositions[hash(board)]

    # if reached max depth or there's no legal moves left, return board value
    if depth == 0 or len(board.legal_moves()) <= 0:
        return _board_value(board, color)

    # if searching for optimal move when it's player's turn, look for MAX value
    if opt == MAX:
        value = -INF
        for move in board.legal_moves():
            board.push(move)
            value = max(
                value,
                _alpha_beta(board, transpositions, color, depth - 1, alpha,
                            beta, MIN))
            transpositions[hash(board)] = value
            board.pop()

            alpha = max(alpha, value)
            if alpha >= beta:
                break  # beta-prune

        return value

    # else (it's other player's turn), look for MIN value (that'd be MAX from other player's perspective)
    else:  # opt == MIN
        value = +INF
        for move in board.legal_moves():
            board.push(move)
            value = min(
                value,
                _alpha_beta(board, transpositions, color, depth - 1, alpha,
                            beta, MAX))
            transpositions[hash(board)] = value
            board.pop()
            beta = min(beta, value)
            if alpha >= beta:
                break  # alpha-prune

        return value
Beispiel #4
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 def test_push_jump_chain_end_on_jumped(self):
     b = Board()
     b.set_board(
         ",,,,,....x.x...,.x.x......,......x.x.,.x........,..O.......")
     b.color = BLACK
     print(b.legal_moves()[0])
     b.push(b.legal_moves()[0])
     self.assertEqual(",,,,,,...O......,,,", b.get_board())
     b.pop()
     self.assertEqual(
         ",,,,,....x.x...,.x.x......,......x.x.,.x........,..O.......",
         b.get_board())
Beispiel #5
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 def test5(self):
     b = Board()
     b.set_board(",.o.o......,..x.......,,,,,,,")
     moves = str(b.legal_moves())
     # note: promotion happens after move is pushed, not when listing legal moves
     self.assertEqual(
         moves, "[[Move<x,f(2, 2),t(0, 0)>], [Move<x,f(2, 2),t(4, 0)>]]")
Beispiel #6
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 def test_move_black(self):
     b = Board()
     b.set_board(",,....o")
     b.color = checkers.BLACK
     self.assertEqual(
         "[[Move<o,f(4, 2),t(3, 3)>], [Move<o,f(4, 2),t(5, 3)>]]",
         str(b.legal_moves()))
Beispiel #7
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    def test_push_simple(self):
        b = Board()
        b.set_board(",,,,,,.x........,,,")
        b.push(b.legal_moves()[0])
        self.assertEqual(",,,,,x.........,,,,", b.get_board())
        b.pop()
        self.assertEqual(",,,,,,.x........,,,", b.get_board())

        b = Board()
        b.set_board(",,....o.....,,,,,,,")
        b.color = checkers.BLACK
        b.push(b.legal_moves()[0])
        self.assertEqual(",,,...o......,,,,,,", b.get_board())
        b.pop()
        self.assertEqual(",,....o.....,,,,,,,", b.get_board())
        pass
Beispiel #8
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 def test1(self):
     b = Board()
     b.set_board(",.x,,.x,,,,,........o,")
     moves = str(b.legal_moves())
     # note: promotion happens after move is pushed, not when listing legal moves
     self.assertEqual(
         moves, "[[Move<x,f(1, 1),t(0, 0)>], [Move<x,f(1, 1),t(2, 0)>], "
         "[Move<x,f(1, 3),t(0, 2)>], [Move<x,f(1, 3),t(2, 2)>]]")
Beispiel #9
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 def test2(self):
     b = Board()
     b.set_board(",.o........,,.o........,,,,,........x.,")
     b.color = False
     moves = str(b.legal_moves())
     self.assertEqual(
         moves, "[[Move<o,f(1, 1),t(0, 2)>], [Move<o,f(1, 1),t(2, 2)>], "
         "[Move<o,f(1, 3),t(0, 4)>], [Move<o,f(1, 3),t(2, 4)>]]")
Beispiel #10
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 def test_double_jump(self):
     b = Board()
     b.set_board(",...o,,...o,..x")
     self.assertEqual(
         "[[Move<x,f(2, 4),t(4, 2)>, Move<x,f(4, 2),t(2, 0)>]]",
         str(b.legal_moves()))
     self.assertIsNotNone(b.checker_at(3, 3))
     self.assertIsNotNone(b.checker_at(3, 1))
Beispiel #11
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    def test_push_crowning(self):
        b = Board()
        b.set_board(",.x")
        b.push(b.legal_moves()[1])
        self.assertEqual("..X.......,,,,,,,,,", b.get_board())
        self.assertTrue(b.checker_at(2, 0).crowned)

        b = Board()
        b.set_board(",,,,,,,,....o,")
        b.color = False
        b.push(b.legal_moves()[0])
        self.assertEqual(",,,,,,,,,...O......", b.get_board())
        self.assertTrue(b.checker_at(3, 9).crowned)
        b.pop()
        self.assertEqual(",,,,,,,,....o.....,", b.get_board())
        self.assertFalse(b.checker_at(4, 8).crowned)
        pass
Beispiel #12
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 def test8(self):
     b = Board()
     b.set_board(",...o.o....,,...o......,....x.....,...o......,,,,")
     moves = str(b.legal_moves())
     self.assertEqual(
         moves,
         "[[Move<x,f(4, 4),t(2, 2)>, Move<x,f(2, 2),t(4, 0)>, Move<x,f(4, 0),t(6, 2)>]]"
     )
Beispiel #13
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 def test_move_king_white(self):
     b = Board()
     b.set_board(",,.......X")
     self.assertEqual(
         "[[Move<X,f(7, 2),t(6, 1)>], [Move<X,f(7, 2),t(5, 0)>], [Move<X,f(7, 2),t(8, 1)>], "
         "[Move<X,f(7, 2),t(9, 0)>], [Move<X,f(7, 2),t(6, 3)>], [Move<X,f(7, 2),t(5, 4)>], "
         "[Move<X,f(7, 2),t(4, 5)>], [Move<X,f(7, 2),t(3, 6)>], [Move<X,f(7, 2),t(2, 7)>], "
         "[Move<X,f(7, 2),t(1, 8)>], [Move<X,f(7, 2),t(0, 9)>], [Move<X,f(7, 2),t(8, 3)>], "
         "[Move<X,f(7, 2),t(9, 4)>]]", str(b.legal_moves()))
Beispiel #14
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 def test_jump_crowning(self):
     b = Board()
     b.set_board("...,...o,....x")
     b.push(b.legal_moves()[0])
     self.assertEqual("..X.......,,,,,,,,,", b.get_board())
     self.assertEqual(Checker(WHITE, True), b.checker_at(2, 0))
     b.pop()
     self.assertEqual(",...o......,....x.....,,,,,,,", b.get_board())
     self.assertEqual(Checker(WHITE, False), b.checker_at(4, 2))
Beispiel #15
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 def test_longest_chain(self):
     b = Board()
     b.set_board(
         ",...,.o.o,.....,.o...o,.......,...o...o,....x....,.o.o,...")
     self.assertEqual(
         "[[Move<x,f(4, 7),t(2, 5)>, Move<x,f(2, 5),t(0, 3)>, "
         "Move<x,f(0, 3),t(2, 1)>, Move<x,f(2, 1),t(4, 3)>, "
         "Move<x,f(4, 3),t(6, 5)>, Move<x,f(6, 5),t(8, 7)>]]",
         str(b.legal_moves()))
Beispiel #16
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 def test_move_king_black_blocked(self):
     b = Board()
     b.set_board(",,.....O....,,...o......,........o.")
     b.color = checkers.BLACK
     self.assertEqual(
         "[[Move<O,f(5, 2),t(4, 1)>], [Move<O,f(5, 2),t(3, 0)>], [Move<O,f(5, 2),t(6, 1)>], "
         "[Move<O,f(5, 2),t(7, 0)>], [Move<O,f(5, 2),t(4, 3)>], [Move<O,f(5, 2),t(6, 3)>], "
         "[Move<O,f(5, 2),t(7, 4)>], [Move<o,f(3, 4),t(2, 5)>], [Move<o,f(3, 4),t(4, 5)>], "
         "[Move<o,f(8, 5),t(7, 6)>], [Move<o,f(8, 5),t(9, 6)>]]",
         str(b.legal_moves()))
Beispiel #17
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 def test_crowned_double_jump(self):
     b = Board()
     b.set_board(",,......o...,,....o.....,,....o.....,,..X.......,")
     self.assertEqual(
         "[[Move<X,f(2, 8),t(5, 5)>, Move<X,f(5, 5),t(3, 3)>], "
         "[Move<X,f(2, 8),t(5, 5)>, Move<X,f(5, 5),t(2, 2)>], "
         "[Move<X,f(2, 8),t(5, 5)>, Move<X,f(5, 5),t(1, 1)>], "
         "[Move<X,f(2, 8),t(5, 5)>, Move<X,f(5, 5),t(0, 0)>], "
         "[Move<X,f(2, 8),t(7, 3)>, Move<X,f(7, 3),t(5, 1)>], "
         "[Move<X,f(2, 8),t(7, 3)>, Move<X,f(7, 3),t(4, 0)>]]",
         str(b.legal_moves()))
Beispiel #18
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    def test_push_jump(self):
        b = Board()
        b.set_board(",,....o,...x")
        b.push(b.legal_moves()[0])
        self.assertIsNone(b.checker_at(4, 2))
        self.assertEqual(",.....x....,,,,,,,,", b.get_board())
        b.pop()
        self.assertIsNotNone(b.checker_at(4, 2))
        self.assertEqual(",,....o.....,...x......,,,,,,", b.get_board())

        b = Board()
        b.set_board(",,,,......x...,.....o....,,,,")
        b.color = checkers.BLACK
        b.push(b.legal_moves()[0])
        self.assertIsNone(b.checker_at(6, 4))
        self.assertEqual(",,,.......o..,,,,,,", b.get_board())
        b.pop()
        self.assertIsNotNone(b.checker_at(6, 4))
        self.assertEqual(",,,,......x...,.....o....,,,,", b.get_board())
        pass
Beispiel #19
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 def test_push_jump_chain(self):
     b = Board()
     b.set_board(
         ",...,.o.o,.....,.o...o,.......,...o...o,....x....,.o.o,...")
     b.push(b.legal_moves()[0])
     self.assertEqual(",,,,,,,........x.,.o.o......,", b.get_board())
     b.pop()
     self.assertEqual(
         ",,.o.o......,,.o...o....,,...o...o..,....x.....,.o.o......,",
         b.get_board())
     pass
Beispiel #20
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 def test_push_chain_no_crowning(self):
     b = Board()
     b.set_board(",......o.o.,,....o.....,...x......")
     b.push(b.legal_moves()[0])
     self.assertIsNotNone(b.checker_at(9, 2))
     self.assertFalse(b.checker_at(9, 2).crowned)
     b.pop()
     self.assertEqual(",......o.o.,,....o.....,...x......,,,,,",
                      b.get_board())
     self.assertIsNone(b.checker_at(9, 2))
     self.assertFalse(b.checker_at(3, 4).crowned)
     pass
Beispiel #21
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 def test_promotion_pop(self):
     b = Board()
     b.set_board(",x")
     b.push(b.legal_moves()[0])
     chk = Checker(WHITE, True)
     self.assertTrue(b.move_stack[-1][-1].is_promotion)
     self.assertEqual(b.checker_at(1, 0), chk)
     b.push([Move(chk, (1, 0), (5, 4))])
     self.assertEqual(b.checker_at(5, 4), chk)
     b.pop()
     self.assertEqual(b.checker_at(1, 0), Checker(WHITE, True))
     b.pop()
     self.assertEqual(b.checker_at(0, 1), Checker(WHITE, False))
Beispiel #22
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 def test_push_chain_crowning(self):
     # crowning can only happen if chain ended at the proper place (crowning can't happen in the middle of the chain)
     b = Board()
     b.set_board(",......o...,,....o.....,...x......")
     b.push(b.legal_moves()[0])
     self.assertIsNotNone(b.checker_at(7, 0))
     self.assertTrue(b.checker_at(7, 0).crowned)
     b.pop()
     self.assertEqual(",......o...,,....o.....,...x......,,,,,",
                      b.get_board())
     self.assertIsNone(b.checker_at(7, 0))
     self.assertFalse(b.checker_at(3, 4).crowned)
     pass
Beispiel #23
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    def test_complicated_circle_chain(self):
        b = Board()
        b.set_board(",.o.o.o....,,.o.o......,..x")

        ch1 = "[Move<x,f(2, 4),t(0, 2)>, Move<x,f(0, 2),t(2, 0)>, Move<x,f(2, 0),t(4, 2)>, Move<x,f(4, 2),t(2, 4)>]"
        ch2 = "[Move<x,f(2, 4),t(0, 2)>, Move<x,f(0, 2),t(2, 0)>, Move<x,f(2, 0),t(4, 2)>, Move<x,f(4, 2),t(6, 0)>]"
        ch3 = "[Move<x,f(2, 4),t(4, 2)>, Move<x,f(4, 2),t(2, 0)>, Move<x,f(2, 0),t(0, 2)>, Move<x,f(0, 2),t(2, 4)>]"

        self.assertEqual("[" + ch1 + ", " + ch2 + ", " + ch3 + "]",
                         str(b.legal_moves()))
        self.assertIsNotNone(b.checker_at(1, 3))
        self.assertIsNotNone(b.checker_at(3, 3))
        self.assertIsNotNone(b.checker_at(1, 1))
        self.assertIsNotNone(b.checker_at(3, 1))
        self.assertIsNotNone(b.checker_at(5, 1))
Beispiel #24
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 def test_move_king_black_corner(self):
     b = Board()
     b.set_board(",,,,,,,,,.........O")
     b.color = BLACK
     bc = Checker(BLACK, True)
     self.assertCountEqual([
         [Move(bc, (9, 9), (8, 8))],
         [Move(bc, (9, 9), (7, 7))],
         [Move(bc, (9, 9), (6, 6))],
         [Move(bc, (9, 9), (5, 5))],
         [Move(bc, (9, 9), (4, 4))],
         [Move(bc, (9, 9), (3, 3))],
         [Move(bc, (9, 9), (2, 2))],
         [Move(bc, (9, 9), (1, 1))],
         [Move(bc, (9, 9), (0, 0))],
     ], b.legal_moves())
Beispiel #25
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def alpha_beta_search(board: Board, max_depth: int) -> Move:
    """
    Returns best Move for given Board, found by performing minimax algorithm with alpha-beta pruning.
    :param board: Board to start search from
    :param max_depth: Maximum tree depth to search
    :return: best found Move
    """

    # By international checker rules and for given board_value function, board_value has a range of [-20, 20]
    best_move, best_value = None, -INF

    # Perform MAX step explicitly, storing best move and it's value
    player_color = True
    for move in board.legal_moves():
        board.push(move)
        value = _alpha_beta(board, {}, player_color, max_depth, -INF, +INF,
                            MAX)
        board.pop()

        if value > best_value:
            best_move = move

    return best_move
Beispiel #26
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 def test_move_two_kings_white(self):
     b = Board()
     b.set_board(".......X.X")
     wc = Checker(WHITE, True)  # white, crowned checker (X)
     self.assertCountEqual([
         [Move(wc, (7, 0), (6, 1))],
         [Move(wc, (7, 0), (5, 2))],
         [Move(wc, (7, 0), (4, 3))],
         [Move(wc, (7, 0), (3, 4))],
         [Move(wc, (7, 0), (2, 5))],
         [Move(wc, (7, 0), (1, 6))],
         [Move(wc, (7, 0), (0, 7))],
         [Move(wc, (7, 0), (8, 1))],
         [Move(wc, (7, 0), (9, 2))],
         [Move(wc, (9, 0), (8, 1))],
         [Move(wc, (9, 0), (7, 2))],
         [Move(wc, (9, 0), (6, 3))],
         [Move(wc, (9, 0), (5, 4))],
         [Move(wc, (9, 0), (4, 5))],
         [Move(wc, (9, 0), (3, 6))],
         [Move(wc, (9, 0), (2, 7))],
         [Move(wc, (9, 0), (1, 8))],
         [Move(wc, (9, 0), (0, 9))],
     ], b.legal_moves())
Beispiel #27
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 def test6(self):
     b = Board()
     b.set_board(",.o...o....,..o.o.....,...x......,,,,,,")
     moves = str(b.legal_moves())
     self.assertEqual(moves, "[]")
Beispiel #28
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 def test_jump_black(self):
     b = Board()
     b.set_board(",,,,......x,.....o")
     b.color = checkers.BLACK
     self.assertEqual("[[Move<o,f(5, 5),t(7, 3)>]]", str(b.legal_moves()))
     self.assertIsNotNone(b.checker_at(6, 4))
Beispiel #29
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 def test4(self):
     b = Board()
     b.set_board(",.o.o......,,..x.......,,,,,,")
     moves = str(b.legal_moves())
     self.assertEqual(
         moves, "[[Move<x,f(2, 3),t(1, 2)>], [Move<x,f(2, 3),t(3, 2)>]]")
Beispiel #30
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 def test_crowned_jump(self):
     b = Board()
     b.set_board(",,,,o.........,.o.....o..,,,....X.....,")
     self.assertEqual(
         "[[Move<X,f(4, 8),t(8, 4)>], [Move<X,f(4, 8),t(9, 3)>]]",
         str(b.legal_moves()))