def testMate3(self): logging.info("<MATE3 TEST>") board = Board(chset.debug) queen = board.square[4][0].piece king = board.square[5][7].piece rook = board.square[3][0].piece rook.move(board.square[3][7]) queen.move(board.square[4][7]) king.move(board.square[6][6]) queen.move(board.square[5][6]) self.assertEqual(king.movement,[ board.square[5][6] ]) self.assertEqual(board.winner,-1) logging.info("</MATE3 TEST>")
def testKing3Piece(self): """Movement-Listener-Threat test of pieces on king3 map.""" logging.info("<KING3 TEST>") board = Board(chset.king3) king1 = board.square[4][0].piece king2 = board.square[4][7].piece logging.info("king1 time: %i",king1.time) board.time = int(time()*10000) king1.update() king2.update() logging.info("King1 Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in king1.movement]))) logging.info("King2 Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in king2.movement]))) self.assertEqual(king1.movement,[board.square[5][1], board.square[5][0], board.square[4][1], board.square[3][1], board.square[3][0], board.square[6][0], board.square[2][0]]) self.assertEqual(king2.movement,[board.square[5][6], board.square[5][7], board.square[4][6], board.square[3][7], board.square[3][6], board.square[6][7], board.square[2][7]]) logging.info("</KING3 TEST>")
def testKing5Piece(self): logging.info("<KING5 TEST>") board = Board(chset.king5) rb1 = board.square[2][3].piece rb2 = board.square[4][4].piece rb3 = board.square[6][3].piece bw = board.square[5][3].piece rw = board.square[3][3].piece king = board.square[4][3].piece logging.info("King Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in king.movement]))) logging.info("Bishop Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in bw.movement]))) logging.info("Rook Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in rw.movement]))) self.assertEqual(board.winner,-1) self.assertEqual(bw.movement,[]) self.assertEqual(king.movement,[ board.square[5][2], board.square[4][4], board.square[3][2] ]) self.assertEqual(rw.movement,[ ]) logging.info("</KING5 TEST>")
def testQueen1Piece(self): """Movement-Listener-Threat test of pieces on rook1 map.""" logging.info("<QUEEN1 TEST IS STARTING>") board = Board(chset.queen1) queen1 = board.square[3][3].piece logging.info("Queen1 Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in queen1.movement]))) self.assertEqual(queen1.movement,[ board.square[4][4], board.square[5][5], board.square[6][6], board.square[7][7], board.square[2][2], board.square[1][1], board.square[0][0], board.square[4][2], board.square[5][1], board.square[6][0], board.square[2][4], board.square[1][5], board.square[0][6], board.square[4][3], board.square[5][3], board.square[6][3], board.square[7][3], board.square[2][3], board.square[1][3], board.square[0][3], board.square[3][4], board.square[3][5], board.square[3][6], board.square[3][7], board.square[3][2], board.square[3][1], board.square[3][0] ]) logging.info("</QUEEN1 TEST>")
def testBishop1Piece(self): """Movement-Listener-Threat test of pieces on bishop1 map.""" logging.info("<BISHOP1 TEST>") board = Board(chset.bishop1) pawn1 = board.square[1][4].piece # white pawn pawn2 = board.square[5][2].piece # black pawn bishop1 = board.square[2][5].piece # white bishop bishop2 = board.square[2][3].piece # black bishop logging.info("Bishop1 Movement data; %s"%(str(['%ix%i'%(square.x,square.y) for square in bishop1.movement]))) logging.info("Bishop2 Movement data; %s"%(str(['%ix%i'%(square.x,square.y) for square in bishop2.movement]))) self.assertEqual(bishop1.movement,[ board.square[3][6], board.square[4][7], board.square[3][4], board.square[4][3], board.square[5][2], board.square[1][6], board.square[0][7] ]) self.assertEqual(bishop2.movement,[ board.square[3][4], board.square[4][5], board.square[5][6], board.square[6][7], board.square[1][2], board.square[0][1], board.square[3][2], board.square[4][1], board.square[5][0], board.square[1][4] ]) logging.info("</BISHOP1 TEST>")
def testRook1Piece(self): """Movement-Listener-Threat test of pieces on rook1 map.""" logging.info("<ROOK1 TEST>") board = Board(chset.rook1) rook1 = board.square[1][6].piece logging.info("Rook1 Movement data; %s"%(str(['%ix%i'%(square.x,square.y) for square in rook1.movement]))) self.assertEqual(rook1.movement,[ board.square[2][6], board.square[3][6], board.square[4][6], board.square[5][6], board.square[6][6], board.square[7][6], board.square[0][6], board.square[1][7], board.square[1][5], board.square[1][4], board.square[1][3], board.square[1][2], board.square[1][1], board.square[1][0] ]) logging.info("</ROOK1 TEST IS ENDED>")
def testKnight1Piece(self): """Movement-Listener-Threat test of pieces on knight1 map.""" logging.info("<KNIGH1 TEST>") board = Board(chset.knight1) pawn1 = board.square[2][2].piece # white pawn pawn2 = board.square[3][1].piece # black pawn knight1 = board.square[1][0].piece # white knight knight2 = board.square[3][3].piece # black knight logging.info("Knight1 Movement data; %s"%(str(['%ix%i'%(square.x,square.y) for square in knight1.movement]))) self.assertEqual(knight1.movement,[ board.square[3][1],board.square[0][2] ]) self.assertEqual(knight2.movement,[ board.square[4][1],board.square[4][5], board.square[5][4], board.square[5][2], board.square[2][1], board.square[2][5], board.square[1][4], board.square[1][2] ]) logging.info("</KNIGH1 TEST>")
def testRook2Piece(self): """Movement-Listener-Threat test of pieces on rook1 map.""" logging.info("<ROOK2 TEST>") board = Board(chset.rook2) rook2 = board.square[3][3].piece king1 = board.square[2][2].piece queen1 = board.square[5][5].piece board.time = int(time()*10000) king1.update() logging.info("Rook1 Movement data; %s"%(str(['%ix%i'%(square.x,square.y) for square in rook2.movement]))) logging.info("</ROOK2 TEST IS ENDED>") self.assertEqual(rook2.movement,[])
def testMate1(self): logging.info("<MATE1 TEST>") board = Board(chset.debug2) queen1 = board.square[5][0].piece queen2 = board.square[5][7].piece rook1 = board.square[4][0].piece rook2 = board.square[4][7].piece bishop1 = board.square[2][7].piece bishop2 = board.square[3][7].piece knight2 = board.square[1][7].piece logging.info("queen1 and rook2 gonna be moved.") queen1.move(board.square[2][3]) rook2.move(board.square[4][5]) logging.info("Knight2 Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in knight2.movement]))) logging.info("Bishop1 Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in bishop1.movement]))) logging.info("Bishop2 Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in bishop2.movement]))) logging.info("Rook1 Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in rook1.movement]))) logging.info("Queen1 Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in queen1.movement]))) logging.info("Queen2 Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in queen2.movement]))) self.assertEqual(rook1.movement, [board.square[5][0], board.square[4][1], board.square[4][2], board.square[4][3], board.square[4][4], board.square[4][5]]) self.assertEqual(knight2.movement,[ board.square[2][5], board.square[3][6], board.square[0][5] ]) self.assertEqual(bishop2.movement,[ board.square[2][6], board.square[1][5], board.square[0][4], board.square[4][6], board.square[5][5], board.square[6][4], board.square[7][3] ]) logging.info("</MATE1 TEST>")
def testKing2Piece(self): pass """Movement-Listener-Threat test of pieces on king2 map.""" logging.info("<KING2 TEST>") board = Board(chset.king2) king1 = board.square[6][0].piece rook1 = board.square[4][0].piece rook2 = board.square[1][0].piece bishop1 = board.square[1][5].piece pawn1 = board.square[2][3].piece bishop2 = board.square[0][2].piece board.time = int(time()*10000) king1.update() logging.info("King1 Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in king1.movement]))) logging.info("Rook1 Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in rook1.movement]))) logging.info("Pawn1 Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in pawn1.movement]))) logging.info("Bishop1 Movement data; %s"%(str(['board.square[%i][%i],'%(square.x,square.y) for square in bishop2.movement]))) self.assertEqual(king1.movement,[board.square[7][1], board.square[7][0], board.square[6][1], board.square[5][0]]) self.assertEqual(rook1.movement,[]) self.assertEqual(pawn1.movement,[ board.square[2][4] ]) self.assertEqual(bishop2.movement,[ board.square[2][4] ]) logging.info("</KING2 TEST>")
def testRook3Piece(self): """Movement-Listener-Threat test of pieces on rook1 map.""" logging.info("<ROOK3 TEST>") board = Board(chset.rook3) rook1 = board.square[0][0].piece rook2 = board.square[7][0].piece king = board.square[4][0].piece bishop = board.square[0][7].piece logging.info("King Movement data; %s"%(str(["board.square[%i][%i]"%(square.x,square.y) for square in king.movement]))) logging.info("</ROOK3 TEST IS ENDED>") self.assertEqual(king.movement,[board.square[5][1], board.square[5][0],board.square[4][1], board.square[3][1], board.square[3][0], board.square[6][0], board.square[2][0] ]) bishop.move( board.square[6][2] ) logging.info("King Movement data; %s"%(str(["board.square[%i][%i]"%(square.x,square.y) for square in king.movement]))) self.assertEqual(king.movement,[ board.square[5][0],board.square[4][1], board.square[3][1], board.square[3][0] ]) bishop.move( board.square[7][2] ) logging.info("King Movement data; %s"%(str(["board.square[%i][%i]"%(square.x,square.y) for square in king.movement]))) self.assertEqual(king.movement,[board.square[5][1], board.square[4][1], board.square[3][1], board.square[3][0], board.square[2][0] ]) bishop.move( board.square[7][1] ) logging.info("King Movement data; %s"%(str(["board.square[%i][%i]"%(square.x,square.y) for square in king.movement]))) self.assertEqual(king.movement,[board.square[5][1],board.square[5][0], board.square[4][1], board.square[3][1], board.square[3][0], board.square[2][0]])