Beispiel #1
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 def test_hex_at_coordinates(self):
     hg = chexutil.HexGrid(32)
     data = [((0, 0), chexutil.Hex(0, 0)), ((33, 16), chexutil.Hex(2, 0)),
             ((30, 20), chexutil.Hex(1, 1))]
     for fx in (-1, 1):
         for fy in (-1, 1):
             for pixel, hex in data:
                 x, y = pixel
                 pixel = (fx * x, fy * y)
                 x, y = hex
                 hex = chexutil.Hex(fx * x, fy * y)
                 self.assertEqual(hg.hex_at_coordinate(*pixel), hex, pixel)
Beispiel #2
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 def __init__(self, str):
     self.source = str
     player = None
     target = None
     tiles = {}
     line_lengths = []
     lights = []
     for y, line in enumerate(str.split("\n")):
         line_lengths.append(len(line))
         for x, ch in enumerate(line):
             if ch.isspace():
                 continue
             position = chexutil.Hex(x, y)
             if ch == '@':
                 player = position
                 ch = '.'
             elif ch == '%':
                 ch = '.'
             elif ch == 'T':
                 target = position
             elif ch == '*':
                 lights.append(position)
             tiles[position] = ch
     self.player = player
     self.target = target
     self.tiles = tiles
     self.line_lengths = line_lengths
     self.lights = lights
Beispiel #3
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 def get_map(self, max_distance=None, path=frozenset()):
     if max_distance is not None:
         fov = self.field_of_view(max_distance)
         if self.lights:
             light_fov = {}
             for light in self.lights:
                 light.field_of_view(transparent=self.is_transparent,
                                     max_distance=max_distance,
                                     visible=light_fov)
         else:
             light_fov = fov
     else:
         fov = light_fov = None
     lines = []
     for y, line_length in enumerate(self.line_lengths):
         line = []
         for x in range(line_length):
             if (x + y) % 2 != 0:
                 ch = ' '
             else:
                 pos = chexutil.Hex(x, y)
                 if pos == self.player:
                     ch = '@'
                 elif fov is None or (fov.get(pos, 0)
                                      & light_fov.get(pos, 0)):
                     if pos in path:
                         ch = '%'
                     else:
                         ch = self.tiles.get(pos, ' ')
                 else:
                     ch = ' '
             line.append(ch)
         lines.append("".join(line).rstrip())
     return "\n".join(lines)
Beispiel #4
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 def test_distance(self):
     h = chexutil.Hex(-1, -3)
     for nb in h.neighbours():
         self.assertEqual(nb.distance(nb), 0)
         self.assertEqual(nb.distance(h), 1)
         self.assertEqual(max(nb2.distance(h) for nb2 in nb.neighbours()),
                          2)
Beispiel #5
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 def test_hexrange(self):
     for x1, x2, y1, y2 in [(1, 5, 2, 4), (1, 3, 2, 5), (2, 3, 1, 5),
                            (1, 5, 2, 3), (2, 3, 0, 5), (0, 5, 2, 3),
                            (0, 3, 2, 2)]:
         r = chexutil.HexRange(x1, x2, y1, y2)
         l = [
             chexutil.Hex(x, y) for y in range(y1, y2)
             for x in range(x1, x2) if (x + y) % 2 == 0
         ]
         self.assertEqual(list(r), l)
Beispiel #6
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 def test_hexes_in_rectangle(self):
     hg = chexutil.HexGrid(32)
     self.assertEqual(
         list(hg.hexes_in_rectangle(hg.bounding_box(chexutil.origin))), [
             chexutil.Hex(-1, -1),
             chexutil.Hex(1, -1),
             chexutil.Hex(-2, 0),
             chexutil.Hex(0, 0),
             chexutil.Hex(-1, 1),
             chexutil.Hex(1, 1)
         ])
Beispiel #7
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 def test_pickle(self):
     for obj in [chexutil.Hex(1, 3), chexutil.Rectangle(1, 2, 3, 4)]:
         self.assertEqual(obj, pickle.loads(pickle.dumps(obj)))
Beispiel #8
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 def test_bounding_box(self):
     hg = chexutil.HexGrid(32)
     self.assertEqual(hg.bounding_box(chexutil.Hex(0, 2)),
                      chexutil.Rectangle(-32, 72, 64, 72))
Beispiel #9
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 def test_center(self):
     hg = chexutil.HexGrid(32)
     self.assertEqual(hg.center(chexutil.Hex(1, 1)), (32, 54))
Beispiel #10
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 def test_corners(self):
     self.assertEqual(
         chexutil.HexGrid(32).corners(chexutil.Hex(1, 1)),
         [(64, 72), (32, 90), (0, 72), (0, 36), (32, 18), (64, 36)])
Beispiel #11
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 def test_neg(self):
     self.assertEqual(-chexutil.Hex(2, 4), chexutil.Hex(-2, -4))
     self.assertEqual(-chexutil.origin, chexutil.origin)
Beispiel #12
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 def test_sub(self):
     self.assertEqual(
         chexutil.Hex(2, 4) - chexutil.Hex(3, 7), chexutil.Hex(-1, -3))
Beispiel #13
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 def test_add(self):
     self.assertEqual(
         chexutil.Hex(2, 4) + chexutil.Hex(4, 6), chexutil.Hex(6, 10))
Beispiel #14
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 def test_rotations(self):
     hex = chexutil.Hex(2, 0)
     self.assertEqual([r(hex) for r in chexutil.Hex.rotations],
                      chexutil.origin.neighbours())
Beispiel #15
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 def test_is_valid(self):
     chexutil.Hex(-1, -3)
     self.assertRaises(chexutil.InvalidHex, chexutil.Hex, 2, -3)