Beispiel #1
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def test_adjustment():
    goal_pos = 20
    ladders = [(2, 10), (9, 13), (12, 18)]
    chutes = [(4, 1), (7, 3), (17, 8)]
    test_cases = {
        0: 0,
        1: 0,
        2: 8,
        3: 0,
        4: -3,
        5: 0,
        6: 0,
        7: -4,
        8: 0,
        9: 4,
        10: 0,
        11: 0,
        12: 6,
        13: 0,
        14: 0,
        15: 0,
        16: 0,
        17: -9,
        18: 0,
        19: 0
    }
    brd = Board(ladders=ladders, chutes=chutes, goal=goal_pos)
    for pos, change in test_cases.items():
        assert brd.position_adjustment(pos) == change
Beispiel #2
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def test_adjust_empty_board():
    """"No position adjustment on empty board."""

    goal_pos = 20
    brd = Board(ladders=[], chutes=[], goal=goal_pos)
    for pos in range(goal_pos):
        assert brd.position_adjustment(pos) == 0
Beispiel #3
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def test_multi_step_three(mocker):
    '''
    Use mocked randint to test that player makes multiple moves
    of given length.
    '''

    n_steps = 5
    randint_value = 3

    # Patch random.randint to always return randint_value
    mocker.patch('random.randint', return_value=randint_value)

    # Wrap a "spy" around random.randint to collect information about
    # how often and with which arguments it is called.
    randint_spy = mocker.spy(random, 'randint')

    b = Board(chutes=[], ladders=[])
    pl = Player(b)
    for _ in range(n_steps):
        pl.move()

    # Check that player is in correct position
    assert pl.position == n_steps * randint_value

    # Check that random.randint was called once per call to move()
    assert randint_spy.call_count == n_steps

    # Check that random.randint was always called with arguments 1, 6
    randint_spy.assert_has_calls(n_steps * [mocker.call(1, 6)])
Beispiel #4
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def test_bad_boards():
    """Test that bad board specifications are not accepted."""

    with pytest.raises(ValueError):
        Board(ladders=[(10, 10)])

    with pytest.raises(ValueError):
        Board(ladders=[(10, 9)])

    with pytest.raises(ValueError):
        Board(chutes=[(10, 10)])

    with pytest.raises(ValueError):
        Board(chutes=[(10, 12)])

    with pytest.raises(ValueError):
        Board(goal=0)
Beispiel #5
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def test_single_step_one(mocker):
    '''
    Use mocked randint to test that a player makes a correct initial step
    of length 1.
    '''

    # the next line replaces random.randint with a mock function
    # returning 1 for the rest of this test.
    mocker.patch('random.randint', return_value=1)

    b = Board(chutes=[], ladders=[])
    pl = Player(b)
    pl.move()
    assert pl.position == 1
Beispiel #6
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def test_default_board():
    """Some tests on default board."""

    brd = Board()
    assert brd.position_adjustment(1) == 39
    assert brd.position_adjustment(2) == 0
    assert brd.position_adjustment(33) == -30
    assert not brd.goal_reached(89)
    assert brd.goal_reached(90)
    assert brd.goal_reached(91)
Beispiel #7
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def test_multi_step_three(mocker):
    '''
    Use mocked randint to test that player makes multiple moves
    of given length.
    '''

    n_steps = 5
    randint_value = 3

    # the next line replaces random.randint with a mock function
    # returning randint_value for the rest of this test.
    mocker.patch('random.randint', return_value=randint_value)
    b = Board(chutes=[], ladders=[])
    pl = Player(b)
    for _ in range(n_steps):
        pl.move()

    assert pl.position == n_steps * randint_value

    # Check that random.randint was called once per call to move()
    # with arguments 1 and 6.
    assert random.randint.mock_calls == n_steps * [mock.call(1, 6)]
sim.run_simulation(10)
print(type_to_name(sim.players_per_type()))
print(type_to_name(sim.winners_per_type()))
print(type_to_name(sim.durations_per_type()))

print('\n**** Second Simulation: Four players, standard board ****')
sim = Simulation([Player, Player, LazyPlayer, ResilientPlayer])
print(type_to_name(sim.single_game()))

sim.run_simulation(10)
print(type_to_name(sim.players_per_type()))
print(type_to_name(sim.winners_per_type()))
print(type_to_name(sim.durations_per_type()))

print('\n**** Third Simulation: Four players, small board ****')
my_board = Board(ladders=[(3, 10), (5, 8)], chutes=[(9, 2)], goal=20)
sim = Simulation([Player, Player, LazyPlayer, ResilientPlayer], board=my_board)
print(type_to_name(sim.single_game()))

sim.run_simulation(10)
print(type_to_name(sim.players_per_type()))
print(type_to_name(sim.winners_per_type()))
print(type_to_name(sim.durations_per_type()))

print('\n**** Fourth Simulation: Modified players, standard board ****')
board = Board()
sim = Simulation([
    Player(board),
    LazyPlayer(board, dropped_steps=5),
    ResilientPlayer(board, extra_steps=5)
],
Beispiel #9
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def test_goal_reached():
    """Ensure goal_reached() does not yield false negatives."""
    goal_pos = 20
    brd = Board(ladders=[], chutes=[], goal=goal_pos)
    for pos in range(goal_pos, goal_pos + 10):
        assert brd.goal_reached(pos)