Beispiel #1
0
def Start():
	global BOT, proc, A, config_debugmode, db
	loadConfig()
	auth.load()
	BOT = Bot(config_prefix, config_rconip, config_rcon, config_debugmode, player.PlayerDatabase())
	A = API()
	BOT.Startup()
	loadMods()
	proc = GameOutput(config_serversocket)
	x = os.uname()
	db = database.init()
	A.say('UrTBot V%s loaded on %s (%s/%s)' % (__Version__, sys.platform, x[2], x[4]))
	loop()
Beispiel #2
0
def Start():
    global BOT, proc, A, config_debugmode, db, config, log
    config = ConfigFile()
    thread_handler.init(config)
    loadConfig(config)
    log = debug.init(config)
    BOT = Bot(config_prefix, config_rconip, config_rcon, config_debugmode, config=config)
    A = API()  # @TODO Fix this bullshit
    BOT.Startup()
    loadMods()
    proc = GameOutput(config_serversocket)

    db = database.init(config)

    x = os.uname()
    A.say("UrTBot V%s loaded on %s (%s/%s)" % (_version_, sys.platform, x[2], x[4]))

    loop()