def Start(): global BOT, proc, A, config_debugmode, db loadConfig() auth.load() BOT = Bot(config_prefix, config_rconip, config_rcon, config_debugmode, player.PlayerDatabase()) A = API() BOT.Startup() loadMods() proc = GameOutput(config_serversocket) x = os.uname() db = database.init() A.say('UrTBot V%s loaded on %s (%s/%s)' % (__Version__, sys.platform, x[2], x[4])) loop()
def Start(): global BOT, proc, A, config_debugmode, db, config, log config = ConfigFile() thread_handler.init(config) loadConfig(config) log = debug.init(config) BOT = Bot(config_prefix, config_rconip, config_rcon, config_debugmode, config=config) A = API() # @TODO Fix this bullshit BOT.Startup() loadMods() proc = GameOutput(config_serversocket) db = database.init(config) x = os.uname() A.say("UrTBot V%s loaded on %s (%s/%s)" % (_version_, sys.platform, x[2], x[4])) loop()