Beispiel #1
0
 def func():
     from client.ui.soundmgr import SoundManager
     SoundManager.mute()
     gevent.sleep(0.3)
     sss.switch()
     gevent.sleep(0.3)
     Executive.connect_server(('127.0.0.1', 9999), ui_message)
     gevent.sleep(0.3)
     Executive.auth('Proton1', 'abcde')
     gevent.sleep(0.3)
     Executive.quick_start_game()
     gevent.sleep(0.3)
     Executive.get_ready()
Beispiel #2
0
 def func():
     from client.ui.soundmgr import SoundManager
     SoundManager.mute()
     gevent.sleep(0.3)
     sss.switch()
     gevent.sleep(0.3)
     Executive.connect_server(('127.0.0.1', 9999), ui_message)
     gevent.sleep(0.3)
     Executive.auth('Proton1', 'abcde')
     gevent.sleep(0.3)
     Executive.quick_start_game()
     gevent.sleep(0.3)
     Executive.get_ready()
Beispiel #3
0
 def func():
     from client.ui.soundmgr import SoundManager
     SoundManager.mute()
     gevent.sleep(0.3)
     sss.switch()
     gevent.sleep(0.3)
     Executive.connect_server(('127.0.0.1', 9999), ui_message)
     gevent.sleep(0.3)
     Executive.auth(options.fastjoin, 'feisuzhu')
     gevent.sleep(0.3)
     Executive.quick_start_game()
     gevent.sleep(0.3)
     Executive.use_ingame_item('imperial-id:boss')
     gevent.sleep(0.3)
     Executive.get_ready()
Beispiel #4
0
        def func():
            from client.ui.soundmgr import SoundManager

            SoundManager.mute()
            gevent.sleep(0.3)
            sss.switch()
            gevent.sleep(0.3)
            Executive.connect_server(("127.0.0.1", 9999), ui_message)
            gevent.sleep(0.3)
            Executive.auth(options.fastjoin, "feisuzhu")
            gevent.sleep(0.3)
            Executive.quick_start_game()
            gevent.sleep(0.3)
            Executive.use_ingame_item("imperial-id:boss")
            gevent.sleep(0.3)
            Executive.get_ready()