Beispiel #1
0
 def onTalk(self, npc, player):
     htmltext = "<html><body>You are either not on a quest that involves this NPC, or you don't meet this NPC's minimum quest requirements.</body></html>"
     st = player.getQuestState(qn)
     if not st: return htmltext
     npcId = npc.getNpcId()
     if npcId == YOGI:
         account = player.getAccountName()
         if account in FORBIDDEN_ACCOUNTS:
             player.sendPacket(
                 SystemMessage.sendString(
                     "Your account is not allowed to participate in the event. Contact a GameMaster if you need explanations."
                 ))
             return ""
         if ALLOWEDLEVELS > 0 and player.getLevel() < ALLOWEDLEVELS:
             player.sendPacket(
                 SystemMessage.sendString(
                     "Sorry, you may only take part of this event once you reached level "
                     + str(ALLOWEDLEVELS)))
             return ""
         htmltext = st.showHtmlFile("32599.htm").replace(
             "Adena1", str(1000 * RATE))
         htmltext = htmltext.replace("Adena2", str(6000 * RATE))
         htmltext = htmltext.replace("Adena3", str(77777 * RATE))
         htmltext = htmltext.replace("Adena4", str(777770 * RATE))
     return htmltext
Beispiel #2
0
	def onAdvEvent (self,event,npc,player):
		htmltext = event
		st = player.getQuestState(qn)
		if not st: return
		if event == "tradeall":
			item = player.getInventory().getItemByItemId(BADGE)
			if not item:
				player.sendPacket(SystemMessage.sendString("You don't have any Darion Badges in your Inventory."))	
				return
			if item.getCount() >= 10:
				for step in range(10,item.getCount(),10):
					player.destroyItemByItemId("Hude", BADGE, 10, player, True)
					i = Rnd.get(len(HUDE_ITEMS))
					player.addItem("Hude", HUDE_ITEMS[i], 1, player, True, True)
				return
		if event == "trade":
			item = player.getInventory().getItemByItemId(BADGE)
			if not item:
				player.sendPacket(SystemMessage.sendString("You must have 10 Darion Badges in your Inventory."))	
				return
			elif item.getCount() < 10:
				player.sendPacket(SystemMessage.sendString("You must have 10 Darion Badges in your Inventory."))	
				return
			else:
				player.destroyItemByItemId("Hude", BADGE, 10, player, True)
				i = Rnd.get(len(HUDE_ITEMS))
				player.addItem("Hude", HUDE_ITEMS[i], 1, player, True, True)
			return
		return htmltext
Beispiel #3
0
def checkCondition(player):
	if not player.getLevel() >= 78:
		player.sendPacket(SystemMessage.sendString("You must be level 78 to enter Dark Cloud Mansion."))
		return False
	party = player.getParty()
	if not party:
		player.sendPacket(SystemMessage.sendString("You must be in a party with at least one other person."))
		return False
	if party and party.getMemberCount() > 2:
		player.sendPacket(SystemMessage.sendString("Dark Cloud Mansion for max 2 players in party."))
		return False
	return True
Beispiel #4
0
def checkCondition(player):
	if not player.getLevel() >= 78:
		player.sendPacket(SystemMessage.sendString("You must be level 78 to enter Dark Cloud Mansion."))
		return False
	party = player.getParty()
	if not party:
		player.sendPacket(SystemMessage.sendString("You are not currently in a party, so you cannot enter."))
		return False
	if party and party.getMemberCount() > 2:
		player.sendPacket(SystemMessage.sendString("You cannot enter due to the party having exceeded the limit."))
		return False
	return True
Beispiel #5
0
def checkCondition(player):
	if not player.getLevel() >= 78:
		player.sendPacket(SystemMessage.sendString("You must be level 78 to enter Crystal Caverns."))
		return False
	party = player.getParty()
	if not party:
		player.sendPacket(SystemMessage.sendString("You must be in a party with at least one other person."))	
		return False
	item = player.getInventory().getItemByItemId(CRYSTAL)
	if not item:
		player.sendPacket(SystemMessage.sendString("You must have a Contaminated Crystal in your Inventory."))
		return False
	return True
Beispiel #6
0
 def onAdvEvent(self, event, npc, player):
     st = player.getQuestState(qn)
     if not st:
         st = self.newQuestState(player)
     level = int(event[3:])
     KamaInfo = KAMALOKA[level]
     if not KamaInfo[9]:
         player.sendPacket(
             SystemMessage.sendString(
                 "This Kamaloka has been disabled by an Admin"))
         return
     party = player.getParty()
     if party:
         partyLeader = st.getPlayer().getParty().getLeader()
         if player != partyLeader:
             player.sendPacket(
                 SystemMessage(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER))
             return
     if player.getInstanceId() != 0:
         player.sendPacket(
             SystemMessage(SystemMessageId.
                           ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER))
         return
     instanceId = enterInstance(self, player, KamaInfo, level)
     if not instanceId:
         return
     if instanceId == 0:
         return
     return
Beispiel #7
0
 def onTalk (self,npc,player):
     htmltext = "<html><body>You are either not on a quest that involves this NPC, or you don't meet this NPC's minimum quest requirements.</body></html>"
     st = player.getQuestState(qn)
     if not st : return htmltext
     npcId = npc.getNpcId()
     if npcId == YOGI :
         account = player.getAccountName()
         if account in FORBIDDEN_ACCOUNTS:
             player.sendPacket(SystemMessage.sendString("Your account is not allowed to participate in the event. Contact a GameMaster if you need explanations."))
             return ""
         if ALLOWEDLEVELS > 0 and player.getLevel() < ALLOWEDLEVELS:
             player.sendPacket(SystemMessage.sendString("Sorry, you may only take part of this event once you reached level "+str(ALLOWEDLEVELS)))
             return ""
         htmltext = st.showHtmlFile("32599.htm").replace("Adena1", str(1000 * RATE))
         htmltext = htmltext.replace("Adena2", str(6000 * RATE))
         htmltext = htmltext.replace("Adena3", str(77777 * RATE))
         htmltext = htmltext.replace("Adena4", str(777770 * RATE))
     return htmltext
Beispiel #8
0
def checkCondition(player):
    if not player.getLevel() >= 78:
        player.sendPacket(
            SystemMessage.sendString(
                "You must be level 78 to enter Dark Cloud Mansion."))
        return False
    party = player.getParty()
    if not party:
        player.sendPacket(
            SystemMessage.sendString(
                "You are not currently in a party, so you cannot enter."))
        return False
    if party and party.getMemberCount() > 2:
        player.sendPacket(
            SystemMessage.sendString(
                "You cannot enter due to the party having exceeded the limit.")
        )
        return False
    return True
Beispiel #9
0
def checkCondition(player):
    if not player.getLevel() >= 78:
        player.sendPacket(
            SystemMessage.sendString(
                "You must be level 78 to enter Crystal Caverns."))
        return False
    party = player.getParty()
    if not party:
        player.sendPacket(
            SystemMessage.sendString(
                "You must be in a party with at least one other person."))
        return False
    item = player.getInventory().getItemByItemId(CRYSTAL)
    if not item:
        player.sendPacket(
            SystemMessage.sendString(
                "You must have a Contaminated Crystal in your Inventory."))
        return False
    return True
Beispiel #10
0
def enterInstance(self, player, template, teleto):
    instanceId = 0
    if not checkCondition(player):
        return 0
    party = player.getParty()
    # Check for existing instances of party members
    for partyMember in party.getPartyMembers().toArray():
        if partyMember.getInstanceId() != 0:
            instanceId = partyMember.getInstanceId()
            if debug:
                print "Emerald/Steam: found party member in instance:" + str(
                    instanceId)
    # Existing instance
    if instanceId != 0:
        foundworld = False
        for worldid in self.world_ids:
            if worldid == instanceId:
                foundworld = True
        if not foundworld:
            player.sendPacket(
                SystemMessage.sendString(
                    "Your Party Members are in another Instance."))
            return 0
        teleto.instanceId = instanceId
        teleportplayer(self, player, teleto, True)
        return instanceId
    # New instance
    else:
        instanceId = InstanceManager.getInstance().createDynamicInstance(
            template)
        if not self.worlds.has_key(instanceId):
            world = PyObject()
            world.instanceId = instanceId
            world.bosses = 5
            self.worlds[instanceId] = world
            self.world_ids.append(instanceId)
            print "Emerald/Steam Instance: " + str(
                instanceId) + " created by player: " + str(player.getName())
            # Close all doors
            for door in InstanceManager.getInstance().getInstance(
                    instanceId).getDoors():
                door.closeMe()
            # Start the first room
            runEmeraldAndSteamFirstRoom(self, world)
        # Teleports player
        teleto.instanceId = instanceId
        teleportplayer(self, player, teleto, True)
        return instanceId
    return instanceId
Beispiel #11
0
def enterInstance(self, player, template, teleto):
    instanceId = 0
    if not checkCondition(player):
        return 0
    party = player.getParty()
    # Check for exising instances of party members
    for partyMember in party.getPartyMembers().toArray():
        if partyMember.getInstanceId() != 0:
            instanceId = partyMember.getInstanceId()
            if debug:
                print "DarkCloudMansion: found party member in instance:" + str(
                    instanceId)
    # Existing instance
    if instanceId != 0:
        foundworld = False
        for worldid in self.world_ids:
            if worldid == instanceId:
                foundworld = True
        if not foundworld:
            player.sendPacket(
                SystemMessage.sendString(
                    "Your Party Members are in another Instance."))
            return 0
        teleto.instanceId = instanceId
        teleportplayer(self, player, teleto)
        return instanceId
    # New instance
    else:
        instanceId = InstanceManager.getInstance().createDynamicInstance(
            template)
        if not self.worlds.has_key(instanceId):
            world = PyObject()
            world.rewarded = []
            world.instanceId = instanceId
            self.worlds[instanceId] = world
            self.world_ids.append(instanceId)
            print "DarkCloudMansion: started " + template + " Instance: " + str(
                instanceId) + " created by player: " + str(player.getName())
            runStartRoom(self, world)
        # teleports player
        teleto.instanceId = instanceId
        teleportplayer(self, player, teleto)
        return instanceId
    return instanceId
Beispiel #12
0
def enterInstance(self,player,template,teleto):
	instanceId = 0
	if not checkCondition(player):
		return 0
	party = player.getParty()
	# Check for existing instances of party members
	for partyMember in party.getPartyMembers().toArray():
		if partyMember.getInstanceId()!=0:
			instanceId = partyMember.getInstanceId()
			if debug: print "Emerald/Steam: found party member in instance:"+str(instanceId)
	# Existing instance
	if instanceId != 0:
		foundworld = False
		for worldid in self.world_ids:
			if worldid == instanceId:
				foundworld = True
		if not foundworld:
			player.sendPacket(SystemMessage.sendString("Your Party Members are in another Instance."))
			return 0
		teleto.instanceId = instanceId
		teleportplayer(self,player,teleto,True)
		return instanceId
	# New instance
	else:
		instanceId = InstanceManager.getInstance().createDynamicInstance(template)
		if not self.worlds.has_key(instanceId):
			world = PyObject()
			world.instanceId = instanceId
			world.bosses = 5
			self.worlds[instanceId]=world
			self.world_ids.append(instanceId)
			print "Emerald/Steam Instance: " +str(instanceId) + " created by player: " + str(player.getName())
			# Close all doors
			for door in InstanceManager.getInstance().getInstance(instanceId).getDoors():
				door.closeMe()
			# Start the first room
			runEmeraldAndSteamFirstRoom(self,world)
		# Teleports player
		teleto.instanceId = instanceId
		teleportplayer(self,player,teleto,True)
		return instanceId
	return instanceId
Beispiel #13
0
def enterInstance(self,player,template,teleto):
	instanceId = 0
	if not checkCondition(player):
		return 0
	party = player.getParty()
	# Check for exising instances of party members
	for partyMember in party.getPartyMembers().toArray():
		if partyMember.getInstanceId()!=0:
			instanceId = partyMember.getInstanceId()
			if debug: print "DarkCloudMansion: found party member in instance:"+str(instanceId)
	# Existing instance
	if instanceId != 0:
		foundworld = False
		for worldid in self.world_ids:
			if worldid == instanceId:
				foundworld = True
		if not foundworld:
			player.sendPacket(SystemMessage.sendString("Your Party Members are in another Instance."))
			return 0
		teleto.instanceId = instanceId
		teleportplayer(self,player,teleto)
		return instanceId
	# New instance
	else:
		instanceId = InstanceManager.getInstance().createDynamicInstance(template)
		if not self.worlds.has_key(instanceId):
			world = PyObject()
			world.rewarded=[]
			world.instanceId = instanceId
			self.worlds[instanceId]=world
			self.world_ids.append(instanceId)
			print "DarkCloudMansion: started " + template + " Instance: " +str(instanceId) + " created by player: " + str(player.getName())
			runStartRoom(self,world)
		# teleports player
		teleto.instanceId = instanceId
		teleportplayer(self,player,teleto)
		return instanceId
	return instanceId
Beispiel #14
0
	def onAdvEvent (self,event,npc,player):
		st = player.getQuestState(qn)
		if not st:
			st = self.newQuestState(player)
		level = int(event[3:])
		KamaInfo = KAMALOKA[level]
		if not KamaInfo[9]:
			player.sendPacket(SystemMessage.sendString("This Kamaloka has been disabled by an Admin"))
			return
		party = player.getParty()
		if party:
			partyLeader = st.getPlayer().getParty().getLeader()
			if player != partyLeader:
				player.sendPacket(SystemMessage(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER))
				return	
		if player.getInstanceId() != 0:
			player.sendPacket(SystemMessage(SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER))
			return
		instanceId = enterInstance(self,player,KamaInfo,level)
		if not instanceId:
			return
		if instanceId == 0:
			return
		return
Beispiel #15
0
 def sendString(self, player, string):
     player.sendPacket(SystemMessage.sendString(string))
Beispiel #16
0
 def onAdvEvent(self, event, npc, player):
     if event == "Autochat":
         text = TEXTS[Rnd.get(len(TEXTS))]
         npc.broadcastPacket(
             NpcSay(npc.getObjectId(), 0, npc.getNpcId(), str(text)))
         return
     elif event == "SpawnYogi":
         self.yogiSpawnList = []
         yogi = self.addSpawn(YOGI, 82941, 149318, -3473, 39138, False, 0,
                              False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 148022, -55481, -2738, 34214, False, 0,
                              False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 15776, 142872, -2710, 17423, False, 0,
                              False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, -14067, 123290, -3121, 18774, False, 0,
                              False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 87015, -143229, -1296, 4092, False, 0,
                              False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 117104, 77017, -2699, 32767, False, 0,
                              False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 146772, 25906, -2017, 57344, False, 0,
                              False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 43984, -47713, -801, 47497, False, 0,
                              False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 82882, 53098, -1500, 17351, False, 0,
                              False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, -83127, 150941, -3133, 0, False, 0,
                              False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 111333, 219424, -3550, 48247, False, 0,
                              False, 0)
         self.yogiSpawnList.append(yogi)
         if AUTODESPAWN:
             self.startQuestTimer("DespawnYogi", 1800000, None, None)
         return
     elif event == "DespawnYogi":
         DATE = getDate(self)
         if int(DATE) <= int(EVENTENDDATE):
             self.startQuestTimer("DespawnYogi", 1800000, None, None)
         else:
             for yogi in self.yogiSpawnList:
                 yogi.decayMe()
             print "Master of Enchanting event is finished"
         return
     st = player.getQuestState(qn)
     if not st: st = self.newQuestState(player)
     htmltext = event
     npcId = npc.getNpcId()
     if npcId == YOGI:
         if event == "32599.htm":
             htmltext = st.showHtmlFile("32599.htm").replace(
                 "Adena1", str(1000 * RATE))
             htmltext = htmltext.replace("Adena2", str(6000 * RATE))
             htmltext = htmltext.replace("Adena3", str(77777 * RATE))
             htmltext = htmltext.replace("Adena4", str(777770 * RATE))
         elif event == "32599-01.htm":
             if st.getQuestItemsCount(STAFF) >= 1 or st.getQuestItemsCount(
                     ADENA) < 1000 * RATE:
                 htmltext = "32599-02.htm"
             else:
                 st.takeItems(ADENA, 1000 * RATE)
                 st.giveItems(STAFF, 1)
         elif event == "32599-03.htm":
             if st.getQuestItemsCount(ADENA) < 6000 * RATE:
                 htmltext = "32599-02.htm"
             else:
                 lastUsed = check(self, player)
                 if lastUsed == 0:
                     st.takeItems(ADENA, 6000 * RATE)
                     st.giveItems(SCROLL, 24)
                 else:
                     remainingTime = (lastUsed + 21600) - (
                         System.currentTimeMillis() / 1000)
                     player.sendPacket(
                         SystemMessage.sendString("Remaining time: " +
                                                  str(remainingTime) +
                                                  " seconds"))
         elif event == "32599-05.htm":
             if st.getQuestItemsCount(ADENA) < 77777 * RATE:
                 htmltext = "32599-02.htm"
             else:
                 st.takeItems(ADENA, 77777 * RATE)
                 st.giveItems(SCROLL, 1)
         elif event == "32599-06.htm":
             if st.getQuestItemsCount(ADENA) < 777770 * RATE:
                 htmltext = "32599-02.htm"
             else:
                 st.takeItems(ADENA, 777770 * RATE)
                 st.giveItems(SCROLL, 10)
         elif event == "Rewards":
             account = player.getAccountName()
             if account in FORBIDDEN_ACCOUNTS:
                 player.sendPacket(
                     SystemMessage.sendString(
                         "Your account is not allowed to participate in the event. Contact a GameMaster if you need explanations."
                     ))
                 return ""
             weapon = player.getInventory().getPaperdollItem(
                 Inventory.PAPERDOLL_LRHAND)
             if weapon:
                 weaponId = weapon.getItemId()
                 if weaponId == STAFF and weapon.getEnchantLevel() > 3:
                     enchant = weapon.getEnchantLevel()
                     if LOGVALUE > 0 and enchant >= LOGVALUE:
                         print "Master of Enchanting event: Player " + str(
                             player.getName()) + " brought a +" + str(
                                 enchant) + " weapon"
                     rewardPlayer(self, st, enchant)
                     htmltext = "32599-08.htm"
                 else:
                     htmltext = "32599-07.htm"
             else:
                 htmltext = "32599-07.htm"
     return htmltext
Beispiel #17
0
 def onAdvEvent (self,event,npc,player):
     if event == "Autochat":
         text = TEXTS[Rnd.get(len(TEXTS))]
         npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),str(text)))
         return
     elif event == "SpawnYogi":
         self.yogiSpawnList = []
         yogi = self.addSpawn(YOGI, 82941, 149318, -3473, 39138, False, 0, False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 148022, -55481, -2738, 34214, False, 0, False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 15776, 142872, -2710, 17423, False, 0, False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, -14067, 123290, -3121, 18774, False, 0, False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 87015, -143229, -1296, 4092, False, 0, False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 117104, 77017, -2699, 32767, False, 0, False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 146772, 25906, -2017, 57344, False, 0, False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 43984, -47713, -801, 47497, False, 0, False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 82882, 53098, -1500, 17351, False, 0, False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, -83127, 150941, -3133, 0, False, 0, False, 0)
         self.yogiSpawnList.append(yogi)
         yogi = self.addSpawn(YOGI, 111333, 219424, -3550, 48247, False, 0, False, 0)
         self.yogiSpawnList.append(yogi)
         if AUTODESPAWN:
             self.startQuestTimer("DespawnYogi", 1800000, None, None)
         return
     elif event == "DespawnYogi":
         DATE = getDate(self)
         if int(DATE) <= int(EVENTENDDATE):
             self.startQuestTimer("DespawnYogi", 1800000, None, None)
         else:
             for yogi in self.yogiSpawnList:
                 yogi.decayMe()
             print "Master of Enchanting event is finished"  
         return
     st = player.getQuestState(qn)
     if not st: st = self.newQuestState(player)
     htmltext = event
     npcId = npc.getNpcId()
     if npcId == YOGI:
         if event == "32599.htm":
             htmltext = st.showHtmlFile("32599.htm").replace("Adena1", str(1000 * RATE))
             htmltext = htmltext.replace("Adena2", str(6000 * RATE))
             htmltext = htmltext.replace("Adena3", str(77777 * RATE))
             htmltext = htmltext.replace("Adena4", str(777770 * RATE))
         elif event == "32599-01.htm":
             if st.getQuestItemsCount(STAFF) >= 1 or st.getQuestItemsCount(ADENA) < 1000 * RATE:
                 htmltext = "32599-02.htm"
             else:
                 st.takeItems(ADENA, 1000 * RATE)
                 st.giveItems(STAFF, 1)
         elif event == "32599-03.htm":
             if st.getQuestItemsCount(ADENA) < 6000 * RATE:
                 htmltext = "32599-02.htm"
             else:
                 lastUsed = check(self,player)
                 if lastUsed == 0:
                     st.takeItems(ADENA, 6000 * RATE)
                     st.giveItems(SCROLL, 24)
                 else:
                     remainingTime = (lastUsed + 21600) - (System.currentTimeMillis() / 1000)
                     player.sendPacket(SystemMessage.sendString("Remaining time: "+str(remainingTime)+" seconds"))
         elif event == "32599-05.htm":
             if st.getQuestItemsCount(ADENA) < 77777 * RATE:
                 htmltext = "32599-02.htm"
             else:
                 st.takeItems(ADENA, 77777 * RATE)
                 st.giveItems(SCROLL, 1)
         elif event == "32599-06.htm":
             if st.getQuestItemsCount(ADENA) < 777770 * RATE:
                 htmltext = "32599-02.htm"
             else:
                 st.takeItems(ADENA, 777770 * RATE)
                 st.giveItems(SCROLL, 10)
         elif event == "Rewards":
             account = player.getAccountName()
             if account in FORBIDDEN_ACCOUNTS:
                 player.sendPacket(SystemMessage.sendString("Your account is not allowed to participate in the event. Contact a GameMaster if you need explanations."))
                 return ""
             weapon = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LRHAND);
             if weapon:
                 weaponId = weapon.getItemId()
                 if weaponId == STAFF and weapon.getEnchantLevel() > 3:
                     enchant = weapon.getEnchantLevel()
                     if LOGVALUE > 0 and enchant >= LOGVALUE:
                         print "Master of Enchanting event: Player "+str(player.getName())+" brought a +"+str(enchant)+" weapon"
                     rewardPlayer(self,st,enchant)
                     htmltext = "32599-08.htm"
                 else:
                     htmltext = "32599-07.htm"
             else:
                 htmltext = "32599-07.htm"
     return htmltext
Beispiel #18
0
def checkCondition(player):
    party = player.getParty()
    if party:
        player.sendPacket(SystemMessage.sendString("Pailaka only for one person."))    
        return False
    return True
Beispiel #19
0
 def sendString(self,player,string):
     player.sendPacket(SystemMessage.sendString(string))