Beispiel #1
0
class Environment(object, metaclass=Singleton):

    def __init__(self):

        self.Global = Global()
        self.util = Utility()

        if not self.util.isEnvSet('ENVIRONMENT'):
            raise ValueError('ENVIORNMENT key is not set')

        if not self.util.isEnvSet('ENVIRONMENT'):
            print('environment is not set, exiting !!!')
            sys.exit(-1)

        self.environment = self.util.getEnv('ENVIRONMENT')

        print('setting environment >> {env}'.format(env=self.environment))
        # need to set environments specific variables dev, test and production
        self.lPad = 50
        self.rPad = 1
        self.__initFile = self.Global.InitFile
        self.__initKeys = self.Global.InitKeys
        self.__bootStrapKey = self.Global.BootStrapKey
        self.__bootStrapFileKey = self.Global.BootStrapFileKey
        self.__logLocKey = self.Global.LogLocKey
        self.__envDetails={}
        self.invalidAppDir = list()
        self.invalidAppFile = list()


        if not self.util.isEnvSet('PYTHONPATH'):
            print('missing PYTHONPATH environment variable, terminating !!!')
            sys.exit(-1)
        else:
            self.__envDetails.update({'PYTHONPATH'  : self.util.getEnv('PYTHONPATH')})
        #fi

        print('Current OS : [{os}]'.format(os=self.util.getUname()))
        print ("Initializing ...")

        # searching init file
        # 1. search in current directory, 2. search in pythonpath, 3. search in APP_CONFIG dir

        print('searching init file')
        # searching file in current dir
        if not self.util.isFileExist(self.__initFile):
            # searching file in PYTHONPATH
            if not(self.util.isFileExist(self.util.buildFileWPath(self.__envDetails['PYTHONPATH'],self.__initFile))):
                if self.util.isEnvSet('APP_CONFIG'):
                    # searching file in APP_CONFIG dir
                    if not(self.util.isFileExist(self.util.buildFileWPath(self.util.getEnv('APP_CONFIG'),self.__initFile))):
                        print("Bootstrap error; missing init.json, terminating !!!")
                        sys.exit(-1)
                    else:
                        self.__initFile = self.util.buildFileWPath(self.util.getEnv('APP_CONFIG'),self.__initFile)
                        print('init file [{file}] found'.format(file=self.__initFile))
                else:
                    print("Bootstrap error; Exhasuted searching couldn\'t find init file, terminating !!!")
                    sys.exit(-1)
            else:
                self.__initFile = self.util.buildFileWPath(self.__envDetails['PYTHONPATH'],self.__initFile)
                print('init file [{file}] found'.format(file=self.__initFile))

        # Loading init file
        self.__initData = json.load(open(self.__initFile))
        if not self.__initData:
            print('Bootstra error, could not load init file >>> {file}'.format(file = self.__initFile))
            sys.exit(-1)

        # ensure all required key found in int file
        if not all (key in self.__initData.keys() for key in self.__initKeys):
            print("Missing required keys in init file, terminating !!!")
            sys.exit(-1)

        # Set all environment variable if not set
        if not all (self.util.isEnvSet(env) for env in self.__envDetails.keys()):
            print("app environment key is not set, building ...")
            #print("Setting environment...........................".ljust(self.lPad),end='')
            # app home
            self.setInitEnv()

        # validating required app directories/files >>> allAppDir = [dir[key] for index, key in enumerate(self.__initData)]
        #print(self.__initData)
        self.validateAppDir(self.__initData['VALIDATE_DIR_LIST'])
        self.validateAppFile(self.__initData['VALIDATE_FILE_LIST'])
        self.validateLogDir(self.__initData['APP_LOG']) # validating app log, create if we are missing

        self.appCfgLoc = self.__initData['APP_CONFIG']
        self.appLogLoc = self.__initData['APP_LOG']

    def setInitEnv(self):
        # set all missing env key
        for envKey in self.__envDetails:
            if not self.util.isEnvSet(envKey):
                self.util.setEnv(envKey,self.__envDetails[envKey])
            #fi
        #end for

    def validateAppDir(self, dirList):
        '''
        Description: Validate all system dir stored in init.json, if dir name not found will exit
        '''

        isMissing = False
        missingAppDir = list()
        for dirKeyVal in (dirList):
            # we are expecting dict stored in list, will check the 1st key from dict to get the dir key name 
            if not self.util.isDirExist(dirKeyVal[next(iter(dirKeyVal))]):
                missingAppDir.append(dirKeyVal)
                if not isMissing: isMissing = True 

        if isMissing:
            print('system dir is missing >>> {missing}'.format(missing = str(missingAppDir)))
            sys.exit(-1)

    def validateAppFile(self, fileList):
        '''
        Description: Validate all system file stored in init.json, if file name not found will exit
        '''

        isMissing = False
        missingAppFile = list()        
        for fileKeyVal in fileList:
            # we are expecting dict stored in list, will check the 1st key from dict to get the dir key name
            #print(fileKeyVal)
            if not self.util.isFileExist(fileKeyVal[next(iter(fileKeyVal))]):
                missingAppFile.append(fileKeyVal)
                if not isMissing: isMissing = True 

        if isMissing:
            print('system file(s) is missing >>> {missing}'.format(missing = str(missingAppFile)))
            sys.exit(-1)

    def validateLogDir(self, logDir):
        #if not os.path.isdir(os.environ[self.__logLocKey]):
        if not self.util.isDirExist(logDir):
            print('creating app log dir >>> {log}'.format(log = logDir))
            self.util.makeDir(self.util.getEnv(self.logDir))

    '''
    def getEnv(self,argEnvName):
        return os.getenv(argEnvName)

    def setEnv(self,argEnvName, argEnvVal):
        try:
            os.environ[argEnvName] = argEnvVal
        except Exception as err:
            sys.exit(-1)
    def isEnvSet(self,argEnvName):
        if self.util.getEnv(argEnvName):
            return True
        else:
            return False
        #fi
    '''

    #def getConfigLocation(self):
    #    #print(os.getenv(''.join([self.util.getEnv('APP_NAME'),'_CONFIG'])))
    #    return self.util.getEnv('APP_CONFIG')

    #def getLogLocation(self):
    #    return self.util.getEnv(self.Global.LogLocKey)

    #end getLogLocation
    '''
Beispiel #2
0
@app.route('/logout')
def logout():
    flash('You were successfully logged out')
    session.pop('username', None)

    return redirect(url_for('login'))

@app.route('/requestPost', methods=['POST'])
def requestPost():
    print("raw request", request)
    myRequest = request.get_json()
    print(myRequest)
    if not(util.isValidRestRequest(myRequest)):
      return jsonify({"Status":"Error","Message":"Invalid request argument {arg} passed !!!".format(arg=myRequest)})

    app.logger.debug('got request {request}'.format(request=myRequest))
    responseData = factory.processRequest(myRequest)
    return jsonify(responseData)

if __name__ == "__main__":
    print ("Initializing ...")
    myFlaskHost = infra.restApiConfigData['FlaskHost']
    myFlaskPort = int(infra.restApiConfigData['FlaskPort'])

    print ("found, flask host:port", myFlaskHost, ":", myFlaskPort)

    #app.env="DEVELOPMENT"
    app.config.from_object(util.getEnv('APP_SETTINGS'))
    #print(app.env)
    app.run(debug=True, host=myFlaskHost, port=myFlaskPort, threaded=True)
    #app.run()