Beispiel #1
0
                    glob.conf.config["datadog"]["enable"]):
                glob.dog = datadogClient.datadogClient(
                    glob.conf.config["datadog"]["apikey"],
                    glob.conf.config["datadog"]["appkey"])
            else:
                consoleHelper.printColored(
                    "[!] Warning! Datadog stats tracking is disabled!",
                    bcolors.YELLOW)
        except:
            consoleHelper.printColored(
                "[!] Error while starting Datadog client! Please check your config.ini and run the server again",
                bcolors.RED)

        # Connect to pubsub channels
        pubSub.listener(glob.redis, {
            "lets:beatmap_updates": beatmapUpdateHandler.handler(),
        }).start()

        # Server start message and console output
        consoleHelper.printColored(
            "> L.E.T.S. is listening for clients on {}:{}...".format(
                glob.conf.config["server"]["host"], serverPort), bcolors.GREEN)
        log.logMessage("Server started!", discord="bunker", stdout=False)

        # DUMMY TEST BUAT GA CLOSE CONNECTION KE MYSQL CONNECT thx to @ReiFan49
        def ping():
            try:
                glob.db.execute("SELECT 1+1")
                #SOLUSI BIAR CEPAT MENINGGAL
                #os.execv(sys.executable, [sys.executable] + sys.argv)
                log.info("[AUTOMATED QUERY] has been execute!")
Beispiel #2
0
                       stdout=False)
        consoleHelper.printColored(
            "> Tornado listening for HTTP(s) clients on 127.0.0.1:{}...".
            format(serverPort), bcolors.GREEN)

        # Connect to pubsub channels
        pubSub.listener(
            glob.redis, {
                "peppy:disconnect":
                disconnectHandler.handler(),
                "peppy:change_username":
                changeUsernameHandler.handler(),
                "peppy:reload_settings":
                lambda x: x == b"reload" and glob.banchoConf.reload(),
                "peppy:update_cached_stats":
                updateStatsHandler.handler(),
                "peppy:silence":
                updateSilenceHandler.handler(),
                "peppy:ban":
                banHandler.handler(),
                "peppy:notification":
                notificationHandler.handler(),
                "peppy:set_main_menu_icon":
                setMainMenuIconHandler.handler(),
            }).start()

        # Start tornado
        glob.application.listen(serverPort, address="127.0.0.1", xheaders=True)
        tornado.ioloop.IOLoop.instance().start()
    finally:
        system.dispose()
Beispiel #3
0
def subscribe():
    # Connect to pubsub channels
    pubSub.listener(glob.redis, {
        "cono:analyze": conoAnalyzeHandler.handler()
    }).start()
Beispiel #4
0
		# Set up Datadog
		try:
			if glob.conf.datadog_enabled:
				glob.dog = datadogClient.datadogClient(
					glob.conf["DATADOG_API_KEY"],
					glob.conf["DATADOG_APP_KEY"],
					constant_tags=["worker:{}".format(glob.serverPort)]
				)
			else:
				consoleHelper.printColored("[!] Warning! Datadog stats tracking is disabled!", bcolors.YELLOW)
		except:
			consoleHelper.printColored("[!] Error while starting Datadog client! Please check your config.ini and run the server again", bcolors.RED)

		# Connect to pubsub channels
		pubSub.listener(glob.redis, {
			"lets:beatmap_updates": beatmapUpdateHandler.handler(),
			"lets:reload_aql": lambda x: x == b"reload" and glob.aqlThresholds.reload(),
		}).start()

		# Check debug mods
		if glob.conf["DEBUG"]:
			consoleHelper.printColored("[!] Server running in debug mode.", bcolors.RED)

		# Server start message and console output
		consoleHelper.printColored("> L.E.T.S. is listening for clients on {}:{}...".format(
			glob.conf["HTTP_HOST"],
			glob.serverPort
		), bcolors.GREEN)
		log.logMessage("Server started!", discord="bunker", stdout=False)

		# Start Tornado
		glob.application.listen(glob.serverPort, address=glob.conf["HTTP_HOST"])
Beispiel #5
0
def main():
    parser = argparse.ArgumentParser(
        description=consoleHelper.ASCII +
        "\n\nLatest Essential Tatoe Server v{}\nBy The Ripple Team".format(
            glob.VERSION),
        formatter_class=argparse.RawTextHelpFormatter)
    parser.add_argument("-p",
                        "--port",
                        help="Run on a specific port (bypasses config.ini)",
                        required=False)
    parser.add_argument(
        "-s",
        "--stats-port",
        help="Run prometheus on a specific port (bypasses config.ini)",
        required=False)
    parser.add_argument("-q",
                        "--quiet",
                        help="Log less stuff during startup",
                        required=False,
                        default=False,
                        action="store_true")
    cli_args = parser.parse_args()

    # AGPL license agreement
    try:
        agpl.check_license("ripple", "LETS")
    except agpl.LicenseError as e:
        logging.error(str(e))
        sys.exit(1)

    try:
        if not cli_args.quiet:
            consoleHelper.printServerStartHeader(True)

        def loudLog(s, f=logging.info):
            if not cli_args.quiet:
                f(s)

        # Read config
        loudLog("Reading config file... ")
        glob.conf = Config()

        # Create data/oppai maps folder if needed
        loudLog("Checking folders... ")
        paths = (".data", glob.conf["BEATMAPS_FOLDER"],
                 glob.conf["SCREENSHOTS_FOLDER"],
                 glob.conf["FAILED_REPLAYS_FOLDER"],
                 glob.conf["REPLAYS_FOLDER"])
        for i in paths:
            if not os.path.exists(i):
                os.makedirs(i, 0o770)

        # Connect to db
        try:
            loudLog("Connecting to MySQL database")
            glob.db = dbConnector.db(host=glob.conf["DB_HOST"],
                                     port=glob.conf["DB_PORT"],
                                     user=glob.conf["DB_USERNAME"],
                                     password=glob.conf["DB_PASSWORD"],
                                     database=glob.conf["DB_NAME"],
                                     autocommit=True,
                                     charset="utf8")
            glob.db.fetch("SELECT 1")
        except:
            # Exception while connecting to db
            logging.error(
                "Error while connection to database. Please check your config.ini and run the server again"
            )
            raise

        # Connect to redis
        try:
            loudLog("Connecting to redis")
            glob.redis = redis.Redis(glob.conf["REDIS_HOST"],
                                     glob.conf["REDIS_PORT"],
                                     glob.conf["REDIS_DATABASE"],
                                     glob.conf["REDIS_PASSWORD"])
            glob.redis.ping()
        except:
            # Exception while connecting to db
            logging.error(
                "Error while connection to redis. Please check your config.ini and run the server again"
            )
            raise

        # Empty redis cache
        try:
            glob.redis.eval(
                "return redis.call('del', unpack(redis.call('keys', ARGV[1])))",
                0, "lets:*")
        except redis.exceptions.ResponseError:
            # Script returns error if there are no keys starting with peppy:*
            pass

        # Save lets version in redis
        glob.redis.set("lets:version", glob.VERSION)

        # Create threads pool
        try:
            loudLog("Creating threads pool")
            glob.pool = ThreadPool(glob.conf["THREADS"])
        except:
            logging.error(
                "Error while creating threads pool. Please check your config.ini and run the server again"
            )
            raise

        # Check osuapi
        if not glob.conf["OSU_API_ENABLE"]:
            logging.warning(
                "osu!api features are disabled. If you don't have a "
                "valid beatmaps table, all beatmaps will show as unranked")
            if glob.conf["BEATMAP_CACHE_EXPIRE"] > 0:
                logging.warning(
                    "IMPORTANT! Your beatmapcacheexpire in config.ini is > 0 and osu!api "
                    "features are disabled.\nWe do not recommend this, because too old "
                    "beatmaps will be shown as unranked.\nSet beatmapcacheexpire to 0 to "
                    "disable beatmap latest update check and fix that issue.")

        # Load achievements
        #loudLog("Loading achievements")
        #try:
        #	secret.achievements.utils.load_achievements()
        #except:
        #	logging.error("Error while loading achievements")
        #	raise

        glob.ACHIEVEMENTS_VERSION = "0.0.0"
        # Set achievements version
        glob.redis.set("lets:achievements_version", glob.ACHIEVEMENTS_VERSION)
        loudLog("Achievements version is {}".format(glob.ACHIEVEMENTS_VERSION))

        # Check if s3 is enabled
        if not glob.conf.s3_enabled:
            loudLog("S3 is disabled!", logging.warning)
        else:
            c = glob.db.fetch(
                "SELECT COUNT(*) AS c FROM s3_replay_buckets WHERE max_score_id IS NULL"
            )["c"]
            if c != 1:
                logging.error(
                    "There must be only one bucket flagged as WRITE bucket! You have {}."
                    .format(c), )
                sys.exit()

        # Discord
        if glob.conf.schiavo_enabled:
            glob.schiavo = schiavo.schiavo(glob.conf["SCHIAVO_URL"],
                                           "**lets**")
        else:
            logging.warning("Schiavo logging is disabled!")

        # Server port
        try:
            if cli_args.port:
                loudLog(
                    "Running on port {}, bypassing config.ini".format(
                        cli_args.port), logging.warning)
                glob.serverPort = int(cli_args.port)
            else:
                glob.serverPort = glob.conf["HTTP_PORT"]
        except:
            logging.error(
                "Invalid server port! Please check your config.ini and run the server again"
            )
            raise

        # Prometheus port
        try:
            if cli_args.stats_port:
                loudLog(
                    "Running stats exporter on port {}, bypassing config.ini".
                    format(cli_args.stats_port), logging.warning)
                glob.statsPort = int(cli_args.stats_port)
            elif glob.conf["PROMETHEUS_PORT"]:
                glob.statsPort = int(glob.conf["PROMETHEUS_PORT"])
        except:
            logging.error(
                "Invalid stats port! Please check your config.ini and run the server again"
            )
            raise

        # Make app
        glob.application = make_app()

        # Set up sentry
        if glob.conf.sentry_enabled:
            glob.application.sentry_client = AsyncSentryClient(
                glob.conf["SENTRY_DSN"], release=glob.VERSION)
        else:
            loudLog("Sentry logging is disabled!", logging.warning)

        # Set up Datadog
        if glob.conf.datadog_enabled:
            glob.dog = datadogClient.datadogClient(
                glob.conf["DATADOG_API_KEY"],
                glob.conf["DATADOG_APP_KEY"],
                constant_tags=["worker:{}".format(glob.serverPort)])
        else:
            glob.dog = datadogClient.datadogClient()
            loudLog("Datadog stats tracking is disabled!", logging.warning)

        # Connect to pubsub channels
        t = pubSub.listener(
            glob.redis, {
                "lets:beatmap_updates":
                beatmapUpdateHandler.handler(),
                "lets:reload_aql":
                lambda x: x == b"reload" and glob.aqlThresholds.reload(),
            })
        t.setDaemon(True)
        t.start()

        # Check debug mods
        if glob.conf["DEBUG"]:
            logging.warning("Server running in debug mode.")

        # Close main thread db connection as we don't need it anymore
        glob.threadScope.dbClose()

        # Server start message and console output
        logging.info("L.E.T.S. is listening for clients on {}:{}...".format(
            glob.conf["HTTP_HOST"], glob.serverPort))

        # log.discord("bunker", "Server started!")

        # Start Tornado
        def term(_, __):
            tornado.ioloop.IOLoop.instance().add_callback_from_signal(
                lambda: tornado.ioloop.IOLoop.instance().stop())

        signal.signal(signal.SIGINT, term)
        signal.signal(signal.SIGTERM, term)
        if glob.statsPort is not None:
            logging.info("Stats exporter listening on 0.0.0.0:{}".format(
                glob.statsPort))
            prometheus_client.start_http_server(glob.statsPort, addr="0.0.0.0")
        glob.application.listen(glob.serverPort,
                                address=glob.conf["HTTP_HOST"])
        tornado.ioloop.IOLoop.instance().start()
        logging.debug("IOLoop stopped")
    finally:
        # Perform some clean up
        logging.info("Disposing server")
        glob.fileBuffers.flushAll()
        if glob.redis.connection_pool is not None:
            glob.redis.connection_pool.disconnect()
        # TODO: properly dispose mysql connections
        if glob.pool is not None:
            # Close db conn in each thread
            glob.pool.imap(lambda *_: glob.threadScope.dbClose(),
                           [None] * glob.conf["THREADS"],
                           chunksize=1)
            # Wait for everything else to finish (should always terminate immediately)
            glob.pool.close()
            glob.pool.join()
        logging.info("Goodbye!")
Beispiel #6
0
def main() -> int:
    # AGPL license agreement
    try:
        agpl.check_license("ripple", "LETS")
    except agpl.LicenseError as e:
        print(str(e))
        return 1

    try:
        consoleHelper.printServerStartHeader(True)

        # Read config
        consoleHelper.printNoNl("> Reading config file... ")
        glob.conf = config.config("config.ini")

        if glob.conf.default:
            # We have generated a default config.ini, quit server
            consoleHelper.printWarning()
            consoleHelper.printColored(
                "[!] config.ini not found. A default one has been generated.",
                bcolors.YELLOW)
            consoleHelper.printColored(
                "[!] Please edit your config.ini and run the server again.",
                bcolors.YELLOW)
            return 1

        # If we haven't generated a default config.ini, check if it's valid
        if not glob.conf.checkConfig():
            consoleHelper.printError()
            consoleHelper.printColored(
                "[!] Invalid config.ini. Please configure it properly",
                bcolors.RED)
            consoleHelper.printColored(
                "[!] Delete your config.ini to generate a default one",
                bcolors.RED)
            return 1
        else:
            consoleHelper.printDone()

        # Read additional config file
        consoleHelper.printNoNl("> Loading additional config file... ")
        try:
            if not os.path.isfile(glob.conf.config["custom"]["config"]):
                consoleHelper.printWarning()
                consoleHelper.printColored(
                    "[!] Missing config file at {}; A default one has been generated at this location."
                    .format(glob.conf.config["custom"]["config"]),
                    bcolors.YELLOW)
                shutil.copy("common/default_config.json",
                            glob.conf.config["custom"]["config"])

            with open(glob.conf.config["custom"]["config"], "r") as f:
                glob.conf.extra = json.load(f)

            consoleHelper.printDone()
        except:
            consoleHelper.printWarning()
            consoleHelper.printColored(
                "[!] Unable to load custom config at {}".format(
                    glob.conf.config["custom"]["config"]), bcolors.RED)
            return 1

        # Create data/oppai maps folder if needed
        consoleHelper.printNoNl("> Checking folders... ")
        paths = [
            ".data", ".data/oppai", ".data/catch_the_pp",
            glob.conf.config["server"]["replayspath"],
            "{}_relax".format(glob.conf.config["server"]["replayspath"]),
            glob.conf.config["server"]["beatmapspath"],
            glob.conf.config["server"]["screenshotspath"]
        ]
        for i in paths:
            if not os.path.exists(i):
                os.makedirs(i, 0o770)
        consoleHelper.printDone()

        # Connect to db
        try:
            consoleHelper.printNoNl("> Connecting to MySQL database... ")
            glob.db = dbConnector.db(glob.conf.config["db"]["host"],
                                     glob.conf.config["db"]["username"],
                                     glob.conf.config["db"]["password"],
                                     glob.conf.config["db"]["database"],
                                     int(glob.conf.config["db"]["workers"]))
            consoleHelper.printNoNl(" ")
            consoleHelper.printDone()
        except:
            # Exception while connecting to db
            consoleHelper.printError()
            consoleHelper.printColored(
                "[!] Error while connection to database. Please check your config.ini and run the server again",
                bcolors.RED)
            raise

        # Connect to redis
        try:
            consoleHelper.printNoNl("> Connecting to redis... ")
            glob.redis = redis.Redis(glob.conf.config["redis"]["host"],
                                     glob.conf.config["redis"]["port"],
                                     glob.conf.config["redis"]["database"],
                                     glob.conf.config["redis"]["password"])
            glob.redis.ping()
            consoleHelper.printNoNl(" ")
            consoleHelper.printDone()
        except:
            # Exception while connecting to db
            consoleHelper.printError()
            consoleHelper.printColored(
                "[!] Error while connection to redis. Please check your config.ini and run the server again",
                bcolors.RED)
            raise

        # Empty redis cache
        #TODO: do we need this?
        try:
            glob.redis.eval(
                "return redis.call('del', unpack(redis.call('keys', ARGV[1])))",
                0, "lets:*")
        except redis.exceptions.ResponseError:
            # Script returns error if there are no keys starting with peppy:*
            pass

        # Save lets version in redis
        glob.redis.set("lets:version", glob.VERSION)

        # Create threads pool
        try:
            consoleHelper.printNoNl("> Creating threads pool... ")
            glob.pool = ThreadPool(int(glob.conf.config["server"]["threads"]))
            consoleHelper.printDone()
        except:
            consoleHelper.printError()
            consoleHelper.printColored(
                "[!] Error while creating threads pool. Please check your config.ini and run the server again",
                bcolors.RED)

        # Load achievements
        consoleHelper.printNoNl("> Loading achievements... ")
        try:
            achievements = glob.db.fetchAll("SELECT * FROM achievements")
            for achievement in achievements:
                condition = eval(
                    f"lambda score, mode_vn, stats: {achievement.pop('cond')}")
                glob.achievements.append(
                    Achievement(_id=achievement['id'],
                                file=achievement['icon'],
                                name=achievement['name'],
                                desc=achievement['description'],
                                cond=condition))
        except Exception as e:
            consoleHelper.printError()
            consoleHelper.printColored(
                "[!] Error while loading achievements! ({})".format(
                    traceback.format_exc()),
                bcolors.RED,
            )
            return 1
        consoleHelper.printDone()

        # Set achievements version
        glob.redis.set("lets:achievements_version", glob.ACHIEVEMENTS_VERSION)
        consoleHelper.printColored(
            "Achievements version is {}".format(glob.ACHIEVEMENTS_VERSION),
            bcolors.YELLOW)

        # Print disallowed mods into console (Used to also assign it into variable but has been moved elsewhere)
        unranked_mods = [
            key for key, value in glob.conf.extra["common"]
            ["rankable-mods"].items() if not value
        ]
        consoleHelper.printColored(
            "Unranked mods: {}".format(", ".join(unranked_mods)),
            bcolors.YELLOW)

        # Print allowed beatmap rank statuses
        allowed_beatmap_rank = [
            key for key, value in glob.conf.extra["lets"]
            ["allowed-beatmap-rankstatus"].items() if value
        ]
        consoleHelper.printColored(
            "Allowed beatmap rank statuses: {}".format(
                ", ".join(allowed_beatmap_rank)), bcolors.YELLOW)

        # Make array of bools to respective rank id's
        glob.conf.extra["_allowed_beatmap_rank"] = [
            getattr(rankedStatuses, key) for key in allowed_beatmap_rank
        ]  # Store the allowed beatmap rank id's into glob

        # Discord
        if generalUtils.stringToBool(glob.conf.config["discord"]["enable"]):
            glob.schiavo = schiavo.schiavo(
                glob.conf.config["discord"]["boturl"], "**lets**")
        else:
            consoleHelper.printColored(
                "[!] Warning! Discord logging is disabled!", bcolors.YELLOW)

        # Check debug mods
        glob.debug = generalUtils.stringToBool(
            glob.conf.config["server"]["debug"])
        if glob.debug:
            consoleHelper.printColored(
                "[!] Warning! Server running in debug mode!", bcolors.YELLOW)

        # Server port
        try:
            serverPort = int(glob.conf.config["server"]["port"])
        except:
            consoleHelper.printColored(
                "[!] Invalid server port! Please check your config.ini and run the server again",
                bcolors.RED)

        # Make app
        glob.application = make_app()

        # Set up sentry
        try:
            glob.sentry = generalUtils.stringToBool(
                glob.conf.config["sentry"]["enable"])
            if glob.sentry:
                glob.application.sentry_client = AsyncSentryClient(
                    glob.conf.config["sentry"]["dsn"], release=glob.VERSION)
            else:
                consoleHelper.printColored(
                    "[!] Warning! Sentry logging is disabled!", bcolors.YELLOW)
        except:
            consoleHelper.printColored(
                "[!] Error while starting Sentry client! Please check your config.ini and run the server again",
                bcolors.RED)

        # Set up Datadog
        try:
            if generalUtils.stringToBool(
                    glob.conf.config["datadog"]["enable"]):
                glob.dog = datadogClient.datadogClient(
                    glob.conf.config["datadog"]["apikey"],
                    glob.conf.config["datadog"]["appkey"])
            else:
                consoleHelper.printColored(
                    "[!] Warning! Datadog stats tracking is disabled!",
                    bcolors.YELLOW)
        except:
            consoleHelper.printColored(
                "[!] Error while starting Datadog client! Please check your config.ini and run the server again",
                bcolors.RED)

        # Connect to pubsub channels
        pubSub.listener(glob.redis, {
            "lets:beatmap_updates": beatmapUpdateHandler.handler(),
        }).start()
        # Prometheus port
        statsPort = None
        try:
            if glob.conf.config["prometheus"]["port"]:
                statsPort = int(glob.conf.config["prometheus"]["port"])
        except:
            consoleHelper.printColored(
                "Invalid stats port! Please check your config.ini and run the server again",
                bcolors.YELLOW)
            raise

        if statsPort:
            consoleHelper.printColored(
                "Stats exporter listening on localhost:{}".format(statsPort),
                bcolors.GREEN)
            prometheus_client.start_http_server(statsPort, addr="127.0.0.1")

        # Server start message and console output
        consoleHelper.printColored(
            "> L.E.T.S. is listening for clients on {}:{}...".format(
                glob.conf.config["server"]["host"], serverPort), bcolors.GREEN)

        # Start Tornado
        glob.application.listen(serverPort,
                                address=glob.conf.config["server"]["host"])
        tornado.ioloop.IOLoop.instance().start()

    finally:
        # Perform some clean up
        print("> Disposing server... ")
        glob.fileBuffers.flushAll()
        consoleHelper.printColored("Goodbye!", bcolors.GREEN)

    return 0
Beispiel #7
0
                glob.dog = datadogClient.datadogClient(
                    glob.conf.config["datadog"]["apikey"],
                    glob.conf.config["datadog"]["appkey"])
            else:
                consoleHelper.printColored(
                    "[!] Warning! Datadog stats tracking is disabled!",
                    bcolors.YELLOW)
        except:
            consoleHelper.printColored(
                "[!] Error while starting Datadog client! Please check your config.ini and run the server again",
                bcolors.RED)

        # Connect to pubsub channels
        pubSub.listener(
            glob.redis, {
                "lets:beatmap_updates": beatmapUpdateHandler.handler(),
                "rosu:clan_update": clanCacheRefresh.handler()
            }).start()

        # Server start message and console output
        consoleHelper.printColored(
            "> L.E.T.S. is listening for clients on {}:{}...".format(
                glob.conf.config["server"]["host"], serverPort), bcolors.GREEN)
        log.logMessage("Server started!", discord="bunker", stdout=False)

        # Start Tornado
        glob.application.listen(serverPort,
                                address=glob.conf.config["server"]["host"])
        tornado.ioloop.IOLoop.instance().start()
    finally:
        # Perform some clean up
Beispiel #8
0
            lastMultiID = b'1'  # костыль
            glob.redis.set("ripple:last_multi_id", 1)

        glob.matches.lastID = int(lastMultiID.decode())

        # Connect to pubsub channels
        pubSub.listener(
            glob.redis, {
                "peppy:disconnect":
                disconnectHandler.handler(),
                "peppy:change_username":
                changeUsernameHandler.handler(),
                "peppy:reload_settings":
                lambda x: x == b"reload" and glob.banchoConf.reload(),
                "peppy:update_cached_stats":
                updateStatsHandler.handler(),
                "peppy:silence":
                updateSilenceHandler.handler(),
                "peppy:ban":
                banHandler.handler(),
                "peppy:notification":
                notificationHandler.handler(),
                "kotrik:hqosu":
                updateUserCheating.handler()
            }).start()

        # Start tornado
        glob.application.listen(serverPort)
        tornado.ioloop.IOLoop.instance().start()
    finally:
        system.dispose()
Beispiel #9
0
def main():
    """A main function to execute code."""
    try:
        # Server start
        consoleHelper.printServerStartHeader(True)

        # Create data folder if needed
        log.info("Checking folders... ")
        paths = (".data", )
        for i in paths:
            if not os.path.exists(i):
                os.makedirs(i, 0o770)
        log.info("Complete!")

        # Connect to db and redis
        try:
            log.info("Connecting to MySQL database... ")
            glob.db = dbConnector.db(glob.config.DB_HOST,
                                     glob.config.DB_USERNAME,
                                     glob.config.DB_PASSWORD,
                                     glob.config.DB_DATABASE,
                                     glob.config.DB_WORKERS)

            log.info("Connecting to redis... ")
            glob.redis = redis.Redis(glob.config.REDIS_HOST,
                                     glob.config.REDIS_PORT,
                                     glob.config.REDIS_DB,
                                     glob.config.REDIS_PASSWORD)
            glob.redis.ping()
        except Exception:
            # Exception while connecting to db
            log.error(
                "Error while connection to database and redis. Please ensure your config and try again."
            )

        # Empty redis cache
        try:
            glob.redis.set("ripple:online_users", 0)
            glob.redis.eval(
                "return redis.call('del', unpack(redis.call('keys', ARGV[1])))",
                0, "peppy:*")
        except redis.exceptions.ResponseError:
            # Script returns error if there are no keys starting with peppy:*
            pass

        # Save peppy version in redis
        glob.redis.set("peppy:version", glob.__version__)

        # Load bancho_settings
        try:
            log.info("Loading bancho settings from DB... ")
            glob.banchoConf = banchoConfig.banchoConfig()
            log.info("Complete!")
        except:
            log.error(
                "Error while loading bancho_settings. Please make sure the table in DB has all the required rows"
            )
            raise

        # Delete old bancho sessions
        log.info("Deleting cached bancho sessions from DB... ")
        glob.tokens.deleteBanchoSessions()
        log.info("Complete!")

        # Create threads pool
        try:
            log.info("Creating threads pool... ")
            glob.pool = ThreadPool(glob.config.THREADS_COUNT)
            log.info("Complete!")
        except ValueError:
            log.error(
                "Error while creating threads pool. Please check your config.ini and run the server again"
            )

        # Start fokabot
        log.info("Connecting RealistikBot...")
        fokabot.connect()
        log.info("Complete!")

        # Initialize chat channels
        log.info("Initializing chat channels... ")
        glob.channels.loadChannels()
        log.info("Complete!")

        # Initialize stremas
        log.info("Creating packets streams... ")
        glob.streams.add("main")
        glob.streams.add("lobby")
        log.info("Complete!")

        # Initialize user timeout check loop
        log.info("Initializing user timeout check loop... ")
        glob.tokens.usersTimeoutCheckLoop()
        log.info("Complete!")

        # Initialize spam protection reset loop
        log.info("Initializing spam protection reset loop... ")
        glob.tokens.spamProtectionResetLoop()
        log.info("Complete!")

        # Initialize multiplayer cleanup loop
        log.info("Initializing multiplayer cleanup loop... ")
        glob.matches.cleanupLoop()
        log.info("Complete!")

        # Debug mode
        glob.debug = DEBUG
        if glob.debug: log.warning("Server running in debug mode!")

        # Make app
        glob.application = make_app()

        # Server start message and console output
        log.info(
            f"pep.py listening for HTTP(s) clients on 127.0.0.1:{glob.config.PORT}..."
        )

        # Connect to pubsub channels
        pubSub.listener(
            glob.redis, {
                "peppy:disconnect":
                disconnectHandler.handler(),
                "peppy:change_username":
                changeUsernameHandler.handler(),
                "peppy:reload_settings":
                lambda x: x == b"reload" and glob.banchoConf.reload(),
                "peppy:update_cached_stats":
                updateStatsHandler.handler(),
                "peppy:silence":
                updateSilenceHandler.handler(),
                "peppy:ban":
                banHandler.handler(),
                "peppy:notification":
                notificationHandler.handler(),
                "peppy:set_main_menu_icon":
                setMainMenuIconHandler.handler(),
                "peppy:refresh_privs":
                refreshPrivsHandler.handler(),
                "peppy:change_pass":
                changePassword.handler(),
                "peppy:bot_msg":
                bot_msg_handler.handler()
            }).start()

        # We will initialise namespace for fancy stuff. UPDATE: F**K OFF WEIRD PYTHON MODULE.
        glob.namespace = globals() | {
            mod: __import__(mod)
            for mod in sys.modules if mod != "glob"
        }

        # Start tornado
        glob.application.listen(glob.config.PORT)
        tornado.ioloop.IOLoop.instance().start()
    finally:
        system.dispose()