Beispiel #1
0
def CalcRate(userId):
    '''レートを計算してデータベースに保存する'''

    Base = DB.LoadBaseRate()
    FriendCode = Func.Get_FriendCode(userId)
    if FriendCode is None:
        return None

    Hash = hashlib.sha256(str(FriendCode).encode('utf8')).hexdigest()

    Rating = {}
    DataBase = DB.UserDataBase(Hash)

    #Best枠について
    MusicIdList = Func.Get_MusicIdList(userId)  #MusicIdのリストの取得
    if MusicIdList is None:
        return None
    Musics = []
    i = 0
    for Level in range(2, 4):
        MusicBestScore = Func.Get_DiffList(
            userId,
            "1990" + str(Level))  #エキスパート(19902)とマスター(19903)の曲別最大スコアのリストの取得
        if MusicBestScore is None:
            return None
        for MusicId in MusicIdList[Level - 2]:
            for Music in MusicBestScore['userMusicList']:
                if Music['musicId'] == MusicId:
                    MusicDetail = Base.Get_BaseRate(MusicId, Level)
                    if MusicDetail is None or MusicDetail['BaseRate'] is None:
                        continue
                    else:
                        Dic = {
                            'MusicId':
                            MusicId,
                            'Level':
                            Level,
                            'MusicName':
                            MusicDetail['MusicName'],
                            'Image':
                            MusicDetail['Image'],
                            'BaseRate':
                            MusicDetail['BaseRate'],
                            'Rate':
                            Func.Score2Rate(Music['scoreMax'],
                                            MusicDetail['BaseRate']),
                            'Score':
                            Music['scoreMax']
                        }
                        Musics.append(Dic)
    #ソート
    Best = sorted(Musics, key=lambda x: x["Rate"], reverse=True)
    Rate = {'BestRate': 0, 'MaxBestRate': 0}
    for Music in Best:
        if i < 30:
            Music['MaxScore'] = None
            Rate['BestRate'] += Music['Rate']
            if i == 0:
                Rate['MaxBestRate'] = Music['Rate']
            elif i == 29:
                Rate['MinBestRate'] = Music['Rate']
        else:
            if Music['Score'] >= 1007500:
                Music['MaxScore'] = None
            else:
                MaxScore = Func.Rate2Score(Music['BaseRate'],
                                           Rate['MinBestRate'])
                if MaxScore <= 1007500 and MaxScore > 0 and MaxScore - Music[
                        'Score'] > 0:
                    Music['MaxScore'] = MaxScore
                else:
                    Music['MaxScore'] = None
        i += 1

    #データーベースに保存
    DataBase.SetBest(Best)

    #Recent
    Playlog = Func.Get_PlayLog(userId)
    if Playlog is None:
        return None
    Recent = DataBase.LoadRecent()
    LevelMap = {'master': 3, "expert": 2}
    FinalPlayDate = Playlog['userPlaylogList'][0]['userPlayDate'][0:-2]

    Musics = []
    for Play in Playlog['userPlaylogList'][0:30]:
        if Play['levelName'] == 'expert' or Play['levelName'] == 'master':
            MusicId = Base.Get_MusicId(Play['musicFileName'])
            if MusicId is None:
                continue
            MusicDetail = Base.Get_BaseRate(MusicId,
                                            LevelMap[Play['levelName']])
            if MusicDetail is None or MusicDetail['BaseRate'] is None:
                continue
            else:
                Dic = {
                    'MusicId': MusicId,
                    'Level': LevelMap[Play['levelName']],
                    'MusicName': MusicDetail['MusicName'],
                    'Image': MusicDetail['Image'],
                    'BaseRate': MusicDetail['BaseRate'],
                    'Rate': Func.Score2Rate(Play['score'],
                                            MusicDetail['BaseRate']),
                    'Score': Play['score'],
                    'PlayDate': Play['userPlayDate'][0:-2]
                }
                Musics.append(Dic)
    if Recent is None:
        #レート順にソート
        Recent = sorted(Musics, key=lambda x: x['Rate'], reverse=True)
    else:
        #レート順にソート
        Recent = sorted(Recent, key=lambda x: x['Rate'], reverse=True)
        if len(Recent) > 10:
            UserData = DataBase.LoadUser()
            #UserDataがゼロではなかったら
            if len(UserData):
                OldDate = datetime.strptime(UserData[-1]['FinalPlayDate'],
                                            '%Y-%m-%d %H:%M:%S')
                for Play in Musics:
                    NowDate = datetime.strptime(Play['PlayDate'],
                                                '%Y-%m-%d %H:%M:%S')
                    #最後に実行されたときの曲と現在の曲の新旧
                    if NowDate > OldDate:
                        #Recent枠の最小と比較
                        if Play['Rate'] > Recent[9]['Rate']:
                            #Recent枠の最小と入れ替え
                            Recent[-1]['MusicId'] = Play['MusicId']
                            Recent[-1]['Level'] = Play['Level']
                            Recent[-1]['MusicName'] = Play['MusicName']
                            Recent[-1]['Image'] = Play['Image']
                            Recent[-1]['BaseRate'] = Play['BaseRate']
                            Recent[-1]['Score'] = Play['Score']
                            Recent[-1]['Rate'] = Play['Rate']
                            Recent[-1]['PlayDate'] = Play['PlayDate']
                        elif Play['Score'] >= 1007500:
                            pass
                        elif Play['Score'] >= Recent[-1]['Score']:
                            pass
                        else:
                            #プレイ日時順にソート
                            Recent = sorted(
                                Recent,
                                key=lambda x: datetime.strptime(
                                    x['PlayDate'], '%Y-%m-%d %H:%M:%S'),
                                reverse=True)
                            #Recent候補枠の一番古い曲と入れ替え
                            Recent[-1]['MusicId'] = Play['MusicId']
                            Recent[-1]['Level'] = Play['Level']
                            Recent[-1]['MusicName'] = Play['MusicName']
                            Recent[-1]['Image'] = Play['Image']
                            Recent[-1]['BaseRate'] = Play['BaseRate']
                            Recent[-1]['Score'] = Play['Score']
                            Recent[-1]['Rate'] = Play['Rate']
                            Recent[-1]['PlayDate'] = Play['PlayDate']
                            #レート順にソート
                            Recent = sorted(Recent,
                                            key=lambda x: x['Rate'],
                                            reverse=True)
                    else:
                        pass
            else:
                pass
        else:
            pass

    RecentRates = 0
    i = 0
    for Music in Recent:
        if i < 10:
            RecentRates += Music['Rate']
            i += 1

    #ユーザーデータ
    UserInfo = Func.Get_UserData(userId)
    if UserInfo is None:
        return None
    else:
        UserInfo = UserInfo['userInfo']

    NowDate = datetime.now().strftime('%Y-%m-%d %H:%M:%S')
    User = {
        'TotalPoint': UserInfo['totalPoint'],
        'TrophyType': UserInfo['trophyType'],
        'WebLimitDate': UserInfo['webLimitDate'][0:-2],
        'CharacterFileName': UserInfo['characterFileName'],
        'FriendCount': UserInfo['friendCount'],
        'Point': UserInfo['point'],
        'PlayCount': UserInfo['playCount'],
        'CharacterLevel': UserInfo['characterLevel'],
        'TrophyName': UserInfo['trophyName'],
        'ReincarnationNum': UserInfo['reincarnationNum'],
        'UserName': UserInfo['userName'],
        'Level': UserInfo['level'],
        'FriendCode': FriendCode,
        'Hash': Hash,
        'FinalPlayDate': FinalPlayDate,
        'ExecuteDate': NowDate
    }

    #データベースに保存
    DataBase.SetRecent(Recent)

    #レート計算
    DispRate = (UserInfo['playerRating'] / 100.0)
    BestRate = math.floor((Rate['BestRate'] / 30) * 100) / 100
    Rating = {
        'DispRate':
        DispRate,
        'HighestRating': (UserInfo['highestRating'] / 100.0),
        'MaxRate': (math.floor(
            ((Rate['BestRate'] + Rate['MaxBestRate'] * 10) / 40) * 100) / 100),
        'BestRate':
        BestRate,
        #'RecentRate':(math.floor(((DispRate * 40 - BestRate * 30) / 10) * 100) / 100),
        'RecentRate': (math.floor((RecentRates / 10) * 100) / 100),
        'Credits':
        UserInfo['playCount'],
        'ExecuteDate':
        NowDate
    }
    #データベースに保存
    DataBase.SetRate(Rating)

    #データベースに保存
    DataBase.SetUser(User)

    Admin = DB.AdminDataBase()
    Data = {
        'UserName': UserInfo['userName'],
        'FriendCode': FriendCode,
        'Hash': Hash,
        'Credits': UserInfo['playCount'],
        'DispRate': DispRate,
        'HighestRating': Rating['HighestRating'],
        'MaxRate': Rating['MaxRate'],
        'BestRate': BestRate,
        'RecentRate': Rating['RecentRate'],
    }
    Admin.SetData(Data)

    return Hash
Beispiel #2
0
def DispRecent(Hash):
    DataBase = DB.UserDataBase(Hash)
    Recent = DataBase.LoadRecent()
    User = DataBase.LoadUser()
    Rate = DataBase.LoadRate()
    return Recent, User, Rate
Beispiel #3
0
def DispTools(Hash):
    DataBase = DB.UserDataBase(Hash)
    Rate = DataBase.LoadRate()
    User = DataBase.LoadUser()
    return User, Rate
Beispiel #4
0
def DispBest(Hash):
    DataBase = DB.UserDataBase(Hash)
    Best = DataBase.LoadBest()
    User = DataBase.LoadUser()
    Rate = DataBase.LoadRate()
    return Best, User, Rate