def RunCommand(is_interactive):

    scene = get_scene()
    if not scene:
        return

    pattern = scene.get("pattern")[0]
    if not pattern:
        print("There is no Pattern in the scene.")
        return

    options = ["All", "Continuous", "Parallel", "Manual"]
    option = compas_rhino.rs.GetString("Selection Type", strings=options)

    if not option:
        return

    if option == "All":
        keys = keys = list(pattern.datastructure.edges())

    elif option == "Continuous":
        temp = pattern.select_edges()
        keys = list(set(flatten([pattern.datastructure.edge_loop(key) for key in temp])))

    elif option == "Parallel":
        temp = pattern.select_edges()
        keys = list(set(flatten([pattern.datastructure.edge_strip(key) for key in temp])))

    elif option == "Manual":
        keys = pattern.select_edges()

    if keys:
        public = [name for name in pattern.datastructure.default_edge_attributes.keys() if not name.startswith('_')]
        if pattern.update_edges_attributes(keys, names=public):
            scene.update()
Beispiel #2
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 def __init__(self, matrix=None):
     if matrix:
         _, _, angles, _, _ = decompose_matrix(matrix)
         check = matrix_from_euler_angles(angles)
         if not allclose(flatten(matrix), flatten(check)):
             raise ValueError('This is not a proper rotation matrix.')
     super(Rotation, self).__init__(matrix=matrix)
Beispiel #3
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 def __init__(self, matrix=None):
     if matrix:
         _, _, _, _, perspective = decompose_matrix(matrix)
         check = matrix_from_perspective_entries(perspective)
         if not allclose(flatten(matrix), flatten(check)):
             raise ValueError('This is not a proper projection matrix.')
     super(Projection, self).__init__(matrix=matrix)
Beispiel #4
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 def __init__(self, matrix=None):
     if matrix:
         scale, _, _, _, _ = decompose_matrix(matrix)
         check = matrix_from_scale_factors(scale)
         if not allclose(flatten(matrix), flatten(check)):
             raise ValueError('This is not a proper scale matrix.')
     super(Scale, self).__init__(matrix=matrix)
    def create_group_action(self, objs, transformations, times):
        # TODO: how to start multiple animations at once
        if len(transformations) != len(times):
            raise ValueError("Pass equal amount of transformations and times")
        x, y, z, w = objs[0].quaternion
        Tinit = Rotation.from_quaternion([w, x, y, z]) * Translation(
            objs[0].position)
        positions = []
        quaternions = []
        for M in transformations:
            Sc, Sh, R, T, P = (M * Tinit).decomposed()
            positions.append(list(T.translation))
            quaternions.append(R.quaternion.xyzw)
        position_track = p3js.VectorKeyframeTrack(name='.position',
                                                  times=times,
                                                  values=list(
                                                      flatten(positions)))
        rotation_track = p3js.QuaternionKeyframeTrack(
            name='.quaternion', times=times, values=list(flatten(quaternions)))

        animation_group = p3js.AnimationObjectGroup()
        animation_group.exec_three_obj_method('add',
                                              objs[0])  # this is not working

        obj_clip = p3js.AnimationClip(tracks=[position_track, rotation_track])
        mixer = p3js.AnimationMixer(animation_group)
        obj_action = p3js.AnimationAction(mixer, obj_clip, animation_group)
        return obj_action
Beispiel #6
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 def __init__(self, matrix=None):
     if matrix:
         _, _, _, translation, _ = decompose_matrix(matrix)
         check = matrix_from_translation(translation)
         if not allclose(flatten(matrix), flatten(check)):
             raise ValueError('This is not a proper translation matrix.')
     super(Translation, self).__init__(matrix=matrix)
Beispiel #7
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def RunCommand(is_interactive):

    scene = get_scene()
    if not scene:
        return

    pattern = scene.get("pattern")[0]
    if not pattern:
        print("There is no Pattern in the scene.")
        return

    options = ["ByContinuousEdges", "Manual"]
    option = compas_rhino.rs.GetString("Selection Type.", strings=options)
    if not option:
        return

    if option == "ByContinuousEdges":
        temp = pattern.select_edges()
        keys = list(
            set(
                flatten([
                    pattern.datastructure.vertices_on_edge_loop(key)
                    for key in temp
                ])))

    elif option == "Manual":
        keys = pattern.select_vertices()

    if keys:
        if pattern.move_vertices(keys):
            scene.update()
def RunCommand(is_interactive):

    scene = get_scene()
    if not scene:
        return

    force = scene.get("force")[0]
    if not force:
        print("There is no ForceDiagram in the scene.")
        return

    thrust = scene.get("thrust")[0]

    options = ["ByContinuousEdges", "Manual"]
    option = compas_rhino.rs.GetString("Selection Type.", strings=options)
    if not option:
        return

    if option == "ByContinuousEdges":
        temp = force.select_edges()
        keys = list(set(flatten([force.datastructure.vertices_on_edge_loop(key) for key in temp])))

    elif option == "Manual":
        keys = force.select_vertices()

    if keys:
        if force.move_vertices(keys):
            if force.datastructure.primal:
                force.datastructure.update_angle_deviations()
            if thrust:
                thrust.settings['_is.valid'] = False
            scene.update()
Beispiel #9
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def RunCommand(is_interactive):

    scene = get_scene()
    if not scene:
        return

    force = scene.get("force")[0]
    if not force:
        print("There is no ForceDiagram in the scene.")
        return

    thrust = scene.get("thrust")[0]

    options = ["All", "Continuous", "Parallel", "Manual"]
    option = compas_rhino.rs.GetString("Selection Type.", strings=options)
    if not option:
        return

    if option == "All":
        keys = list(force.datastructure.edges())

    elif option == "Continuous":
        edges = force.select_edges()
        keys = list(
            set(
                flatten(
                    [force.datastructure.edge_loop(edge) for edge in edges])))

    elif option == "Parallel":
        temp = force.select_edges()
        keys = list(
            set(flatten([force.datastructure.edge_strip(key)
                         for key in temp])))

    elif option == "Manual":
        keys = force.select_edges()

    if keys:
        public = [
            name
            for name in force.datastructure.default_edge_attributes.keys()
            if not name.startswith("_")
        ]
        if force.update_edges_attributes(keys, names=public):
            if thrust:
                thrust.settings['_is.valid'] = False
            scene.update()
def RunCommand(is_interactive):
    scene = get_scene()
    if not scene:
        return

    proxy = get_proxy()
    if not proxy:
        return

    form = scene.get("form")[0]
    if not form:
        print("There is no FormDiagram in the scene.")
        return

    thrust = scene.get("thrust")[0]

    anchors = list(form.datastructure.vertices_where({'is_anchor': True}))
    fixed = list(form.datastructure.vertices_where({'is_fixed': True}))
    fixed = anchors + fixed

    options = ['True', 'False']
    option = compas_rhino.rs.GetString(
        "Press Enter to smooth or ESC to exit. Keep all boundaries fixed?",
        options[0], options)

    if option is None:
        print('Form smoothing aborted!')
        return

    if option == 'True':
        fixed += list(flatten(form.datastructure.vertices_on_boundaries()))
        fixed += list(
            flatten([
                form.datastructure.face_vertices(face) for face in
                form.datastructure.faces_where({'_is_loaded': False})
            ]))

    fixed = list(set(fixed))

    form.datastructure.smooth_area(fixed=fixed)

    if thrust:
        thrust.settings['_is.valid'] = False

    scene.update()
Beispiel #11
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 def select_parallel_edges(diagram):
     rs.UnselectAllObjects()
     keys = DiagramHelper.select_edges(diagram)
     if not keys:
         return
     keys = [diagram.get_parallel_edges(key) for key in keys]
     keys = list(set(list(flatten(keys))))
     DiagramHelper.highlight_edges(diagram, keys)
     return keys
Beispiel #12
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def assembly_hull(assembly, keys=None, unify=True):
    """Construct the convex hull of an assembly.

    Parameters
    ----------
    assembly : Assembly
        The assembly data structure.
    keys: list, optional
        The identifiers of the blocks to include in the hull calculation.
        Defaults to all blocks.
    unify : bool, optional
        Unify the face cycles of the hull.
        Default is ``True``.

    Returns
    -------
    tuple
        The vertices and faces of the hull.

    Examples
    --------
    .. code-block:: python

        import compas_assembly
        from compas.datastructures import Mesh
        from compas.viewers import MeshViewer
        from compas_assembly.datastructures import Assembly

        assembly = Assembly.from_json(compas_assembly.get('assembly.json'))

        vertices, faces = assembly_hull(assembly)
        hull = Mesh.from_vertices_and_faces(vertices, faces)

        viewer = MeshViewer()
        viewer.mesh = hull
        viewer.show()

    """
    keys = keys or list(assembly.vertices())

    points = []
    for key in keys:
        block = assembly.blocks[key]
        points.extend(block.get_vertices_attributes('xyz'))

    faces = convex_hull(points)
    vertices = list(set(flatten(faces)))

    i_index = {i: index for index, i in enumerate(vertices)}

    vertices = [points[index] for index in vertices]
    faces = [[i_index[i] for i in face] for face in faces]

    if unify:
        faces = unify_cycles(vertices, faces)

    return vertices, faces
Beispiel #13
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 def select_continuous_edges(diagram):
     rs.UnselectAllObjects()
     keys = DiagramHelper.select_edges(diagram)
     if not keys:
         return
     keys = [diagram.get_continuous_edges(key) for key in keys]
     keys = list(set(list(flatten(keys))))
     select_edges(diagram, keys)
     return keys
Beispiel #14
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 def __eq__(self, other):
     for a, b in zip(flatten(self.points), flatten(other.points)):
         if a != b:
             return False
     for a, b in zip(flatten(self.weights), flatten(other.weights)):
         if a != b:
             return False
     for a, b in zip(self.u_knots, self.v_knots):
         if a != b:
             return False
     for a, b in zip(self.u_mults, self.v_mults):
         if a != b:
             return False
     if self.u_degree != self.v_degree:
         return False
     if self.is_u_periodic != self.is_v_periodic:
         return False
     return True
Beispiel #15
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    def data(self, data):
        if isinstance(data, array.array):
            self._data = data
        else:
            self._data = array.array(self.dtype)

            if isinstance(data[0], (array.array, list, tuple)):
                data = list(flatten(data))

            self._data.fromlist(list(data))
Beispiel #16
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def float_array(data):
    try:
        len(data[0])
    except TypeError:
        pass
    else:
        data = list(flatten(data))
    array = (ctypes.c_double * len(data))()
    for index, value in enumerate(data):
        array[index] = float(value)
    return array
Beispiel #17
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def RunCommand(is_interactive):

    scene = get_scene()
    if not scene:
        return

    force = scene.get("force")[0]
    if not force:
        print("There is no ForceDiagram in the scene.")
        return

    thrust = scene.get("thrust")[0]

    options = ["All", "ByContinuousEdges", "Manual"]
    option = compas_rhino.rs.GetString("Selection Type.", strings=options)
    if not option:
        return

    if option == "All":
        keys = list(force.datastructure.vertices())

    elif option == "ByContinuousEdges":
        temp = force.select_edges()
        keys = list(
            set(
                flatten([
                    force.datastructure.vertices_on_edge_loop(key)
                    for key in temp
                ])))

    elif option == "Manual":
        keys = force.select_vertices()

    if keys:
        # current = scene.settings['RV2']['show.angles']
        # scene.settings['RV2']['show.angles'] = False
        # scene.update()

        # ModifyAttributesForm.from_sceneNode(force, 'vertices', keys)

        # scene.settings['RV2']['show.angles'] = current
        # if thrust:
        #     thrust.settings['_is.valid'] = False
        # scene.update()
        public = [
            name
            for name in force.datastructure.default_vertex_attributes.keys()
            if not name.startswith('_')
        ]
        if force.update_vertices_attributes(keys, names=public):
            if thrust:
                thrust.settings['_is.valid'] = False

    scene.update()
Beispiel #18
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def float_array(data):
    try:
        len(data[0])
    except TypeError:
        pass
    else:
        data = list(flatten(data))
    n = len(data)
    array = shapeopPython.doubleArray(n)
    for index, value in enumerate(data):
        array[index] = float(value)
    return array
Beispiel #19
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def get_convex_hull_mesh(points):
    faces = convex_hull(points)
    vertices = list(set(flatten(faces)))

    i_index = {i: index for index, i in enumerate(vertices)}
    vertices = [points[index] for index in vertices]
    faces = [[i_index[i] for i in face] for face in faces]
    faces = unify_cycles(vertices, faces)

    mesh = Mesh.from_vertices_and_faces(vertices, faces)

    return mesh
 def create_action(self, obj, transformations, times):
     if len(transformations) != len(times):
         raise ValueError("Pass equal amount of transformations and times")
     x, y, z, w = obj.quaternion
     Tinit = Rotation.from_quaternion([w, x, y, z]) * Translation(
         obj.position)
     positions = []
     quaternions = []
     for M in transformations:
         Sc, Sh, R, T, P = (M * Tinit).decomposed()
         positions.append(list(T.translation))
         quaternions.append(R.quaternion.xyzw)
     position_track = p3js.VectorKeyframeTrack(name='.position',
                                               times=times,
                                               values=list(
                                                   flatten(positions)))
     rotation_track = p3js.QuaternionKeyframeTrack(
         name='.quaternion', times=times, values=list(flatten(quaternions)))
     obj_clip = p3js.AnimationClip(tracks=[position_track, rotation_track])
     obj_action = p3js.AnimationAction(p3js.AnimationMixer(obj), obj_clip,
                                       obj)
     return obj_action
Beispiel #21
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def RunCommand(is_interactive):

    scene = get_scene()
    if not scene:
        return

    form = scene.get("form")[0]
    if not form:
        print("There is no FormDiagram in the scene.")
        return

    thrust = scene.get("thrust")[0]

    # show the form vertices
    form_vertices = "{}::vertices".format(form.settings['layer'])
    compas_rhino.rs.ShowGroup(form_vertices)

    if thrust:
        # hide the thrust vertices
        thrust_vertices_free = "{}::vertices_free".format(thrust.settings['layer'])
        thrust_vertices_anchor = "{}::vertices_anchor".format(thrust.settings['layer'])
        compas_rhino.rs.HideGroup(thrust_vertices_free)
        compas_rhino.rs.HideGroup(thrust_vertices_anchor)

    compas_rhino.rs.Redraw()

    # selection options
    options = ["ByContinuousEdges", "Manual"]
    option = compas_rhino.rs.GetString("Selection Type.", strings=options)
    if not option:
        scene.update()
        return

    if option == "ByContinuousEdges":
        temp = form.select_edges()
        keys = list(set(flatten([form.datastructure.vertices_on_edge_loop(key) for key in temp])))

    elif option == "Manual":
        keys = form.select_vertices()

    if keys:
        if form.move_vertices(keys):
            if form.datastructure.dual:
                form.datastructure.dual.update_angle_deviations()
            if thrust:
                thrust.settings['_is.valid'] = False

    # the scene needs to be updated
    # even if the vertices where not modified
    # to reset group visibility to the configuration of settings
    scene.update()
Beispiel #22
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def RunCommand(is_interactive):

    if 'EG' not in sc.sticky:
        compas_rhino.display_message("EscobedoGroup UI no available.")
        return

    mesh = sc.sticky["EG"].get('mesh')
    if not mesh:
        compas_rhino.display_message("No mesh is loaded.")
        return

    obj = MeshObject(mesh, layer="HiLo::Mesh")
    obj.clear_layer()
    obj.draw()

    compas_rhino.rs.EnableRedraw(True)
    compas_rhino.rs.Redraw()

    edges = obj.select_edges()
    if not edges:
        return

    loops = []
    for edge in edges:
        loop = mesh.edge_loop(edge)
        loops.append(loop)

    obj.settings['color.edges'] = {}
    obj.settings['color.edges'].update({(u, v): (255, 0, 0)
                                        for u, v in flatten(loops)})
    obj.settings['color.edges'].update({(v, u): (255, 0, 0)
                                        for u, v in flatten(loops)})

    obj.clear()
    obj.draw()

    compas_rhino.rs.EnableRedraw(True)
    compas_rhino.rs.Redraw()
Beispiel #23
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def RunCommand(is_interactive):

    scene = get_scene()
    if not scene:
        return

    pattern = scene.get("pattern")[0]
    if not pattern:
        print("There is no Pattern in the scene.")
        return

    options = ["AllBoundaryVertices", "Corners", "ByContinuousEdges", "Manual"]

    while True:
        option = compas_rhino.rs.GetString("Selection mode:", strings=options)

        if not option:
            return

        if option == "AllBoundaryVertices":
            keys = pattern.datastructure.vertices_on_boundary()

        elif option == "Corners":
            angle = compas_rhino.rs.GetInteger(
                'Angle tolerance for non-quad face corners:', 170, 1, 180)
            keys = pattern.datastructure.corner_vertices(tol=angle)

        elif option == "ByContinuousEdges":
            temp = pattern.select_edges()
            keys = list(
                set(
                    flatten([
                        pattern.datastructure.vertices_on_edge_loop(key)
                        for key in temp
                    ])))

        elif option == "Manual":
            keys = pattern.select_vertices()

        if keys:
            public = [
                name for name in
                pattern.datastructure.default_vertex_attributes.keys()
                if not name.startswith('_')
            ]
            if pattern.update_vertices_attributes(keys, names=public):
                scene.update()
def assembly_hull(assembly, keys=None, unify=True):
    """Construct the convex hull of an assembly.

    Parameters
    ----------
    assembly : Assembly
        The assembly data structure.
    keys: list, optional
        The identifiers of the blocks to include in the hull calculation.
        Defaults to all blocks.
    unify : bool, optional
        Unify the face cycles of the hull.
        Default is ``True``.

    Returns
    -------
    tuple
        The vertices and faces of the hull.

    Examples
    --------
    >>>

    """
    keys = keys or list(assembly.nodes())

    points = []
    for key in keys:
        block = assembly.blocks[key]
        points.extend(block.vertices_attributes('xyz'))

    faces = convex_hull(points)
    vertices = list(set(flatten(faces)))

    i_index = {i: index for index, i in enumerate(vertices)}

    vertices = [points[index] for index in vertices]
    faces = [[i_index[i] for i in face] for face in faces]

    if unify:
        faces = unify_cycles(vertices, faces)

    return vertices, faces
def RunCommand(is_interactive):
    scene = get_scene()
    if not scene:
        return

    proxy = get_proxy()
    if not proxy:
        return

    pattern = scene.get("pattern")[0]
    if not pattern:
        print("There is no Pattern in the scene.")
        return

    fixed = list(pattern.datastructure.vertices_where({'is_fixed': True}))

    if not fixed:
        print(
            "Pattern has no fixed vertices! Smoothing requires fixed vertices."
        )
        return

    options = ['True', 'False']
    option = compas_rhino.rs.GetString(
        "Press Enter to smooth or ESC to exit. Keep all boundaries fixed?",
        options[0], options)

    if option is None:
        print('Pattern smoothing aborted!')
        return

    if option == 'True':
        fixed = fixed + list(
            flatten(pattern.datastructure.vertices_on_boundaries()))

    pattern.datastructure.smooth_area(fixed=fixed)

    scene.update()
def RunCommand(is_interactive):

    scene = get_scene()
    if not scene:
        return

    form = scene.get("form")[0]
    if not form:
        print("There is no FormDiagram in the scene.")
        return

    thrust = scene.get("thrust")[0]

    # show the form vertices
    form_vertices = "{}::vertices".format(form.settings['layer'])
    compas_rhino.rs.ShowGroup(form_vertices)

    if thrust:
        # hide the thrust vertices
        thrust_vertices_free = "{}::vertices_free".format(
            thrust.settings['layer'])
        thrust_vertices_anchor = "{}::vertices_anchor".format(
            thrust.settings['layer'])
        compas_rhino.rs.HideGroup(thrust_vertices_free)
        compas_rhino.rs.HideGroup(thrust_vertices_anchor)

    compas_rhino.rs.Redraw()

    # selection options
    options = ["ByContinuousEdges", "Manual"]
    option = compas_rhino.rs.GetString("Selection Type.", strings=options)
    if not option:
        scene.update()
        return

    if option == "ByContinuousEdges":
        temp = form.select_edges()
        keys = list(
            set(
                flatten([
                    form.datastructure.vertices_on_edge_loop(key)
                    for key in temp
                ])))

    # elif option == "ByConstraints":
    #     guids = form.datastructure.vertices_attribute('constraints')
    #     guids = list(set(list(flatten(list(filter(None, guids))))))

    #     if not guids:
    #         print('there are no constraints in this form')
    #         return

    #     current = form.settings['color.edges']
    #     form.settings['color.edges'] = [120, 120, 120]
    #     scene.update()

    #     compas_rhino.rs.ShowObjects(guids)

    #     def custom_filter(rhino_object, geometry, component_index):
    #         if str(rhino_object.Id) in guids:
    #             return True
    #         return False

    #     constraints = compas_rhino.rs.GetObjects('select constraints', custom_filter=custom_filter)

    #     if not constraints:
    #         return

    #     keys = []
    #     for guid in constraints:
    #         for key, attr in form.datastructure.vertices(data=True):
    #             if attr['constraints']:
    #                 if str(guid) in attr['constraints']:
    #                     keys.append(key)
    #     keys = list(set(keys))

    #     compas_rhino.rs.HideObjects(guids)
    #     form.settings['color.edges'] = current

    elif option == "Manual":
        keys = form.select_vertices()

    if keys:
        if form.move_vertices_horizontal(keys):
            if form.datastructure.dual:
                form.datastructure.dual.update_angle_deviations()
            if thrust:
                thrust.settings['_is.valid'] = False

    # the scene needs to be updated
    # even if the vertices where not modified
    # to reset group visibility to the configuration of settings
    scene.update()
def RunCommand(is_interactive):

    scene = get_scene()
    if not scene:
        return

    form = scene.get("form")[0]
    if not form:
        print("There is no FormDiagram in the scene.")
        return

    thrust = scene.get("thrust")[0]

    options = ["All", "Continuous", "Parallel", "Manual"]
    option = compas_rhino.rs.GetString("Selection Type.", strings=options)

    if not option:
        return

    if option == "All":
        keys = list(form.datastructure.edges())

    elif option == "Continuous":
        temp = form.select_edges()
        keys = list(set(flatten([form.datastructure.edge_loop(key) for key in temp])))

    elif option == "Parallel":
        temp = form.select_edges()
        keys = list(set(flatten([form.datastructure.edge_strip(key) for key in temp])))

    # elif option == "ByConstraints":
    #     guids = form.datastructure.vertices_attribute('constraints')
    #     guids = list(set(list(flatten(list(filter(None, guids))))))

    #     if not guids:
    #         print('there are no constraints in this form')
    #         return

    #     current = form.settings['color.edges']
    #     form.settings['color.edges'] = [120, 120, 120]
    #     scene.update()

    #     compas_rhino.rs.ShowObjects(guids)

    #     def custom_filter(rhino_object, geometry, component_index):
    #         if str(rhino_object.Id) in guids:
    #             return True
    #         return False

    #     constraints = compas_rhino.rs.GetObjects('select constraints', custom_filter=custom_filter)

    #     if not constraints:
    #         return

    #     def if_constraints(datastructure, key, guid):
    #         constraints = datastructure.vertex_attribute(key, 'constraints')
    #         if constraints:
    #             if str(guid) in constraints:
    #                 return True
    #         return False

    #     keys = []
    #     for guid in constraints:
    #         for (u, v) in form.datastructure.edges():
    #             if if_constraints(form.datastructure, u, guid) and if_constraints(form.datastructure, v, guid):
    #                 keys.append((u, v))

    #     compas_rhino.rs.HideObjects(guids)
    #     form.settings['color.edges'] = current

    elif option == "Manual":
        keys = form.select_edges()

    if keys:
        # current = scene.settings['RV2']['show.angles']
        # scene.settings['RV2']['show.angles'] = False
        # scene.update()

        # ModifyAttributesForm.from_sceneNode(form, 'edges', keys)

        # scene.settings['RV2']['show.angles'] = current
        # if thrust:
        #     thrust.settings['_is.valid'] = False
        # scene.update()
        public = [name for name in form.datastructure.default_edge_attributes.keys() if not name.startswith('_')]
        if form.update_edges_attributes(keys, names=public):
            if thrust:
                thrust.settings['_is.valid'] = False

    scene.update()
# ==============================================================================
# Continuous edges and parallel edges
# ==============================================================================

continuous = cablenet.get_continuous_edges(start)
parallel = cablenet.get_parallel_edges(start, aligned=True)
faces = cablenet.get_face_strip(start)

cables = []
for edge in parallel:
    edges = cablenet.get_continuous_edges(edge)
    cables.append(edges)

chained = cablenet.get_continuous_edges(start, aligned=True)
chain = list(flatten(chained[::2] + chained[-1:]))

# ==============================================================================
# Visualize
# ==============================================================================

vertexcolor = {
    key: i_to_red(index / len(chain))
    for index, key in enumerate(chain)
}

arrows = [{
    'start': cablenet.vertex_coordinates(start[0]),
    'end': cablenet.vertex_coordinates(start[1]),
    'color': (1.0, 0.0, 0.0)
}]
Beispiel #29
0
    P = np.array([mesh.vertex_coordinates(v) for v in mesh.vertices()])

    max_x = np.amax(P[:, 0])
    min_x = np.amin(P[:, 0])
    max_y = np.amax(P[:, 1])
    min_y = np.amin(P[:, 1])

    P = np.zeros((num_x, num_y, 3))

    x_space = np.linspace(min_x, max_x, num_x).reshape((-1, 1))
    y_space = np.linspace(min_y, max_y, num_y).reshape((1, -1))

    P[:, :, 0] = x_space
    P[:, :, 1] = y_space

    seeds = list(flatten(P.tolist()))

    # ==========================================================================
    # Other seeds
    # ==========================================================================

    seeds = [choice(str_mesh.face_centroids) for i in range(10)]
    seeds = str_mesh.boundary_polygon[:]

    # ==========================================================================
    # Trace streamlines
    # ==========================================================================

    for vf_name in VF_NAMES:

        print(f"Integrating vector field: {vf_name}")
Beispiel #30
0
def RunCommand(is_interactive):

    scene = get_scene()
    if not scene:
        return

    form = scene.get("form")[0]
    if not form:
        print("There is no FormDiagram in the scene.")
        return

    thrust = scene.get("thrust")[0]

    # show the form vertices
    form_vertices = "{}::vertices".format(form.settings['layer'])
    compas_rhino.rs.ShowGroup(form_vertices)

    if thrust:
        # hide the thrust vertices
        thrust_vertices_free = "{}::vertices_free".format(
            thrust.settings['layer'])
        thrust_vertices_anchor = "{}::vertices_anchor".format(
            thrust.settings['layer'])
        compas_rhino.rs.HideGroup(thrust_vertices_free)
        compas_rhino.rs.HideGroup(thrust_vertices_anchor)

    compas_rhino.rs.Redraw()

    # selection options
    options = ["All", "AllBoundaries", "ByContinuousEdges", "Manual"]
    option = compas_rhino.rs.GetString("Selection Type.", strings=options)

    if not option:
        scene.update()
        return

    if option == "All":
        keys = list(form.datastructure.vertices())

    elif option == "AllBoundaries":
        keys = list(
            set(
                flatten([
                    form.datastructure.face_vertices(face)
                    for face in form.datastructure.faces()
                    if form.datastructure.is_face_on_boundary(face)
                ])))

    elif option == "ByContinuousEdges":
        temp = form.select_edges()
        keys = list(
            set(
                flatten([
                    form.datastructure.vertices_on_edge_loop(key)
                    for key in temp
                ])))

    # elif option == "ByConstraints":
    #     guids = form.datastructure.vertices_attribute('constraints')
    #     guids = list(set(list(flatten(list(filter(None, guids))))))

    #     if not guids:
    #         print('there are no constraints in this form')
    #         return

    #     current = form.settings['color.edges']
    #     form.settings['color.edges'] = [120, 120, 120]
    #     scene.update()

    #     compas_rhino.rs.ShowObjects(guids)

    #     def custom_filter(rhino_object, geometry, component_index):
    #         if str(rhino_object.Id) in guids:
    #             return True
    #         return False

    #     constraints = compas_rhino.rs.GetObjects('select constraints', custom_filter=custom_filter)

    #     if not constraints:
    #         return

    #     keys = []
    #     for guid in constraints:
    #         for key, attr in form.datastructure.vertices(data=True):
    #             if attr['constraints']:
    #                 if str(guid) in attr['constraints']:
    #                     keys.append(key)
    #     keys = list(set(keys))

    #     compas_rhino.rs.HideObjects(guids)
    #     form.settings['color.edges'] = current

    elif option == "Manual":
        keys = form.select_vertices()

    if keys:
        # current = scene.settings['RV2']['show.angles']
        # scene.settings['RV2']['show.angles'] = False
        # scene.update()

        # ModifyAttributesForm.from_sceneNode(form, 'vertices', keys)

        # scene.settings['RV2']['show.angles'] = current
        # if thrust:
        #     thrust.settings['_is.valid'] = False
        # scene.update()
        public = [
            name
            for name in form.datastructure.default_vertex_attributes.keys()
            if not name.startswith('_')
        ]
        if form.update_vertices_attributes(keys, names=public):
            if thrust:
                thrust.settings['_is.valid'] = False

    scene.update()