Beispiel #1
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 def __init__(self, link_name=None, object=None, touch_links=None,
              detach_posture=None, weight=0):
     self.link_name = link_name or ''
     self.object = object or CollisionObject()
     self.touch_links = touch_links or []
     self.detach_posture = detach_posture or JointTrajectory()
     self.weight = weight
Beispiel #2
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 def __init__(self, link_name=None, object=None, touch_links=None,
              detach_posture=None, weight=0):
     self.link_name = link_name if link_name else ''
     self.object = object if object else CollisionObject()
     self.touch_links = touch_links if touch_links else []
     self.detach_posture = detach_posture if detach_posture else JointTrajectory()
     self.weight = weight
Beispiel #3
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 def from_msg(cls, msg):
     joint_trajectory = JointTrajectory.from_msg(msg['joint_trajectory'])
     multi_dof_joint_trajectory = MultiDOFJointTrajectory.from_msg(
         msg['multi_dof_joint_trajectory'])
     return cls(joint_trajectory, multi_dof_joint_trajectory)
Beispiel #4
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 def __init__(self,
              joint_trajectory=JointTrajectory(),
              multi_dof_joint_trajectory=MultiDOFJointTrajectory()):
     self.joint_trajectory = joint_trajectory
     self.multi_dof_joint_trajectory = multi_dof_joint_trajectory