def test_load_states(self):
     config = Configuration()
     personality = Personality(config)
     personality.do_not_save = True
     states = [{
         "name": "introduction"
         },{
             "type": "audio",
             "title": "Live Radio",
             "filename": "live_stream.json",
             "on_enter": "You are now listening to live radio.",
             "on_empty": "There are no radio stations available."
         }, {
             "type": "audio",
             "title": "Saved Programmes",
             "playlist": {
                 "tracks": [
                     { "directory": "%HOME%/Radio_Uncompressed/keep", "extensions": "m4a", "include-subdir": True }
                 ],
                 "orderby": "name"
             },
             "on_enter": "You are now listening to your favourites.",
             "on_empty": "There are no favourites chosen yet."
         },
         {
             "type": "audio",
             "title": "Latest Programmes",
             "playlist": {
                 "tracks": [
                     { "directory": "%HOME%/Radio_Uncompressed/tmp", "extensions": "m4a", "include-subdir": True }
                 ],
                 "orderby": ["date", "desc"]
             },
             "on_enter": "You are now listening to the latest programmes.",
             "on_empty": "There are no programmes downloaded yet."
         }
     ]
     personality.set_states(states)
     item = StatesFactory.create(config, personality)
     context = UserContext(item)
     context.personality = personality
     config.context = context
     logging.debug("Starting state context")
     context.start()
     for ii in range(0,4):
         time.sleep(3)
         logging.debug("*************  Next state context {}".format(ii))
         context.on_play_down()
         context.on_play_up()
Beispiel #2
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 def test_load_states(self):
     config = Configuration()
     personality = Personality(config)
     personality.do_not_save = True
     item = StatesFactory.create(config, personality)
     context = UserContext(item)
     context.personality = personality
     config.context = context
     logging.debug("Starting state context")
     context.start()
     for ii in range(0,len(personality.json["states"])):
         time.sleep(3)
         logging.debug("*************  Next state context {}".format(ii))
         context.on_play_down()
         context.on_play_up()
     time.sleep(3)
Beispiel #3
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 def test_play(self):
     config = Configuration()
     p = Personality(config)
     state = SpeakingClockState(config, p)
     state.on_enter();
     time.sleep(12)
     state.on_exit();
 def test_play(self):
     config = Configuration()
     p = Personality(config)
     state = IntroductionState.create(config, p, {})
     state.on_enter()
     time.sleep(3)
     state.on_exit()
 def test_move_automatically_onto_next_track(self):
     config = Configuration()
     p = Personality(config)
     empty_playlist = {
         "type": "audio",
         "title": "Test progress",
         "filename": "checkpoint2.json",
         "playlist": {
             "tracks": [{
                 "directory": "/home/pi/Music/dance",
                 "extensions": ["m4a", "wav"],
                 "include-subdir": True
             }],
             "orderby": ["date", "desc"]
         },
         "on_enter": "You are now listening to a test list.",
         "on_empty": "There are no favourites chosen yet."
     }
     state = PlaylistStreamState.create(config, p, empty_playlist)
     logging.debug("creating")
     print(state.json)
     state.on_enter()
     time.sleep(15)
     state.is_finished()
     time.sleep(15)
     state.is_finished()
     time.sleep(15)
     print(state.json)
Beispiel #6
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 def test_play(self):
     config = Configuration()
     p = Personality(config)
     state = EndState()
     state.on_enter()
     time.sleep(3)
     state.on_exit()
Beispiel #7
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 def test_play(self):
     config = Configuration()
     p = Personality(config)
     state = AnnounceState(config, p)
     state.message = "Testing announcement"
     state.on_enter()
     time.sleep(3)
     state.on_exit()
 def test_play(self):
     config = Configuration()
     p = Personality(config)
     state_config = {
         "name": "audio",
         "title": "Latest Programmes",
         "path": "%HOME%/Radio_Uncompressed/tmp",
         "extensions": "m4a",
         "orderby": ["date", "desc"]
     }
     state = AudioState.create(config, p, state_config)
     state.on_enter()
     time.sleep(3)
     state.on_exit()
Beispiel #9
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 def test_empty_list(self):
     config = Configuration()
     p = Personality(config)
     state = LiveStreamState.create(config, p, {})
     empty_playlist = {"playlist": []}
     state.json = empty_playlist
     state.on_enter()
     for attempt in range(0, 2):
         time.sleep(3)
         logging.debug(
             "attempting to move to next track in empty livestream")
         state.on_next_track_down()
         state.on_next_track_up()
     time.sleep(3)
     state.on_exit()
 def test_play(self):
     """Test the alarm by itself"""
     config = Configuration()
     p = Personality(config)
     now = datetime.datetime.now()
     logging.debug(now)
     one_minute_from_now = now + datetime.timedelta(minutes=1)
     one_minute_from_now_str = one_minute_from_now.strftime("%H:%M")
     logging.debug(one_minute_from_now)
     logging.debug(one_minute_from_now_str)
     alarm_schedule = [
         {
             "when": [ one_minute_from_now_str ],
             "action": "play",
             "args": {
                 "track": CURDIR+"/../../sounds/piano2.m4a",
                 "run_once": True
             }
         }
     ]
     config.alarm.update_schedule(alarm_schedule)
     config.alarm.start()
     logging.debug("please wait, while we test the alarm")
     time.sleep(90)
Beispiel #11
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 def test_midnight_3(self):
     config = Configuration()
     p = Personality(config)
     state = SpeakingClockState(config, p)
     when = datetime.datetime.today()
     state.tell(when.replace(hour=0,minute=54))
Beispiel #12
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 def test_midday_2(self):
     config = Configuration()
     p = Personality(config)
     state = SpeakingClockState(config, p)
     when = datetime.datetime.today()
     state.tell(when.replace(day=3,hour=12,minute=13))
Beispiel #13
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 def test_evening(self):
     config = Configuration()
     p = Personality(config)
     state = SpeakingClockState(config, p)
     when = datetime.datetime.today()
     state.tell(when.replace(hour=19,minute=23))