def setUp(self):
     self.snes = Emulator(name='snes', videomode='4', core='pocketsnes', shaders='', ratio='16/9', smooth='2',
                          rewind='false', emulator='libretro')
     self.wswan = Emulator(name='wswan', videomode='4', core='wswan', shaders='defaultshaders', ratio='16/9', smooth='2',
                          rewind='false', emulator='libretro')
     generators.configManager.recalboxFiles.shaderPresetRoot = os.path.abspath(os.path.join(os.path.dirname(__file__), "tmp/"))
     generators.configManager.recalboxFiles.recalboxConf = recalboxConf
     self.manager = ConfigManager()
Beispiel #2
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    def setUp(self):
        self.snes = Emulator(name='snes',
                             videomode='4',
                             core='pocketsnes',
                             shaders='',
                             ratio='auto',
                             smooth='2',
                             rewind='false',
                             emulator='libretro')
        self.snes2 = Emulator(name='snes',
                              videomode='4',
                              core='pocketsnes',
                              shaders='',
                              ratio='auto',
                              smooth='2',
                              rewind='false',
                              emulator='libretro')
        self.nes = Emulator(name='nes',
                            videomode='6',
                            core='catsfc',
                            shaders='',
                            ratio='16/9',
                            smooth='1',
                            rewind='false',
                            configfile='/myconfigfile.cfg',
                            emulator='libretro')

        # test inputs
        self.basicInputs1 = {
            'hotkey': controllersConfig.Input("hotkey", "button", "10", "1",
                                              "")
        }
        self.basicController1 = controllersConfig.Controller(
            "contr1", "joypad", "GUID1", 1, 0, "Joypad1RealName",
            self.basicInputs1)

        self.sdl2controler = controllersConfig.Controller(
            "contr1", "joypad", "030000003512000012ab000010010000", 2, 1,
            "Bluetooth Wireless Controller   ", self.basicInputs1)
        self.controllers = dict()
        self.controllers['1'] = self.basicController1

        self.sdl2controllers = dict()
        self.sdl2controllers['1'] = self.basicController1
        self.sdl2controllers['2'] = self.sdl2controler
Beispiel #3
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    "3": basicController3,
    "4": basicController4
}
controllers2 = {"1": basicController1, "2": basicController2}
controllers2weird = {"3": basicController4, "2": basicController3}
controllers4reversed = {
    "1": basicController4,
    "2": basicController3,
    "3": basicController2,
    "4": basicController1
}

snes = Emulator(name='snes',
                videomode='4',
                core='pocketsnes',
                shaders='',
                ratio='auto',
                smooth='2',
                rewind='false',
                emulator='libretro')


class TestLibretro4ControllerIndex(unittest.TestCase):
    def test_4_controller(self):
        val = libretroControllers.writeControllersConfig(snes, controllers4)
        self.assertEquals(libretroSettings.load("input_player1_joypad_index"),
                          "0")
        self.assertEquals(libretroSettings.load("input_player2_joypad_index"),
                          "1")
        self.assertEquals(libretroSettings.load("input_player3_joypad_index"),
                          "2")
        self.assertEquals(libretroSettings.load("input_player4_joypad_index"),
Beispiel #4
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shutil.copyfile(os.path.abspath(os.path.join(os.path.dirname(__file__), "../../resources/retroarchcustom.cfg.origin")), \
                os.path.abspath(os.path.join(os.path.dirname(__file__), "tmp/retroarchcustom.cfg")))

# Injecting test retroarchroot
libretroControllers.settingsRoot = os.path.abspath(
    os.path.join(os.path.dirname(__file__), "tmp"))

onlyBtnsInputs = {'up': controllersConfig.Input("up", "button", "1", "1", "0")}
onlyHatsInputs = {'up': controllersConfig.Input("up", "hat", "1", "1", "0")}
onlyAxisInputs = {'up': controllersConfig.Input("up", "axis", "1", "1", "0")}

axisAndBtnsInputs = {
    'up': controllersConfig.Input("up", "button", "1", "1", "0"),
    'joystickup': controllersConfig.Input("up", "axis", "1", "1", "0")
}
snes = Emulator('snes', 'snes', 'libretro')
psx = Emulator('psx', 'psx', 'libretro')


# Test the padtype settings
class TestLibretroAnalogMode(unittest.TestCase):
    def test_padtype_only_btn(self):
        basicControllerBTN = controllersConfig.Controller(
            "contr1", "joypad", "GUID1", '1', "0", "Joypad1RealName",
            onlyBtnsInputs)
        padtype = libretroControllers.getAnalogMode(basicControllerBTN, snes)
        self.assertEqual("1", padtype)

    def test_padtype_only_joystick(self):
        basicController = controllersConfig.Controller("contr1", "joypad",
                                                       "GUID1", '1', "0",
    os.path.join(os.path.dirname(__file__), "tmp/es_input.cfg"))
# Injecting retroarch configuration
libretroControllers.coreSettings = UnixSettings(RETROARCH_CORE_CONFIG,
                                                separator=' ')

# Test objects
basicInputs1 = {
    'a': controllersConfig.Input("a", "button", "10", "1"),
    'hotkey': controllersConfig.Input("hotkey", "button", "10", "1"),
    'start': controllersConfig.Input("start", "button", "11", "1")
}
basicController1 = Controller("contr1", "joypad", "GUID1", '1', "0",
                              "Joypad1RealName", basicInputs1)
PS3UUID = "060000004c0500006802000000010000"
GPIOUUID = "15000000010000000100000000010000"
snes = Emulator('snes', 'snes', 'libretro')


class TestLibretroController(unittest.TestCase):
    def test_generate_simple_controller(self):
        config = libretroControllers.generateControllerConfig(basicController1)
        self.assertEquals(config['input_player1_a_btn'], '10')

    def test_generate_ps3_controller_buttons(self):
        controllers = controllersConfig.loadControllerConfig(
            0, PS3UUID, "p1controller", "", -1, 0, "p2controller", "", -1, 0,
            "p3controller", "", -1, 0, "p4controller", "")
        config = libretroControllers.generateControllerConfig(controllers["1"])
        self.assertEquals(config['input_player1_select_btn'], '0')
        self.assertEquals(config['input_player1_a_btn'], '13')
        self.assertEquals(config['input_player1_start_btn'], '3')
FBA2X_ORIGIN_CFG_FILE = os.path.abspath(
    os.path.join(os.path.dirname(__file__), 'tmp/fba2x.cfg.origin'))
FBA2X_CUSTOM_CFG_FILE = os.path.abspath(
    os.path.join(os.path.dirname(__file__), 'tmp/fba2x.cfg'))
RHGAMESTATION_CFG_FILE = os.path.abspath(
    os.path.join(os.path.dirname(__file__), 'tmp/rhgamestation.conf'))

# Cloning config files
shutil.copyfile(os.path.abspath(os.path.join(os.path.dirname(__file__), '../../resources/fba2x.cfg.origin')), \
                FBA2X_ORIGIN_CFG_FILE)

# test Systems
fbaSystem = Emulator(name='fba',
                     videomode='4',
                     shaders='',
                     ratio='auto',
                     smooth='2',
                     emulator='fba2x')

fbaSystemCustom = Emulator(name='fba',
                           videomode='6',
                           shaders='',
                           ratio='auto',
                           smooth='2',
                           emulator='fba2x',
                           configfile='lol')
# test inputs
basicInputs1 = {
    'hotkey': controllersConfig.Input("hotkey", "button", "10", "1", "0")
}
basicController1 = controllersConfig.Controller("contr1", "joypad", "GUID1",
recalboxConfFile = os.path.abspath(
    os.path.join(os.path.dirname(__file__), 'tmp/recalbox.conf'))

# Cloning config files
shutil.copyfile(os.path.abspath(os.path.join(os.path.dirname(__file__), '../../resources/retroarchcustom.cfg.origin')), \
                retroarchcustomFile)
shutil.copyfile(os.path.abspath(os.path.join(os.path.dirname(__file__), '../../resources/recalbox.conf.origin')), \
                recalboxConfFile)

libretroSettings = unixSettings.UnixSettings(retroarchcustomFile, ' ')

# test Systems
snes = Emulator(name='snes',
                videomode='4',
                core='pocketsnes',
                shaders='',
                ratio='auto',
                smooth='2',
                rewind='false',
                emulator='libretro')
nes = Emulator(name='nes',
               videomode='4',
               core='pocketsnes',
               shaders='',
               ratio='16/9',
               smooth='1',
               rewind='false',
               emulator='libretro')
nes43 = Emulator(name='nes',
                 videomode='4',
                 core='pocketsnes',
                 shaders='myshaders.gpslp',
Beispiel #8
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# Cloning config files
shutil.copyfile(os.path.abspath(os.path.join(os.path.dirname(__file__), '../../resources/mupen64plus.cfg')), \
                MUPEN_CUSTOM_CFG_FILE)

# Injecting test files
mupenControllers.rhgamestationFiles.mupenCustom = MUPEN_CUSTOM_CFG_FILE

mupenControllers.mupenSettings = unixSettings.UnixSettings(
    MUPEN_CUSTOM_CFG_FILE, separator=' ')

# test Systems
n64 = Emulator(name='n64',
               videomode='4',
               core='n64',
               shaders='',
               ratio='auto',
               smooth='2',
               rewind='false',
               emulator='mupen64plus')

# test inputs
basicInputs1 = {
    'hotkey': controllersConfig.Input("hotkey", "button", "10", "1")
}
basicController1 = controllersConfig.Controller("contr1", "joypad", "GUID1",
                                                '1', "0", "Joypad1RealName",
                                                basicInputs1)
basicControllers = dict()
basicControllers['1'] = basicController1
mupenGen = MupenGenerator()
import configgen.generators.fba2x.fba2xConfig as fba2xConfig
import configgen.settings.unixSettings as unixSettings

fba2xCustom = os.path.abspath(
    os.path.join(os.path.dirname(__file__), 'tmp/fba2x.cfg'))

# Cloning config files
shutil.copyfile(os.path.abspath(os.path.join(os.path.dirname(__file__), '../../resources/fba2x.cfg.origin')), \
                fba2xCustom)

fbaSettings = unixSettings.UnixSettings(fba2xCustom)

# test Systems
fba2xNormal = Emulator(name='fba',
                       videomode='4',
                       ratio='auto',
                       smooth='1',
                       emulator='fba2x')
fba2x43 = Emulator(name='fba',
                   videomode='4',
                   ratio='4/3',
                   smooth='0',
                   shaders='scanlines',
                   emulator='fba2x')
fba2x169 = Emulator(name='fba', videomode='4', ratio='16/9', emulator='fba2x')


class TestFBAConfig(unittest.TestCase):
    def setUp(self):
        # Injecting test file
        fba2xConfig.fbaSettings = fbaSettings