Beispiel #1
0
 def set_display_hint(self):
     """
     set the display hint above the agent's head (toggled with F2)
     """
     display_hint = constants.getDisplayHint()
     if display_hint:
         if display_hint == 'fitness':
             self.state.label = '%.2g' % self.fitness[0]
         elif display_hint == 'time alive':
             self.state.label = str(self.step)
         elif display_hint == 'hit points':
             self.state.label = ''.join('.' for i in range(
                 int(5 * OpenNero.get_environment().get_hitpoints(self))))
         elif display_hint == 'id':
             self.state.label = str(self.state.id)
         elif display_hint == 'species id':
             self.state.label = 'q'
         elif display_hint == 'debug':
             self.state.label = str(
                 OpenNero.get_environment().get_state(self))
         else:
             self.state.label = '?'
     else:
         # the first time we switch away from displaying stuff,
         # change the window caption
         if self.state.label:
             self.state.label = ""
Beispiel #2
0
 def set_display_hint(self):
     """
     set the display hint above the agent's head (toggled with F2)
     """
     display_hint = constants.getDisplayHint()
     if display_hint:
         if display_hint == 'fitness':
             self.state.label = '%.2f' % self.org.fitness
         elif display_hint == 'time alive':
             self.state.label = str(self.org.time_alive)
         elif display_hint == 'hit points':
             self.state.label = ''.join('.' for i in range(int(5*OpenNero.get_environment().get_hitpoints(self))))
         elif display_hint == 'id':
             self.state.label = str(self.org.genome.id)
         elif display_hint == 'champion':
             if self.org.champion:
                 self.state.label = 'champ!'
             else:
                 self.state.label = ''
         elif display_hint == 'rank':
             self.state.label = str(self.org.rank)
         elif display_hint == 'debug':
             self.state.label = str(OpenNero.get_environment().get_state(self))
         else:
             self.state.label = '?'
     else:
         # the first time we switch away from displaying stuff,
         # change the window caption
         if self.state.label:
             self.state.label = ""
Beispiel #3
0
 def set_display_hint(self):
     """
     set the display hint above the agent's head (toggled with F2)
     """
     display_hint = constants.getDisplayHint()
     if display_hint:
         org = self.get_org()
         if display_hint == 'fitness':
             self.state.label = '%.2f' % org.fitness
         elif display_hint == 'time alive':
             self.state.label = str(org.time_alive)
         elif display_hint == 'hit points':
             self.state.label = ''.join('.' for i in range(
                 int(5 * OpenNero.get_environment().get_hitpoints(self))))
         elif display_hint == 'id':
             self.state.label = str(org.id)
         elif display_hint == 'species id':
             self.state.label = str(org.species_id)
         elif display_hint == 'champion':
             if org.champion:
                 self.state.label = 'champ!'
             else:
                 self.state.label = ''
         elif display_hint == 'rank':
             self.state.label = str(org.rank)
         elif display_hint == 'debug':
             self.state.label = str(
                 OpenNero.get_environment().get_state(self))
         else:
             self.state.label = '?'
     else:
         # the first time we switch away from displaying stuff,
         # change the window caption
         if self.state.label:
             self.state.label = ""