Beispiel #1
0
class Tip:
    def __init__(self):
        self.parser = Parser()
        self.config = Config()
        self.badges = Badges()
        self.colors = Colors()

        self.colors_script = ColorsScript()

    def print_random_tip(self):
        if os.path.exists(self.config.path_config['base_paths']['tips_path']):
            tips = list()
            all_tips = os.listdir(
                self.config.path_config['base_paths']['tips_path'])
            for tip in all_tips:
                tips.append(tip)
            if tips:
                tip = ""
                while not tip:
                    random_tip = random.randint(0, len(tips) - 1)
                    tip = self.colors_script.parse_colors_script(
                        self.config.path_config['base_paths']['tips_path'] +
                        tips[random_tip])
                self.badges.output_empty(self.colors.END + "HatSploit Tip: " +
                                         tip + self.colors.END)
            else:
                self.badges.output_warning("No tips detected.")
        else:
            self.badges.output_warning("No tips detected.")
Beispiel #2
0
class Banner:
    def __init__(self):
        self.parser = Parser()
        self.config = Config()
        self.badges = Badges()
        self.colors = Colors()

        self.colors_script = ColorsScript()

    def print_random_banner(self):
        if os.path.exists(
                self.config.path_config['base_paths']['banners_path']):
            banners = list()
            all_banners = os.listdir(
                self.config.path_config['base_paths']['banners_path'])
            for banner in all_banners:
                banners.append(banner)
            if banners:
                banner = ""
                while not banner:
                    random_banner = random.randint(0, len(banners) - 1)
                    banner = self.colors_script.parse_colors_script(
                        self.config.path_config['base_paths']['banners_path'] +
                        banners[random_banner])
                self.badges.output_empty(self.colors.END + banner +
                                         self.colors.END)
            else:
                self.badges.output_warning("No banners detected.")
        else:
            self.badges.output_warning("No banners detected.")
Beispiel #3
0
class Payloads:
    def __init__(self):
        self.importer = Importer()
        self.local_storage = LocalStorage()
        self.badges = Badges()

    def check_exist(self, name):
        if self.check_style(name):
            all_payloads = self.local_storage.get("payloads")
            if all_payloads:
                for database in all_payloads.keys():
                    payloads = all_payloads[database]

                    platform = self.get_platform(name)
                    architecture = self.get_architecture(name)

                    if platform in payloads.keys():
                        if architecture in payloads[platform].keys():
                            payload = self.get_name(name)
                            if payload in payloads[platform][
                                    architecture].keys():
                                return True
        return False

    @staticmethod
    def check_style(name):
        if len(name.split('/')) >= 3:
            return True
        return False

    def get_platform(self, name):
        if self.check_style(name):
            return name.split('/')[0]
        return None

    def get_architecture(self, name):
        if self.check_style(name):
            return name.split('/')[1]
        return None

    def get_name(self, name):
        if self.check_style(name):
            return os.path.join(*(name.split(os.path.sep)[2:]))
        return None

    def get_payload_object(self, platform, architecture, name):
        payload_full_name = self.get_full_name(platform, architecture, name)
        if self.check_exist(payload_full_name):
            database = self.get_database(payload_full_name)
            return self.local_storage.get(
                "payloads")[database][platform][architecture][name]
        return None

    def get_database(self, name):
        if self.check_style(name):
            all_payloads = self.local_storage.get("payloads")
            if all_payloads:
                for database in all_payloads.keys():
                    payloads = all_payloads[database]

                    platform = self.get_platform(name)
                    architecture = self.get_architecture(name)

                    if platform in payloads.keys():
                        if architecture in payloads[platform].keys():
                            payload = self.get_name(name)
                            if payload in payloads[platform][
                                    architecture].keys():
                                return database
        return None

    @staticmethod
    def get_full_name(platform, architecture, name):
        return platform + '/' + architecture + '/' + name

    def check_current_module(self):
        if self.local_storage.get("current_module"):
            if len(self.local_storage.get("current_module")) > 0:
                return True
        return False

    def get_current_module_object(self):
        if self.check_current_module():
            return self.local_storage.get_array(
                "current_module",
                self.local_storage.get("current_module_number"))
        return None

    def get_current_module_name(self):
        if self.check_current_module():
            return self.local_storage.get_array(
                "current_module",
                self.local_storage.get(
                    "current_module_number")).details['Module']
        return None

    def import_payload(self, module_name, platform, architecture, name):
        payloads = self.get_payload_object(platform, architecture, name)
        try:
            payload_object = self.importer.import_payload(payloads['Path'])
            current_module_name = module_name

            imported_payloads = self.local_storage.get("imported_payloads")
            if imported_payloads:
                if current_module_name in imported_payloads.keys():
                    imported_payloads[current_module_name].update({
                        payload_object.details['Payload']:
                        copy.copy(payload_object)
                    })
                else:
                    imported_payloads.update({
                        current_module_name: {
                            payload_object.details['Payload']:
                            copy.copy(payload_object)
                        }
                    })
            else:
                imported_payloads = {
                    current_module_name: {
                        payload_object.details['Payload']:
                        copy.copy(payload_object)
                    }
                }
            self.local_storage.set("imported_payloads", imported_payloads)
        except Exception:
            return None
        return payload_object

    def check_imported(self, module_name, name):
        imported_payloads = self.local_storage.get("imported_payloads")
        current_module_name = module_name

        if imported_payloads:
            if current_module_name in imported_payloads.keys():
                if name in imported_payloads[current_module_name].keys():
                    return True
        return False

    def get_current_payload(self):
        imported_payloads = self.local_storage.get("imported_payloads")
        current_module_object = self.get_current_module_object()
        current_module_name = current_module_object.details['Module']

        if hasattr(current_module_object, "payload"):
            name = current_module_object.payload['Value']
            if current_module_name in imported_payloads.keys():
                if name in imported_payloads[current_module_name].keys():
                    return imported_payloads[current_module_name][name]
        return None

    def add_payload(self, module_name, platform, architecture, name):
        payloads = self.get_payload_object(platform, architecture, name)

        not_installed = list()
        for dependence in payloads['Dependencies']:
            if not self.importer.import_check(dependence):
                not_installed.append(dependence)
        if not not_installed:
            full_name = self.get_full_name(platform, architecture, name)

            if not self.check_imported(module_name, full_name):
                payload_object = self.import_payload(module_name, platform,
                                                     architecture, name)
                if not payload_object:
                    self.badges.output_error(
                        "Failed to select payload from database!")
                    return False
        else:
            self.badges.output_error(
                "Payload depends this dependencies which is not installed:")
            for dependence in not_installed:
                self.badges.output_empty("    * " + dependence)
            return False
        return True
Beispiel #4
0
class Console:
    def __init__(self):
        self.io = IO()
        self.tip = Tip()
        self.jobs = Jobs()
        self.execute = Execute()
        self.loader = Loader()
        self.config = Config()
        self.badges = Badges()
        self.banner = Banner()
        self.colors = Colors()
        self.local_storage = LocalStorage()
        self.modules = Modules()
        self.exceptions = Exceptions()

        self.history = self.config.path_config['base_paths']['history_path']

    def check_root(self):
        if os.getuid() == 0:
            return True
        self.badges.output_error("Operation not permitted!")
        return False

    def check_install(self):
        if os.path.exists(self.config.path_config['base_paths']['root_path']):
            return True
        self.badges.output_error("HatSploit is not installed!")
        self.badges.output_information("Consider running ./install.sh")
        return False

    def start_hsf(self):
        try:
            self.loader.load_all()
        except Exception:
            sys.exit(1)

    def launch_menu(self):
        while True:
            try:
                if not self.modules.check_current_module():
                    prompt = '(hsf)> '
                else:
                    module = self.modules.get_current_module_name()
                    name = self.modules.get_current_module_object(
                    ).details['Name']
                    prompt = '(hsf: ' + self.modules.get_category(
                        module
                    ) + ': ' + self.colors.RED + name + self.colors.END + ')> '
                commands, arguments = self.io.input(prompt)

                self.jobs.stop_dead()
                self.execute.execute_command(commands, arguments)
                if self.local_storage.get("history"):
                    readline.write_history_file(self.history)

            except (KeyboardInterrupt, EOFError,
                    self.exceptions.GlobalException):
                pass
            except Exception as e:
                self.badges.output_error("An error occurred: " + str(e) + "!")

    def enable_history_file(self):
        if not os.path.exists(self.history):
            open(self.history, 'w').close()
        readline.read_history_file(self.history)

    def launch_shell(self):
        using_history = self.local_storage.get("history")
        if using_history:
            self.enable_history_file()
        readline.parse_and_bind("tab: complete")

        version = self.config.core_config['details']['version']
        codename = self.config.core_config['details']['codename']
        if self.config.core_config['console']['clear']:
            self.badges.output_empty(self.colors.CLEAR, end='')

        if self.config.core_config['console']['banner']:
            self.banner.print_random_banner()

        if self.config.core_config['console']['header']:
            plugins = self.local_storage.get("plugins")
            modules = self.local_storage.get("modules")
            payloads = self.local_storage.get("payloads")

            plugins_total = 0
            modules_total = 0
            payloads_total = 0

            if payloads:
                for database in payloads.keys():
                    for payload_platform in payloads[database].keys():
                        for payload_architecture in payloads[database][
                                payload_platform].keys():
                            payloads_total += len(
                                payloads[database][payload_platform]
                                [payload_architecture])
            if plugins:
                for database in plugins.keys():
                    plugins_total += len(plugins[database])
            if modules:
                for database in modules.keys():
                    for module_category in modules[database].keys():
                        for module_platform in modules[database][
                                module_category].keys():
                            modules_total += len(
                                modules[database][module_category]
                                [module_platform])

            header = ""
            header += f"{self.colors.END}\n"
            if codename and not codename.isspace():
                header += f"    --=( {self.colors.YELLOW}HatSploit Framework {codename} {version}{self.colors.END}\n"
            else:
                header += f"    --=( {self.colors.YELLOW}HatSploit Framework {version}{self.colors.END}\n"
            header += f"--==--=( Developed by EntySec ({self.colors.LINE}https://entysec.netlify.app/{self.colors.END})\n"
            header += f"    --=( {modules_total} modules | {payloads_total} payloads | {plugins_total} plugins\n"
            header += f"{self.colors.END}"
            self.badges.output_empty(header)

        if self.config.core_config['console']['tip']:
            self.tip.print_random_tip()
            self.badges.output_empty("")

    def shell(self):
        self.start_hsf()
        self.launch_shell()
        self.launch_menu()
Beispiel #5
0
class Modules:
    def __init__(self):
        self.types = Types()
        self.badges = Badges()
        self.sessions = Sessions()
        self.payloads = Payloads()
        self.local_storage = LocalStorage()
        self.importer = Importer()

    def check_exist(self, name):
        if self.check_style(name):
            all_modules = self.local_storage.get("modules")
            if all_modules:
                for database in all_modules.keys():
                    modules = all_modules[database]

                    category = self.get_category(name)
                    platform = self.get_platform(name)

                    if category in modules.keys():
                        if platform in modules[category].keys():
                            module = self.get_name(name)
                            if module in modules[category][platform].keys():
                                return True
        return False

    def check_imported(self, name):
        imported_modules = self.local_storage.get("imported_modules")
        if imported_modules:
            if name in imported_modules.keys():
                return True
        return False

    @staticmethod
    def check_style(name):
        if len(name.split('/')) >= 3:
            return True
        return False

    def check_current_module(self):
        if self.local_storage.get("current_module"):
            if len(self.local_storage.get("current_module")) > 0:
                return True
        return False

    def get_module_object(self, category, platform, name):
        module_full_name = self.get_full_name(category, platform, name)
        if self.check_exist(module_full_name):
            database = self.get_database(module_full_name)
            return self.local_storage.get(
                "modules")[database][category][platform][name]
        return None

    def get_current_module_object(self):
        if self.check_current_module():
            return self.local_storage.get_array(
                "current_module",
                self.local_storage.get("current_module_number"))
        return None

    def get_current_module_platform(self):
        if self.check_current_module():
            return self.local_storage.get_array(
                "current_module",
                self.local_storage.get(
                    "current_module_number")).details['Platform']
        return None

    def get_current_module_name(self):
        if self.check_current_module():
            return self.local_storage.get_array(
                "current_module",
                self.local_storage.get(
                    "current_module_number")).details['Module']
        return None

    def get_database(self, name):
        if self.check_style(name):
            all_modules = self.local_storage.get("modules")
            if all_modules:
                for database in all_modules.keys():
                    modules = all_modules[database]

                    category = self.get_category(name)
                    platform = self.get_platform(name)

                    if category in modules.keys():
                        if platform in modules[category].keys():
                            module = self.get_name(name)
                            if module in modules[category][platform].keys():
                                return database
        return None

    def get_category(self, name):
        if self.check_style(name):
            return name.split('/')[0]
        return None

    def get_platform(self, name):
        if self.check_style(name):
            return name.split('/')[1]
        return None

    def get_name(self, name):
        if self.check_style(name):
            return os.path.join(*(name.split(os.path.sep)[2:]))
        return None

    @staticmethod
    def get_full_name(category, platform, name):
        return category + '/' + platform + '/' + name

    def compare_types(self, value_type, value):
        if value_type and not value_type.lower == 'all':
            if value_type.lower() == 'mac':
                if not self.types.is_mac(value):
                    self.badges.output_error(
                        "Invalid value, expected valid MAC!")
                    return False

            if value_type.lower() == 'ip':
                if not self.types.is_ip(value):
                    self.badges.output_error(
                        "Invalid value, expected valid IP!")
                    return False

            if value_type.lower() == 'ipv4':
                if not self.types.is_ipv4(value):
                    self.badges.output_error(
                        "Invalid value, expected valid IPv4!")
                    return False

            if value_type.lower() == 'ipv6':
                if not self.types.is_ipv6(value):
                    self.badges.output_error(
                        "Invalid value, expected valid IPv6!")
                    return False

            if value_type.lower() == 'ipv4_range':
                if not self.types.is_ipv4_range(value):
                    self.badges.output_error(
                        "Invalid value, expected valid IPv4 range!")
                    return False

            if value_type.lower() == 'ipv6_range':
                if not self.types.is_ipv6_range(value):
                    self.badges.output_error(
                        "Invalid value, expected valid IPv6 range!")
                    return False

            if value_type.lower() == 'port':
                if not self.types.is_port(value):
                    self.badges.output_error(
                        "Invalid value, expected valid port!")
                    return False

            if value_type.lower() == 'port_range':
                if not self.types.is_port_range(value):
                    self.badges.output_error(
                        "Invalid value, expected valid port range!")
                    return False

            if value_type.lower() == 'number':
                if not self.types.is_number(value):
                    self.badges.output_error(
                        "Invalid value, expected valid number!")
                    return False

            if value_type.lower() == 'integer':
                if not self.types.is_integer(value):
                    self.badges.output_error(
                        "Invalid value, expected valid integer!")
                    return False

            if value_type.lower() == 'float':
                if not self.types.is_float(value):
                    self.badges.output_error(
                        "Invalid value, expected valid float!")
                    return False

            if value_type.lower() == 'boolean':
                if not self.types.is_boolean(value):
                    self.badges.output_error(
                        "Invalid value, expected valid boolean!")
                    return False

            if value_type.lower() == 'session':
                module_platform = self.get_current_module_platform()
                if not self.sessions.check_exist(module_platform, value):
                    return False
        return True

    def set_current_module_option(self, option, value):
        if self.check_current_module():
            current_module = self.get_current_module_object()

            if not hasattr(current_module, "options") and not hasattr(
                    current_module, "payload"):
                self.badges.output_warning("Module has no options.")
                return

            if hasattr(current_module,
                       "payload") and option.lower() == "payload":
                if self.payloads.check_exist(value):
                    module_name = self.get_current_module_name()

                    platform = self.payloads.get_platform(value)
                    architecture = self.payloads.get_architecture(value)
                    name = self.payloads.get_name(value)

                    payload = self.payloads.get_payload_object(
                        platform, architecture, name)
                    module_payload = current_module.payload

                    valid = 0
                    if module_payload['Types'] is None or payload[
                            'Type'] in module_payload['Types']:
                        valid += 1
                    if module_payload['Categories'] is None or payload[
                            'Category'] in module_payload['Categories']:
                        valid += 1
                    if module_payload['Platforms'] is None or payload[
                            'Platform'] in module_payload['Platforms']:
                        valid += 1
                    if module_payload['Architectures'] is None or payload[
                            'Architecture'] in module_payload['Architectures']:
                        valid += 1

                    if valid == 4:
                        if not self.payloads.add_payload(
                                module_name, platform, architecture, name):
                            self.badges.output_error(
                                "Invalid payload, expected valid payload!")
                            return
                        self.badges.output_information(option + " ==> " +
                                                       value)
                        self.local_storage.set_module_payload(
                            "current_module",
                            self.local_storage.get("current_module_number"),
                            value)
                        return
                    self.badges.output_error(
                        "Incompatible payload type, category or platform!")
                    return
                self.badges.output_error(
                    "Invalid payload, expected valid payload!")
                return

            if hasattr(current_module, "options"):
                if option in current_module.options.keys():
                    value_type = current_module.options[option]['Type']

                    if self.compare_types(value_type, value):
                        self.badges.output_information(option + " ==> " +
                                                       value)
                        self.local_storage.set_module_option(
                            "current_module",
                            self.local_storage.get("current_module_number"),
                            option, value)
                    return

            if hasattr(current_module, "payload"):
                current_payload = self.payloads.get_current_payload()
                if current_payload and hasattr(current_payload, "options"):
                    if option in current_payload.options.keys():
                        value_type = current_payload.options[option]['Type']

                        if self.compare_types(value_type, value):
                            self.badges.output_information(option + " ==> " +
                                                           value)
                            self.local_storage.set_payload_option(
                                current_module.details['Module'],
                                current_payload.details['Payload'], option,
                                value)
                    else:
                        self.badges.output_error("Unrecognized option!")
                else:
                    self.badges.output_error("Unrecognized option!")
        else:
            self.badges.output_warning("No module selected.")

    def import_module(self, category, platform, name):
        modules = self.get_module_object(category, platform, name)
        try:
            module_object = self.importer.import_module(modules['Path'])
            if not self.local_storage.get("imported_modules"):
                self.local_storage.set("imported_modules", dict())
            self.local_storage.update(
                "imported_modules",
                {self.get_full_name(category, platform, name): module_object})
        except Exception:
            return None
        return module_object

    def add_module(self, category, platform, name):
        modules = self.get_module_object(category, platform, name)

        not_installed = list()
        for dependence in modules['Dependencies']:
            if not self.importer.import_check(dependence):
                not_installed.append(dependence)
        if not not_installed:
            imported_modules = self.local_storage.get("imported_modules")
            full_name = self.get_full_name(category, platform, name)

            if self.check_imported(full_name):
                module_object = imported_modules[full_name]
                self.add_to_global(module_object)
            else:
                module_object = self.import_module(category, platform, name)
                if module_object:
                    if hasattr(module_object, "payload"):
                        payload_name = module_object.payload['Value']

                        platform = self.payloads.get_platform(payload_name)
                        architecture = self.payloads.get_architecture(
                            payload_name)
                        name = self.payloads.get_name(payload_name)

                        self.badges.output_process("Using default payload " +
                                                   payload_name + "...")

                        if self.payloads.check_exist(payload_name):
                            if self.payloads.add_payload(
                                    full_name, platform, architecture, name):
                                self.add_to_global(module_object)
                            return
                        self.badges.output_error("Invalid default payload!")
                        return
                    self.add_to_global(module_object)
                else:
                    self.badges.output_error(
                        "Failed to select module from database!")
        else:
            self.badges.output_error(
                "Module depends this dependencies which is not installed:")
            for dependence in not_installed:
                self.badges.output_empty("    * " + dependence)

    def add_to_global(self, module_object):
        if self.check_current_module():
            self.local_storage.add_array("current_module", '')
            self.local_storage.set(
                "current_module_number",
                self.local_storage.get("current_module_number") + 1)
            self.local_storage.set_array(
                "current_module",
                self.local_storage.get("current_module_number"), module_object)
        else:
            self.local_storage.set("current_module", [])
            self.local_storage.set("current_module_number", 0)
            self.local_storage.add_array("current_module", '')
            self.local_storage.set_array(
                "current_module",
                self.local_storage.get("current_module_number"), module_object)