Beispiel #1
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    def start(self, code):
        def run(sdk_conn):
            '''The run method runs once Cozmo SDK is connected.'''
            self._robot = sdk_conn.wait_for_robot()
            self._origin = self._robot.pose
            self.cubes_to_numbers = {}
            for key in self._robot.world.light_cubes:
                self.cubes_to_numbers[self._robot.world.light_cubes.get(
                    key).object_id] = key
            self.resetCubes()
            self.resetCustomObjects()

            self._robot.camera.image_stream_enabled = True

            bot = self

            import cozmo
            exec(code, locals(), locals())

        from ws4py.client.threadedclient import WebSocketClient
        self._camClient = WebSocketClient('ws://localhost:9090/camPub')
        self._camClient.connect()

        self._wsClient = WebSocketClient('ws://localhost:9090/WsPub')
        self._wsClient.connect()

        self._dataPubThread = threading.Thread(
            target=self.feedRobotDataInThread)
        self._dataPubThread.daemon = True
        self._dataPubThread.start()

        cozmo.setup_basic_logging()
        cozmo.robot.Robot.drive_off_charger_on_connect = False
        cozmo.connect(run)
        self._robot = None
    def __init__(self, *a, **kw):
        CozGame.__init__(self)

        # init cozmo
        cozmo.world.World.light_cube_factory = CustomCube
        cozmo.setup_basic_logging()
        cozmo.connect(self.run)
Beispiel #3
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    def __init__(self, *a, **kw):

        cozmo.setup_basic_logging()
        try:
            cozmo.connect_with_tkviewer(self.run, force_on_top=True)
        except cozmo.ConnectionError as e:
            sys.exit("A connection error occurred: %s" % e)
Beispiel #4
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    def start(self, code):
        def run(sdk_conn):
            '''The run method runs once Cozmo SDK is connected.'''
            self._robot = sdk_conn.wait_for_robot()
            self._origin = self._robot.pose
            self.cubes_to_numbers = {}
            for key in self._robot.world.light_cubes:
                self.cubes_to_numbers[self._robot.world.light_cubes.get(
                    key).object_id] = key
            self.resetCubes()

            self._robot.camera.image_stream_enabled = True

            bot = self

            highlighter = Highlighter()
            highlighter.start()

            import cozmo
            exec(code, locals(), locals())

        self._dataPubThread = threading.Thread(
            target=self.feedRobotDataInThread)
        self._dataPubThread.daemon = True
        self._dataPubThread.start()

        cozmo.setup_basic_logging()
        cozmo.robot.Robot.drive_off_charger_on_connect = False
        cozmo.connect(run)
        self._robot = None
    def __init__(self, *a, **kw):

        #init cozmo
        cozmo.setup_basic_logging()
        cozmo.connect(self.run)
        while True:
            self.take_input()
Beispiel #6
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def reconnect():
    cozmo.setup_basic_logging()
    try:
        cozmo.connect_with_tkviewer(run)
        #cozmo.connect(run)
    except cozmo.ConnectionError as e:
        sys.exit("A connection error occurred: %s" % e)
    def ButtonPressed(self):
        global server_ip

        server_ip = self.serverentry.get()

        self.root.destroy()
        cozmo.setup_basic_logging()
        cozmo.connect(run)
Beispiel #8
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 def __init__(self, *a, **kw):
     
     sys.setrecursionlimit(0x100000)
     
     self.setUpFitBit()
     
     cozmo.setup_basic_logging()
     cozmo.connect(self.startResponding)
    def __init__(self, *a, **kw):

        sys.setrecursionlimit(0x100000)

        self.weatherObj = OpenWeather(PYOWM_API_KEY, self.city)

        cozmo.setup_basic_logging()
        cozmo.connect(self.startResponding)
Beispiel #10
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 def __init__(self):
     self._robot = None
     self._tk_root = 0
     self._tk_label_input = 0
     self._tk_label_output = 0
     if USE_LOGGING:
         cozmo.setup_basic_logging()
     cozmo.connect(self.run)
Beispiel #11
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    def __init__(self):
        print("Class 'PlaceCubesAround' Init...")
        self._coz = None
        self._cubes = None
        self._origin = None

        cozmo.setup_basic_logging()
        cozmo.connect_with_tkviewer(self.run)
Beispiel #12
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 def __init__(self) -> None:
     self._robot: Robot = None
     Robot.drive_off_charger_on_connect = False
     cozmo.setup_basic_logging()
     self.PI: float = 3.14159265359
     self._cubes_connected = False
     self._freetime = False
     self._sleeping = False
Beispiel #13
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def run_cozmo():
    def run(sdk_conn):
        #The run method runs once Cozmo is connected.

        robot = sdk_conn.wait_for_robot()
        robot.say_text("Hello World").wait_for_completed()
        robot.say_text("Hello World Again").wait_for_completed()
        global cozmo_command
        while True:
            if cozmo_command.value == 1:
                robot.turn_in_place(degrees(90)).wait_for_completed()
                cozmo_command.value = 0
                time.sleep(1)
            if cozmo_command.value == 2:
                robot.turn_in_place(degrees(-90)).wait_for_completed()
                cozmo_command.value = 0
            if cozmo_command.value == 3:
                robot.drive_straight(distance_mm(150),
                                     speed_mmps(50)).wait_for_completed()
                cozmo_command.value = 0
            if cozmo_command.value == 4:
                robot.drive_straight(distance_mm(-150),
                                     speed_mmps(50)).wait_for_completed()
                cozmo_command.value = 0
            if cozmo_command.value == 5:

                lookaround = robot.start_behavior(
                    cozmo.behavior.BehaviorTypes.LookAroundInPlace)
                cubes = robot.world.wait_until_observe_num_objects(
                    num=2, object_type=cozmo.objects.LightCube, timeout=60)
                lookaround.stop()
                if len(cubes) < 2:
                    print("Error: need 2 Cubes but only found", len(cubes),
                          "Cube(s)")
                else:
                    robot.pickup_object(cubes[0]).wait_for_completed()
                    robot.place_on_object(cubes[1]).wait_for_completed()
            if cozmo_command.value == 6:
                anim = robot.play_anim_trigger(cozmo.anim.Triggers.MajorWin)
                anim.wait_for_completed()
                cozmo_command.value = 0
            if cozmo_command.value == 7:
                robot.set_all_backpack_lights(cozmo.lights.green_light)
                time.sleep(1)
                robot.set_all_backpack_lights(cozmo.lights.red_light)
                time.sleep(1)
                robot.set_all_backpack_lights(cozmo.lights.blue_light)
                time.sleep(1)
                robot.set_all_backpack_lights(cozmo.lights.white_light)
                time.sleep(1)
                robot.set_all_backpack_lights(cozmo.lights.off_light)

    cozmo.setup_basic_logging()
    try:
        cozmo.connect(run)
    except cozmo.ConnectionError as e:
        sys.exit("A connection error occurred: %s" % e)
Beispiel #14
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    def __init__(self, *a, **kw):

        sys.setrecursionlimit(0x100000)

        self.questions = Questions()

        cozmo.setup_basic_logging()
        #         cozmo.connect_with_tkviewer(self.startResponding)
        cozmo.connect(self.startResponding)
Beispiel #15
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def main(args=None):
    #rospy.init_node('cozmo_driver')
    rclpy.init(args=args)
    cozmo.setup_basic_logging()
    try:
        cozmo.connect(cozmo_app)
    except cozmo.ConnectionError as err:
        sys.exit('A connection error occurred: {}'.format(err))
        rclpy.shutdown()
Beispiel #16
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    def __init__(self, *a, **kw):
        CozGame.__init__(self)

        self._answer = None
        self._coz = None
        self._cubes = None

        cozmo.setup_basic_logging()
        cozmo.connect(self.run)
Beispiel #17
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 def cozmo_main(self):
     if self._use_logging:
         cozmo.setup_basic_logging()
     try:
         cozmo.connect(self.cozmo_run, connector=cozmo.run.FirstAvailableConnector())
         self._cozmo_conn.shutdown()
         self._cozmo_loop.stop()
     except cozmo.ConnectionError as e:
         ue.log('No Cozmo :(')
Beispiel #18
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    def __init__(self, focus_time, *a, **kw):
        WOC.__init__(self)
        self.focus_time = focus_time
        self.curr_time = 0
        self._face = None
        self._prevPose = None
        self._supervisor = None

        cozmo.setup_basic_logging()
        cozmo.connect_with_tkviewer(self.run)
Beispiel #19
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    def ButtonPressed(self):
        global currentPlayerName
        global server_ip

        currentPlayerName = self.entry.get()
        server_ip = self.serverentry.get()

        self.root.destroy()
        cozmo.setup_basic_logging()
        cozmo.connect_with_tkviewer(run)
    def __init__(self, *a, **kw):
        WOC.__init__(self)

        cozmo.setup_basic_logging()
        try:
            cozmo.connect(self.run)
        except cozmo.ConnectionError as e:
            print("A connection error occurred: %s" % e)
            loop = asyncio.new_event_loop()
            asyncio.set_event_loop(loop)
            loop.run_until_complete(self.run())
Beispiel #21
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 def __init__(self):
     self._count = 0
     self._cube = 0
     self._robot = None
     self._is_busy = False
     if USE_LOGGING:
         cozmo.setup_basic_logging()
     if USE_VIEWER:
         cozmo.connect_with_tkviewer(self.run)
     else:
         cozmo.connect(self.run)
 def __init__(self):
     self.pubnub = Pubnub(publish_key=DatingCozmo.PUBLISH_KEY,
                          subscribe_key=DatingCozmo.SUBSCRIBE_KEY)
     self.pubnub.subscribe(channels=DatingCozmo.SUBSCRIBE_CHANNEL,
                           callback=self.on_message_received,
                           error=self.error,
                           connect=self.connect,
                           reconnect=self.reconnect,
                           disconnect=self.disconnect)
     cozmo.setup_basic_logging()
     cozmo.connect(self.run)
Beispiel #23
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    def __init__(self):
        print("Class 'PowerDown' Init...")
        self._coz = None
        self._cubes = None
        self._target = None
        self._colors = [RefColor.GREEN, RefColor.RED, RefColor.CYAN]
        self.complete = False
        self.action = None
        self.round_end = False
        self.failure = False

        cozmo.setup_basic_logging()
        cozmo.connect_with_tkviewer(self.run)
Beispiel #24
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    def __init__(self):
        cozmo.conn.CozmoConnection.robot_factory = HorseShoeRobot
        cozmo.setup_basic_logging()

        self.pubnub = Pubnub(publish_key=HorseShoe.PUBLISH_KEY,
                             subscribe_key=HorseShoe.SUBSCRIBE_KEY)
        self.pubnub.subscribe(channels=HorseShoe.SUBSCRIBE_CHANNEL,
                              callback=self.on_message_received,
                              error=self.error,
                              connect=self.connect,
                              reconnect=self.reconnect,
                              disconnect=self.disconnect)
        self.init_game()
Beispiel #25
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def reconnect():
    global logging_is_setup
    if not logging_is_setup:
        cozmo.setup_basic_logging()
        logging_is_setup = True
    cozmo.robot.Robot.drive_off_charger_on_connect = False
    try:
        if len(sys.argv) <= 1:
            cozmo.connect_with_tkviewer(run)
        else:
            cozmo.connect(run)
    except cozmo.ConnectionError as e:
        sys.exit("A connection error occurred: %s" % e)
Beispiel #26
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    def __init__(self, *a, **kw):
        WOC.__init__(self)

        if os.path.exists(self.OUTPUT_VIDEO_NAME):
            os.remove(self.OUTPUT_VIDEO_NAME)

        if self.INSTAGRAM_PASSWORD == "":
            with open(self.INSTAGRAM_FILE_NAME) as f:
                self.INSTAGRAM_PASSWORD = f.readlines()[0];

        self.insta = InstagramAPI(self.INSTAGRAM_USER_NAME, self.INSTAGRAM_PASSWORD)
        self.insta.login()  # login

        cozmo.setup_basic_logging()
        cozmo.connect(self.run)
Beispiel #27
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    def post(self, request, *args, **kwargs):

        # Abrimos la conexión con Cozmo
        cozmo.setup_basic_logging()
        # Leemos los comandos, los parámetros y ejecutamos la orden.
        data = JSONParser().parse(request)
        print(data)
        global commands_to_cozmo
        commands_to_cozmo = data
        try:
            cozmo.connect(run_commands,
                          connector=cozmo.run.FirstAvailableConnector())
        except cozmo.ConnectionError as e:
            sys.exit("Connection Error: %s" % e)

        return JsonResponse("ACTION COMPLETED", status=200, safe=False)
    def __init__(self):
        self._robot = None
        self._cubes = []

        # initial setting ensures we don't first randomize to PRIMARY_GOAL
        self._goal = PRIMARY_GOAL

        self._sfx_success = pygame.mixer.Sound('./sfx/success.wav')
        self._sfx_tick = pygame.mixer.Sound('./sfx/tick.wav')

        if USE_LOGGING:
            cozmo.setup_basic_logging()
        if USE_VIEWER:
            cozmo.connect_with_tkviewer(self.run)
        else:
            cozmo.connect(self.run)
 def __init__(self):
     # self.startBoard = []
     self.startBoard = [["." for x in range(9)] for y in range(9)]
     self.solveList = []
     self._count = 0
     self._cube = 0
     self._cubes = []  #list of lists
     self._robot = None
     self._is_busy = False
     self.boardSide = 609.6
     self.squareSide = 67.73
     if USE_LOGGING:
         cozmo.setup_basic_logging()
     if USE_VIEWER:
         cozmo.connect_with_tkviewer(self.run)
     else:
         cozmo.connect(self.run)
Beispiel #30
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def setup(robot_config):
    global camera_id
    global infoServer
    global video_port
    global annotated
    global colour

    camera_id = robot_config.get('robot', 'camera_id')
    infoServer = robot_config.get('misc', 'info_server')
    video_port = getVideoPort()
    cozmo.setup_basic_logging()
    cozmo.robot.Robot.drive_off_charger_on_connect = False

    extended_command.add_command('.annotate', set_annotated)
    extended_command.add_command('.autodock', autodock)
    extended_command.add_command('.color', set_colour)
    extended_command.add_command('.colour', set_colour)

    try:
        thread.start_new_thread(cozmo.run_program, (run, ))


#        thread.start_new_thread(cozmo.run_program, (run,), {'use_3d_viewer':True})
    except KeyboardInterrupt as e:
        pass
    except cozmo.ConnectionError as e:
        sys.exit("A connection error occurred: %s" % e)

    while not coz:
        try:
            time.sleep(0.5)
            print("not coz")
        except (KeyboardInterrupt, SystemExit):
            sys.exit()

    if robot_config.has_section('cozmo'):
        send_online_status = robot_config.getboolean('cozmo',
                                                     'send_online_status')
        annotated = robot_config.getboolean('cozmo', 'annotated')
        colour = robot_config.getboolean('cozmo', 'colour')
    else:
        send_online_status = True

    if send_online_status:
        print("Enabling online status")
        schedule.repeat_task(10, updateServer)
import sys

import cozmo


def run(sdk_conn):
    '''The run method runs once Cozmo is connected.'''
    robot = sdk_conn.wait_for_robot()

    cubes = robot.world.wait_until_observe_num_objects(num=3, object_type=cozmo.objects.LightCube, timeout=60)

    max_dst, targ = 0, None
    for cube in cubes:
        translation = robot.pose - cube.pose
        dst = translation.position.x ** 2 + translation.position.y ** 2
        if dst > max_dst:
            max_dst, targ = dst, cube

    if len(cubes) < 3:
        print("Error: need 3 Cubes but only found", len(cubes), "Cube(s)")
    else:
        robot.pickup_object(targ).wait_for_completed()


if __name__ == '__main__':
    cozmo.setup_basic_logging()
    try:
        cozmo.connect_with_tkviewer(run, force_on_top=True)
    except cozmo.ConnectionError as e:
        sys.exit("A connection error occurred: %s" % e)