def test_clear_cache(self):
        state_manager = ActorStateManager(self._fake_actor)
        _run(state_manager.set_state('state1', 'value1'))
        _run(state_manager.set_state('state2', 'value2'))
        _run(state_manager.set_state('state3', 'value3'))
        _run(state_manager.clear_cache())

        self.assertEqual(0, len(state_manager._state_change_tracker))
    def test_set_state_for_existing_state_only_in_mem(self):

        state_manager = ActorStateManager(self._fake_actor)
        _run(state_manager.set_state('state1', 'value1'))

        state = state_manager._state_change_tracker['state1']
        self.assertEqual(StateChangeKind.add, state.change_kind)
        self.assertEqual('value1', state.value)

        _run(state_manager.set_state('state1', 'value2'))
        state = state_manager._state_change_tracker['state1']
        self.assertEqual(StateChangeKind.add, state.change_kind)
        self.assertEqual('value2', state.value)
Beispiel #3
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    def test_get_state_names(self):
        state_manager = ActorStateManager(self._fake_actor)
        _run(state_manager.set_state('state1', 'value1'))
        _run(state_manager.set_state('state2', 'value2'))
        _run(state_manager.set_state('state3', 'value3'))
        names = _run(state_manager.get_state_names())
        self.assertEqual(['state1', 'state2', 'state3'], names)

        self._fake_client.get_state.mock.assert_any_call(
            self._test_type_info._name, self._test_actor_id.id, 'state1')
        self._fake_client.get_state.mock.assert_any_call(
            self._test_type_info._name, self._test_actor_id.id, 'state2')
        self._fake_client.get_state.mock.assert_any_call(
            self._test_type_info._name, self._test_actor_id.id, 'state3')
Beispiel #4
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    def test_contains_state_for_removed_state(self):

        state_manager = ActorStateManager(self._fake_actor)
        _run(state_manager.set_state('state1', 'value1'))

        exist = _run(state_manager.contains_state('state1'))
        self.assertTrue(exist)
Beispiel #5
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    def test_remove_state_twice_for_existing_state_in_mem(self):

        state_manager = ActorStateManager(self._fake_actor)
        _run(state_manager.set_state('state1', 'value1'))
        removed = _run(state_manager.try_remove_state('state1'))
        self.assertTrue(removed)
        removed = _run(state_manager.try_remove_state('state1'))
        self.assertFalse(removed)
Beispiel #6
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    def test_set_state_for_existing_state(self):

        state_manager = ActorStateManager(self._fake_actor)
        state_change_tracker = state_manager._get_contextual_state_tracker()
        _run(state_manager.set_state('state1', 'value2'))
        state = state_change_tracker['state1']
        self.assertEqual(StateChangeKind.update, state.change_kind)
        self.assertEqual('value2', state.value)
Beispiel #7
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    def test_save_state(self):
        state_manager = ActorStateManager(self._fake_actor)
        # set states which are StateChangeKind.add
        _run(state_manager.set_state('state1', 'value1'))
        _run(state_manager.set_state('state2', 'value2'))

        has_value, val = _run(state_manager.try_get_state('state3'))
        self.assertTrue(has_value)
        self.assertEqual("value3", val)
        # set state which is StateChangeKind.remove
        _run(state_manager.remove_state('state4'))
        # set state which is StateChangeKind.update
        _run(state_manager.set_state('state5', 'value5'))
        expected = b'[{"operation":"upsert","request":{"key":"state1","value":"value1"}},{"operation":"upsert","request":{"key":"state2","value":"value2"}},{"operation":"delete","request":{"key":"state4"}},{"operation":"upsert","request":{"key":"state5","value":"value5"}}]'  # noqa: E501

        # Save the state
        def mock_save_state(actor_type, actor_id, data):
            self.assertEqual(expected, data)

        self._fake_client.save_state_transactionally.mock = mock_save_state
        _run(state_manager.save_state())