"""Stick-Bop! This module runs the game. """ import sys import os from data.main import main # for use with PyInstaller if getattr(sys, 'frozen', False): os.chdir(sys._MEIPASS) if __name__ == '__main__': main()
'difficulty':'medium', 'size' :(500, 400), 'caption' :'Flood It', 'resizable' :False, 'save':{ 'won':0, 'lost':0, 'points':0, 'shortest':None, }, } parser = argparse.ArgumentParser(description='{} Arguments'.format(DEFAULT['caption'])) parser.add_argument('-c','--clean', action='store_true', help='Remove all .pyc files and __pycache__ directories') args = vars(parser.parse_args()) if __name__ == '__main__': if args['clean']: data.tools.clean_files() else: if not DB.exists(): DB.save(DEFAULT) db = DEFAULT else: db = DB.load() print(db) main(**db) pg.quit()
#!/usr/bin/python2 import sys import pygame as pg from data.main import main if __name__ == '__main__': main() pg.quit() sys.exit()
'resizable': False, 'resolution_options': [(640, 360), (800, 600), (854, 480), (1280, 720)], 'save': { 'won': 0, 'lost': 0, 'points': 0, 'shortest': None, }, } parser = argparse.ArgumentParser( description='{} Arguments'.format(DEFAULT['caption'])) parser.add_argument('-c', '--clean', action='store_true', help='Remove all .pyc files and __pycache__ directories') args = vars(parser.parse_args()) if __name__ == '__main__': if args['clean']: data.tools.clean_files() else: if not DB.exists(): DB.save(DEFAULT) db = DEFAULT else: db = DB.load() print(db) main(**db) pg.quit()
parser.add_argument('-c','--clean', action='store_true', help='Remove all .pyc files and __pycache__ directories') parser.add_argument('-f' , '--fullscreen', action='store_true', help='start program with fullscreen') parser.add_argument('-d' , '--difficulty', default='medium', help='where DIFFICULTY is one of the strings [hard, medium, easy], set AI difficulty, default is medium, ') parser.add_argument('-s' , '--size', nargs=2, default=[800,600], metavar=('WIDTH', 'HEIGHT'), help='set window size to WIDTH HEIGHT, defualt is 800 600') args = vars(parser.parse_args()) if __name__ == '__main__': accepted_difficulty = ['hard', 'medium', 'easy'] if args['difficulty']: if args['difficulty'].lower() in accepted_difficulty: difficulty = args['difficulty'].lower() print('difficulty: {}'.format(difficulty)) else: print('{} is not a valid difficulty option, {}'.format(args['difficulty'], accepted_difficulty)) sys.exit() if args['size']: size = args['size'] print('window size: {}'.format(size)) if args['clean']: data.tools.clean_files() else: main(args['fullscreen'], difficulty, size) pg.quit()
# starts py-garden import sys import os from data.main import main, cfg, client if __name__ == '__main__': main(client) sys.exit()
from data import main if __name__ == '__main__': main.main()
def run_game(): main() pg.quit() sys.exit()
#!/usr/bin/env python __author__ = 'justinarmstrong' """ This is an attempt to recreate the first level of Super Mario Bros for the NES. """ import sys import pygame as pg from data.main import main import cProfile import prepare_network import cv2 import imutils if __name__ == '__main__': vc, net = prepare_network.prepare_network() main(net) prepare_network.destroy_network() pg.quit() sys.exit()
#!/usr/bin/env python import pygame as pg from data.main import main import data.tools import argparse parser = argparse.ArgumentParser(description='') parser.add_argument('-c','--clean', action='store_true', help='Remove all .pyc files and __pycache__ directories') parser.add_argument('-f' , '--fullscreen', action='store_true', help='start program with fullscreen') args = vars(parser.parse_args()) if __name__ == '__main__': if args['clean']: data.tools.clean_files() elif args['fullscreen']: main(True) else: main() pg.quit()
import os from data import main version = "0.2" default_config = { "ai_1_script_path": "data/AI/A.W.L.B.py", "ai_2_script_path": "data/AI/A.W.L.B.py" } def startup(): os.makedirs("data/settings", exist_ok=True) if not os.path.isfile("data/settings/config.json"): with open("data/settings/config.json", "a") as f: json.dump(default_config, f, indent=4) with open("data/settings/config.json", "r") as f: game_config = json.load(f) return game_config def update(): pass if __name__ == "__main__": config = startup() main.main(config)
return render_template("restore_password.html", title="ComNetwork", form=form, message="Пользователь с таким email заблокирован") if form.secret_word.data != user.secret_word: return render_template("restore_password.html", title="ComNetwork", form=form, message="Секретное слово неверное") password = create_password() user.set_password(password) db_sess.commit() text = f"Ваш новый пароль - {password}" _login, password = data["basic_settings"]["MAIL_USERNAME"], data["basic_settings"]["MAIL_PASSWORD"] smtp_host = 'smtp.mail.ru' s = smtplib.SMTP(smtp_host, 25, timeout=10) s.set_debuglevel(1) try: s.starttls() s.login(_login, password) s.sendmail(_login, [form.to_email.data], text.encode("utf-8")) finally: s.quit() return redirect("/") return render_template("restore_password.html", form=form, title='ComNetwork | Регистрация') if __name__ == "__main__": db_session.global_init("db/collective_blog.db") main.main() # Загружаем в бд стандартную информацию app.run(port=8080, host='127.0.0.1')
'where DIFFICULTY is one of the strings [hard, medium, easy], set AI difficulty, default is medium, ' ) parser.add_argument('-s', '--size', nargs=2, default=[800, 600], metavar=('WIDTH', 'HEIGHT'), help='set window size to WIDTH HEIGHT, defualt is 800 600') args = vars(parser.parse_args()) if __name__ == '__main__': accepted_difficulty = ['hard', 'medium', 'easy'] if args['difficulty']: if args['difficulty'].lower() in accepted_difficulty: difficulty = args['difficulty'].lower() print('difficulty: {}'.format(difficulty)) else: print('{} is not a valid difficulty option, {}'.format( args['difficulty'], accepted_difficulty)) sys.exit() if args['size']: size = args['size'] print('window size: {}'.format(size)) if args['clean']: data.tools.clean_files() else: main(args['fullscreen'], difficulty, size) pg.quit()
def import_dataset(): try: return read_data.main(args.dataset, args.smote) except: raise
#! /usr/bin/env python from data import main main.main() #Inicializa o jogo.
#!/usr/bin/env python __author__ = 'justinarmstrong; lukaszksiezak deep learning mod' """ An attempt of implementing deep learning algorithm to win level 1 of Super Mario. """ import sys import pygame as pg from data.main import main import cProfile import os if __name__ == '__main__': if len(sys.argv) > 1: if sys.argv[1] == '-deep': main(True) else: #run normally main() pg.quit() sys.exit()