Beispiel #1
0
    def __init__(self, controller, map_id, shop_id):
        def on_close_shop_details(button):
            self.controller.parent_controller.on_close_shop_details(
                self.shop_id)

        super().__init__(
            controller,
            map_id,
            logger=getLogger(
                f'root.app.game.map.{map_id}.shop.{shop_id}.view'),
            child_window=True)
        self.shop_id = shop_id
        CONFIG_DB_CURSOR.execute(
            '''SELECT level_required FROM shops_config WHERE map_id = ? AND shop_id = ?''',
            (self.map_id, self.shop_id))
        self.level_required = CONFIG_DB_CURSOR.fetchone()[0]
        self.shader_sprite = ShopViewShaderSprite(view=self)
        self.title_label = ShopTitleLabel(parent_viewport=self.viewport)
        self.title_label.on_update_args((self.shop_id + 1, ))
        self.close_shop_details_button = CloseShopDetailsButton(
            on_click_action=on_close_shop_details,
            parent_viewport=self.viewport)
        self.buttons = [
            self.close_shop_details_button,
        ]
        self.on_window_resize_handlers.extend([
            self.title_label.on_window_resize,
            self.shader_sprite.on_window_resize
        ])
        self.on_append_window_handlers()
Beispiel #2
0
 def __init__(self, controller, view, map_id, track, train_route):
     super().__init__(
         controller,
         view,
         map_id,
         logger=getLogger(
             f'root.app.game.map.{map_id}.train_route.{track}.{train_route}.model'
         ))
     self.track = track
     self.train_route = train_route
     USER_DB_CURSOR.execute(
         '''SELECT opened, last_opened_by, current_checkpoint, priority, cars FROM train_routes 
         WHERE track = ? AND train_route = ? AND map_id = ?''',
         (self.track, self.train_route, self.map_id))
     self.opened, self.last_opened_by, self.current_checkpoint, self.priority, self.cars = USER_DB_CURSOR.fetchone(
     )
     USER_DB_CURSOR.execute(
         '''SELECT train_route_section_busy_state FROM train_routes 
         WHERE track = ? AND train_route = ? AND map_id = ?''',
         (self.track, self.train_route, self.map_id))
     self.train_route_section_busy_state = [
         int(s) for s in USER_DB_CURSOR.fetchone()[0].split(',')
     ]
     CONFIG_DB_CURSOR.execute(
         '''SELECT start_point_v2, stop_point_v2, destination_point_v2, checkpoints_v2 FROM train_route_config 
         WHERE track = ? AND train_route = ? AND map_id = ?''',
         (self.track, self.train_route, self.map_id))
     for i in range(len(fetched_data := list(CONFIG_DB_CURSOR.fetchone()))):
Beispiel #3
0
    def on_level_up(self):
        super().on_level_up()
        # determines if some tracks require level which was just hit
        CONFIG_DB_CURSOR.execute(
            'SELECT track_number FROM track_config WHERE level = ? AND map_id = ?',
            (self.level, self.map_id))
        tracks_parsed = [t[0] for t in CONFIG_DB_CURSOR.fetchall()]
        # adjusts "unlock_from_level" condition for all tracks
        for track in tracks_parsed:
            CONSTRUCTION_STATE_MATRIX[
                self.map_id][TRACKS][track][UNLOCK_CONDITION_FROM_LEVEL] = TRUE
            # if all three conditions are met, track is available for construction
            self.on_check_track_unlock_conditions(track)
            self.view.on_update_construction_state(TRACKS, track)

        # same for environment
        CONFIG_DB_CURSOR.execute(
            'SELECT tier FROM environment_config WHERE level = ? AND map_id = ?',
            (self.level, self.map_id))
        tiers_parsed = [t[0] for t in CONFIG_DB_CURSOR.fetchall()]
        for tier in tiers_parsed:
            CONSTRUCTION_STATE_MATRIX[self.map_id][ENVIRONMENT][tier][
                UNLOCK_CONDITION_FROM_LEVEL] = TRUE
            self.on_check_environment_unlock_conditions(tier)
            self.view.on_update_construction_state(ENVIRONMENT, tier)
Beispiel #4
0
 def get_switches_to_unlock_with_track(self, track):
     CONFIG_DB_CURSOR.execute(
         '''SELECT track_param_1, track_param_2, switch_type FROM switches_config 
         WHERE track_unlocked_with = ? AND environment_unlocked_with <= ? AND map_id = ?''',
         (track, self.unlocked_environment, self.map_id)
     )
     return CONFIG_DB_CURSOR.fetchall()
Beispiel #5
0
    def __init__(self, controller, view, map_id, shop_id):
        super().__init__(
            controller,
            view,
            map_id,
            logger=getLogger(
                f'root.app.game.map.{map_id}.shop.{shop_id}.constructor.model')
        )
        self.shop_id = shop_id
        self.shop_stages_state_matrix = {}
        USER_DB_CURSOR.execute(
            '''SELECT stage_number, locked, under_construction, construction_time,
            unlock_condition_from_level, unlock_condition_from_previous_stage, unlock_available 
            FROM shop_stages WHERE map_id = ? AND shop_id = ?''',
            (self.map_id, self.shop_id))
        for stage_info in USER_DB_CURSOR.fetchall():
            self.shop_stages_state_matrix[stage_info[0]] = [
                *stage_info[1:6], 1, stage_info[6]
            ]
            CONFIG_DB_CURSOR.execute(
                '''SELECT price, max_construction_time, level_required, hourly_profit,
                storage_capacity, exp_bonus FROM shop_progress_config WHERE map_id = ? AND stage_number = ?''',
                (self.map_id, stage_info[0]))
            stage_progress_config = CONFIG_DB_CURSOR.fetchone()
            self.shop_stages_state_matrix[stage_info[0]].extend(
                [*stage_progress_config[:3], 0, *stage_progress_config[3:]])

        USER_DB_CURSOR.execute(
            '''SELECT current_stage, shop_storage_money, internal_shop_time FROM shops 
            WHERE map_id = ? AND shop_id = ?''', (self.map_id, self.shop_id))
        self.current_stage, self.shop_storage_money, self.internal_shop_time = USER_DB_CURSOR.fetchone(
        )
Beispiel #6
0
def _create_window():
    CONFIG_DB_CURSOR.execute(
        'SELECT app_width, app_height FROM screen_resolution_config')
    screen_resolution_config = CONFIG_DB_CURSOR.fetchall()
    monitor_resolution_config = (windll.user32.GetSystemMetrics(0),
                                 windll.user32.GetSystemMetrics(1))
    USER_DB_CURSOR.execute('SELECT fullscreen FROM graphics')
    if USER_DB_CURSOR.fetchone(
    )[0] and monitor_resolution_config in screen_resolution_config:
        window = Window(width=monitor_resolution_config[0],
                        height=monitor_resolution_config[1],
                        caption='Railway Station Simulator',
                        style='borderless',
                        fullscreen=False,
                        vsync=False)
        window.set_fullscreen(True)
        return window

    USER_DB_CURSOR.execute('SELECT app_width, app_height FROM graphics')
    screen_resolution = USER_DB_CURSOR.fetchone()
    return Window(width=screen_resolution[0],
                  height=screen_resolution[1],
                  caption='Railway Station Simulator',
                  style='borderless',
                  fullscreen=False,
                  vsync=False)
Beispiel #7
0
    def create_shops(self):
        shops = []
        CONFIG_DB_CURSOR.execute('''SELECT COUNT(*) FROM shops_config WHERE map_id = ?''', (PASSENGER_MAP,))
        for i in range(CONFIG_DB_CURSOR.fetchone()[0]):
            shops.append(PassengerMapShopController(self, i))

        return shops
Beispiel #8
0
 def __init__(self, logger, parent_viewport, map_id, shop_id):
     super().__init__(logger, parent_viewport)
     CONFIG_DB_CURSOR.execute(
         '''SELECT button_x, button_y FROM shops_config WHERE map_id = ? AND shop_id = ?''',
         (map_id, shop_id))
     self.x, self.y = CONFIG_DB_CURSOR.fetchone()
     self.shop_id = shop_id
Beispiel #9
0
 def get_crossovers_to_unlock_with_environment(self, tier):
     CONFIG_DB_CURSOR.execute(
         '''SELECT track_param_1, track_param_2, crossover_type FROM crossovers_config 
         WHERE track_unlocked_with <= ? AND environment_unlocked_with = ? AND map_id = ?''',
         (self.unlocked_tracks, tier, self.map_id)
     )
     return CONFIG_DB_CURSOR.fetchall()
Beispiel #10
0
 def get_signals_to_unlock_with_environment(self, tier):
     CONFIG_DB_CURSOR.execute(
         '''SELECT track, base_route FROM signal_config 
         WHERE track_unlocked_with <= ? AND environment_unlocked_with = ? AND map_id = ?''',
         (self.unlocked_tracks, tier, self.map_id)
     )
     return CONFIG_DB_CURSOR.fetchall()
 def __init__(self, logger, parent_viewport, map_id, track_param_1,
              track_param_2, crossover_type):
     super().__init__(logger, parent_viewport, map_id)
     CONFIG_DB_CURSOR.execute(
         '''SELECT offset_x, offset_y FROM crossovers_config
         WHERE track_param_1 = ? AND track_param_2 = ? AND crossover_type = ? AND map_id = ?''',
         (track_param_1, track_param_2, crossover_type, self.map_id))
     self.x, self.y = CONFIG_DB_CURSOR.fetchone()
     self.batch = BATCHES['main_batch']
     self.group = GROUPS['main_map']
     CONFIG_DB_CURSOR.execute(
         '''SELECT region_x, region_y, region_w, region_h FROM crossovers_config
         WHERE track_param_1 = ? AND track_param_2 = ? AND crossover_type = ? AND map_id = ?''',
         (track_param_1, track_param_2, crossover_type, self.map_id))
     self.crossover_region = CONFIG_DB_CURSOR.fetchone()
     self.textures = [
         SWITCHES_STRAIGHT.get_region(*self.crossover_region),
         SWITCHES_DIVERGING.get_region(*self.crossover_region)
     ]
     USER_DB_CURSOR.execute(
         '''SELECT current_position_1, current_position_2 FROM crossovers 
         WHERE track_param_1 = ? AND track_param_2 = ? AND crossover_type = ? AND map_id = ?''',
         (track_param_1, track_param_2, crossover_type, self.map_id))
     current_position_1, current_position_2 = USER_DB_CURSOR.fetchone()
     self.texture = self.textures[int(
         current_position_1 == current_position_2)]
Beispiel #12
0
 def __init__(self, controller, view):
     super().__init__(controller, view, logger=getLogger('root.app.game.model'))
     self.game_paused = True
     USER_DB_CURSOR.execute('''SELECT exp, money_target, exp_multiplier FROM game_progress''')
     self.exp, self.money_target, self.exp_multiplier = USER_DB_CURSOR.fetchone()
     CONFIG_DB_CURSOR.execute(
         '''SELECT player_progress FROM player_progress_config WHERE level = ?''', (self.level, )
     )
     self.player_progress = CONFIG_DB_CURSOR.fetchone()[0]
Beispiel #13
0
 def __init__(self, controller, view):
     super().__init__(controller, view, logger=getLogger('root.app.model'))
     USER_DB_CURSOR.execute('SELECT fullscreen FROM graphics')
     self.fullscreen_mode = USER_DB_CURSOR.fetchone()[0]
     CONFIG_DB_CURSOR.execute('SELECT app_width, app_height FROM screen_resolution_config')
     self.screen_resolution_config = CONFIG_DB_CURSOR.fetchall()
     if (monitor_resolution_config := (windll.user32.GetSystemMetrics(0), windll.user32.GetSystemMetrics(1))) \
             in self.screen_resolution_config:
         self.fullscreen_mode_available = True
         self.fullscreen_resolution = monitor_resolution_config
Beispiel #14
0
 def on_unlock_track(self, track):
     self.unlocked_tracks = track
     CONFIG_DB_CURSOR.execute(
         '''SELECT map_sprite_y FROM track_config WHERE map_id = ? AND track_number = ?''',
         (self.map_id, self.unlocked_tracks))
     self.on_position_update(y=CONFIG_DB_CURSOR.fetchone()[0])
     self.on_update_texture(
         get_map_tracks(map_id=self.map_id,
                        tracks=max(self.unlocked_tracks,
                                   self.unlocked_tracks_by_default)))
Beispiel #15
0
 def __init__(self, controller, view, map_id):
     super().__init__(controller, view, map_id, logger=getLogger(f'root.app.game.map.{map_id}.dispatcher.model'))
     self.trains = []
     USER_DB_CURSOR.execute('''SELECT unlocked_tracks FROM map_progress WHERE map_id = ?''', (self.map_id, ))
     self.unlocked_tracks = USER_DB_CURSOR.fetchone()[0]
     USER_DB_CURSOR.execute('SELECT busy FROM tracks WHERE map_id = ?', (self.map_id, ))
     self.track_busy_status = [TRUE, *[t[0] for t in USER_DB_CURSOR.fetchall()]]
     CONFIG_DB_CURSOR.execute(
         '''SELECT supported_cars_min, supported_cars_max FROM track_config WHERE map_id = ?''', (self.map_id, )
     )
     self.supported_cars_by_track = ((0, 20), *CONFIG_DB_CURSOR.fetchall())
Beispiel #16
0
    def on_level_up(self):
        super().on_level_up()
        self.exp -= self.player_progress
        if self.level == MAXIMUM_LEVEL:
            self.exp = 0.0

        CONFIG_DB_CURSOR.execute(
            '''SELECT player_progress FROM player_progress_config WHERE level = ?''', (self.level, )
        )
        self.player_progress = CONFIG_DB_CURSOR.fetchone()[0]
        self.view.on_send_level_up_notification()
Beispiel #17
0
 def __init__(self, controller, view, map_id, shop_id):
     super().__init__(
         controller,
         view,
         map_id,
         logger=getLogger(
             f'root.app.game.map.{map_id}.shop.{shop_id}.model'))
     self.shop_id = shop_id
     CONFIG_DB_CURSOR.execute(
         '''SELECT level_required FROM shops_config WHERE map_id = ? AND shop_id = ?''',
         (self.map_id, self.shop_id))
     self.level_required = CONFIG_DB_CURSOR.fetchone()[0]
 def on_update_min_supported_cars_by_direction(self):
     CONFIG_DB_CURSOR.execute(
         '''SELECT supported_cars_min FROM track_config WHERE track_number = ? AND map_id = ?''',
         (self.unlocked_tracks, self.map_id)
     )
     min_supported_cars_for_track = CONFIG_DB_CURSOR.fetchone()[0]
     for direction in range(len(PASSENGER_MAP_MAIN_PRIORITY_TRACKS)):
         for new_direction in range(len(PASSENGER_MAP_MAIN_PRIORITY_TRACKS[direction])):
             if self.unlocked_tracks in PASSENGER_MAP_MAIN_PRIORITY_TRACKS[direction][new_direction] \
                     and min_supported_cars_for_track \
                     < self.min_supported_cars_by_direction[direction][new_direction]:
                 self.min_supported_cars_by_direction[direction][new_direction] = min_supported_cars_for_track
Beispiel #19
0
    def create_signals(self):
        signals = {}
        signals_list = []
        CONFIG_DB_CURSOR.execute('''SELECT DISTINCT track FROM signal_config WHERE map_id = ?''', (PASSENGER_MAP,))
        for i in CONFIG_DB_CURSOR.fetchall():
            signals[i[0]] = {}

        CONFIG_DB_CURSOR.execute('''SELECT track, base_route FROM signal_config WHERE map_id = ?''', (PASSENGER_MAP,))
        for i in CONFIG_DB_CURSOR.fetchall():
            signals[i[0]][i[1]] = PassengerMapSignalController(self, *i)
            signals_list.append(signals[i[0]][i[1]])

        return signals, signals_list
Beispiel #20
0
 def __init__(self, logger, parent_viewport, map_id, track, base_route):
     super().__init__(logger, parent_viewport, map_id)
     CONFIG_DB_CURSOR.execute(
         '''SELECT x, y, rotation FROM signal_config WHERE track = ? AND base_route = ? AND map_id = ?''',
         (track, base_route, self.map_id))
     self.x, self.y, self.rotation = CONFIG_DB_CURSOR.fetchone()
     self.batch = BATCHES['main_batch']
     self.group = GROUPS['signal']
     USER_DB_CURSOR.execute(
         '''SELECT state FROM signals WHERE track = ? AND base_route = ? AND map_id = ?''',
         (track, base_route, self.map_id))
     self.texture = RED_SIGNAL_IMAGE
     if (state := USER_DB_CURSOR.fetchone()[0]) == GREEN_SIGNAL:
         self.texture = GREEN_SIGNAL_IMAGE
    def create_train_routes(self):
        train_routes = {}
        train_routes_sorted_list = []
        CONFIG_DB_CURSOR.execute(
            '''SELECT DISTINCT track FROM train_route_config WHERE map_id = ?''',
            (FREIGHT_MAP, ))
        for i in CONFIG_DB_CURSOR.fetchall():
            train_routes[i[0]] = {}

        CONFIG_DB_CURSOR.execute(
            '''SELECT track, train_route FROM train_route_config WHERE map_id = ?''',
            (FREIGHT_MAP, ))
        for i in CONFIG_DB_CURSOR.fetchall():
            train_routes[i[0]][i[1]] = FreightTrainRouteController(self, *i)
            train_routes_sorted_list.append(train_routes[i[0]][i[1]])

        return train_routes, train_routes_sorted_list
Beispiel #22
0
 def __init__(self, logger, parent_viewport, map_id):
     super().__init__(logger, parent_viewport, map_id)
     USER_DB_CURSOR.execute(
         '''SELECT unlocked_tracks FROM map_progress WHERE map_id = ?''',
         (self.map_id, ))
     self.unlocked_tracks = USER_DB_CURSOR.fetchone()[0]
     CONFIG_DB_CURSOR.execute(
         '''SELECT unlocked_tracks_by_default FROM map_progress_config WHERE map_id = ?''',
         (self.map_id, ))
     self.unlocked_tracks_by_default = CONFIG_DB_CURSOR.fetchone()[0]
     self.texture = get_map_tracks(map_id=self.map_id,
                                   tracks=max(
                                       self.unlocked_tracks,
                                       self.unlocked_tracks_by_default))
     self.batch = BATCHES['main_batch']
     self.group = GROUPS['main_map']
     CONFIG_DB_CURSOR.execute(
         '''SELECT map_sprite_y FROM track_config WHERE map_id = ? AND track_number = ?''',
         (self.map_id, self.unlocked_tracks))
     self.y = CONFIG_DB_CURSOR.fetchone()[0]
Beispiel #23
0
    def _shop_buttons(*args, **kwargs):
        f(*args, **kwargs)
        CONFIG_DB_CURSOR.execute(
            '''SELECT COUNT(*) FROM shops_config WHERE map_id = ?''',
            (args[0].map_id, ))
        shop_buttons_list = [
            OpenShopDetailsButtonV2(logger=args[0].logger.getChild(
                f'shop_id.{shop_id}.open_shop_details_button_v2'),
                                    parent_viewport=args[0].viewport,
                                    map_id=args[0].map_id,
                                    shop_id=shop_id)
            for shop_id in range(CONFIG_DB_CURSOR.fetchone()[0])
        ]
        args[0].__setattr__('shop_buttons', shop_buttons_list)
        args[0].ui_objects.extend(shop_buttons_list)
        for b in shop_buttons_list:

            def on_click():
                args[0].__getattribute__(
                    'on_click_action_open_shop_details_button_v2')(b.shop_id)

            def on_hover():
                args[0].__getattribute__(
                    'on_hover_action_open_shop_details_button_v2')()

            def on_leave():
                args[0].__getattribute__(
                    'on_leave_action_open_shop_details_button_v2')()

            b.__setattr__('on_click', on_click)
            b.__setattr__('on_hover', on_hover)
            b.__setattr__('on_leave', on_leave)
            args[0].fade_out_animation.child_animations.append(
                b.fade_out_animation)
            args[0].on_mouse_press_handlers.extend(b.on_mouse_press_handlers)
            args[0].on_mouse_release_handlers.extend(
                b.on_mouse_release_handlers)
            args[0].on_mouse_motion_handlers.extend(b.on_mouse_motion_handlers)
            args[0].on_mouse_leave_handlers.extend(b.on_mouse_leave_handlers)
            args[0].on_window_resize_handlers.extend(
                b.on_window_resize_handlers)
Beispiel #24
0
 def __init__(self, controller, map_id, shop_id):
     super().__init__(
         controller,
         map_id,
         logger=getLogger(
             f'root.app.game.map.{map_id}.shop.{shop_id}.placeholder.view'),
         child_window=True)
     self.shop_id = shop_id
     self.lock_label = ShopLockedLabel(parent_viewport=self.viewport)
     self.description_label = ShopLevelPlaceholderLabel(
         parent_viewport=self.viewport)
     CONFIG_DB_CURSOR.execute(
         '''SELECT level_required FROM shops_config WHERE map_id = ? AND shop_id = ?''',
         (self.map_id, self.shop_id))
     self.level_required = CONFIG_DB_CURSOR.fetchone()[0]
     self.description_label.on_update_args((self.level_required, ))
     self.on_window_resize_handlers.extend([
         self.lock_label.on_window_resize,
         self.description_label.on_window_resize
     ])
     self.on_append_window_handlers()
Beispiel #25
0
 def __init__(self, controller, map_id, track_param_1, track_param_2, crossover_type):
     super().__init__(
         controller, map_id, logger=getLogger(
             f'root.app.game.map.{map_id}.crossover.{track_param_1}.{track_param_2}.{crossover_type}.view'
         )
     )
     self.track_param_1, self.track_param_2, self.crossover_type = track_param_1, track_param_2, crossover_type
     CONFIG_DB_CURSOR.execute(
         '''SELECT region_x, region_y, region_w, region_h FROM crossovers_config
         WHERE track_param_1 = ? AND track_param_2 = ? AND crossover_type = ? AND map_id = ?''',
         (self.track_param_1, self.track_param_2, self.crossover_type, self.map_id)
     )
     self.crossover_region = CONFIG_DB_CURSOR.fetchone()
     USER_DB_CURSOR.execute(
         '''SELECT current_position_1, current_position_2 FROM crossovers 
         WHERE track_param_1 = ? AND track_param_2 = ? AND crossover_type = ? AND map_id = ?''',
         (self.track_param_1, self.track_param_2, self.crossover_type, self.map_id)
     )
     self.current_position_1, self.current_position_2 = USER_DB_CURSOR.fetchone()
     self.images = {
         self.track_param_1: {
             self.track_param_1: SWITCHES_STRAIGHT.get_region(*self.crossover_region),
             self.track_param_2: SWITCHES_DIVERGING.get_region(*self.crossover_region)
         },
         self.track_param_2: {
             self.track_param_1: SWITCHES_DIVERGING.get_region(*self.crossover_region),
             self.track_param_2: SWITCHES_STRAIGHT.get_region(*self.crossover_region)
         }
     }
     USER_DB_CURSOR.execute(
         '''SELECT locked FROM crossovers 
         WHERE track_param_1 = ? AND track_param_2 = ? AND crossover_type = ? AND map_id = ?''',
         (self.track_param_1, self.track_param_2, self.crossover_type, self.map_id)
     )
     self.locked = USER_DB_CURSOR.fetchone()[0]
     self.sprite = CrossoverSprite(
         self.map_id, self.track_param_1, self.track_param_2, self.crossover_type, parent_viewport=self.viewport
     )
     self.sprite.on_update_texture(self.images[self.current_position_1][self.current_position_2])
     self.on_append_window_handlers()
Beispiel #26
0
 def __init__(self, controller, view, map_id):
     super().__init__(controller, view, map_id, logger=getLogger(f'root.app.game.map.{map_id}.model'))
     USER_DB_CURSOR.execute(
         '''SELECT locked, unlocked_tracks, unlocked_environment FROM map_progress WHERE map_id = ?''',
         (self.map_id, )
     )
     self.locked, self.unlocked_tracks, self.unlocked_environment = USER_DB_CURSOR.fetchone()
     USER_DB_CURSOR.execute(
         '''SELECT unlocked_car_collections FROM map_progress WHERE map_id = ?''', (self.map_id, )
     )
     car_collections = USER_DB_CURSOR.fetchone()[0]
     self.unlocked_car_collections = [int(c) for c in car_collections.split(',')] if len(car_collections) > 0 else []
     USER_DB_CURSOR.execute(
         '''SELECT last_known_base_offset FROM map_position_settings WHERE map_id = ?''', (self.map_id, )
     )
     self.last_known_base_offset = tuple(int(p) for p in USER_DB_CURSOR.fetchone()[0].split(','))
     USER_DB_CURSOR.execute(
         '''SELECT last_known_zoom FROM map_position_settings WHERE map_id = ?''', (self.map_id, )
     )
     self.last_known_zoom = USER_DB_CURSOR.fetchone()[0]
     CONFIG_DB_CURSOR.execute(
         '''SELECT unlocked_tracks_by_default FROM map_progress_config WHERE map_id = ?''', (self.map_id, )
     )
     self.unlocked_tracks_by_default = CONFIG_DB_CURSOR.fetchone()[0]
Beispiel #27
0
 def __init__(self, controller, view, map_id, track_param_1, track_param_2,
              switch_type):
     super().__init__(
         controller,
         view,
         map_id,
         logger=getLogger(
             f'root.app.game.map.{map_id}.railroad_switch.{track_param_1}.{track_param_2}.{switch_type}.model'
         ))
     self.track_param_1 = track_param_1
     self.track_param_2 = track_param_2
     self.switch_type = switch_type
     USER_DB_CURSOR.execute(
         '''SELECT busy, force_busy FROM switches 
         WHERE track_param_1 = ? AND track_param_2 = ? AND switch_type = ? AND map_id = ?''',
         (self.track_param_1, self.track_param_2, self.switch_type,
          self.map_id))
     self.busy, self.force_busy = USER_DB_CURSOR.fetchone()
     USER_DB_CURSOR.execute(
         '''SELECT last_entered_by, current_position FROM switches 
         WHERE track_param_1 = ? AND track_param_2 = ? AND switch_type = ? AND map_id = ?''',
         (self.track_param_1, self.track_param_2, self.switch_type,
          self.map_id))
     self.last_entered_by, self.current_position = USER_DB_CURSOR.fetchone()
     CONFIG_DB_CURSOR.execute(
         '''SELECT track, train_route, section_number FROM train_route_sections
         WHERE track_param_1 = ? AND track_param_2 = ? AND section_type = ? AND map_id = ?''',
         (self.track_param_1, self.track_param_2, self.switch_type,
          self.map_id))
     self.state_change_listeners = CONFIG_DB_CURSOR.fetchall()
     USER_DB_CURSOR.execute(
         '''SELECT locked FROM switches 
         WHERE track_param_1 = ? AND track_param_2 = ? AND switch_type = ? AND map_id = ?''',
         (self.track_param_1, self.track_param_2, self.switch_type,
          self.map_id))
     self.locked = USER_DB_CURSOR.fetchone()[0]
Beispiel #28
0
            int(s) for s in USER_DB_CURSOR.fetchone()[0].split(',')
        ]
        CONFIG_DB_CURSOR.execute(
            '''SELECT start_point_v2, stop_point_v2, destination_point_v2, checkpoints_v2 FROM train_route_config 
            WHERE track = ? AND train_route = ? AND map_id = ?''',
            (self.track, self.train_route, self.map_id))
        for i in range(len(fetched_data := list(CONFIG_DB_CURSOR.fetchone()))):
            if fetched_data[i] is not None:
                fetched_data[i] = tuple(
                    int(p) for p in fetched_data[i].split(','))

        self.start_point_v2, self.stop_point_v2, self.destination_point_v2, self.checkpoints_v2 = fetched_data
        self.trail_points_v2 = TrailPointsV2(self.map_id, self.track,
                                             self.train_route)
        CONFIG_DB_CURSOR.execute(
            '''SELECT section_type, track_param_1, track_param_2 FROM train_route_sections 
            WHERE track = ? and train_route = ? AND map_id = ?''',
            (self.track, self.train_route, self.map_id))
        self.train_route_sections = CONFIG_DB_CURSOR.fetchall()
        self.signal_base_route, self.signal_track = None, None
        if len(self.train_route_sections) > 1:
            self.signal_base_route, self.signal_track = self.train_route_sections[
                0][:2]

        CONFIG_DB_CURSOR.execute(
            '''SELECT position_1, position_2 FROM train_route_sections 
            WHERE track = ? and train_route = ? AND map_id = ?''',
            (self.track, self.train_route, self.map_id))
        self.train_route_section_positions = CONFIG_DB_CURSOR.fetchall()

    @final
    def on_save_state(self):
Beispiel #29
0
    def __init__(self, controller):
        def on_accept_changes(button):
            self.controller.parent_controller.on_accept_changes(
                self.temp_windowed_resolution, self.temp_display_fps,
                self.temp_fade_animations_enabled, self.temp_clock_24h_enabled,
                self.temp_level_up_notification_enabled, self.temp_feature_unlocked_notification_enabled,
                self.temp_construction_completed_notification_enabled, self.temp_enough_money_notification_enabled,
                self.temp_bonus_expired_notification_enabled, self.temp_shop_storage_notification_enabled,
                self.temp_voice_not_found_notification_enabled,
                self.temp_master_volume, self.temp_announcements_enabled
            )
            self.controller.on_save_and_commit_state()
            self.controller.parent_controller.on_close_settings()

        def on_reject_changes(button):
            self.controller.parent_controller.on_close_settings()

        def on_update_windowed_resolution_state(index):
            self.on_change_temp_windowed_resolution(self.available_windowed_resolutions[index])

        def on_update_display_fps_state(new_state):
            self.temp_display_fps = new_state

        def on_update_fade_animations_state(new_state):
            self.temp_fade_animations_enabled = new_state

        def on_update_clock_24h_state(new_state):
            self.temp_clock_24h_enabled = new_state

        def on_update_level_up_notifications_state(new_state):
            self.temp_level_up_notification_enabled = new_state

        def on_update_feature_unlocked_notifications_state(new_state):
            self.temp_feature_unlocked_notification_enabled = new_state

        def on_update_construction_completed_notifications_state(new_state):
            self.temp_construction_completed_notification_enabled = new_state

        def on_update_enough_money_notifications_state(new_state):
            self.temp_enough_money_notification_enabled = new_state

        def on_update_bonus_expired_notifications_state(new_state):
            self.temp_bonus_expired_notification_enabled = new_state

        def on_update_shop_storage_notifications_state(new_state):
            self.temp_shop_storage_notification_enabled = new_state

        def on_update_voice_not_found_notifications_state(new_state):
            self.temp_voice_not_found_notification_enabled = new_state

        def on_update_master_volume(master_volume):
            self.temp_master_volume = master_volume

        def on_update_announcements_state(new_state):
            self.temp_announcements_enabled = new_state

        super().__init__(controller, logger=getLogger('root.app.settings.view'))
        self.temp_windowed_resolution = (0, 0)
        self.temp_display_fps = FALSE
        self.temp_fade_animations_enabled = FALSE
        self.temp_clock_24h_enabled = FALSE
        self.temp_master_volume = 0
        self.temp_announcements_enabled = TRUE
        self.display_fps_checkbox = DisplayFPSCheckbox(
            column=-1, row=2, on_update_state_action=on_update_display_fps_state, parent_viewport=self.viewport
        )
        self.fade_animations_checkbox = FadeAnimationsEnabledCheckbox(
            column=-1, row=0, on_update_state_action=on_update_fade_animations_state, parent_viewport=self.viewport
        )
        self.clock_24h_checkbox = Clock24HCheckbox(
            column=-1, row=-2, on_update_state_action=on_update_clock_24h_state, parent_viewport=self.viewport
        )
        self.master_volume_knob = MasterVolumeSettingsKnob(
            column=-1, row=-5, on_update_state_action=on_update_master_volume, parent_viewport=self.viewport
        )
        self.announcements_checkbox = AnnouncementsEnabledCheckbox(
            column=-1, row=-8, on_update_state_action=on_update_announcements_state, parent_viewport=self.viewport
        )
        self.temp_level_up_notification_enabled = FALSE
        self.temp_feature_unlocked_notification_enabled = FALSE
        self.temp_construction_completed_notification_enabled = FALSE
        self.temp_enough_money_notification_enabled = FALSE
        self.temp_bonus_expired_notification_enabled = FALSE
        self.temp_shop_storage_notification_enabled = FALSE
        self.temp_voice_not_found_notification_enabled = FALSE
        self.game_progress_notifications_checkbox_group = GameProgressNotificationsCheckboxGroup(
            column=1, row=9, on_update_state_actions=[
                on_update_level_up_notifications_state,
                on_update_feature_unlocked_notifications_state,
                on_update_construction_completed_notifications_state,
                on_update_enough_money_notifications_state,
                on_update_bonus_expired_notifications_state,
                on_update_shop_storage_notifications_state
            ], parent_viewport=self.viewport
        )
        self.malfunction_notifications_checkbox_group = MalfunctionNotificationsCheckboxGroup(
            column=1, row=-7, on_update_state_actions=[
                on_update_voice_not_found_notifications_state
            ], parent_viewport=self.viewport
        )
        CONFIG_DB_CURSOR.execute(
            '''SELECT app_width, app_height FROM screen_resolution_config WHERE manual_setup = 1 AND app_width <= ?''',
            (windll.user32.GetSystemMetrics(0),)
        )
        self.available_windowed_resolutions = CONFIG_DB_CURSOR.fetchall()
        self.available_windowed_resolutions_position = 0
        self.screen_resolution_control = ScreenResolutionControl(
            column=-1, row=8, possible_values_list=self.available_windowed_resolutions,
            on_update_state_action=on_update_windowed_resolution_state, parent_viewport=self.viewport
        )
        self.accept_settings_button = AcceptSettingsButton(
            on_click_action=on_accept_changes, parent_viewport=self.viewport
        )
        self.reject_settings_button = RejectSettingsButton(
            on_click_action=on_reject_changes, parent_viewport=self.viewport
        )
        self.buttons = [
            self.accept_settings_button, self.reject_settings_button,
            *self.screen_resolution_control.buttons, *self.display_fps_checkbox.buttons,
            *self.fade_animations_checkbox.buttons, *self.clock_24h_checkbox.buttons,
            *self.game_progress_notifications_checkbox_group.buttons,
            *self.malfunction_notifications_checkbox_group.buttons,
            *self.announcements_checkbox.buttons
        ]
        self.shader_sprite = SettingsViewShaderSprite(view=self)
        self.on_mouse_motion_handlers.extend(self.master_volume_knob.on_mouse_motion_handlers)
        self.on_mouse_press_handlers.extend(self.master_volume_knob.on_mouse_press_handlers)
        self.on_mouse_release_handlers.extend(self.master_volume_knob.on_mouse_release_handlers)
        self.on_mouse_drag_handlers.extend(self.master_volume_knob.on_mouse_drag_handlers)
        self.on_window_resize_handlers.extend(
            [
                *self.display_fps_checkbox.on_window_resize_handlers,
                *self.fade_animations_checkbox.on_window_resize_handlers,
                *self.clock_24h_checkbox.on_window_resize_handlers,
                *self.game_progress_notifications_checkbox_group.on_window_resize_handlers,
                *self.malfunction_notifications_checkbox_group.on_window_resize_handlers,
                *self.screen_resolution_control.on_window_resize_handlers,
                *self.master_volume_knob.on_window_resize_handlers,
                *self.announcements_checkbox.on_window_resize_handlers,
                self.shader_sprite.on_window_resize
            ]
        )
        self.on_append_window_handlers()
Beispiel #30
0
 def __init__(self, controller, view, map_id, track_param_1, track_param_2,
              crossover_type):
     super().__init__(
         controller,
         view,
         map_id,
         logger=getLogger(
             f'root.app.game.map.{map_id}.crossover.{track_param_1}.{track_param_2}.{crossover_type}.model'
         ))
     self.track_param_1 = track_param_1
     self.track_param_2 = track_param_2
     self.crossover_type = crossover_type
     self.busy = {track_param_1: {}, track_param_2: {}}
     self.force_busy = {track_param_1: {}, track_param_2: {}}
     self.last_entered_by = {track_param_1: {}, track_param_2: {}}
     self.state_change_listeners = {track_param_1: {}, track_param_2: {}}
     USER_DB_CURSOR.execute(
         '''SELECT busy_1_1, busy_1_2, busy_2_1, busy_2_2, force_busy_1_1, force_busy_1_2, 
         force_busy_2_1, force_busy_2_2 FROM crossovers 
         WHERE track_param_1 = ? AND track_param_2 = ? AND crossover_type = ? AND map_id = ?''',
         (self.track_param_1, self.track_param_2, self.crossover_type,
          self.map_id))
     self.busy[self.track_param_1][self.track_param_1], self.busy[self.track_param_1][self.track_param_2], \
         self.busy[self.track_param_2][self.track_param_1], self.busy[self.track_param_2][self.track_param_2], \
         self.force_busy[self.track_param_1][self.track_param_1], \
         self.force_busy[self.track_param_1][self.track_param_2], \
         self.force_busy[self.track_param_2][self.track_param_1], \
         self.force_busy[self.track_param_2][self.track_param_2] = USER_DB_CURSOR.fetchone()
     USER_DB_CURSOR.execute(
         '''SELECT last_entered_by_1_1, last_entered_by_1_2, last_entered_by_2_1, last_entered_by_2_2, 
         current_position_1, current_position_2 FROM crossovers 
         WHERE track_param_1 = ? AND track_param_2 = ? AND crossover_type = ? AND map_id = ?''',
         (self.track_param_1, self.track_param_2, self.crossover_type,
          self.map_id))
     self.last_entered_by[self.track_param_1][self.track_param_1], \
         self.last_entered_by[self.track_param_1][self.track_param_2], \
         self.last_entered_by[self.track_param_2][self.track_param_1], \
         self.last_entered_by[self.track_param_2][self.track_param_2], \
         self.current_position_1, self.current_position_2 = USER_DB_CURSOR.fetchone()
     CONFIG_DB_CURSOR.execute(
         '''SELECT track, train_route, section_number FROM train_route_sections
         WHERE track_param_1 = ? AND track_param_2 = ? AND section_type = ?
         AND position_1 = ? AND position_2 = ? AND map_id = ?''',
         (self.track_param_1, self.track_param_2, self.crossover_type,
          self.track_param_1, self.track_param_1, self.map_id))
     self.state_change_listeners[self.track_param_1][
         self.track_param_1] = CONFIG_DB_CURSOR.fetchall()
     CONFIG_DB_CURSOR.execute(
         '''SELECT track, train_route, section_number FROM train_route_sections
         WHERE track_param_1 = ? AND track_param_2 = ? AND section_type = ?
         AND position_1 = ? AND position_2 = ? AND map_id = ?''',
         (self.track_param_1, self.track_param_2, self.crossover_type,
          self.track_param_1, self.track_param_2, self.map_id))
     self.state_change_listeners[self.track_param_1][
         self.track_param_2] = CONFIG_DB_CURSOR.fetchall()
     CONFIG_DB_CURSOR.execute(
         '''SELECT track, train_route, section_number FROM train_route_sections
         WHERE track_param_1 = ? AND track_param_2 = ? AND section_type = ?
         AND position_1 = ? AND position_2 = ? AND map_id = ?''',
         (self.track_param_1, self.track_param_2, self.crossover_type,
          self.track_param_2, self.track_param_1, self.map_id))
     self.state_change_listeners[self.track_param_2][
         self.track_param_1] = CONFIG_DB_CURSOR.fetchall()
     CONFIG_DB_CURSOR.execute(
         '''SELECT track, train_route, section_number FROM train_route_sections
         WHERE track_param_1 = ? AND track_param_2 = ? AND section_type = ?
         AND position_1 = ? AND position_2 = ? AND map_id = ?''',
         (self.track_param_1, self.track_param_2, self.crossover_type,
          self.track_param_2, self.track_param_2, self.map_id))
     self.state_change_listeners[self.track_param_2][
         self.track_param_2] = CONFIG_DB_CURSOR.fetchall()
     USER_DB_CURSOR.execute(
         '''SELECT locked FROM crossovers 
         WHERE track_param_1 = ? AND track_param_2 = ? AND crossover_type = ? AND map_id = ?''',
         (self.track_param_1, self.track_param_2, self.crossover_type,
          self.map_id))
     self.locked = USER_DB_CURSOR.fetchone()[0]