Beispiel #1
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    def __init__(self):
        super(EditLoadoutController, self).__init__()
        self.username = auth_tests.get_auth()
        logging.debug("post get_auth")

        player = auth_tests.get_player_info(self.username)
        self.level = player.player_level
        self.mmr = player.mmr
        self.active_loadout = db_loadout.get_by_id(player.loadout_id)
        logging.debug(self.active_loadout.id)

        self.loadout_id = krait.request.query.get("loadout_id")

        if self.loadout_id == "new":
            self.loadout_id = db_loadout.create(self.username)
        else:
            self.loadout_id = int(self.loadout_id)
            logging.debug("checking owner")

            if not db_loadout.check_owner(self.loadout_id, self.username):
                raise RuntimeError("Not your loadout!")

            logging.debug("checked owner")

        self.current_loadout_name = db_loadout.get_by_id(self.loadout_id).name
Beispiel #2
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def update(troop_obj):
    conn = db_ops.get_connection()
    cursor = conn.cursor()

    cursor.execute("select * from troop m "
                   "where m.id = :troop_id",
                   {"troop_id": troop_obj.id})

    temp_data = cursor.fetchone()
    cursor.close()
    if temp_data is not None:
        troop_id, class_id, loadout_id, skin_id = temp_data
    else:
        return

    if troop_obj.class_id != class_id:
        troop_obj.class_id = class_id
        if troop_obj.troop_class is not None:
            troop_obj.troop_class = db_troop_class.get_by_id(class_id)

    if troop_obj.skin_id != skin_id:
        troop_obj.skin_id = skin_id
        if troop_obj.skin is not None:
            troop_obj.skin = db_skin.get_by_id(skin_id)

    if troop_obj.loadout_id != loadout_id:
        troop_obj.loadout_id = loadout_id
        if troop_obj.loadout is not None:
            troop_obj.loadout = db_loadout.get_by_id(loadout_id)
Beispiel #3
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    def __init__(self):
        self.username = auth_tests.get_auth()
        player = auth_tests.get_player_info(self.username)
        self.level = player.player_level
        self.mmr = player.mmr

        self.active_loadout = db_loadout.get_by_id(player.loadout_id)
    def __init__(self):
        self.username = auth_tests.get_auth()
        self.loadout_owner = str(krait.request.query.get("which"))

        player = db_player.get_by_username(self.username)

        if self.loadout_owner == "mine":
            self.loadout = self.get_in_out_format(
                db_loadout.get_by_id(player.loadout_id))
        else:
            match = db_match.get_by_player(player)
            if player.id == match.player1_id:
                opponent = db_player.get_by_id(match.player2_id)
            else:
                opponent = db_player.get_by_id(match.player1_id)
            self.loadout = self.get_in_out_format(
                db_loadout.get_by_id(opponent.loadout_id))
Beispiel #5
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    def __init__(self):
        self.username = auth_tests.get_auth()
    
        self.loadout_id = int(krait.request.query.get("id"))
        if not db_loadout.check_owner(self.loadout_id, self.username):
            krait.response = krait.ResponseBadRequest()

        logging.debug("---------------" + str(self.loadout_id))
        self.loadout = self.get_in_out_format(db_loadout.get_by_id(self.loadout_id))
Beispiel #6
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    def __init__(self):
        self.username = auth_tests.get_auth()

        self.player = auth_tests.get_player_info(self.username)
        self.level = self.player.player_level
        self.mmr = self.player.mmr
        logging.debug("player loadout id: {}".format(self.player.loadout_id))

        self.active_loadout = db_loadout.get_by_id(self.player.loadout_id)

        logging.debug(self.active_loadout.id)
        self.user_loadouts = db_loadout.get_all_by_id(self.player.id)
        logging.debug(str(self.user_loadouts[0].name))
        self.new_loadout_id = 0
def get_response():
    post_form = krait.request.get_post_form()
    new_name = post_form.get("playername")
    loadout_id = post_form.get("loadout_id")

    if new_name is "" or loadout_id is None or new_name is None:
        return krait.ResponseRedirect(
            "/edit_loadout?loadout_id={}".format(loadout_id))

    logging.debug(new_name)
    new_name = str(new_name).strip()
    db_loadout.update_name(db_loadout.get_by_id(loadout_id, True), new_name)
    return krait.ResponseRedirect(
        "/edit_loadout?loadout_id={}".format(loadout_id))
Beispiel #8
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def populate(troop_obj):
    #logging.debug("populating troop: class")
    if troop_obj.troop_class is None:
        troop_obj.troop_class = db_troop_class.get_by_id(troop_obj.class_id)

    #logging.debug(", skin")
    if troop_obj.skin is None:
        troop_obj.skin = db_skin.get_by_id(troop_obj.skin_id)

    #logging.debug(", loadout")
    if troop_obj.loadout is None:
        troop_obj.loadout = db_loadout.get_by_id(troop_obj.loadout_id, skip_update=True)
        troop_obj.loadout.populate()

    #logging.debug(", modifiers")
    if troop_obj.modifiers is None:
        update_modifiers(troop_obj)