Beispiel #1
0
 def test_character_negative_votes_count_updates(self):
     """Each Character's negative_votes updates after new CharacterVote."""
     player = make_player()
     toon = Character(
         name='DMainToon', server=0, role=0, powerset=0, player=player)
     toon.save()
     alt_toon = Character(
         name='BAltToon', server=0, role=1, powerset=1, player=player)
     alt_toon.save()
     vote = CharacterVote(character=alt_toon, voter=toon, vote=0)
     vote.save()
     self.assertEqual(1, alt_toon.negative_votes)
Beispiel #2
0
 def test_character_votes(self):
     """One character can create a positive vote for another."""
     player = make_player()
     toon = Character(
         name='MyMainToon', server=0, role=0, powerset=0, player=player)
     toon.save()
     alt_toon = Character(
         name='MyAltToon', server=0, role=1, powerset=1, player=player)
     alt_toon.save()
     vote = CharacterVote(character=alt_toon, voter=toon, vote=1)
     vote.save()
     # First, confirm expected behavior for the person voted for.
     votes_for = alt_toon.votes_for.all()
     self.assertIn(vote, votes_for)
     self.assertEqual(1, votes_for[0].vote)
     self.assertEqual(alt_toon, votes_for[0].character)
     # Finally, confirm expected behavior for the person who voted.
     votes_by = toon.votes_by.all()
     self.assertIn(vote, votes_by)
     self.assertEqual(1, votes_by[0].vote)
     self.assertEqual(toon, votes_by[0].voter)