Beispiel #1
0
def profile(request):
    characters = Character.objects.filter(player=request.user)
    new_character_form = NewCharacterForm()
    error_message = ''
    if request.method =='POST':
        char_form = NewCharacterForm(request.POST)
        if char_form.is_valid():
            name = char_form.cleaned_data['name']
            server = char_form.cleaned_data['server']
            try:
                character = Character(name=name, server=server, player=request.user, level=0, ilvl=0, last_refresh = datetime.datetime.now(), last_refresh_request = datetime.datetime.now())
                update_character(character)
            except Exception as e:
                error_message = "This character does not exist on this server."
        else:
            new_character_form = char_form
    return render_to_response('demo/profile.html', {'error_message': error_message, 'characters':characters, 'new_character_form':new_character_form}, context_instance=RequestContext(request))
Beispiel #2
0
def profile(request):
    characters = Character.objects.filter(player=request.user)
    new_character_form = NewCharacterForm()
    error_message = ''
    if request.method =='POST':
        char_form = NewCharacterForm(request.POST)
        if char_form.is_valid():
            name = char_form.cleaned_data['name']
            server = char_form.cleaned_data['server']
            try:
                c = battlenet.Character(battlenet.UNITED_STATES, server, name)
                character = Character(name=name, server=server, player=request.user, level=0, ilvl=0)
                character.save()
                update_character(character)
            except Exception as e:
                    error_message = "This character does not exist on this server."
        else:
            new_character_form = char_form
    return render_to_response('demo/profile.html', {'error_message': error_message, 'characters':characters, 'new_character_form':new_character_form}, context_instance=RequestContext(request))
Beispiel #3
0
def register_view(request):
    if request.method == 'POST':
        new_user_form = NewUserForm(request.POST)
        if new_user_form.is_valid():
            # make this actually secure later
            if request.POST['secret_word'] != 'do not eat':
                error_message = "Please ask an officer in the guild for the secret word"
                return register_failed(request, error_message)
            username = request.POST['username']
            for u in User.objects.all() :
                if username == u.username:
                    error_message = "Username is taken."
                    return register_failed(request, error_message)
            password = make_password(request.POST['password'])
            email = request.POST['email']
            character = request.POST['character']
            server = request.POST['server']
            try:
                c = battlenet.Character(battlenet.UNITED_STATES, server, character)
            except Exception as e:
                    error_message = "This character does not exist on this server."
                    return register_failed(request, error_message)
            user = User(username=username, password=password, email=email)
            user.save()
            login_user = authenticate(username=username, password=request.POST['password'])
            login(request, login_user)
            character = Character(name=character, server=server, player=user, class_name='', level=0, ilvl=0)
            character.save()
            update_character(character)
            player = Player(user=user, main=character)
            player.save()
            return redirect('home')
        else:
            error_message = "There was a problem with your application."
            return register_failed(request, error_message)
    else:
        return redirect('home')
Beispiel #4
0
    def execute(self):
        # executing empty sample job
        print "Updating character info now."

        for char in Character.objects.all():
            update_character(char)