Beispiel #1
0
				def patrolPurge(self):
								# destealth
								self.destealth = int(sum(map(lambda x: x.destealth,self.patrollers))) - min(unrest/2,50)+max(self.pd - 14,0)
								effectiveness = self.destealth + open_roll(1,25)+open_roll(1,25)-open_roll(1,25)-open_roll(1,25)

								patrol = self.pd / 10
								self.patrolmurdered += patrol
								self.unrest -= patrol
								return patrol 
Beispiel #2
0
				def unrestGenerate(self,slaves):
								return open_roll(3 * slaves + 4)