def checkEndTurn(game): d.buyCard(c.embargo,game) d.endTurn(game) assert (d.whoseTurn(game) == 1) assert(d.numHandCards(game) == 5) print "TEST CASE PASSED"
def checkScore(game): score = d.scoreFor(0,game) assert(score == 3) d.updateCoins(0,game,20) d.buyCard(c.province,game) d.endTurn(game) d.updateCoins(0,game,20) d.buyCard(c.duchy,game) score = d.scoreFor(0,game) assert(score == 9) score = d.scoreFor(1,game) assert(score == 6) d.endTurn(game) d.updateCoins(0,game,20) d.buyCard(c.great_hall,game) d.endTurn(game) d.updateCoins(0,game,20) d.buyCard(c.gardens,game) score = d.scoreFor(0,game) assert(score == 10) for i in range(10): d.gainCard(c.silver,game,1,1) score = d.scoreFor(1,game) assert(score == 7) print "TEST CASE PASSED"
def checkPlayCard(game): d.updateCoins(0,game,20) d.buyCard(c.baron,game) d.endTurn(game) d.endTurn(game) assert(d.playCard(-1,0,0,0,game) == -1) for i in range(d.numHandCards(game)): if (d.handCard(0,game) == c.baron): assert(d.playCard(i,1,0,0,game) == 0) else: assert(d.playCard(0,0,0,0,game) == -1) # Still need to refine this print "TEST CASE PASSED"
def act49(self): if self.__collectCov: self.__cov.start() try: __result = mydom.buyCard(self.p_CARD[0], self.p_GAME[0]) finally: if self.__collectCov: self.__cov.stop() self.__updateCov() __result_REF = otherdom.buyCard(self.p_CARD[0], self.p_GAME_REF[0]) assert __result == __result_REF, " (%s) == (%s) " % (__result, __result_REF)
def test1(game): d.buyCard(c.silver, game) d.endTurn(game) assert (d.buyCard(c.copper, game) == 0) d.buyCard(c.silver, game) assert (d.whoseTurn(game) == 1) assert (d.buyCard(c.silver, game) == -1) d.endTurn(game) assert (d.buyCard(c.province,game) == -1) print "TEST CASE PASSED" return 0
def checkOutpost(game): # Outpost case d.updateCoins(0,game,5) assert(d.buyCard(c.outpost,game) == 0) d.endTurn(game) d.endTurn(game) outpost = -1 for i in range(5): if handCard(i,game) == card.outpost: outpost = i if outpost == -1: d.playCard(outpost,0,0,0,game) d.endTurn(game) assert(d.whoseTurn(game) == 1) assert(d.numHandCards(game) == 3) print "TEST CASE PASSED"
def test_buyCard(): randSeed = 111 numPlayers =random.randint(2,4) maxBonus = random.randint(2,5) maxHandCount = random.randint(2,5) kingdomCards = [d.Adventurer, d.Ambassador, d.Baron, d.Council_Room, d.Cutpurse, d.Embargo, d.Feast, d.Gardens, d.Great_Hall, d.Village] card = random.randint(d.Curse,d.Village) print "TESTING UpdateCoins()" a = d.initializeGame(numPlayers,kingdomCards, randSeed) assert(a !=-1) a.whoseTurn = random.randint(0,numPlayers-1) print "Before Buying" print "Card want to Buy:" print card print "Cost of Card" x = d.getCost(card) print x print "Coins Available:" print a.coins print "numBuys available" print a.numBuys print "Whose Turn:" print a.whoseTurn print "Discard" print a.discard print "Supply of Card" print a.supplyCount[card] b = d.buyCard(card,a) if (b == -1): print "Invalid Input:No numBuys OR No enough Coins OR SupplyEmpty" assert(b ==0) print "BuyCard() is successfull for player : %d brought: %d" %(a.whoseTurn,card) print "After Buying" print "Card Bought:" print card print "Coins Available:" print a.coins print "numBuys available" print a.numBuys print "Whose Turn:" print a.whoseTurn print "Discard" print a.discard print "Supply of Card" print a.supplyCount[card]
def checkBuyCard(game): assert(d.buyCard(c.province,game) == -1) assert(d.buyCard(c.silver,game) == 0) assert(d.buyCard(c.embargo,game) == -1) print "TEST CASE PASSED"