def play():
    """Play the current file.

    This only does something if the current file is a pyFormex script.
    """
    if GD.canPlay:
        draw.play(GD.cfg['curfile'])
Beispiel #2
0
def runApp(args):
    """Create and run the qt application."""
    GD.app = QtGui.QApplication(args)
    QtCore.QObject.connect(GD.app, QtCore.SIGNAL("lastWindowClosed()"), GD.app, QtCore.SLOT("quit()"))

    # Set some globals
    GD.image_formats_qt = map(str, QtGui.QImageWriter.supportedImageFormats())
    GD.image_formats_qtr = map(str, QtGui.QImageReader.supportedImageFormats())
    if GD.cfg.get("imagesfromeps", False):
        GD.image_formats_qt = []
    if GD.options.debug:
        print "Qt image types for saving: ", GD.image_formats_qt
        print "Qt image types for input: ", GD.image_formats_qtr
        print "gl2ps image types:", GD.image_formats_gl2ps
        print "image types converted from EPS:", GD.image_formats_fromeps

    # create GUI, show it, run it
    windowname = GD.Version
    count = 0
    while windowExists(windowname):
        if count > 255:
            print "Can not open the main window --- bailing out"
            return 1
        count += 1
        windowname = "%s (%s)" % (GD.Version, count)
    if GD.cfg.has_key("gui/fontsize"):
        setFontSize()
    GD.gui = GUI(windowname, GD.cfg["gui/size"], GD.cfg["gui/pos"])
    GD.gui.setcurfile()
    GD.board = GD.gui.board
    GD.canvas = GD.gui.canvas
    GD.gui.show()
    # Create additional menus (put them in a list to save)
    menus = []
    # History
    history = GD.cfg["history"]
    if type(history) == list:
        m = scriptsMenu.ScriptsMenu("History", files=history, max=10)
        GD.gui.insertMenu(m)
        menus.append(m)
        GD.gui.history = m
    # Create a menu with pyFormex examples
    # and insert it before the help menu
    for title, dir in GD.cfg["scriptdirs"]:
        m = scriptsMenu.ScriptsMenu(title, dir, autoplay=True)
        GD.gui.insertMenu(m)
        menus.append(m)
    GD.board.write(GD.Version + "   (C) B. Verhegghe")
    # remaining args are interpreted as scripts
    for arg in args:
        if os.path.exists(arg):
            draw.play(arg)
    GD.app_started = True
    GD.debug("Using window name %s" % GD.gui.windowTitle())
    GD.app.exec_()

    # store the main window size/pos
    GD.cfg["history"] = GD.gui.history.files
    GD.cfg.update({"size": GD.gui.Size(), "pos": GD.gui.Pos()}, name="gui")
    return 0
 def runScript(self,filename):
     """Run the specified script."""
     self.current = filename
     selected = self.fileName(filename)
     GD.debug("Playing script %s" % selected)
     GD.gui.setcurfile(selected)
     if self.autoplay:
         draw.play()
 def runScript(self,filename):
     """Run the specified script."""
     self.current = filename
     selected = self.fileName(filename)
     GD.debug("Playing script %s" % selected)
     GD.GUI.setcurfile(selected)
     if self.autoplay:
         GD.debug("Drawing Options: %s" % GD.canvas.options)
         draw.reset()
         draw.play()
 def runScript(self,filename):
     """Run the specified script."""
     self.current = filename
     if self.dir:
         selected = os.path.join(self.dir,filename+'.py')
     else:
         selected = filename
     GD.debug("Playing script %s" % selected)
     GD.gui.setcurfile(selected)
     if self.autoplay:
         draw.play()
Beispiel #6
0
def runApp(args):
    """Create and run the qt application."""
    GD.app = QtGui.QApplication(args)
    QtCore.QObject.connect(GD.app,QtCore.SIGNAL("lastWindowClosed()"),GD.app,QtCore.SLOT("quit()"))

    # Set some globals
    GD.image_formats_qt = map(str,QtGui.QImageWriter.supportedImageFormats())
    GD.image_formats_qtr = map(str,QtGui.QImageReader.supportedImageFormats())
    if GD.cfg.get('imagesfromeps',False):
        print "REMOVING qt image saving"
        GD.image_formats_qt = []
        print GD.image_formats_qt
        print GD.image_formats_gl2ps
        print GD.image_formats_fromeps
    if GD.options.debug:
        print "Image types for saving: ",GD.image_formats_qt
        print "Image types for input: ",GD.image_formats_qtr
        
    # create GUI, show it, run it
    if GD.cfg.has_key('gui/fontsize'):
        setFontSize()
    GD.gui = GUI(GD.cfg['gui/size'],GD.cfg['gui/pos'])
    GD.gui.setcurfile()
    GD.board = GD.gui.board
    GD.canvas = GD.gui.canvas
    #print "Canvas Created"
    GD.gui.main.show()   # This creates the X Error ###
    #print "GUI available"
    GD.board.add(GD.Version+"   (C) B. Verhegghe")
    # remaining args are interpreted as scripts
    for arg in args:
        if os.path.exists(arg):
            draw.play(arg)
    GD.app_started = True
    GD.app.exec_()

    # store the main window size/pos
    GD.cfg.update({'size':GD.gui.size(),'pos':GD.gui.pos()},name='gui')
Beispiel #7
0
def runApp(args):
    """Create and run the qt application."""
    GD.app = QtGui.QApplication(args)
    QtCore.QObject.connect(GD.app,QtCore.SIGNAL("lastWindowClosed()"),GD.app,QtCore.SLOT("quit()"))
    QtCore.QObject.connect(GD.app,QtCore.SIGNAL("aboutToQuit()"),quit)
        
     # Set some globals
    GD.image_formats_qt = map(str,QtGui.QImageWriter.supportedImageFormats())
    GD.image_formats_qtr = map(str,QtGui.QImageReader.supportedImageFormats())
    if GD.cfg.get('imagesfromeps',False):
        GD.image_formats_qt = []
    if GD.options.debug:
        print "Qt image types for saving: ",GD.image_formats_qt
        print "Qt image types for input: ",GD.image_formats_qtr
        print "gl2ps image types:",GD.image_formats_gl2ps
        print "image types converted from EPS:",GD.image_formats_fromeps
        
    # create GUI, show it, run it
    windowname = GD.Version
    count = 0
    while windowExists(windowname):
        if count > 255:
            print "Can not open the main window --- bailing out"
            return 1
        count += 1
        windowname = '%s (%s)' % (GD.Version,count)

    GD.gui = GUI(windowname,
                 GD.cfg.get('gui/size',(800,600)),
                 GD.cfg.get('gui/pos',(0,0)),
                 GD.cfg.get('gui/bdsize',(800,600))
                 )

    # set the appearence
    GD.gui.setStyle(GD.cfg.get('gui/style','Plastique'))
    font = GD.cfg.get('gui/font',None)
    if font:
        GD.gui.setFont(font)
    else:
        fontfamily = GD.cfg.get('gui/fontfamily',None)
        if fontfamily:
            GD.gui.setFontFamily(fontfamily)
        fontsize =  GD.cfg.get('gui/fontsize',None)
        if fontsize:
            GD.gui.setFontSize(fontsize)
    
    GD.gui.viewports.addView(0,0)
    GD.board = GD.gui.board
    GD.board.write("""%s  (C) B. Verhegghe

pyFormex comes with ABSOLUTELY NO WARRANTY. This is free software,
and you are welcome to redistribute it under certain conditions.
See Help->License or the file COPYING for details.
""" % GD.Version)
    GD.gui.show()
    
    # Create additional menus (put them in a list to save)
    
    # History Menu
    history = GD.cfg.get('history',None)
    if type(history) == list:
        GD.gui.history = scriptsMenu.ScriptsMenu('History',files=history,max=20)

    if GD.cfg.get('gui/history_in_main_menu',False):
        before = GD.gui.menu.item('help').menuAction()
        GD.gui.menu.insertMenu(before,GD.gui.history)
    else:
        filemenu = GD.gui.menu.item('file')
        before = filemenu.item('---1')
        filemenu.insertMenu(before,GD.gui.history)


    # Create a menu with pyFormex examples
    # and insert it before the help menu
    menus = []
    scriptdirs = GD.cfg['scriptdirs']
    knownscriptdirs = { 'examples': GD.cfg['examplesdir'] }
    #print "KNOWN", knownscriptdirs

    if GD.cfg.get('gui/separate_script_dirs',False):
        # This will create seperate menus for all scriptdirs
        pass
    else:
        # The default is to collect all scriptdirs in a single main menu
        if len(scriptdirs) > 1:
            scriptsmenu = widgets.Menu('Scripts',GD.gui.menu)
            before = GD.gui.menu.item('help').menuAction()
            GD.gui.menu.insertMenu(before,scriptsmenu)
            before = None
        else:
            scriptsmenu = GD.gui.menu
            before = scriptsmenu.itemAction('help')

        for title,dirname in scriptdirs:
            GD.debug("Loading script dir %s" % dirname)
            if not dirname:
                dirname = knownscriptdirs[title.lower()]
            if os.path.exists(dirname):
                m = scriptsMenu.ScriptsMenu(title,dirname,autoplay=True)
                scriptsmenu.insert_menu(m,before)
                menus.append(m)   # Needed to keep m linked to a name,
                                  # else the menu is destroyed!

    # Set interaction functions
    GD.message = draw.message
    GD.warning = draw.warning
    draw.reset()
    # Load plugins
    import plugins
    for p in GD.cfg.get('gui/plugins',[]):
        m = getattr(plugins,p)
        if hasattr(m,'show_menu'):
            m.show_menu()
    GD.gui.update()
    # remaining args are interpreted as scripts
    for arg in args:
        if os.path.exists(arg):
            draw.play(arg)
    GD.app_started = True
    GD.debug("Using window name %s" % GD.gui.windowTitle())
    GD.app.exec_()

    # Cleanup
    draw.drawrelease()

    # store the main window size/pos
    GD.cfg['history'] = GD.gui.history.files
    GD.cfg.update({'size':Size(GD.gui),
                   'pos':Pos(GD.gui),
                   'bdsize':Size(GD.gui.board),
                   },name='gui')
    return 0
Beispiel #8
0
def runApp(args):
    """Create and run the qt application."""
    GD.app = QtGui.QApplication(args)
    QtCore.QObject.connect(GD.app,QtCore.SIGNAL("lastWindowClosed()"),GD.app,QtCore.SLOT("quit()"))
    QtCore.QObject.connect(GD.app,QtCore.SIGNAL("aboutToQuit()"),quit)
        
     # Set some globals
    GD.image_formats_qt = map(str,QtGui.QImageWriter.supportedImageFormats())
    GD.image_formats_qtr = map(str,QtGui.QImageReader.supportedImageFormats())
    if GD.cfg.get('imagesfromeps',False):
        GD.image_formats_qt = []
    if GD.options.debug:
        print "Qt image types for saving: ",GD.image_formats_qt
        print "Qt image types for input: ",GD.image_formats_qtr
        print "gl2ps image types:",GD.image_formats_gl2ps
        print "image types converted from EPS:",GD.image_formats_fromeps
        
    # Load the splash image
    splash = None
    if os.path.exists(GD.cfg['gui/splash']):
        GD.debug('Loading splash %s' % GD.cfg['gui/splash'])
        splashimage = QtGui.QPixmap(GD.cfg['gui/splash'])
        splash = QtGui.QSplashScreen(splashimage)
        splash.setWindowFlags(QtCore.Qt.WindowStaysOnTopHint)
        splash.setFont(QtGui.QFont("Helvetica",24))
        splash.showMessage(GD.Version,QtCore.Qt.AlignHCenter,QtCore.Qt.red)
        splash.show()
        
    # create GUI, show it, run it
    viewport.setOpenGLFormat()
    dri = viewport.opengl_format.directRendering()
    windowname = GD.Version
    count = 0
    while windowExists(windowname):
        if count > 255:
            print "Can not open the main window --- bailing out"
            return 1
        count += 1
        windowname = '%s (%s)' % (GD.Version,count)

    if count > 0:
        warning = """
Another instance of pyFormex is already running
on this screen. This may be a leftover from a
previously crashed program. In that case you should
bail out now and first kill the crashed program.

On the other hand, if you really want to run another
pyFormex in parallel, you can just continue now.
"""
        actions = ['Really Continue','Bail out and fix the problem']
        if dri:
            answer = draw.ask(warning,actions)
        if not dri:
            warning += """
I have detected that the Direct Rendering Infrastructure
is not activated on your system. Continuing with a second
instance of pyFormex may crash you XWindow system.
You should seriously consider to bail out now!!!
"""
            answer = draw.warning(warning,actions)
        if answer != 'Really Continue':
            return 1

    GD.gui = GUI(windowname,
                 GD.cfg.get('gui/size',(800,600)),
                 GD.cfg.get('gui/pos',(0,0)),
                 GD.cfg.get('gui/bdsize',(800,600))
                 )

    # set the appearence
    GD.gui.setStyle(GD.cfg.get('gui/style','Plastique'))
    font = GD.cfg.get('gui/font',None)
    if font:
        GD.gui.setFont(font)
    else:
        fontfamily = GD.cfg.get('gui/fontfamily',None)
        if fontfamily:
            GD.gui.setFontFamily(fontfamily)
        fontsize =  GD.cfg.get('gui/fontsize',None)
        if fontsize:
            GD.gui.setFontSize(fontsize)
    GD.gui.viewports.changeLayout(1)
    GD.gui.viewports.setCurrent(0)
    GD.board = GD.gui.board
    GD.board.write("""%s  (C) B. Verhegghe

pyFormex comes with ABSOLUTELY NO WARRANTY. This is free software,
and you are welcome to redistribute it under certain conditions.
See Help->License or the file COPYING for details.
""" % GD.Version)
    GD.gui.show()
    GD.debug("Using window name %s" % GD.gui.windowTitle())
    
    # Create additional menus (put them in a list to save)
    
    # History Menu
    history = GD.cfg.get('history',None)
    if type(history) == list:
        GD.gui.history = scriptsMenu.ScriptsMenu('History',files=history,max=20)

    if GD.cfg.get('gui/history_in_main_menu',False):
        before = GD.gui.menu.item('help').menuAction()
        GD.gui.menu.insertMenu(before,GD.gui.history)
    else:
        filemenu = GD.gui.menu.item('file')
        before = filemenu.item('---1')
        filemenu.insertMenu(before,GD.gui.history)


    # Create a menu with pyFormex examples
    # and insert it before the help menu
    menus = []
    scriptdirs = GD.cfg['scriptdirs']
    knownscriptdirs = { 'examples': GD.cfg['examplesdir'] }

    if GD.cfg.get('gui/separate_script_dirs',False):
        # This will create separate menus for all scriptdirs
        pass
    else:
        # The default is to collect all scriptdirs in a single main menu
        if len(scriptdirs) > 1:
            scriptsmenu = widgets.Menu('Scripts',GD.gui.menu)
            before = GD.gui.menu.item('help').menuAction()
            GD.gui.menu.insertMenu(before,scriptsmenu)
            before = None
        else:
            scriptsmenu = GD.gui.menu
            before = scriptsmenu.itemAction('help')

        for title,dirname in scriptdirs:
            GD.debug("Loading script dir %s" % dirname)
            if not dirname:
                dirname = knownscriptdirs[title.lower()]
            if os.path.exists(dirname):
                m = scriptsMenu.ScriptsMenu(title,dirname,autoplay=True)
                scriptsmenu.insert_menu(m,before)
                menus.append(m)   # Needed to keep m linked to a name,
                                  # else the menu is destroyed!

    # Set interaction functions
    GD.message = draw.message
    GD.warning = draw.warning
    draw.reset()
    # Load plugins, ignore if not found
    import plugins
    for p in GD.cfg.get('gui/plugins',[]):
        try:
            m = getattr(plugins,p)
            if hasattr(m,'show_menu'):
                m.show_menu()
        except:
            GD.debug('ERROR while loading plugin %s' % p)
    GD.gui.setBusy(False)
    GD.gui.update()

    # remove the splash window
    if splash is not None:
        splash.finish(GD.gui)


    # Add the autorun script to the remaining args
    if GD.gui.easter_egg:
        draw.playScript(utils.mergeme(*GD.gui.easter_egg))
    ar = GD.cfg.get('autorun','')
    if ar:
        if type(ar) == str:
            ar = [ar]
        args = ar + args

    # remaining args are interpreted as scripts
    for arg in args:
        if os.path.exists(arg):
            draw.play(arg)

    GD.gui.setBusy(False)
    GD.gui.update()
    if os.path.isdir(GD.cfg['workdir']):
        # Make the workdir the current dir
        os.chdir(GD.cfg['workdir'])
    else:
        # Save the current dir as workdir
        GD.cfg['workdir'] = os.getcwd()
    GD.app_started = True
    GD.app.exec_()

    # Cleanup
    draw.drawrelease()
    GD.gui.setBusy(False)

    # store the history and main window size/pos
    GD.cfg['history'] = GD.gui.history.files

    # Sometimes, a negative value is stored, making restart partially obscured
    x,y = Pos(GD.gui)
    if x < 0:
        x = 0
    if y < 0:
        y = 0
    GD.cfg.update({'size':Size(GD.gui),
                   'pos':(x,y),
                   'bdsize':Size(GD.gui.board),
                   },name='gui')
    return 0
Beispiel #9
0
def stl_menu():
    draw.play(os.path.join(GD.cfg['pyformexdir'],'plugins','stl_menu.py'))
Beispiel #10
0
def runApp(args):
    """Create and run the qt application."""
    GD.app = QtGui.QApplication(args)
    QtCore.QObject.connect(GD.app,QtCore.SIGNAL("lastWindowClosed()"),GD.app,QtCore.SLOT("quit()"))
    QtCore.QObject.connect(GD.app,QtCore.SIGNAL("aboutToQuit()"),quit)
        
    # Set some globals
    GD.image_formats_qt = map(str,QtGui.QImageWriter.supportedImageFormats())
    GD.image_formats_qtr = map(str,QtGui.QImageReader.supportedImageFormats())
    if GD.cfg.get('imagesfromeps',False):
        GD.image_formats_qt = []
    if GD.options.debug:
        print "Qt image types for saving: ",GD.image_formats_qt
        print "Qt image types for input: ",GD.image_formats_qtr
        print "gl2ps image types:",GD.image_formats_gl2ps
        print "image types converted from EPS:",GD.image_formats_fromeps
        
    # create GUI, show it, run it
    windowname = GD.Version
    count = 0
    while windowExists(windowname):
        if count > 255:
            print "Can not open the main window --- bailing out"
            return 1
        count += 1
        windowname = '%s (%s)' % (GD.Version,count)
    if GD.cfg.has_key('gui/fontsize'):
        setFontSize()
    GD.gui = GUI(windowname,
                 GD.cfg.get('gui/size',(800,600)),
                 GD.cfg.get('gui/pos',(0,0)),
                 GD.cfg.get('gui/bdsize',(800,600))
                 )
    GD.gui.viewports.addView(0,0)
    GD.gui.setcurfile()
    GD.board = GD.gui.board
    GD.board.write(GD.Version+"  (C) B. Verhegghe")
    GD.gui.show()
    # Create additional menus (put them in a list to save)
    menus = []
    # History
    history = GD.cfg.get('history',None)
    if type(history) == list:
        m = scriptsMenu.ScriptsMenu('History',files=history,max=10)
        GD.gui.menu.insertMenu(m)
        #menus.append(m)
        GD.gui.history = m
    # Create a menu with pyFormex examples
    # and insert it before the help menu
    for title,dir in GD.cfg['scriptdirs']:
        GD.debug("Loading script dir %s" % dir)
        if os.path.exists(dir):
            m = scriptsMenu.ScriptsMenu(title,dir,autoplay=True)
            GD.gui.menu.insertMenu(m)
            menus.append(m)   # Needed to keep m linked to a name,
                              # else the menu is destroyed!
    GD.message = draw.message
    draw.reset()
    # Load plugins
    # This should be replaced with a plugin registering function
    # in the plugin __init__ ?
    for p in GD.cfg.get('gui/plugins',[]):
        print "loading plugin: %s" % p
        if p == 'stl':
            from plugins import stl_menu
            stl_menu.show_menu()
        elif p == 'formex':
            from plugins import formex_menu
            formex_menu.show_menu()
    GD.gui.update()
    # remaining args are interpreted as scripts
    for arg in args:
        if os.path.exists(arg):
            draw.play(arg)
    GD.app_started = True
    GD.debug("Using window name %s" % GD.gui.windowTitle())
    GD.app.exec_()

    # Cleanup
    draw.drawrelease()

    # store the main window size/pos
    GD.cfg['history'] = GD.gui.history.files
    GD.cfg.update({'size':Size(GD.gui),
                   'pos':Pos(GD.gui),
                   'bdsize':Size(GD.gui.board),
                   },name='gui')
    return 0
Beispiel #11
0
def runApp(args):
    """Create and run the qt application."""
    #
    # FIX FOR A BUG IN NUMPY (It's always sane anyway)
    #
    import locale
    GD.debug("LC_NUMERIC = %s" %  locale.setlocale(locale.LC_NUMERIC))
    #
    GD.app = QtGui.QApplication(args)
    #
    GD.debug("LC_NUMERIC = %s" %  locale.setlocale(locale.LC_NUMERIC))
    locale.setlocale(locale.LC_NUMERIC, 'C')
    GD.debug("LC_NUMERIC = %s" %  locale.setlocale(locale.LC_NUMERIC))
    #
    #
    #
    
    QtCore.QObject.connect(GD.app,QtCore.SIGNAL("lastWindowClosed()"),GD.app,QtCore.SLOT("quit()"))
    QtCore.QObject.connect(GD.app,QtCore.SIGNAL("aboutToQuit()"),quit)
        
       
    # Load the splash image
    splash = None
    if os.path.exists(GD.cfg['gui/splash']):
        GD.debug('Loading splash %s' % GD.cfg['gui/splash'])
        splashimage = QtGui.QPixmap(GD.cfg['gui/splash'])
        splash = QtGui.QSplashScreen(splashimage)
        splash.setWindowFlags(QtCore.Qt.WindowStaysOnTopHint)
        splash.setFont(QtGui.QFont("Helvetica",24))
        splash.showMessage(GD.Version,QtCore.Qt.AlignHCenter,QtCore.Qt.red)
        splash.show()
        
    # create GUI, show it, run it
    viewport.setOpenGLFormat()
    dri = viewport.opengl_format.directRendering()
    windowname = GD.Version
    count = 0
    while windowExists(windowname):
        if count > 255:
            print "Can not open the main window --- bailing out"
            return 1
        count += 1
        windowname = '%s (%s)' % (GD.Version,count)

    if count > 0:
        warning = """
Another instance of pyFormex is already running
on this screen. This may be a leftover from a
previously crashed program. In that case you should
bail out now and first kill the crashed program.

On the other hand, if you really want to run another
pyFormex in parallel, you can just continue now.
"""
        actions = ['Really Continue','Bail out and fix the problem']
        if dri:
            answer = draw.ask(warning,actions)
        if not dri:
            warning += """
I have detected that the Direct Rendering Infrastructure
is not activated on your system. Continuing with a second
instance of pyFormex may crash you XWindow system.
You should seriously consider to bail out now!!!
"""
            answer = draw.warning(warning,actions)
        if answer != 'Really Continue':
            return 1

    GD.gui = GUI(windowname,
                 GD.cfg.get('gui/size',(800,600)),
                 GD.cfg.get('gui/pos',(0,0)),
                 GD.cfg.get('gui/bdsize',(800,600))
                 )

    # set the appearence
    GD.gui.setStyle(GD.cfg.get('gui/style','Plastique'))
    font = GD.cfg.get('gui/font',None)
    if font:
        GD.gui.setFont(font)
    else:
        fontfamily = GD.cfg.get('gui/fontfamily',None)
        if fontfamily:
            GD.gui.setFontFamily(fontfamily)
        fontsize =  GD.cfg.get('gui/fontsize',None)
        if fontsize:
            GD.gui.setFontSize(fontsize)
    GD.gui.viewports.changeLayout(1)
    GD.gui.viewports.setCurrent(0)
    GD.board = GD.gui.board
    GD.board.write("""%s  (C) B. Verhegghe

pyFormex comes with ABSOLUTELY NO WARRANTY. This is free software,
and you are welcome to redistribute it under certain conditions.
See Help->License or the file COPYING for details.
""" % GD.Version)
    GD.gui.show()
    GD.debug("Using window name %s" % GD.gui.windowTitle())
    
    # Create additional menus (put them in a list to save)
    
    # History Menu
    history = GD.cfg.get('history',None)
    if type(history) == list:
        GD.gui.history = scriptsMenu.ScriptsMenu('History',files=history,max=20)

    if GD.cfg.get('gui/history_in_main_menu',False):
        before = GD.gui.menu.item('help').menuAction()
        GD.gui.menu.insertMenu(before,GD.gui.history)
    else:
        filemenu = GD.gui.menu.item('file')
        before = filemenu.item('---1')
        filemenu.insertMenu(before,GD.gui.history)


    # Script menu
    scriptmenu = createScriptMenu()


    # Set interaction functions
    GD.message = draw.message
    GD.warning = draw.warning
    draw.reset()
    # Load plugins, ignore if not found
    import plugins
    for p in GD.cfg.get('gui/plugins',[]):
        try:
            m = getattr(plugins,p)
            if hasattr(m,'show_menu'):
                m.show_menu()
        except:
            GD.debug('ERROR while loading plugin %s' % p)
    GD.gui.setBusy(False)
    GD.gui.update()
    GD.gui.addStatusBarButtons()

    # remove the splash window
    if splash is not None:
        splash.finish(GD.gui)


    # Add the autorun script to the remaining args
    if GD.gui.easter_egg:
        draw.playScript(utils.mergeme(*GD.gui.easter_egg))
    ar = GD.cfg.get('autorun','')
    if ar:
        if type(ar) == str:
            ar = [ar]
        args = ar + args

    # remaining args are interpreted as scripts
    for arg in args:
        if os.path.exists(arg):
            draw.play(arg)

    GD.gui.setBusy(False)
    GD.gui.update()
    
    if os.path.isdir(GD.cfg['workdir']):
        # Make the workdir the current dir
        os.chdir(GD.cfg['workdir'])
    else:
        # Save the current dir as workdir
        GD.cfg['workdir'] = os.getcwd()
    GD.app_started = True

    GD.debug("Start main loop")
    GD.app.exec_()
    GD.debug("Exit main loop")

    return 0