def Render(self, mode): glTranslated(0, 0, -3) glRotated(30, 1, 0, 0) glRotated(40, 0, 1, 0) drawCube()
def Render( self, mode = None): GLUTInteractiveContext.Render (self, mode) glTranslated ( 2,0,-4) drawCube()
def Render(self, mode=None): GLUTInteractiveContext.Render(self, mode) glTranslated(2, 0, -4) drawCube()